Coach Daniels Offensive Philosophy: The Double Wing Offense Football is, and always will be, a running game. Linemen will determine winners from losers, and physical play will be a determining factor. This is especially true at the high school level. We run a double wing offense that features a nosplit line and wingbacks that are aligned at a 45-degree angle to the tight ends. The fullback is aligned directly behind the quarterback within arm's reach. The objective of Double Wing teams is to make you cover 10 gaps. When you spread your self out to cover those gaps, we get more people to the ball then you have to defend. This gives us a HUGE advantage at the point of attack. Our base play is the "TOSS". Double Wing creator Don Markham was quote as saying, "I have ran the TOSS play 30 times in a row one game. If they can't stop the TOSS, the game is over." The "TOSS" play is simple in it's invention, but overwhelming in it's application. You will be run over. Double Wing teams run up huge scores against opponents, who either have no idea at what they are facing or too PROUD to realize their own weaknesses against it Figure 1-This offense offers a complex package of misdirection plays, sweeps, and play-action passes. Varying formations slightly to give the offense a different look and to keep the defense guessing. Each formation will demonstrate a huge advantage vs. a 4-3 front. Blocking schemes can Figure 1 Base Set vary, but usually against an odd front your players should double-team PlaySide, and against even fronts down block the play side. Figure 2-The toss play is the bread and butter of the offense, making it virtually impossible to defend the whole package. Ask the skeptics to count the number of defenders between the defensive tackle and the defensive end. Including those players the defense has four, Toss Play From the Double Wing vs. 4-3 possibly five defenders. The offense has seven, plus the ball carrier. The real power of the toss comes when the backside pullers (offensive guard and tackle) go with the fullback and quarterback into the hole in unison. When done correctly, it looks like a mass of bodies resembling a rugby scrum with bulldozer strength and power. The quarterback open pivots and tosses the ball to a wingback in short motion. Figure 3 Other blocking schemes could Figure 2 double-team the left defensive tackle, or bring the right wing up to the line of scrimmage and double team both the left defensive end and the left defensive tackle. Figure 3: Count the number of defenders in the defensive end area. There are four. The offense has six, plus the ball carrier. This is a great formation if the defensive end is too Toss Play From the Kings Formation vs. 4-3 strong for your fullback to kick out. It is much easier to down block him with the tight end. If the box area is getting a little too jammed, this play is a little more outside in its point of attack. Figure 4: This formation can bring with it many different blocking schemes, Figure 4 but try to keep with the standard rule of down blocking even fronts and double-teaming odd ones. Again, the number of offensive players at the line outnumbers the defense, six players plus the ball carrier to four defenders. Figure 5: This play is a personal favorite of mine because of its obvious power. The toss can also be run to Figure 5 the right when the defense overToss Play From Air Force Formation vs. 4-3 shifts to the heavy side. Seven offensive players, plus the ball carrier vs. four or five defenders, This is too Much for the defense to handle. The Double Wing offense is compared to a chess game. We get so many pawns in the way; your queen and rooks cannot be effective. The Toss’s objective is like coach Vince Lombardi's famous Green Bay Sweep. We want to create a wall by Toss Play From Unbalanced-I Formation vs. 4-3 the FB sealing the outside, the TE/OT's double team sealing the inside and the Offside OT/OG/QB wedging through the hole, giving the Wing back an alley to run through. Most times this alley is so big, "you could drive a truck through it"