Design Principles & Elements Design Elements – C FLOPS and the 4 T’s “An essential or characteristic part of something.” Colour Form (of objects) Line Opacity (measure of light that passes through an object) Point (think dot, could be end of a line) Shape (2 dimensional object confined by lines (depends on your viewpoint im assuming)) Texture (depth and touch, think sandpaper – coarse, rough, smooth, soft) Tone (lightness or darkness of colour) Translucency (allowing some light to pass through object) Transparency (allowing all light to pass through object) Design Principles – SCAMPS BRR PNP “A fundamental truth or proposition that serves as the foundation for a system of belief or behaviour or for a chain of reasoning.” Symmetry Contrast (the state of being strikingly different from something else in juxtaposition or close association.) Assymetry Pattern Surface Qualities (think finish) Balance (a situation in which different elements are equal or in the correct proportions.) Repetition (reusing the same or similar elements) Rhythm (repetition – with or without modification) Proportion (Scale, size of one thing against each other) Negative Space Positive Space Weblinks for further information https://en.wikipedia.org/wiki/Visual_ design_elements_and_principles