® FIRST Tech Challenge Tournament Planning Guide |1 2016-2017 FIRST® Tech Challenge League Meet Guide ® 2 | FIRST Tech Challenge Tournament Planning Guide Volunteer Thank You Thank you for taking the time to volunteer for a FIRST® Tech Challenge event. FIRST® and FIRST® Tech Challenge rely heavily on Volunteers to ensure events run smoothly and are a fun experience for Teams and their families, which could not happen without people like you. With over 4,600 Teams competing annually, your dedication and commitment are paramount to the success of each event and the FIRST Tech Challenge program. Thank you for your time and effort in supporting the mission of FIRST! Sponsor Thank You Thank you to our generous sponsors for your continued support of the FIRST Tech Challenge! ® FIRST Tech Challenge Tournament Planning Guide |3 Revision History Revision 1 Date 05/12/2016 Description Initial Release How to Use This Guide We recommend downloading this Guide, reading it through cover to cover once, and then keeping the downloaded version saved and readily accessible on your computer desktop. The PDF version of this Guide is easily searchable: you can click on any item in the Table of Contents to immediately go to that section of the Guide. Throughout the Guide there are links to items in other areas of the Guide or in the Appendices, clicking on these will bring you right to the item-no scrolling and searching required! In addition, there are items linked to webpages, if you are connected to the internet, clicking on these items will bring you right to the webpage. In this way, you only need to look for specific items in these places as needed and can do so with ease. In addition, all of the Appendices are published in Schoology (link available by July 1, 2016) as PDF or Word documents as applicable for you to download and/or edit. Please remember that much of this Guide is suggested and adaptable. What is described is often the IDEAL situation; most Events run on fewer resources, smaller budgets, and with fewer Volunteers and are still wonderful experiences. Processes or items that are required are noted as such. If there is a requirement that you are unable to accommodate, an exception must be granted, in writing, by FIRST Tech Challenge headquarters. Contents How to Use This Guide ...................................................................................................................................... 3 Introduction........................................................................................................................................................ 7 What is FIRST® Tech Challenge? .................................................................................................................. 7 FIRST Tech Challenge Core Values .............................................................................................................. 7 GRACIOUS PROFESSIONALISM® ................................................................................................................... 8 GRACIOUS PROFESSIONALISM® for Volunteers ........................................................................................ 8 Youth Protection Program ................................................................................................................................. 9 Youth Protection Expectations and Guidelines ............................................................................................... 9 NOTICE OF NON-DISCRIMINATION ............................................................................................................ 9 Volunteer Bill of Rights ...................................................................................................................................... 9 Volunteer Code of Conduct ............................................................................................................................. 10 What is the FIRST® Tech Challenge League Meet Guide? .............................................................................. 11 Job Description ................................................................................................................................................ 11 Volunteer Minimum Age Requirement ...................................................................................................... 11 Key Volunteer Role Minimum Age Requirement .................................................................................. 11 ® 4 | FIRST Tech Challenge Tournament Planning Guide Overview of Responsibilities of League Meet Organizer .................................................................................. 12 FIRST Tech Challenge Tournament Structure ................................................................................................. 12 FIRST Tech Challenge Tournament Structure Chart .................................................................................... 12 Full League Meet and Hybrid League Meet Implementation......................................................................... 13 Hosting a League Meet.................................................................................................................................... 14 What is a League? ....................................................................................................................................... 14 What is a League Meet? .............................................................................................................................. 14 League Rankings ......................................................................................................................................... 14 Overall Tournament Planning....................................................................................................................... 15 Planning Timeline ........................................................................................................................................ 16 Finances .......................................................................................................................................................... 17 Budget ......................................................................................................................................................... 17 Funding ........................................................................................................................................................ 17 Sponsors...................................................................................................................................................... 17 FIRST Tech Challenge Global Sponsors .................................................................................................. 18 Venue .............................................................................................................................................................. 19 Staffing Needs ............................................................................................................................................. 19 Materials and Supply Needs ........................................................................................................................ 19 IT Equipment & Needs ............................................................................................................................... 19 Accessibility ................................................................................................................................................. 20 Date Selection.............................................................................................................................................. 20 Date Selection Considerations:................................................................................................................. 20 Qualifying Matches ...................................................................................................................................... 20 Match Time Calculation................................................................................................................................ 21 Maps & Layouts ........................................................................................................................................... 22 Registration Area ...................................................................................................................................... 23 Competition Area ...................................................................................................................................... 24 Pit Area .................................................................................................................................................... 24 Volunteers ....................................................................................................................................................... 26 League Meet Planning Committee ............................................................................................................... 26 Volunteer Coordinator .................................................................................................................................. 26 Volunteer Recruitment and Training Timeline .............................................................................................. 26 Volunteers.................................................................................................................................................... 27 Event Day Volunteers .................................................................................................................................. 27 Finding Volunteers ....................................................................................................................................... 28 Registration & Screening ............................................................................................................................. 28 VIMS: Volunteer Information Management System (US and Canada only) .............................................. 28 Volunteer Minimum Age Requirement ...................................................................................................... 28 Key Volunteer Role Minimum Age Requirement ....................................................................................... 28 ® FIRST Tech Challenge Tournament Planning Guide |5 FIRST Consent, Release, and Hold Harmless Form ................................................................................. 29 Volunteer Conflict of Interest and Disclosure Statement ........................................................................... 29 Training ........................................................................................................................................................ 29 Communication ............................................................................................................................................ 30 Pre-Event Communication with Volunteers ............................................................................................... 30 Event Day Communication ....................................................................................................................... 30 Recognition .................................................................................................................................................. 30 Volunteer Thanks ..................................................................................................................................... 30 Teams ............................................................................................................................................................. 31 Timeline ....................................................................................................................................................... 31 Registration & Fees ..................................................................................................................................... 31 Team Attendance Commitment ................................................................................................................ 31 Team Registration Fees ........................................................................................................................... 31 Team Registration System ........................................................................................................................... 32 Communication ............................................................................................................................................ 32 Pre-Event Communication with Teams ..................................................................................................... 32 Event Day Communication ....................................................................................................................... 32 Event Day ........................................................................................................................................................ 33 Schedules .................................................................................................................................................... 33 Logistics ....................................................................................................................................................... 34 Event Setup ................................................................................................................................................. 34 Printing Needs ............................................................................................................................................. 34 Signs............................................................................................................................................................ 35 Registration.................................................................................................................................................. 35 Safety .......................................................................................................................................................... 35 Safe Set-Up .............................................................................................................................................. 35 Safe Dress................................................................................................................................................ 35 Food ............................................................................................................................................................ 36 After the Event ............................................................................................................................................. 36 Appendices...................................................................................................................................................... 37 Appendix A – Resources ................................................................................................................................. 38 Appendix B: Area and Supply Needs Chart ..................................................................................................... 39 Appendix C: Material/Equipment Needs .......................................................................................................... 40 Appendix D: Letter from FIRST Tech Challenge Engineer to Venue IT Staff ................................................... 41 Appendix E: Hardware Needs.......................................................................................................................... 42 Scoring System Equipment ...................................................................................................................... 42 Scoring System Display Applications Requirements (optional) ................................................................. 42 Appendix F: Sample Event Day Schedule ....................................................................................................... 43 Morning League Meet Sample Schedule...................................................................................................... 43 ® 6 | FIRST Tech Challenge Tournament Planning Guide Back-to-Back Weekend League Meets Sample Schedule ............................................................................ 44 Appendix G: Volunteer Role Descriptions ........................................................................................................ 45 Appendix H: Volunteer Training Manuals and Certification Instructions ........................................................... 48 FIRST Tech Challenge Training Manuals..................................................................................................... 48 Appendix I: Volunteer Communication ............................................................................................................. 49 Pre-Event Assignment Email........................................................................................................................ 49 Pre-Event Training Email ............................................................................................................................. 50 Pre-Event Email to All Teams and Volunteers .............................................................................................. 51 Event Day Communication ........................................................................................................................... 53 FIRST Walk-On Volunteer Registration Process ...................................................................................... 53 Post-Event Communication ...................................................................................................................... 55 Appendix J: Sample Team Registration Documents ........................................................................................ 56 Registration Information............................................................................................................................ 56 Registration Confirmation ......................................................................................................................... 56 Example A: Email ................................................................................................................................... 56 Registration Pre-Event Information .......................................................................................................... 57 Appendix K: Team Communication.................................................................................................................. 58 Pre-Event Communication ........................................................................................................................... 58 Event Day Communication ........................................................................................................................... 61 Post-Event Communication .......................................................................................................................... 61 Appendix L: FIRST and FIRST Tech Challenge Materials ............................................................................... 62 Appendix M: Event Setup Checklist ................................................................................................................. 63 Appendix N: Printing Checklist......................................................................................................................... 64 Appendix O: Sign Template ............................................................................................................................. 66 Appendix P: Instructions for Building a Sizing Box ........................................................................................... 69 Appendix Q: Instructions for Making Alliance Flags ......................................................................................... 73 Appendix R: Recommendations for Static Mitigation ....................................................................................... 74 ® FIRST Tech Challenge Tournament Planning Guide |7 Introduction What is FIRST® Tech Challenge? FIRST Tech Challenge is a student-centered activity that focuses on giving students a unique and stimulating experience. Each year, Teams participate in a new Game that requires them to design, build, test, and program autonomous and driver-operated robots that must perform a series of tasks. The playing field for the Game consists of the FIRST Tech Challenge game pieces set up on a foam-mat surface, surrounded by a metal and Lexan Field frame. Each Tournament features Alliances, which are comprised of two Teams, competing against one another on the playing field. Teams work to overcome obstacles and meet challenges, while learning from, and interacting with their peers and adult Mentors. Students develop a greater appreciation of science and technology and how they might use that knowledge to impact the world around them in a positive manner. They also cultivate life skills such as: • • • • FIRST Tech Challenge is MORE THAN ROBOTSSM! While competing, students develop personal and professional skills they will be able to rely on throughout their life. Planning, brainstorming, and creative problem-solving. Research and technical skills. Collaboration and teamwork. Appreciation of differences and respect for the ideas and contributions of others. To learn more about FIRST Tech Challenge and other FIRST Programs, visit www.firstinspires.org. FIRST Tech Challenge Core Values Volunteers are integral to the FIRST community. FIRST Tech Challenge relies on Volunteers to run the program at many levels, from managing a region to Mentoring an individual Team. Our Affiliate Partners coordinate the program in each region or state. These Affiliate Partners fundraise, run Tournaments, hold workshops and demonstrations, market FIRST Tech Challenge locally, handle public relations, and recruit Volunteers and Teams. They are a tremendous resource for Mentors and FIRST would not exist without them. FIRST asks everyone who participates in FIRST Tech Challenge to uphold the following values: • • • • • • • • • • • We display GRACIOUS PROFESSIONALISM® with everyone we engage with and in everything we do. We act with integrity. We have fun. We are a welcoming community of students, Mentors, and Volunteers. What we learn is more important than what we win. We respect each other and celebrate our diversity. Students and adults work together to find solutions to challenges. We honor the spirit of friendly competition. We behave with courtesy and compassion for others at all times. We act as ambassadors for FIRST and FIRST Tech Challenge. We inspire others to adopt these values. ® 8 | FIRST Tech Challenge Tournament Planning Guide GRACIOUS PROFESSIONALISM® FIRST uses this term to describe our programs’ intent. This is one of the most important concepts that can be taught to a young person who is learning to get along in the work world. At FIRST, Team members help other team members, but they also help other Teams. GRACIOUS PROFESSIONALISM® is not clearly defined for a reason. It can and should mean different things to everyone. Some possible meanings of GRACIOUS PROFESSIONALISM® include: • • • • Gracious attitudes and behaviors are win-win. Gracious folks respect others and let that respect show in their actions. Professionals possess special knowledge and are trusted by society to use that knowledge responsibly. Gracious Professionals make a valued contribution in a manner pleasing to others and to themselves. An example of GRACIOUS PROFESSIONALISM® is patiently listening to a Team’s question and providing support despite having several pressing things to do on the day of the event. In the context of FIRST, this means that all Teams and participants should: • • • Learn to be strong competitors, but also treat one another with respect and kindness in the process. Avoid leaving anyone feeling as if they are excluded or unappreciated. Knowledge, pride and empathy should be comfortably and genuinely blended. In the end, GRACIOUS PROFESSIONALISM® is part of pursuing a meaningful life. When professionals use knowledge in a gracious manner and individuals act with integrity and sensitivity, everyone wins, and society benefits. Watch Dr. Woodie Flowers explain GRACIOUS PROFESSIONALISM® in this short video. “The FIRST spirit encourages doing high-quality, well-informed work in a manner that leaves everyone feeling valued. GRACIOUS PROFESSIONALISM seems to be a good descriptor for part of the ethos of FIRST. It is part of what makes FIRST different and wonderful.” - Dr. Woodie Flowers, National Advisor for FIRST GRACIOUS PROFESSIONALISM® for Volunteers It is a good idea to spend time going over this concept with Volunteers. Provide Volunteers with real-life examples of GRACIOUS PROFESSIONALISM in practice before, during, and after the event and recognize great GRACIOUS PROFESSIONALISM when you see it in action! ® FIRST Tech Challenge Tournament Planning Guide |9 Youth Protection Program The purpose of the FIRST® Youth Protection Program (FIRST YPP) is to provide Coaches, Mentors, Volunteers, employees, others working in FIRST programs, team members, parents, and guardians of team members with information, guidelines, and procedures to create safe environments for everyone participating in FIRST programs. The FIRST YPP sets minimum standards recommended for all FIRST activities. Adults working in FIRST programs must be knowledgeable of the standards set by the FIRST YPP, as well as those set by the school or organization hosting their team. Youth Protection Expectations and Guidelines Coaches and Mentors are expected to read and follow elements in the FIRST Youth Protection Program guide that are labeled as required are mandatory in the United States and Canada, and may not be waived without the approval of the FIRST Youth Protection Department. FIRST recommends that the standards set forth in the FIRST Youth Protection Program guide be applied outside of the United States and Canada to the extent possible. At a minimum, local regulations regarding youth protection must be complied with. Forms are available here: http://www.firstinspires.org/sites/default/files/uploads/about/FORMS.zip Information on the US Screening process is available here: http://www.firstinspires.org/sites/default/files/uploads/about/US-Screening-Screen-Shots.pdf Information on the Canadian Screening process is available here: http://vimeo.com/30137373 Everyone working with FIRST Teams should be familiar with the FIRST YPP policies. You can find FAQ and additional information about the FIRST Youth Protection Program on the FIRST website at: http://www.firstinspires.org/resource-library/youth-protection-policy NOTICE OF NON-DISCRIMINATION United States Foundation for Inspiration and Recognition of Science and Technology (FIRST®) does not discriminate on the basis of race, color, national origin, sex, disability, or age in its programs and activities. The following person has been designated to handle inquiries regarding the non-discrimination policies: Lee Doucette, Youth Protection Program Manager, 200 Bedford Street, Manchester, NH 03101, 603-666-3906, Ext. 250. Volunteer Bill of Rights Volunteers are our most valuable asset. Their selfless contributions of time and resources are instrumental in accomplishing our mission of inspiring the next generation of science, technology, engineering and mathematics leaders and innovators. At the foundation of the relationship between FIRST and our Volunteers, are their rights. All FIRST Volunteers have a right to: • Be treated with GRACIOUS PROFESSIONALISM®. GRACIOUS PROFESSIONALISM is a way of doing things that encourages high-quality work, emphasizes the value of others, and respects ® 10 | FIRST Tech Challenge Tournament Planning Guide • • • • • • • • individuals and the community. With GRACIOUS PROFESSIONALISM, fierce competition and mutual gain are not separate notions. Feel valued. FIRST recognizes the significant contributions of time and resources our Volunteers make as they help us achieve our mission. Inclusion. All Volunteers have the right to be treated with respect and dignity in inclusive environments. FIRST values diversity and opposes discrimination. Information regarding their role. FIRST will inform Volunteers about what’s expected of them, when they are scheduled to serve, any changes to program or policy, and who to contact should they need assistance. Safety. FIRST strives to create safe environments for all Volunteers and participants and will always factor safety into program planning. Fair treatment. All FIRST Volunteers will be treated fairly and any performance issues will be handled using the FIRST Volunteer Behavior Intervention Recommendations. Request a different role if they feel their current assignment is not a good fit. End their Volunteerism. FIRST appreciates and respects the fact that all of our Volunteers are here by choice. Contact FIRST Headquarters directly if they feel they are being treated improperly. If attempts to resolve issues and conflicts at the local level are not successful, Volunteers can call (800) 871-8326 or email volunteer@firstinspires.org. Volunteer Code of Conduct The mission of FIRST is to inspire a generation of science and technology leaders who are both gracious and professional. This FIRST Code of Conduct lists some of the basic behaviors Mentors, Coaches, Volunteers, team members, Affiliate Partners, contractors, staff, and other participants should adhere to while participating in FIRST activities. • • • • • Exhibit GRACIOUS PROFESSIONALISM® at all times. GRACIOUS PROFESSIONALISM is a way of doing things that encourages high-quality work, emphasizes the value of others, and respects individuals and the community. With GRACIOUS PROFESSIONALISM, fierce competition and mutual gain are not separate notions. Ensure the safety of all participants in FIRST activities. Not engage in any form of bullying, harassment, use of profane or insulting language, or any actual or threatened violence. Adhere to all FIRST Youth Protection Program (YPP) policies. Report any unsafe behavior to event or local FIRST leadership. Persons who do not comply with this Code of Conduct may be barred from participating in FIRST activities. ® FIRST Tech Challenge Tournament Planning Guide | 11 What is the FIRST® Tech Challenge League Meet Guide? The purpose of the FIRST Tech Challenge League Meet Guide is to: • • • Provide new League Meet Organizers with the information and guidelines needed to plan and execute a FIRST Tech Challenge League Meet. Create continuity between League Meets so Teams know what to expect and receive similar Meet experiences regardless of their location. Be a central location for all information and resources a League Meet Organizer would need in running an Event. This Guide would not be possible without the contributions of time, ideas, and resources provided by the following people: • • Content provided by Michael Coleman, Vince Frascella, Tom Zawislak, Mike Burger, and LA FIRST Tech Challenge. Photography includes pictures by Aaron Yazzie and Kristen Chang at the 2013-2014 LA FIRST Tech Challenge Championship. Job Description A FIRST Tech Challenge League Meet Organizer Plans, designs and produces a FIRST Tech Challenge Meet, and agrees to abide by the requirements set forth by FIRST, including, but not limited to: • Game Rules • Robot Rules • Advancement Rules • Ensuring teams meet participation rules • Safety Rules • Volunteer Screening Rules • Volunteer Certification Rules • The Tournament Organizer is required to submit event results to FIRST within 5 days of the close of the event. Volunteer Minimum Age Requirement FIRST requires that FIRST Event Volunteers be at least 13 years of age, however, the Regional Planning Committee has the option of increasing the age requirement as desired. Adult Volunteers may not have children accompany them while volunteering or be responsible for supervising their own children at the event. Children under the minimum age are welcome at FIRST Competitions with appropriate supervision by someone other than a Volunteer. Key Volunteer Role Minimum Age Requirement Volunteers MUST be at least 18 years of age before being assigned to a Key Volunteer Role. Key Volunteer positions include: Volunteer Coordinator, Head Referee, Judge Advisor, Field Manager, Field Technical Advisor, Lead Hardware Inspector, Lead Software Inspector, and Lead Scorekeeper. When a Volunteer who is ® 12 | FIRST Tech Challenge Tournament Planning Guide applying for a Key Role is also a recent FIRST participant (participated in a FIRST program within the last 4 years), this Volunteer falls under the category of an inexperienced Volunteer, and should be assigned with an experienced Volunteer in the Role in which the inexperienced Volunteer would like to serve. Recognize that while we strongly encourage Alumni to volunteer, it is important to talk through with this inexperienced Volunteer that they need to be careful in personalizing their experience and comparing the Teams and situations at this specific Event to what they remember about their own experiences. Overview of Responsibilities of League Meet Organizer The League Meet Organizer role is to plan and execute the FIRST Tech Challenge League Meet(s) in accordance with the guidelines in this document and the requirements in the agreement between the Affiliate Partner, League Leadership Committee, and the League Meet Organizer. Key responsibilities include: • • • • Communicate clearly and often with Teams, Volunteers, Sponsors, League Leadership Committee, and Affiliate Partner (if applicable). Provide a playing field and event that adhere to the expectations outlined in the FIRST Tech Challenge Game Manual Part I and Part II. Manage Event finances. Recruit and train Volunteers. FIRST Tech Challenge Tournament Structure The FIRST Tech Challenge program is competition- and merit-based. The Tournament structure is tiered with levels of advancement that lead to the World Championships. Teams advance by accumulating Qualifying Points and Ranking Points received on the Field and through Judged Awards. All Teams who participate at League Meets will advance to either a League Championship or Qualifying Tournament depending on the League structure in their Region or State (see Full League Meet and Hybrid League Meet Implementation). To learn more about the advancement and ranking process, review the Game Manual Part I. FIRST Tech Challenge Tournament Structure Chart Meets add another tier to the competition structure. The Meet season culminates in the League Championship, which every League Team participates in; League Championships are comparable to Qualifying Tournaments. Regions may execute League Play in a Hybrid or region-wide Full Implementation format; both paths lead to the Regional/State Championship. See the chart below. ® FIRST Tech Challenge Tournament Planning Guide | 13 Full League Meet and Hybrid League Meet Implementation League play provides another option to better support the diverse needs of each region and community. Affiliate Partners will determine which model is the best fit for their region and will communicate directly with Event Hosts and Teams. Full League Meet Implementation means that this would be the only official Event structure offered in a region. See example image below. There are two options for Hybrid League Meet Implementation. In Hybrid Option A, Teams from a certain location in a region participate in a League using the League Meet format, while the Teams in the rest of the region participate in Qualifying Tournaments. See example image below. Hybrid Option B (not pictured) is an opt-in model, where Teams may choose to participate in Leagues, attending League Meets and/or Qualifying Tournaments. Advancement for Teams in this area leads to the State or Regional Championship. See example image below. Ex. Full Meet Implementation Ex. Hybrid A ® 14 | FIRST Tech Challenge Tournament Planning Guide Hosting a League Meet What is a League? A League is a group of 10-16 Teams that compete together in a series of League Meets. A League may be locally or regionally grouped – decisions about league grouping are made at the Affiliate Partner level. The League selects Teams or assigns committees to plan League Meets, which are locally-funded. Each League must provide enough League Meets so that each Team can participate in at least three. Affiliate Partners may choose whether or not to allow InterOfficial vs Endorsed vs Unofficial League play and may choose to allow Inter-Region League play. A Region may have an unlimited number There are many types of FTC Events. Some of League Meets, or as few as three, while some Events are “Official”, meaning that they are a part regions have a set number of League Meets each of the advancement structure for the FIRST Tech League must hold. Challenge. “Endorsed” means that the event is not The intent of the League Structure is to provide teams with more opportunities to participate in the annual Challenge, which in turn provides teams with additional opportunities to try new, creative design elements, without fear of losing an opportunity to advance. This enhances the iterative process that we encourage teams to embrace while designing their robots for the competition. a part of the advancement structure for FTC, but the Event is hosted by or sanctioned by an FTC Affiliate Partner or FTC Headquarters. Other Events are “Unofficial” and could be hosted by anyone with an interest. Official and Endorsed Event information provided by the Affiliate Partners is promoted on the USFIRST website and via the @FTCTeams Twitter and Facebook accounts. Unofficial Events are not promoted by FIRST or FTC. What is a League Meet? A League Meet is a one-Field Competition with Judging that occurs at the League Tournament level only. League Meets use the same Field and Game as other Tournaments. Teams may participate in as few or as many League Meets as they choose, but participating in more improves their League Ranking (see League Rankings). The Game must be played exactly as described in the FIRST Tech Challenge Game Manual Parts I and II. A League Meet is approximately 3-4 hours long, and includes: set-up, Inspections, five or six Matches per Team, and tear down. Robots must pass Hardware, Software, and Field Inspections. League Meet events do not include Elimination Rounds, and do not include official Judging, although Judging practice events are encouraged. Volunteers commit to five hours of time. All Volunteers must be screened and FIRST Tech Challenge Certified Volunteers must be used in key roles. A League Meet may be held as an after-school activity, on a weekend morning, or two back-to-back Meets in one day (only one two-Event day every two weeks is allowed). The Affiliate Partner is responsible for making sure that only those Teams registered with FIRST Tech Challenge compete in the League Meet and for providing the League Leadership Committee with Team Registration information. League Rankings At each League Meet, all the Qualifying Points and Ranking Points for all the Matches are exported from the Scoring System along with the Team information. When the teams are imported into the Scoring System for the next Event, that data comes with it. The overall Qualifying Points and Ranking Points are displayed as part of that Event, but are not used in any of the League Meets other than to be collected. When the data is imported into the Scoring System for the League Tournament, however, the Scoring System takes the top ten values for Qualifying Points and the corresponding 10 values for Ranking Points for each Team to determine the starting Qualifying Points and Ranking Points for each Team. Thus, each Team starts out at the League Championship ranked by their top ten Match results. Should a Team not have ten Match results, the system will take all the available results for the Team and it will impact their initial standings at the League Championship. ® FIRST Tech Challenge Tournament Planning Guide | 15 Overall Tournament Planning Coordinating the entire League Meet will take careful planning and attention to details. If your Event is for 10 Teams, working with a few dedicated Volunteers may be adequate to complete all the necessary tasks. However, if you are planning a 16-Team League Meet or a back-to-back League Meet day (with two Events in one day), you may choose to have a Meet Planning Committee to handle the various projects that will make up the entire Event. ® 16 | FIRST Tech Challenge Tournament Planning Guide Planning Timeline Planning for League Meets should begin at least a few months before the Event. The following table outlines tasks and when they should be completed using a 4-month timeframe. Task Sign a League Meet Agreement with your League Leadership Committee/Affiliate Partner (if applicable) Recruit League Meet Planning Committee (if applicable) Select Venue, Event date, and sign contract (if applicable) (this is usually a school that a Team attends) Send Event information to Affiliate Partner Begin to recruit, screen, and train Volunteers Site visit/review Reserve equipment Order/collect Field Perimeter and Tiles Order/collect Game Elements Begin assembly of equipment Begin compiling Team Attendance Commitments Create a site map Work with Affiliate Partner to obtain insurance certificate (if needed) Email Teams a link to Event info Design/Print signs for the Event Order food and beverages for Volunteers Train Volunteers Assemble Game Elements and test everything Assemble supplies, including signage Assemble, procure sizing boxes Assemble Robot Alliance Flags Confirm Volunteers Confirm Team Attendance Commitment and send Teams Meet information Confirm rentals/reservations Print and assemble Manual binders and blank forms Produce Referee sheets, schedules, and Team lists Confirm Key Volunteers are certified Head Referee quality checks Game Elements Return borrowed/rented equipment Send League Meet Team rankings to League Leadership/Partner Send thank you letters to Sponsors, VIPs, and Volunteers Send video, pictures, and articles to Affiliate Partner Return Consent and Release forms to FIRST 3-4 Months Before 2-3 Months Before 1-2 Months Before 2-3 Weeks Before After ® FIRST Tech Challenge Tournament Planning Guide | 17 Finances Leagues are responsible for funding League Meets. Most generate their funding through some combination of Team registration fees and Sponsorship; some Leagues/Affiliate Partners provide materials (Technical equipment, banners, etc). Your League Leadership Committee/Affiliate Partner will inform you of any Regional/State standards for League Meets and what materials they will provide when you agree to host the Event and/or sign your League Meet agreement (if applicable). Be sure to plan out the budget expenses and an income plan at the very start of your planning process. Budget Planning for expenses so you know how much to fundraise is important. Below is a sample 10-Team Event budget. Remember that many items do not need to be purchased, but could be borrowed or an in-kind donation. Items marked in green can often be borrowed; borrow first, and then purchase if borrowing isn’t an option. Items highlighted in yellow are first-year investments only. Expenses Playing Field (Borders and Floor) Game Elements Catering Signage Printing Equipment Rental Misc Safety Glasses for Volunteers Insurance Total Expenses Income Team Event Registration Sponsorship Total Income Balance Notes $1,125 One-time cost for one Field, Fields can be re-used. One Game Field, Borders and Floor Tiles $600 Game Elements plus shipping $100 Pizza, water, snacks for Volunteers $25 $25 $100 Tables, chairs, pipe and drape, stanchions, lighting, printers, computers $150 $50 $100 $2,275 varies Ie: $50 per Team x 10 Teams = $500 $1,775 $2,275 $ - Funding When calculating your budget keep in mind other forms of revenue to cover costs. This can include: • • • • • • Fundraising Sponsorships Grants In-Kind Donations Registration fees (see more info under Team Registration Fees) Workshop or Camp Registration fees Sponsors ® 18 | FIRST Tech Challenge Tournament Planning Guide Sponsorship varies from Region to Region. If you are hosting a Qualifying or League Championship Tournament, your Affiliate Partner will share with you expectations for soliciting Sponsors and/or Sponsorship recognition for your Event. Some Regions have major Sponsors that are recognized at all Events, whereas some Regions have localized Sponsors, and still others have a combination of both. Sponsorship can come in the form of funding or in-kind donations. No item or amount is too small! Be clear with your potential Sponsors of the value of their support and what they will receive in return. Sponsors for your Event can receive recognition in various forms, including logo space on Event advertisement, documents, press releases, websites or social media, and T-shirts. They should also receive a formal thank you and Event report post-Tournament. Please do not add sponsor branding to official awards, or place sponsor branding on the competition field, game elements, or scoring elements. Please do be sure to follow FIRST branding guidelines when incorporating a sponsor logo to FIRST materials. FIRST Tech Challenge Global Sponsors FIRST Tech Challenge Global Sponsors Rockwell Collins, PTC, and Qualcomm must receive recognition at each official FIRST Tech Challenge Event. Rockwell Collins is the Official Program Sponsor, PTC is the IoT (Internet of Things), CAD and Collaboration Sponsor, and Qualcomm is the Official Control System Sponsor. We include the required information for League Meet Organizers in the Scoring System, which may not be altered. Organizers do not need to do any additional recognition for these Sponsors unless their Region or Event receives additional support from Rockwell Collins, PTC or Qualcomm. ® FIRST Tech Challenge Tournament Planning Guide | 19 Venue Most League Meets will be held in school gymnasiums, multi-purpose rooms, or similar venues. Staffing Needs Be sure to make arrangements for any venue-required audiovisual staffing, custodial needs, or Emergency Personnel and budget for this expense in advance. Other considerations include: venue IT staff support, union restrictions for the Venue (if applicable), EMT, security staff, and possible shuttle service staff. Materials and Supply Needs There are a lot of items that an FIRST Tech Challenge Event requires to run, even a smaller, informal Event like a League Meet. Determine what you will need as soon as possible, look to borrow whenever you can, and budget for the remaining items so you can start seeking funding as soon as possible. Resources in this document: Appendix B: Area and Supply Needs Chart Appendix C: Material/Equipment Needs IT Equipment & Needs Be sure to notify the IT staff at the Venue that the robots at the event will be controlled wirelessly. Each robot will establish its own private 802.11 Wi-Fi network. These private networks will only be used to control the robots during competition. They will not connect into the Venue’s computer network. Also, if you plan to use a wireless network to connect the scoring system computers, be sure to notify the IT staff that an additional network will be established to connect the scoring system devices. This scoring network will not connect into the Venue’s computer network. See Appendix D for a letter from FIRST Tech Challenge Engineer, Thomas Eng that you can give to the Venue IT staff. Ask the Venue for the name of someone on their IT staff that you can contact, in the event that a Wi-Fi suppression system is active and interferes with Robot Connection. If you are using the Venue AV system, you should have one Venue AV staff on standby dedicated to support the AV needs of the Event at all times during the day of your Event. Remember to: • Check for Wi-Fi suppressors (note that all Wi-Fi suppressors should be disabled for the Tournament) • If Possible, turn off unneeded Wi-Fi access points at the venue. ® 20 | FIRST Tech Challenge Tournament Planning Guide Accessibility Be sure the Venue can accommodate Team members and guests of varying abilities and needs. You should communicate any special arrangements, such as alternative entrances, to Teams in pre-Event communication. Be sure that the space allows for ease of movement for spectator and Team traffic during the Event day. Date Selection Your Affiliate Partner will inform you of the window of time during which your Event may occur. When selecting your date within that given window, factors to consider are: Date Selection Considerations: • Are there any FIRST® LEGO® League or FIRST® Robotics Competition Events happening in my area? o Some Teams may participate in multiple programs. o Some Volunteers participate in multiple programs. • When are FIRST Tech Challenge Events happening in Regions around me? o Key Volunteers from other locations may be willing to help at your Event. o Many Teams will travel to nearby Regions for another chance to compete. • Do the Teams in my area have educational or religious considerations that might make a different day more appealing? • Other large Events happening in the community during that time? • Weather considerations (be prepared with a back-up plan or date in the case of inclement weather)? • Availability of a Venue able to accommodate the Event. Qualifying Matches At a League Meet, Teams will participate in 5 or 6 Qualifying Matches. For each Match, they will be randomly paired with another Team by the Scoring System to form an Alliance (either Red or Blue) and then compete against another Alliance of two Teams (the other color). They will accumulate points. The Teams will be ranked according to their performance during the Qualifying Matches. Be sure to read the FIRST Tech Challenge Game Manual Part I and Part II for specific, detailed information pertinent to the current Game Challenge. ® FIRST Tech Challenge Tournament Planning Guide | 21 Match Time Calculation Matches are calculated by the length of a “cycle”. A Match cycle is more than just the 2.5 minutes of Match time, it also includes the time needed to move the Teams to the Field, for Teams to place their Robots, to pair their drivers station with their robots, to announce the Teams, to play the Match, the pause between Autonomous and Driver-Controlled play, for Referees to score the Match, to remove the Robots, to reset the Field, and a little spare time built in. As you can see, a lot happens in a Match cycle and running a cycle smoothly will ensure the Event stays on schedule. For events with a single competition field, the minimum required cycle time is 12 minutes per match. Calculate Match times by multiplying the number of Teams by the number of Matches; then divide that number by 4 Teams per Match; multiplied by 12 minute cycles; divided by 60 minutes in an hour, will equal the length of your Qualifying Matches. The following example assumes a 12-Team Event with 12 minute Match cycles and 5 Matches per Team. Use the second, blank equation inserting the number of Teams at your Event, the planned length of your Match cycles, and the number of Matches per Team to calculate your Event’s Match Time. Example: 12 Teams x 5 Matches = 60 / 4 Teams per Match = 15 Matches x 12 minute cycles = 180 / 60 minutes/hour = 3 hours Match Time Calculator: __ Teams x __ Matches = __ / __ Teams per Match = __ Matches x __ min. cycles = ___ / __ minutes/hour = __ hours ® 22 | FIRST Tech Challenge Tournament Planning Guide Maps & Layouts A FIRST Tech Challenge Competition has specific requirements, so you need a Venue that is the right size and is able to handle the Technical demands. There are three key areas in a League Meet and each will be described in separate detail on the following pages: Registration Area, Competition Area, and Pit Area. See the map below for a suggested Event overall layout (designated areas may be in one or more rooms/spaces depending on the Venue). ® FIRST Tech Challenge Tournament Planning Guide Registration Area Team check-in, Volunteer check-in, and the welcome area should be right near the main entrance. You should have at least one table for check-in. On the FIRST Press Room webpage, you can download and print fact sheets, brochures, and more about FIRST, FIRST Tech Challenge, and the FIRST Scholarship program to have on hand for Teams to take. | 23 Recommendations • • • • Near the main entrance Easy to find High visibility Disability access In this area, you will need the following Volunteers: • A dedicated Volunteer to oversee check-in As soon as they arrive, Volunteers will check-in and receive their registration items (name badge, role-relevant items such as Inspection sheets, T-shirt, etc.). Volunteers will need to sign Consent and Release Forms as well as a Conflict of Interest Disclaimer Form. See Appendix N for a complete list of Forms and where to find them. Likewise, Teams will immediately check-in and receive their registration items (day’s schedule, instructions, etc.). Teams will need to provide an accurate roster of all students in attendance for the Event and verify signed Consent and Release forms for all Team members. See the image below for a suggested layout: Front Doors ® 24 | FIRST Tech Challenge Tournament Planning Guide Competition Area At these Events, the Pit Area and Competition Area will likely be in the same room. This will make it easier for the Teams to get to/from the Playing Field. The Competition Area should include: Playing Field(s), Scoring Table with printer, large screen(s) (optional), and audience seating. Key layout considerations for efficient match turnaround: • • • Keep the Scorekeeper near the Competition Field to make handoff of the scoring sheet from and communication between the Head Ref to the Scorekeeper quick and easy. Designate an area for Teams waiting for Matches to queue. Identify the easiest queueing path for Teams to get to and from the Competition Field from their Pit. Remember that most Teams move their Robots around on carts. Recommendations • • • Disability access Access to electricity Ample space for tables Examples • • • • School gym Auditorium Large Lecture Hall Atrium In this area, you will need the following Volunteers: • • • • • Field Technical Advisor Referees Scorekeeper(s) Lead Queuer (optional) Floaters (optional) See the map above for a suggested layout (Field may be set up in a square or diamond shape depending upon the annual Game requirements). Recommendations Pit Area At most League Meets, the Pit Area and Competition Area will be in the same room. This will make it easier for the Teams to get to/from the Playing Field. Each Team needs a table and access to electricity. Be sure to put Pit tables in numerical order to make it easier to locate Teams. Inspection Layout: • • Other: An Inspector that travels from Pit table to Pit table to perform robot inspection is the most effective use of both time and space. As the Field Inspection will be performed on the Competition Field, robot inspectors should direct teams to the playing field for inspection, once they have completed their robot inspection. • • • • • • • Large, open space Each Team will need 10’x10’ space with power Good traffic flow Electricity Food permitted (optimal) Disability access Examples • • • • Cafeteria Gym Atrium Large Hallways ® FIRST Tech Challenge Tournament Planning Guide • In consideration of the efficient Robot flow mentioned in the Competition Area section, plan the Robot flow from the Pit Area to the Competition Area. If they are in two separate rooms, a particular doorway should be designated only to be used for Drive Team traffic to the Competition Area. In this area, you will need the following Volunteers: • • | 25 Pit Administrator Floaters (optional) See the map above to the right for a suggested layout. ® 26 | FIRST Tech Challenge Tournament Planning Guide Volunteers Like all FIRST Events, League Meets require many hands to run effectively. Whether you have a League Meet Planning Committee or not, recruiting Volunteers early will be helpful. Often Meets will use the same Volunteers as the other Meets within the League. In addition, fewer Volunteers are needed as most roles can double-up: Referees can be Hardware Inspectors, FTAs and Scorekeepers can be Software and Field Inspectors. League Meet Planning Committee If used, this key group of dedicated Volunteers should begin to meet and work on the Event about four months out. They are responsible for all of the activities needed to run the Event, from venue selection, Volunteer recruitment, and Team communication, as well as running the Event, and likely much more! In this group, consider including: • • • • • • League Meet Organizer (chairperson) Treasurer Materials and Facility Coordinator Volunteer Coordinator Field Technical Advisor Team Liaison Volunteer Coordinator For League Meets, the League Meet Organizer is also usually the Volunteer Coordinator for the Event. For more information on the role and responsibilities of the Volunteer Coordinator, please refer to the Volunteer Coordinator Manual. Volunteer Recruitment and Training Timeline Task Identify Volunteer Coordinator (usually the League Meet Organizer) Begin soliciting Key Volunteers Begin recruiting and screening all general Volunteers Ensure Key Volunteers have access to Training Materials and Certification Tests Ensure Key Volunteers have been trained Ensure non-Certified Volunteers have been trained (if applicable) Send follow-up email with Event details Assemble Volunteer Registration packets Confirm Volunteer attendance Send Volunteer thank yous 4 Months Before 2-3 Months Before 1-2 Months Before 2-3 Weeks Before After ® FIRST Tech Challenge Tournament Planning Guide | 27 Volunteers Key Volunteers are required to participate in training, and in turn many also train the Volunteers that report to them. Some of these positions require FIRST Tech Challenge Certification through an online process. Be sure to fill Key positions early, and make sure that Certification is complete at least one month before your Event (ideally 2 months before). See Appendix G: Volunteer Role Descriptions. There are many roles filled by Volunteers at Tournaments that Teams will fill at a League Meet, including: Load-In, Load-Out, Setup and Tear Down, Queuing, Field Reset, etc. Essential Volunteer roles include: Field Technical Advisor, Head Referee, Field Inspector, Robot Inspector, and Scorekeeper. These are the essential roles to running a successful League Meet. You may need additional Volunteers to help the Event run smoothly, and they may or may not fill one of the other roles already listed. There are must haves, and good to haves. Most of the must haves require FIRST certification prior to your Event. The larger the Event, the more we recommend including the good to haves. The chart below provides specific details and numbers of the types of Volunteers needed at a League Meet. Event Day Volunteers The following chart lists the kind and quantity of Volunteers needed to run a League Meet. Asterisks indicate those positions that require FIRST Tech Challenge Training and Certification. The following list is merely a suggested list, and every Event will have different needs. Furthermore, some of these positions can be doubled-up, for example Hardware and Software Inspectors can serve as Referees and FTAs. Ideal student/walk-on Volunteer positions are indicated with an @. For a more detailed list of Volunteer positions, including role descriptions, see Appendix G. Volunteer Role Field Technical Advisor* Head Referee* Robot Inspector* (Use Head Referee) Queuer Scorekeeper* Field Inspector* (Use FTA) Must Have? Y Y Y N Y Y 10 Team Event Qty Needed 1 1 1 1 1 1 ® 28 | FIRST Tech Challenge Tournament Planning Guide Finding Volunteers Volunteer recruitment is a task that begins as soon as you agree to host a League Meet. You will be seeking Volunteers before, during, and after your Event. For a new Organizer just starting out with FIRST, Volunteer recruitment can feel like an overwhelming task. The League Leadership Committee/Affiliate Partner for your area might be able to put you in touch with other FIRST Volunteers, or organizations from which to recruit Event day Volunteers. Places to find Volunteers include: • Previous Volunteers. • Team Coaches. • Team Mentors. • Parents. • Local school teachers. • Volunteer groups from local schools (Key clubs, honor societies, etc.). • Local businesses (some major corporations encourage their employees to Volunteer and can earn credit or vacations days such as Starbucks, Best Buy, etc.). • Boy and Girl Scout Troops, Boys and Girls clubs, etc. We strongly encourage the use of volunteers from teams, except for in roles that could impact the results of a match. In order to avoid the perception of a conflict of interest, Coaches and Family members must not be the Field Tech Advisor or Referee for matches that their team or student is a participant in. It is perfectly acceptable to swap out these individuals with other certified individuals for the duration of matches where a conflict of interest is present. This is not an optional requirement. Registration & Screening VIMS: Volunteer Information Management System (US and Canada only) FIRST requires ALL Event Volunteers to use a registration system called Volunteer Information Management System (VIMS). As part of VIMS registration, there is a background check process for each volunteer. In the United States a background check includes a Department of Justice 50 State Sex Offender Registry check, National Criminal Background check, and a Government Watch List check. In Canada a background check includes identification verification and Police verification of any criminal records on file. The information Volunteers are required to enter into the VIMS system are their birthdate, full given name, and home address. Please note that while FIRST requires Event-day Volunteers to be screened in VIMS, your League Agreement or Venue may maintain that you research and adhere to your own Region’s screening laws as well. Volunteer Minimum Age Requirement FIRST requires that FIRST Event Volunteers are at least 13 years old, however the Regional Planning Committee has the option of increasing the age requirement as desired. Adult Volunteers may not have children accompany them while Volunteering or be responsible for supervising their own children at the Event. Children under the minimum age are welcome at FIRST Competitions with appropriate supervision by someone other than a Volunteer. Key Volunteer Role Minimum Age Requirement Volunteers MUST be at least 18 years of age before being assigned to a Key Volunteer Role. Key Volunteer positions include: Volunteer Coordinator, Head Referee, Judge Advisor, Field Manager, Field Technical Advisor, Lead Hardware Inspector, Lead Software Inspector, and Lead Scorekeeper. When a Volunteer who is applying for a Key Role is also a recent FIRST participant (participated in a FIRST program within the last 4 years), this Volunteer falls under the category of an inexperienced Volunteer, and should be assigned with an experienced Volunteer in the Role in which the inexperienced Volunteer would like to serve. Recognize that while we strongly encourage Alumni to volunteer, it is important to talk through with this inexperienced ® FIRST Tech Challenge Tournament Planning Guide | 29 Volunteer that they need to be careful in personalizing their experience and comparing the Teams and situations at this specific Event to what they remember about their own experiences. FIRST Consent, Release, and Hold Harmless Form FIRST requires that all United States and Canada Volunteers sign a Consent, Release, and Hold Harmless form prior to the start of the Event. This form is completed in the FIRST VIMS system for all registered Volunteers. Walk-on Volunteers must follow the Walk-on Volunteer policy outlined by FIRST, which includes completing a FIRST Consent form on-site. The form must be signed by a legal guardian if the Volunteer is a minor under the age of 18. If a Volunteer (or legal guardian) is unwilling to sign the Consent and Hold Harmless form, he/she will not be able to Volunteer. The Volunteer Coordinator is responsible for collecting the signed forms and returning them to FIRST. More information regarding the FIRST Consent, Release and Hold Harmless Form is in the FIRST TECH CHALLENGE Volunteer Coordinator’s Manual. Volunteer Conflict of Interest and Disclosure Statement Some Key Volunteer roles are required to sign a Conflict of Interest and Disclosure Statement include Field Technical Advisors, Robot Inspectors, Referees, and Scorekeepers. A Volunteer who has a relationship with a Team is not excluded from serving in these positions, but he/she must disclose any relationship he/she has with a competing Team and agree not to bias any Match process and/or results. Volunteers in the role of Referee must recluse themselves from matches that involve their team. Substituting another trained volunteer for the duration of those matches is required. The Volunteer Coordinator/League Meet Organizer is responsible for ensuring Statements are distributed, completed, and given to the lead individual for each area. More information regarding the Volunteer Conflict of Interest and Disclosure Statement is in the FIRST Tech Challenge Volunteer Coordinator’s Manual. Training Once the Volunteer Coordinator has screened and assigned each Volunteer to a particular position, they will need to train Volunteers and provide them with instructions for what to do on the day of the Event. Most key positions require some sort of on-line training. • • • • Confirm that your Volunteers have received access to the appropriate Volunteer training through Schoology, via VIMS. Most FIRST Tech Challenge Manuals are available on the FIRST Tech Challenge Volunteer Resources webpage and on the FIRST Tech Challenge Game page of the FIRST Tech Challenge website. All are also available via Schoology after July 1, 2016 Confirm that your Volunteers have been trained and certified (if the position requires certification) at least one month prior to your Event (ideally 1-2 months prior). Key Volunteers will hold quick, informal meetings with their sub-Volunteers on the day of the Event. These meetings are essential to ensure that your Event stays on schedule and that each phase of the Event runs smoothly. o The Head Referee will run an informal Referee meeting to go over rules and provide an update on the current Game Q&A Forum responses and run a Driver’s Meeting with the drive Teams. o The FTA, Scorekeeper, Queuer and Head Referee should meet to discuss Match start communications, specific processes for requests for re-Matches and other Match-specific topics. See Appendix H for a list of all Volunteer Training Manuals and Certification instructions. ® 30 | FIRST Tech Challenge Tournament Planning Guide Communication It is important to communicate regularly with your Volunteers from the moment they register for your Event until well after your Event. Determine who will be the main point of contact with Volunteers after they have been assigned: League Meet Organizer, Volunteer Coordinator, or another Volunteer Committee member assigned to the task. This person should be in touch with Volunteers to ensure they have received their Training materials, to remind them to complete Certification, to share important facts about the Event, and to confirm their participation as the Event day nears. Pre-Event Communication with Volunteers Registration complete, date/Event assigned Training materials Reminder to complete certification See Appendix I for example Volunteer communication. Event Day Communication Expected arrival Expected responsibilities Venue-specific information (ie: parking, accessibility, etc) Meals for the day Attire See Appendix I for example Volunteer communication. Recognition Ensuring your Volunteers know how much you value their time and dedication to the Event, Teams, and FIRST is critical. Be sure to thank each Volunteer at the Event and send them a note after the Event. Volunteer Thanks See Appendix I for example Volunteer Communication. ® FIRST Tech Challenge Tournament Planning Guide | 31 Teams Timeline Task 3–4 Months Before 2-3 Months Before 1-2 Months Before 2-3 Weeks Before After Event announcement and registration process finalized Team Attendance Commitment begins Confirmation email to Teams Video Judging instructions sent to Teams Pre-Event communication email with Event details Event Day packets prepped Team Interview Observation Form notes to Tournament Director or Judge Advisor of the League Championship Video Judging Review Form notes to Tournament Director or Judge Advisor of the League Championship Thank you email to Teams Registration & Fees Team Attendance Commitment Once your League Meet date and time are set, you will begin to compile a list of Teams committed to attending your Event. The Affiliate Partner is responsible for making sure that only those Teams registered with FIRST Tech Challenge compete in the Meet. Team Registration Fees Discuss with your League Leadership Committee and/or Affiliate Partner the details of Team Registration fees. Some Leagues/Regions collect Team Registration fees for League Meets/Events and distribute goods, services, or a set amount of financial support to each Event. Other Regions require League Meets to raise all the funds necessary to run the events. Your Region’s requirements as it will determine your budget and the amount of fundraising you will need to do. ® 32 | FIRST Tech Challenge Tournament Planning Guide Team Registration System NORTH AMERICA ONLY In the Team Registration System, the Main Contact (Lead Coach 1) for the Team can invite parents of student Team members to join the Team. This email invite will prompt the parent to create an account via the Student Team Information Management System (STIMS) registration system. The parent creates an account, can sign the Consent and Release form, and a separate account can then be created for the student (13 years and older only). The Main Contact (Lead Coach 1) can access the roster of registered Team members in the “Student Team Member Summary” page in TIMS. This screen displays contact information from the Youth Team Member Registration System including: youth Team member and parent name, their email addresses and phone numbers, youth Team member application status, FIRST Consent and Release Form status, and date completed. This information constitutes the Team Roster which is required for Official and Endorsed FIRST Events and Competitions. The Team Registration guide will be a helpful resource if Teams are having difficulty with the Team Registration system. League Meet Organizers must gather completed team rosters from the Mentors at Events. Communication It is important to communicate regularly with your Teams from the moment they commit to attend your Event until after your Event. Determine who will be the main point of contact with Teams: the League Meet Organizer or another Planning Committee member assigned to the task. This person should be in touch with Teams to ensure they have submitted their Team Roster in TIMS, to share important facts about the Event including schedules, and to confirm their participation as the Event day nears. Be sure to communicate everything Teams, Volunteers, VIPs, and spectators need to know. Consider the following items for your Event website or your confirmation emails: Event Date & Time Nearby Restaurants Location Address Local Hotels Map Event Contact Information Schedule Sponsors Team Attendance Commitment information Volunteer Sign-up Instructions Consent and Release Forms and Team Rosters List of what to bring Pre-Event Communication with Teams Advertisement of the Event and Team Attendance Commitment process Commitment confirmation Event schedule and instructions See Appendix K for example Team communication. Event Day Communication Team check-in and load-in instructions Venue-specific accessibility information Schedule of the day Required documents See Appendix K for example Team communication. ® FIRST Tech Challenge Tournament Planning Guide | 33 Event Day Schedules Below is a typical afternoon schedule* for a 10-Team Event. Events with more Teams will need to adjust their times accordingly. Remember that each phase should begin a little earlier than the scheduled time in order to ensure the Event stays on schedule (i.e., begin queueing Teams prior to the scheduled start time of Matches). Time 3:00pm 4:00pm 4:00pm 3:30pm Item Volunteer Check-In begins Team Check-In begins Team Load-In Robot Inspection 4:00pm Drivers Meeting 4:15pm Qualifying Matches 7:15pm Dinner 7:15pm Team Load-Out Notes Setup Competition Field and Pit tables • Budget time for all Teams, including the last Teams through to pass Inspection • Teams help setup up Pit Area and Competition Field Have Teams competing in first 2-3 Matches bring Robots to Mtg to Place on the Field/Queue up immediately after the Mtg; approximately 30 minutes long • Your schedule should account for 12 minutes minimum each Match. • Time will vary based on number of Teams at the Event. • Calculate Match time by using the Match Time Calculator. Feed Volunteers (and teams) during Team Load-Out and Event tear down Additional Sample Schedules are available in the Appendices, including a weekend morning schedule and back-to-back League Meets weekend schedule: Appendix F: Sample Event Day Schedules ® 34 | FIRST Tech Challenge Tournament Planning Guide Logistics The following list reviews the flow of the day and details important notes and reminders: • • • • • • • • • • • Volunteers should arrive 15-30 minutes before you plan to allow Teams to check in. o Assign Volunteers and make certain they understand their roles. Follow Scoring System instructions for importing Team information for League Meets. Teams arrive to check-in and set up tables in the Pit before their Qualifying Matches begin. Robot Inspections must occur before Qualification Matches begin. Hold a Drivers Meeting before matches begin. Run your Match schedule after your Teams have checked in and when you are certain they will pass Robot and Field Inspection. FIRST Tech Challenge Competitions do not allow for ‘substitute’ Teams. A Match schedule that has been generated before teams have checked in may include Matches for a Team that does not show up for your Event, leaving their scheduled Alliance Partners at a disadvantage. o Teams compete 5 or 6 Qualifying Matches (this is not optional) o The Scoring System allows for Match lists to be run without times. We recommend that you run your match list without times and queue your teams according to match number. Plan enough room in your schedule to allow for small delays. Check in with your key Volunteers often. Make sure that your Volunteers have water. Make sure that your Volunteers take breaks and eat. Even a 3 hour event should provide some snacks for volunteer. Many League Meets provide pizza or some other food for students. This is optional, but a nice way to encourage student participation. Event Setup One to two weeks prior to your Event, you will want to ensure that you have collected all the necessary items and printed any materials. On the day of the Event, have Teams help setup the Event, including the Pit tables and Competition Field. This can be done by the Event Host Teams while other Teams are going through Inspection. Key Volunteers are responsible for setting up the Playing Field, Playing Field Electronics, etc. Additional Volunteers will help set up the Pits, check-in areas, food areas (if applicable), tape down cords, hang signs, etc. You can communicate to Teams ahead of time that they are expected to help setup and to send 2-3 Team embers to check-in for the purpose of assisting with setup (while other Team members set up the Team Pit area and/or go through Inspection). Please reference Appendix M: Event Setup Checklist. Printing Needs In addition to Field Elements and Electronics, tables and chairs, there are a number of reference materials you will need. Please reference Appendix N: Printing Checklist. ® FIRST Tech Challenge Tournament Planning Guide | 35 Signs Directing Volunteers, Teams, and Guests on the day of the Event is essential to ensuring you stick to the Event Day Schedule. While League Meets are smaller, more informal Events with Teams and Volunteers directing most of the traffic by word of mouth, some signs will still be helpful. Depending on how your Venue is setup, attendees will need instructions of varying amounts. Appendix O: Sign Templates can be modified with the details of your Event, printed, and posted throughout the Venue. You will want to consider signs for the following: Parking Robot Load-In Pits Pit Table Team Numbers Robot Inspection Field Inspection Queueing Path Bathrooms Competition Area Safety Glasses REQUIRED Figure 1: Sign Template by LA FIRST Tech Challenge Registration Volunteers will check in a few minutes prior to doors opening to Teams. All North American Volunteers must be pre-screened through VIMS. Having coffee, water, and snacks is critical to keep them fueled. Upon check-in, Volunteers receive the following: • • Meal Voucher (if applicable) Name tag Upon check-in, Teams need to provide copies of their Team contact information and (North America only) Team Roster and signed Consent and Release forms for team members (students, mentors, coaches) who do not have a completed electronic Consent and Release form, before receiving Event-specific documents (may include: inspection checklist, team list, etc). Safety Safe Set-Up Prior to the Event, walk around and ensure that all areas are safe and accommodating for all Volunteers, Teams, and Guests. Anything on the floor should be taped down or moved out of Queueing paths and aisles. All exits and fire doors must be clear. Safe Dress Safety Glasses and close-toed shoes are required of anyone at or near the Pits, Practice Field (if applicable), and Competition Field. This includes Teams, Volunteers, and spectators. Provide Safety Glasses to your Volunteers, EMTs, and special guests or VIPs. ® 36 | FIRST Tech Challenge Tournament Planning Guide Food League Meets are 3 to 4 hour Events, but Volunteers, Teams, and guests will likely want food and drink. If your Venue allows it, plan to have a place for Teams to eat on-site and communicate with Teams what they must do for their meal. Providing meals for Volunteers is expected if you are running a longer Event. If the Venue does not allow for food, you must provide adequate time in the schedule for Volunteers, Teams, and guests to go and eat. If planning to provide meals or a meal break, be sure that your Attendance Commitment materials collect information about allergies and dietary restrictions, especially for Volunteers. After the Event In addition to congratulating yourself and your Tournament Planning Committee on a job well done, here is a list of tasks that will need completing post Event: Generate Lessons Learned doc (see below) before, during, and after the Event. Return rented or borrowed items. Send thank you emails to Coaches and Teams. Send thank you emails to Volunteers. Return completed forms to FIRST, including: Consent and Release forms, Conflict of Interest forms; Medical Incident Reports, and non-Medical Incident Reports. Finalize the budget results. Schedule meeting(s) to convene planning for next year’s Event. Be sure to send the results to your League Leadership Committee. Upload Scoring System results to FIRST, following the instructions provided in the Scoring System. ® FIRST Tech Challenge Tournament Planning Guide 2016-2017 FIRST® Tech Challenge League Meet Guide Appendices | 37 ® 38 | FIRST Tech Challenge Tournament Planning Guide Appendix A: Resources Game Forum Q&A http://ftcforum.usfirst.org/forum.php Anyone may view questions and answers within the FIRST® Tech Challenge Game Q&A forum without a password. In order to submit a new question, you must have a unique Q&A System User Name and Password for your team. FIRST Tech Challenge Game Manuals Part I and II - http://www.firstinspires.org/node/3616 FIRST® Headquarters Support Phone: 603-666-3906 Email: FTCTeams@firstinspires.org FIRST Website: firstinspires.org FIRST Tech Challenge Page – For everything FIRST Tech Challenge. FIRST Tech Challenge Volunteer Resources – To access public Volunteer Manuals. FIRST Tech Challenge Event Schedule – Find FIRST Tech Challenge events in your area. FIRST Tech Challenge Social Media FIRST Tech Challenge Twitter Feed - If you are on Twitter, follow the FIRST Tech Challenge twitter feed for news updates. FIRST Tech Challenge Facebook page - If you are on Facebook, follow the FIRST Tech Challenge page for news updates. FIRST Tech Challenge YouTube Channel – Contains training videos, Game animations, news clips, and more. FIRST Tech Challenge Blog – Weekly articles for the FIRST Tech Challenge community, including Outstanding Volunteer Recognition! FIRST Tech Challenge Team Email Blasts – contain the most recent FIRST Tech Challenge news for Teams. FIRST Tech Challenge Google+ community - If you are on Google+, follow the FIRST Tech Challenge community for news updates. Feedback We strive to create support materials that are the best they can be. If you have feedback regarding this manual, please email ftcteams@firstinspires.org. Thank you! ® FIRST Tech Challenge Tournament Planning Guide | 39 Appendix B: Area and Supply Needs Chart This list is for a 10-Team (minimum) League Meet. Numbers should be adjusted as appropriate for Events with more Teams. Location Item Registration Area Table(s) for Volunteer and Team CheckIn Table for FIRST information (2) chairs per table Directional signs Competition Area Playing Field (1) Table per Field for Queuing Alliance Flags Table for Scoring System electronics Scoring System electronics (2) chairs per table Directional signs Pit Area (1) Table per Team (with power) Extra trash/recycling containers Directional signs Volunteer Area Tables (optional) Chairs Extra trash/recycling containers Directional Signs Food Area Tables (optional) Chairs Extra trash/recycling containers Directional signs Parking Directional Signs Qty 1 1 10+ varies 1 1-2 8 1 1 8+ varies 12+ varies varies varies varies varies varies varies varies varies varies varies Notes Optional Recommended, but optional (see Appendix Q) Chairs are optional Optional - Adequate number to accommodate many Volunteers at once Optional, unless an all-day Event Adequate number to accommodate the expected number of users at any one time To direct auto, bus, and pedestrian traffic ® 40 | FIRST Tech Challenge Tournament Planning Guide Appendix C: Material/Equipment Needs Tables and chairs (numbers will vary depending on your setup) (1) Scoring computer loaded with Scoring Software, with mouse and printer drivers (1) Printer to run Match lists (4) LogiTech Game Controllers to use as spares 12’ Extension cords (2 or more depending on your setup) (3) outlet strips (not including ones you might use in the Pits for Team Pit areas) Signage (including Team # signage for Pit tables) plus stands or tape Gaffers tape Tools to assemble the Fields and the Game Elements (2) white/blackboards, one for rankings (2) Sizing Boxes for Robot Inspection (instructions on Appendix P: Instructions for Building Sizing Boxes) (12) 12 Alliance Flags (instructions on Appendix Q: Instructions for Making Alliance Flags) Pins, buttons, or badges for 2 Drivers and 1 Coach on each Team Safety Glasses for Volunteers Nametags for Volunteers Role-relevant supplies for Volunteers (ie: clipboards, paper, pens, etc) Forms for Volunteers – Scoresheets, Inspection checklists, etc – See Appendix N Robot Power stickers Passed Inspection stickers Hand Sanitizer Scissors Manuals – printed and organized in binder(s) – See Appendix N: Printing Checklist Forms for Teams – Consent & Release, etc – See Appendix N ® FIRST Tech Challenge Tournament Planning Guide | 41 Appendix D: Letter from FIRST Tech Challenge Engineer to Venue IT Staff How to use this Document You will need to communicate with the Venue early on about the Field Electronics Wi-Fi needs and what that means for the Venue’s Wi-Fi environment. Please provide the Venue with the following letter from FIRST Tech Challenge Engineer Thomas Eng to the Venue regarding the Wi-Fi needs of the Event and what is needed from the Venue. A copy of this letter is also available on the Schoology System, after July 1, 2016. Letter To Whom It May Concern: The FIRST Tech Challenge is a robotics Competition where students build robots that “play a game” on a 12’x12’ Field. The students control their robots remotely using wireless technology. At the Competition, each robot will establish its own private Wi-Fi control network (2.4GHz band). Your facility will be hosting a Tournament on <SPECIFY DATES>. The wireless control systems that will be used during the Tournament can be affected by wireless interference from other devices that are operating on or near the same frequency. In order to avoid interference and to ensure the safe and responsive control of the robots, the Tournament Organizer is requesting that any wireless networks in the vicinity of the Competition and/or practice Fields be temporarily disabled. If it is not possible to disable the wireless networks, the Tournament Organizer is requesting that these networks be moved to a single Wi-Fi channel. Moving the networks to a single channel will make it easier for teams to avoid interference by selecting an operating channel that does not overlap with the Venue’s preferred Wi-Fi channel. Temporarily disabling or moving conflicting wireless networks will help minimize the amount of wireless interference at the Event. This is important to help ensure the safe control of the robots. Also, if there are any Wi-Fi suppressors present in the Venue, the Tournament Organizer is requesting that these Wi-Fi suppressors be disabled for the duration of the Tournament. Note that the FCC has ruled that such Wi-Fi suppression/blocking devices are prohibited under federal law (see https://www.fcc.gov/document/warning-wi-fi-blocking-prohibited). Please do not hesitate to contact me if you have any questions regarding these requests. Thank you for your consideration regarding this upcoming FIRST Tech Challenge Event. Sincerely, Thomas Eng FIRST Tech Challenge Engineer ftcteams@firstinspires.org ® 42 | FIRST Tech Challenge Tournament Planning Guide Appendix E: Hardware Needs Scoring System Equipment (1) Laptop computer and mouse • Windows XP or newer, or Apple OS X 10.5 or newer • 1024x768 Resolution Monitor (minimum) • A mouse is highly suggested over a track pad • Optionally, external, powered computer speakers or audio output wired into the Event A/V system • Oracle (Sun) Java, version 1.5 or higher • Current FIRST Tech Challenge Scoring System software (1) High speed printer • Or a printer and access to a copy machine. Scoring System Display Applications Requirements (optional) The following is required for each separate Scoring System display (1) Laptop computer • Windows XP or newer, or Apple OS X 10.5 or newer • Oracle (Sun) Java, version 1.5 or higher • FIRST Tech Challenge Scoring System software (same version as on Scoring System laptop) (1) Large screen display or projector • capable of 800x600 minimum resolution ® FIRST Tech Challenge Tournament Planning Guide | 43 Appendix F: Sample Event Day Schedule Morning League Meet Sample Schedule The following is a typical Event Day schedule for a 10-Team League Meet. Events with more Teams will need to adjust their times accordingly. Time 6:00 am • • • • • • • Activity Event host, Referees and all other Volunteers arrive Provide breakfast (if applicable) Distribute name badges, etc Referees meet and receive briefing on their specific responsibilities Referees receive assignments and job specific tools Place signs to direct traffic outside and inside the Venue Setup Competition Field and Pit tables 6:45 am • • Inspectors in place Teams and Volunteers setup the Pit Area and Competition Field 7:00 am • • • • • Registration begins, Pit opens (have a plan in place for addressing the inevitable early arrivals) Run Match schedule and distribute to Teams when all Teams have checked in. Robot Inspection begins Driver’s meeting with Head Referee Queue Teams for first matches. 8:00 am • Qualification Matches begin 10:15 pm • • Begin breakdown of all areas Cleanup site and remove trash 7:45 am ® 44 | FIRST Tech Challenge Tournament Planning Guide Back-to-Back Weekend League Meets Sample Schedule The following is a sample schedule if you are holding a pair of Meets on one weekend day. Time 6:30am 7:00am 7:00am Item Volunteer Check-In begins Team Check-In begins Team Load-In 7:00am Robot Inspection 8:00am Drivers Meeting 8:15am Queue Teams for Qualifying Matches Qualifying Matches/First League Meet 8:30am 10:30am Break 1:00pm Afternoon Robot Inspection (as needed) Queue Teams for Qualifying Matches Qualifying Matches/Second League Meet Notes • Budget time for all Teams, including the last Teams through to pass Inspection • Teams help setup up Pit Area and Competition Field Budget time for all Teams, including the last Teams through to pass Inspection Have Teams competing in first 2-3 Matches bring Robots to Meeting to Place on the Field/Queue up immediately after the Meeting; approximately 15 minutes long • • • • • 1:45pm 2:00pm 4:00am Team Load-Out/Event Tear down • • • Your schedule should account for 12 minutes minimum each Match, and longer if your Event is earlier in the season. Time will vary based on number of Teams at the Event. Calculate Match time by using the Match Time Calculator. Can give Teams time to work on their Robots, attend a training workshop, or go to lunch Feed Volunteers Your schedule should account for 12 minutes minimum each Match, and longer if your Event is earlier in the season. Time will vary based on number of Teams at the Event. Calculate Match time by using the Match Time Calculator. ® FIRST Tech Challenge Tournament Planning Guide | 45 Appendix G: Volunteer Role Descriptions Pre-Requisite Key A=Requires Technical Skills B=Requires Previous FIRST TECH CHALLENGE Experience C=Requires Training and Previous FIRST Experience Role Field Tech PreReq A, C Cert Description Reports To Y The Field Technical Advisor (FTA) and Field Manager (FM) work together to keep the areas in and around the Robot Playing Fields running smoothly. The FTA concentrates on the Technical issues (Robots, Scoring Software, etc.) and the FM is responsible for operational activities (Team Queuing, Playing Field Reset, etc.). League Meet Organizer Advisor (FTA) • • Robot Inspector A, C Y Pre-Match, in-Match, and post-Match Robot triage. Providing as needed support to Teams during Match set-up and during the Match. • Explaining Technical issues that may have affected Match play to Referees and students. • Providing assistance for the Scoring System. • All of the Field Manager’s responsibilities if the FTA and FM positions are combined. The Field Inspectors and Robot Inspectors work together to ensure Robots follow the guidelines outlined in FIRST Tech Challenge Game Manual Part I and are ready to compete on the Field. The Inspection process involves filling out a checklist for every Robot and placing a label or other unique tag on the Robot after it passes Inspection. FTA • Head Referee C Y Lead Queuer C N Asses the Team’s Robot and point out anything that is not in compliance with the Rules. • Point out potential areas of entanglement (loose cables). • Help the Team to be successful. Refereeing at FIRST Competitions is different from a traditional sporting event in that the Referees help the Competitors to avoid breaking the rules of the Game. Referees observe Team Matches, identify rule violations, and “call” them. They score the Game Elements and Autonomous points and record these on the Score Sheet. Head Referees play a critical role in ensuring smooth flow of Match play and maintaining the pace of the Event. The Referees work under the direction of the Head Referee and may be required to participate in deliberations regarding contested Referee calls by Teams. Lead Queuers manage the flow of Teams to and from the Competition Area. Queuers will work with the Tournament Director and the Field Tech Advisor (FTA) to create unrestricted paths to and from the Pit Area to the Competition Area. Creating and managing a safe, orderly flow of Robots/Teams to and from the Competition will assist on keeping all of the Matches running on time. Lead Queuers will also properly stage Alliances in holding areas, while ensuring that the proper numbers of Teams are in League Meet Organizer FTA ® 46 | FIRST Tech Challenge Tournament Planning Guide the queue. The Lead Queuer is an important part of the Event Management Team, working directly with the Tournament Director, Field Tech Advisor, and the Queuing Staff. Lead Scorekeeper C Y Manage and operate the Scoring System. Communicate scores. Play a critical role in ensuring smooth flow of Match play and maintaining the pace of the Event. FTA • • Lead Field Inspector A, C Y Referee none Y Set up the Scoring System; ensure equipment functions properly Enter Scores in the System from Score Sheets - post Scores to AV System • Post Match results • Assist with breakdown of Scoring System and Field Field Inspectors perform mandatory Field Inspections to ensure Robot Safety and Robot Connectivity • Field Inspectors determine Inspection outcome decisions (pass/fail) Observe Team Matches, identify rule violations, and "call" them. Calculate the official score of the Matches and participate in deliberations regarding contested calls. Work under the direction of the Head Referee. Play a critical role in ensuring smooth flow of Match play, and maintaining the pace of the Event. FTA Head Ref • • • Scorekeeper None Y Observe Matches, "call" rule infractions; determine penalties Participate in deliberations regarding contested calls. Complete and submit a scoring sheet, after each Match, to the Field Runners. • Participate in discussions with other Referees to determine official Match scores. • Monitor, promote safe practices on and around the Playing Field. Manage and operate the Scoring System. Communicate scores. Play a critical role in ensuring smooth flow of Match play and maintaining the pace of the Event. • • • • Set up the Scoring System; ensure equipment functions properly. Enter Scores in the System from Score Sheets - post Scores to AV System. Post Match results. Assist with breakdown of Scoring System and Field. League Meet Organizer ® FIRST Tech Challenge Tournament Planning Guide Field Inspector A, C Y The Field Inspectors and Robot Inspectors work together to ensure Robots follow the guidelines outlined in FIRST Tech Challenge Game Manual Part I and are ready to compete on the Field. The Inspection process involves filling out a checklist for every Robot and placing a label or other unique tag on the Robot after passing Inspection. • • • • • Ensure that each Team’s Robot is configured with the correct settings and software/firmware versions. Verify that each Robot pairs to the Drivers Station. Familiarize each Team with their pre-Match and post-Match responsibilities. Familiarize each Team with the Match process by leading them through a ‘dry run’ Match. Assess the Teams’ work and points out anything that is not in compliance with the rules. FTA | 47 ® 48 | FIRST Tech Challenge Tournament Planning Guide Appendix H: Volunteer Training Manuals and Certification Instructions FIRST Tech Challenge Training Manuals DIY Build Guide@ Field Assembly Guide (after 9/10/16)@ Emcee Manual (after 9/10/16)* Field Reset Manual (after 9/10/16)* Field Manager Manual (after 8/1/16)* Field Tech Advisor Manual (after 8/15/16)* Game Announcer Manual (after 9/10/16)* Game Manual Part I (after 7/1/16) @ Game Manual Part II (after 9/10/16)@ Robot Inspector Manual (after 8/1/16)* Referee/Head Referee Manual (after 9/10/16)* Judge/Judge Advisor Manual (after 8/1/16)* Low-Cost Field Perimeter Build Guide@ Mentor Manual# Pit Admin Manual (after 8/1/16)* Queuer Manual (after 8/1/16)* Scorekeeper Manual (after 9/10/16)* Field Inspector Manual (after 8/1/16)* Volunteer Coordinator Manual* * Items are available on FIRST Tech Challenge Volunteer Resources webpage @ Items are available on the FIRST Tech Challenge Game webpage # Items are available on the FIRST Tech Challenge Team Resources webpage Certification Tests and all Volunteer Resources listed above will reside in Schoology on or immediately following the dates reflected above. Appendix I: Volunteer Communication Pre-Event Assignment Email Example A: Certified Role Thank you for Volunteering for the EVENT NAME held at LOCATION on DATE/TIME. We could not hold FIRST Tech Challenge Events without the many hours of dedicated, wonderful Volunteers such as yourself! You have been assigned to the role of TITLE which is a certified role and requires FIRST Tech Challenge Training and Certification. The training information is located in Schoology, and a link to the appropriate resources is below: (Insert Schoology link for specific role) Over the next few weeks I will be contacting you with further details about the Event and your responsibilities. In the meantime, please work on the training and Certification process. Don’t hesitate to contact me at any time if you have questions or concerns. The best time to reach me is XYZ via PREFERRED METHOD: EMAIL/PHONE NUMBER. Thank you again! NAME Example B: Non-Certified Role Thank you for Volunteering for the EVENT NAME held at LOCATION on DATE/TIME. We could not hold FIRST Tech Challenge Events without the many hours of dedicated, wonderful Volunteers such as yourself! You have been assigned to the role of TITLE which is a non-certified role. To prepare for the day, please read the ROLE Manual: insert link Over the next few weeks I will be contacting you with further details about the Event and your responsibilities. In the meantime, please work on reviewing the training material and becoming familiar with the game. Don’t hesitate to contact me at any time if you have questions or concerns. The best time to reach me is XYZ via PREFERRED METHOD: EMAIL/PHONE NUMBER. Thank you again! NAME ® 50 | FIRST Tech Challenge League Meet Guide Pre-Event Training Email Example A Send a gentle reminder to Volunteers complete everything prior to Event or to announce your Region’s training. This example is based on an email shared by the LA Region: Hello valued Volunteers! I am the Volunteer coordinator for the EVENT FIRST Tech Challenge Tournament. You are receiving this email because you have graciously agreed to Volunteer for the Tournament (hosted by FIRST Tech Challenge Team ###, the NAME). The Tournament will be held DATE at LOCATION (ADDRESS). It is sure to be a fun-filled day of service for all involved and we cannot wait to see you all there! As a precursor to this Event, we would like to offer you all a chance to become more familiar with the game components and Tournament process at an optional Volunteer meet-and-greet. This Event will be held DATE from TIME at LOCATION (ADDRESS). During this time frame (it is not required to be there the entire time), you will have an opportunity to meet the Tournament planners, ask any last minute questions, review training manuals, and, if needed, practice your duties ahead of time. If you are planning to join us at this optional Event on DATE, please respond to this email so that we can have an estimate of the volume of people to expect. *TEAM Parent Volunteers* Please be prepared to attend a parent Volunteer meeting to be held immediately after drop-off the morning of DATE from TIME. If you are unable to make it, please contact NAME. The links to the training materials and Certifications are posted below. Please review your assigned role on the attached spreadsheet and please respond with any corrections. If you do not see training materials for your position, it simply means you do not require any advanced training. If you are unfamiliar with what your duties will consist of, please let me know. Training Materials: Referee: (insert Schoology link for this role) Judge: (insert Schoology link for this role) INSERT OTHER ROLES AND TRAINING HERE Lastly, we are still recruiting Volunteers for a few positions (see attached spread sheet). If you know anyone who may be interested in Volunteering, please have them contact me as soon as possible. THANK YOU SO MUCH FOR ALL YOUR HELP!! We look forward to seeing you all very soon :) Best wishes, NAME ® FIRST Tech Challenge League Meet Guide | 51 Pre-Event Email to All Teams and Volunteers Example A Communicate important Event details and logistics to all attendees via a detailed email message. Example provided by Pennsylvania FIRST: We’ve made it. Time for the NAME EVENT! We are really looking forward to this weekend’s exciting GAME NAME Competition. We now have all __ Teams registered and confirmed. This will be a single division Event played out on # Competition Fields. We will be moving __ Teams forward to the EVENT NAME Competition to be held DATE at the PLACE. There, ## Teams will vie for an opportunity to advance to the World Championship in INSERT APPROPRIATE EVENT Note: We are again offering early check in and Inspection on Friday evening between 6 and 8:00PM. If you are in the area, please take advantage of this opportunity to get a jump on the day. This mail is to provide you some essential information regarding this Event. Most all of the information you need to prepare is accessible on our website, _____________. We strongly encourage all Teams to utilize this site for all Tournament information as we progress through the season. I will highlight key points: General: Location: ___________ Please go to our website page and click on the links embedded for additional details and directions. Parking is _____________. When you arrive, please look for the FIRST Banners at the official Event entrance. Contact info for day of Event _______________: As Stated, we have ____ outstanding Teams competing. A list of currently registered Teams is attached and also accessible on website. Agenda and time schedule are also on this site. We expect the Competition to end at ______ so please plan accordingly. TEAMS: To properly prepare for this weekend’s Tournament please go to our new site – TOURNAMENT AND MEET CHECKLIST for valuable information. Some highlights from the checklist: Teams MUST bring PRINTED copies of the following items to all FIRST Tech Challenge Tournaments and Meets. Teams will provide these items at Team Registration / Check-in. 1. Team Roster as printed from TIMS (if available). 2. Completed Consent and Release Form for each student or mentor who has not completed the consent forms electronically 3. Robot Inspection Checklist with the Team column completed 5. Field Inspection Checklists with the Team column completed. Robot Inspection: Inspections for Teams commence Saturday morning as soon as Teams arrive. Please be prompt and we encourage arrivals by ___________. GRACIOUS PROFESSIONALISM® - “Doing your best work while treading others with respect and kindess - It’s what makes FIRST, first.” ® 52 | FIRST Tech Challenge League Meet Guide JUDGING WILL START PROMPTLY AT____. Your Team will be assigned a Judge time at Check in. Consent and Release Team Roster: Please bring a copy of your Team Roster printed from the Team Registration System as required by FIRST for any official Event. If you have registered your Team through the Team Registration System, then all that is necessary is to bring a print-out of the Team roster from that site. They will be collected at Registration. Spectators DO NOT need provide Consent and Release. Safety Glasses: Please remember to bring SAFETY GLASSES. Safety Glasses will be required in the pits and on the Competition Field. No exceptions! Power Strip: An extension cord or one outlet will be provided at each of the pit tables. Please bring your own POWER STRIP for multiple plug-in, AC Power availability. None will be provided. Food: Most of you have pre-ordered lunch by now. If you are interested in this option please let us know ASAP. Otherwise there are local shops from which lunch can be ordered. Again, please note that food cannot be brought into the gymnasium Venue including the Competition Fields, pits or Judging areas. VOLUNTEERS: Volunteer Coordinator Name has already corresponded with you regarding essential training materials to prepare yourselves for the Event. Please read and come prepared to assume your important roles to ensure the success of this Tournament. Volunteers should arrive at______. The Competition Teams have worked incredibly long and hard to get to this level of Competition. They deserve our best efforts and most of all to have a great and rewarding experience. I am confident that we are the Volunteer Team to provide this! General Volunteers will receive cool T-Shirts for the Tournament that you can keep. Judges will receive Blue Polo shirts with the Event FIRST Tech Challenge Logo. They are the same as last year's shirts so if you received a shirt as a Volunteer last year please proudly wear it on Saturday. The shirts we have are the same style and colors as last year and this will help keep us within budget. THANK YOU FOR YOUR CONSIDERATION. Volunteers will be provided lunch and refreshments at no cost to you to keep your energized! Please let us know if you should have any questions or require additional information. Thank you and good luck in your preparation and practices! SEE YOU ON SATURDAY. SAFE TRAVELS TO ALL! Tournament Director and Volunteer Coordinator Names ® FIRST Tech Challenge League Meet Guide | 53 Event Day Communication Walk-on Volunteers are always a welcome sight. The following documents will also be available through the Schoology system after July 1, 2016 FIRST Walk-On Volunteer Registration Process FIRST “Walk-On Volunteers” are individuals who offer to Volunteer at a FIRST Event without having registered in the Volunteer Information and Matching System (VIMS) for the Event. For a person to be accepted as a Walk-On Volunteer, the following conditions must be satisfied: • • • The Walk-On Volunteer must complete, sign, and submit: • The FIRST® Walk-On Event Volunteer Application Form, • the FIRST Consent and Release form, and • any other FIRST form applicable to their specific Volunteer role (i.e. conflict of interest form, etc.) • If the individual is under 18 years of age, his/her parent or legal guardian must also sign the forms. The Walk-On Volunteer must produce a photo ID. The assigning individual (Volunteer Coordinator, Tournament Director, Regional Director, Event Manager, etc.) must pair the Walk-On Volunteer with a regular Volunteer who has completed screening. • The Walk-On Volunteer is to physically stay partnered with the screened Volunteer, at all times, throughout the entirety of their Volunteer duty. Under no circumstances, should the Walk-On Volunteer be working alone with minors. • The screened Volunteer must agree to be responsible to stay with the Walk-On Volunteer during the entirety of the Volunteer shift. • If the screened Volunteer loses contact with the Walk-On Volunteer, the screened Volunteer shall immediately notify the assigning individual (Volunteer Coordinator, Tournament Director, Regional Director, Event Manager, etc.). The Walk-On Volunteer should then receive the same credentials, such as name badge and/or Volunteer tshirt, as other Volunteers of the Event. It is not necessary for the Walk-On Volunteer to have something that identifies them as a “Walk-On” Volunteer specifically. The Walk-On Volunteer should turn in their identifying credentials, such as name badge or Volunteer t-shirt, as soon as their shift is over. This is to prevent an unscreened Volunteer gaining physical access to minors (i.e. Volunteers are often allowed entry into non-public places at the Event). All completed forms shall be sent to FIRST Headquarters per instruction from the designated FIRST program. It is the responsibility of the Planning Committee, Tournament Director, Regional Director, etc. to decide who will collect these forms and mail them. Forms can be mailed to: FIRST Attn: Volunteer Resources Department 200 Bedford Street Manchester, NH 03101 GRACIOUS PROFESSIONALISM® - “Doing your best work while treading others with respect and kindess - It’s what makes FIRST, first.” ® 54 | FIRST Tech Challenge League Meet Guide FIRST Walk On Volunteer Application: ® FIRST Tech Challenge League Meet Guide | 55 For questions on the FIRST Volunteer ‘Walk-On’ process or policy, please send an email to Volunteer@FIRSTInspires.org Post-Event Communication Example A: E-Mail Thank you email to Sponsors, VIPs, Teams, and Volunteers. Example based on communications provided by Pennsylvania FIRST: Dear XYZ: We wanted to reach out and personally thank you for Volunteering for the FIRST Tech Challenge Event Name held at Place on Date. As a result of the Competition we advanced __ Teams to the State/Regional Championship Name to be held Date at the Venue in City, State, Country. I hope you not only enjoyed the general festivities but were impacted by the competency and boundless energy of our students and Volunteers. FIRST Robotics programs are perfectly geared towards providing hands-on applied engineering as well as real-life skills to launch into scholastic and employment careers in STEM related pursuits. I am sure that you all were introduced to the benefits of the program by our wonderful Student Ambassadors but as a reminder you may visit the US FIRST website for more information: http://www.firstinspires.org/ I am happy to announce that the Name of Event will again be held in City and the Venue next year, Dates! The Event was a success in no small part to the amazing support all the hard-working Volunteers like you. We have been getting fantastic feedback from the Teams and participants. The FIRST organizational participants were highly impressed as well. Moving forward in our planning for the NEXT season, we invite and welcome you to Volunteer again. There are many challenging and satisfying roles that you could fulfill from Field Management to Judge. Descriptions of the Volunteer roles are on our website as well under the Volunteer tab. In addition, we encourage and welcome you and any others who would share our mission and values to join our Tournament Planning Team! Regardless of how you may want to be a part of this amazing experience next year please again except our THANK YOU for your time and support. Please let us know if you should have any questions or want additional information. Please feel free to call NAME at NUMBER or write us at EMAIL. Thank you, NAME GRACIOUS PROFESSIONALISM® - “Doing your best work while treading others with respect and kindess - It’s what makes FIRST, first.” ® 56 | FIRST Tech Challenge League Meet Guide Appendix J: Sample Team Registration Documents Registration Information Example A: Website Most Qualifying Tournament hosts use an online registration form which is available for a short window of time until space is full. You can see sample online registration forms here: • • • iSpace Ohio: http://ispacescience.org/programs/first-robotics/ftc-qualifying-registration/ FIRSTWA: http://firstwa.org/HiddenPages/RegistrationSystemisOffline.aspx Indiana: https://docs.google.com/forms/d/1rgId6ZRD_FVjAuabIY27wQ_EyKjwwnaBvIjRicuY3PE/viewform?form key=dG9rZWFNM2NGZkJaU2VkMVZtNDMxcGc6MA#gid=0 When looking over these forms, please DO NOT CLICK SUBMIT! Contact the organizers if you would like information about their Team Registration process. Registration Confirmation An online registration form can often do an automatic Email reply to let Teams know that they are registered and what the next steps in the process will be. Example A: Email Dear FIRST Tech Challenge Team: Thank you for registering for the 2014-2015 FIRST Tech Challenge GAME NAME EVENT TYPE Tournament. This email confirms your registration. All future communication about the Event will come via email to this address. Event Information DATE TIME LOCATION If you have questions, please contact: NAME CONTACT INFO Please note that your registration fee is non-refundable if you cancel within one week of the Event, as we will not be able to fill your spot. If you find you will be unable to attend, please let us know as soon as possible. We will be in touch soon with detailed Event instructions. NAME EMAIL ADDRESS ® FIRST Tech Challenge League Meet Guide | 57 Registration Pre-Event Information Example A: E-Mail The following example provided by LA FIRST Tech Challenge: FIRST Tech Challenge Teams, Welcome to the NAME Event!!! Our Competition will be held on DATE at LOCATION. I have attached a zip file of several documents for you to read and some to send back or bring with you to the registration table. Please read the Welcome Letter document first. It should answer most of your questions. I want to make sure that you are aware of the requirement that each Team member's parent/guardian execute a consent/release form before the Team member can compete in an FIRST Tech Challenge Event. Students need to sign up for the Team via the STIMS system. The system includes an online consent form that, once signed, is good for all FIRST Tech Challenge Events this season. STIMS also provides the coach/mentor with a Team roster that proves that each member has a signed consent. The attached .pdf includes detailed instructions. I encourage you to have your Team sign up and do their consent forms this way. Any Team member who does not sign on to the Team roster this way will have to provide a hard copy signed consent at every FIRST Tech Challenge Event they attend. After reading all of the attached information, if you have any questions, please contact me or NAME at the email addresses above. Good luck, NAME PHONE EMAIL WEBPAGE GRACIOUS PROFESSIONALISM® - “Doing your best work while treading others with respect and kindess - It’s what makes FIRST, first.” ® 58 | FIRST Tech Challenge League Meet Guide Appendix K: Team Communication Pre-Event Communication Example A The following example is from the LA Region and is available in Word form on the Schoology system after July 1, 2016. Welcome to the GAME NAME League Meet! Below is some additional information to help you to prepare: Location We will be competing at the VENUE in CITY, STATE/PROVINCE, COUNTRY. The school is located ADDRESS. Parking Enter the school using the driveways off LOCATION. There will be a ‘drop off loop’ for cars to stop and drop off robots since the parking is some distance from the pits. After drop off, please park in one of the designated areas (see map and look for signs). General Information The Competition will take place in the Event Center (northwest corner of the property). The Pit will be set up in the South Gym (south of the Event Center). Check-In Teams can check in Saturday morning between 7:15am and 8:00am in the Pit area. All Teams MUST be checked in by 8:00am or they will not be given qualifying matches. Please note – you will need to register before you go through Inspection, so make sure you complete checking in before your pre-assigned Inspection time. (Times can start as early as 7:45am for Inspection) Bring to check-in: 1. FIRST Tech Challenge Consent form for each Team member, mentor and parent (benefit? You don’t need to print individual forms – only print the roster of completions!) 2. Safety glasses for your Team Inspection Each Team will receive a time for Inspection on starting at 7:45. You MUST be at Inspection at your designated time. If you do not, we cannot guarantee that you will get through Inspection prior to the start of matches. You may not compete without a completed Inspection ® FIRST Tech Challenge League Meet Guide | 59 Attached to this email is a copy of the Inspection Checklist. Please review these prior to coming to the Event to ensure that your Inspection process goes smoothly. Note: assure your usb cables are securely attached to avoid disconnects. Food and Concessions ALL DAY CONCESSIONS ON-SITE: NAME High School Robotics Program invites you to visit our concession stand throughout the day. We will provide coffee and breakfast items in the morning, quick lunch and snack items, soft drinks and water all day. The concession stand is located at the south end of the pit area during the morning. At noon, the concession stand will move to the Event Center. PIZZA PRE-ORDERS You may pre-order whole pizzas for your Team before 10 a.m. If you want to pay by check, you can send your pre-order in by DATE using the form (last page). OR, if you want to pay with cash, you can order your pizza at the Event. Order forms will be provided at the registration table and will also be available at the concession stand. BAREQUE and SMOOTHIES! We will be serving barbeque lunches at our Science Expo, located in the Quad adjacent to the Event. More information and order forms will be provided at the registration table. Local Restaurants If you do not wish to purchase lunch from the Event, you can leave campus (purple dot) and buy lunch from several fast food restaurants on Huntington Blvd (Panda Express), appx 2 blocks south of Colorado Ave (Taco Bell, Quiznos, McDonalds KFC - -) or on West Foothill Blvd, appx 1 block north of Colorado Blvd (Mc Donalds, Wendys). General Schedule 7:15AM – Pits and Check-In Open 7:45AM – Inspections Begin 7:45am – Team Interviews begin 8:30AM – Driver Meeting GRACIOUS PROFESSIONALISM® - “Doing your best work while treading others with respect and kindess - It’s what makes FIRST, first.” ® 60 | FIRST Tech Challenge League Meet Guide 9:00AM – Qualifying Matches Begin *Be aware that sometimes Events run late due to a variety of potential delays. Please consider this when making your transportation arrangements. Key Dates DATE – Look for email with REQUIRED Inspection information and forms DATE – Competition Day!!!! If you have any questions – please contact: XYZ ® FIRST Tech Challenge League Meet Guide | 61 Event Day Communication Example A This example modified from one shared by LA FIRST Tech Challenge: Welcome to the 2014 FIRST TECH CHALLENGE CASCADE EFFECT ####) sm NAME League Meet, hosted by NAME (Team My name is NAME; I'm the Event coordinator for this League Meet. If you have any questions, please don't hesitate to email me, and I or one of our Volunteers will get back to you as quickly as possible. Attached to this e-mail you should find: 1) A welcome letter with details about our Venue and the Event. Please review these details carefully so you come to the Event fully prepared. 2) Event schedule. Please note your Inspection times and make every effort to adhere to them. 3) Checklists for Robot and Field Inspection. It's a very good practice to dry-run your own Inspection before you arrive, to ensure that you are ready to pass Inspection quickly. We are so excited for you to join us on DATE. You've been working hard to get your robots ready for Competition, and we've been working hard to put on a fun and smoothly running Event for you. If we all work together, we will have a terrific day! Sincerely, NAME Post-Event Communication Example A: Email Dear XYZ: sm Thank you for participating in the FIRST Tech Challenge CASCADE EFFECT Event Name held at Place on Date. All Event results and Qualifying Points and Ranking Points results are available online at URL. I am happy to announce that the Name of Event will again be held in City and the Venue next year, Dates! Be sure to look for registration information starting DATE via METHOD. To help us ensure we are providing the best experience possible, please complete the NAME Event Team Survey, available online at URL. Congratulations to all Teams for their successes at this Event! NAME Example B: Websites Most Event hosts and/or Affiliate Partners post Event results on the internet. Here are examples: • FIRST Tech Challenge – Iowa: http://www.engineering.uiowa.edu/future-students/k-12-outreach/firsttech-challenge/ftc-iowa-league-information GRACIOUS PROFESSIONALISM® - “Doing your best work while treading others with respect and kindess - It’s what makes FIRST, first.” ® 62 | FIRST Tech Challenge League Meet Guide Appendix L: FIRST and FIRST TECH CHALLENGE Materials Tournament Directors need materials to promote FIRST Tech Challenge and FIRST. Some of these materials are provided by FIRST, some by the Affiliate Partner, and some by the Tournament Director. The following lists of materials are just a few of the options available to Tournament Directors. Banners Your Affiliate Partner will have FIRST Tech Challenge -branded banners which they may provide to you for use at your Event. Contact them to see if this is an option. Hand-Outs • Game 1-Page Document – Available after 9/10/16 • FIRST Tech Challenge How It Works • FIRST Tech Challenge At-A-Glance • FIRST Tech Challenge Accessibility • FIRST Tech Challenge Inspiring Women • FIRST Scholarship Brochures • FIRST Tech Challenge Sponsors • FIRST Tech Challenge Promotional Flyers, Posters, and handouts Media and Press Tools • FIRST Marketing and Press Tools Presentation Materials • FIRST Tech Challenge PowerPoint Presentation template (available on the Schoology System after July 1, 2016) • FIRST promo video • FIRST Tech Challenge Promo video • Game Animation video – Available after 9/10/16 • GRACIOUS PROFESSIONALISM video • FIRST Scholarship Video • FIRST Scholarships! • Youth Protection Program video ® FIRST Tech Challenge League Meet Guide | 63 Appendix M: Event Setup Checklist Event Day The following checklist is modified from resources shared by LA FIRST TECH CHALLENGE. Setup of the Event This is the most chaotic part of the day. You are trying to cram a lot of things into a short period of time and it doesn’t take much of a hiccup here to slow down the rest of the day. Do what you can to keep things going according to your schedule as best you can. Volunteer and Team Check-In Volunteers will check in shortly before Teams and head right to their areas. Teams will inevitably show up before the time you designate “Pits open” and ask to setup at their table. Be prepared for this. Once you decide all Teams that will be coming are there, give the final Team list to the Scorekeeper. Hand out Driver/Coach buttons Have extra copies of Consent and Release forms; Teams sign them online but a few may be needed. Competition Prep During Inspection, Teams should help set up the Pit and Competition Areas. Once the Scorekeeper receives the final Team list, the Scorekeeper will generate the Match list. Make printed copies to be distributed to the Teams, Pit Manager, etc. Before Qualifying Matches begin, everyone who is working the Competition area should tag up, led by the Field Technical Advisor to discuss how the Competition will be run, who is responsible for what, and establish a game plan that will keep Match turnover running as fast and as efficiently as possible. Immediately prior to Qualifying Matches, the Head Ref will hold a Drivers Meeting that has mandatory attendance by all Drivers from each Team. Make sure the Pit Area Volunteer(s)/Lead Queuer is(are) aware of when this is supposed to start so that they can ensure every Team is represented. Teams will be Queueing themselves, so be clear that they need to pay attention and get to the Queue on time. During Competition Qualification Matches Target a 12 minute (or better) turnaround for each Match. Robots on deck should be turned on and start their program. This way, teams can pair their robot and drivers station immediately upon placing the robots on the field. Lunch/Dinner If your Event runs over mealtime, make sure Volunteers have time to eat lunch. Full-bellied Volunteers are happy Volunteers. End of the Event Thank your Sponsors! Thank your Volunteers! GRACIOUS PROFESSIONALISM® - “Doing your best work while treading others with respect and kindess - It’s what makes FIRST, first.” ® 64 | FIRST Tech Challenge League Meet Guide Appendix N: Printing Checklist Most Events need to work offline, so having your resources printed and available on the day of the Event will ensure they are easy to access when needed. The following checklist is a checklist of suggested items you For Registration and Check-In Item Qty. Conflict of Interest and Disclosure 30 Statement Consent and Release form 15 Safety Concern or Non-Medical Incident 15 Report form YPP Medical Incident Report form 15 For Pit Admin Item Qty. Full Team schedule (Pit use Only) 1 per Team, 1 per Volunteer plus 10-20 extra Check in Roster 1 for each Volunteer at check-in Field Inspection Sheets 1 per Team plus 10 extra Robot Inspection Sheets 1 per Team plus 10 extra Legal / Illegal Parts list 1 for every 2 inspectors need/might want to have on hand and where they will be needed: Printed? Printed? ® FIRST Tech Challenge League Meet Guide Game Forum Item Game Manual (for reference) Referee Scoring sheets Medical Incident Reports Game Forum updated that week Non-Medical Incident Report Game Manual (Both Parts) Consent and Release Forms Driver Station Signs One Page Game Overview Field Signs Lost Item Sheets Field Setup Guide Team Agenda Scoring Manual Item Event Organizer Manual Binder Season Game Materials Binder Build/User Guides Binder Volunteer Manuals Binder For Competition Fields 1 for every 2 inspectors Qty. 2 2 for each match plus 40-50 extra 10 1-2 for Head Referee and FTA 10 1-2 for Head Referee and FTA 10 1 for each driver's station 2 per Team plus 10 extra 2 for each Field 10 1 for FTA 1 per Team, 1 per Volunteer plus 10 extra 1 for Scorekeeper For Event Administration Qty. 1 - include: Meet Organizer Guide, Blank Forms (to copy if needed), etc 1 – include Game Manual Part I, Game Manual Part II, Forum printout, etc 1 – include, Field Setup and Assembly Guide, Scoring System Guide, Scorekeeper Manual, 1 – include: FTA Manual, etc | 65 Printed? Printed? GRACIOUS PROFESSIONALISM® - “Doing your best work while treading others with respect and kindess - It’s what makes FIRST, first.” ® 66 | FIRST Tech Challenge League Meet Guide Appendix O: Sign Template You are welcome to modify these signs to suit your needs and include Sponsor information as appropriate. These signs are also available full-size as a Word doc on the Schoology system after July 1, 2016 so that you can modify/edit as necessary. ® FIRST Tech Challenge League Meet Guide | 67 GRACIOUS PROFESSIONALISM® - “Doing your best work while treading others with respect and kindess - It’s what makes FIRST, first.” ® 68 | FIRST Tech Challenge League Meet Guide You are welcome to modify these signs to suit your needs and include Sponsor information as appropriate. These signs are also available full-size as a Word doc on the Schoology system after July 1, 2016 so that you can modify/edit as necessary. ® FIRST Tech Challenge League Meet Guide | 69 Appendix P: Instructions for Building a Sizing Box Hardware Inspectors use an 18” square sizing box to easily determine that a robot does not exceed the maximum starting size. Sizing boxes may be constructed out of wood or clear polycarbonate if it is available. Instructions to build an inexpensive wooden box are given here. You will need 2 sheets of hardboard: 1/8” x 24” x 48 “ ¾” wood for rails, cut to the dimensions given below 1 ¼” Flat head wood screws Wood glue and 1” brads (wood nails) Calibration square exactly 18” 1. Cut Hardboard pieces for top and bottom (X), sides (Y) and back panel (Z) from 2 pieces as shown. 2. Cut rails for the top and bottom panels to the dimensions indicated in the drawing. 3. Attach rails to the hardboard using wood glue and wire brads. GRACIOUS PROFESSIONALISM® - “Doing your best work while treading others with respect and kindess - It’s what makes FIRST, first.” ® 70 | FIRST Tech Challenge League Meet Guide 4. Cut rails for the side to the dimensions indicated in the drawing. 5. Attach rails to the hardboard using wood glue and wire brads. ® FIRST Tech Challenge League Meet Guide | 71 6. Using the calibration square and 1 ¼” flat head screws, attach the side panels to the top and bottom panels with the sides overlapping the top and bottom as shown in the drawing. GRACIOUS PROFESSIONALISM® - “Doing your best work while treading others with respect and kindess - It’s what makes FIRST, first.” ® 72 | FIRST Tech Challenge League Meet Guide 7. Affix the back panels (Z) to the back of the box using 1 ¼” flat head screws. Front of the box will remain open. Use the square to ensure the inside dimension of the box is exactly 18 x 18 x 18. Note: A single clear panel may be used instead of hardboard for the back panel if it is available. ® FIRST Tech Challenge League Meet Guide | 73 Appendix Q: Instructions for Making Alliance Flags The specifications for the recommended, regulation Flags are below • • The Flag tube dimensions are .250” OD x .200” ID x 8.250” length with a triangular Flag 4.000” high x 6.000” wide. For full details please refer to the following diagram. We suggest that you make 10 red Flags and 10 blue Flags for each Competition Field at your Event. GRACIOUS PROFESSIONALISM® - “Doing your best work while treading others with respect and kindess - It’s what makes FIRST, first.” ® 74 | FIRST Tech Challenge League Meet Guide Appendix R: Recommendations for Static Mitigation In climates when the humidity is less than 45%, FIRST recommends that Partners follow one of the actions below to reduce static buildup on the Robots: Most Effective 1. Use a commercial AntiStatic spray. We recommend ZERO Charge Anti-Stat or Staticide. We do not recommend Static Guard or other products meant for clothing. a. Tape the Fields prior to using spray. b. Spray the Field tiles at least 1 hour prior to Field use. Please be sure the area is well ventilated. c. Spray the Field tiles until they are damp. d. Allow the Field tiles to dry before use. i. Note: AntiStatic sprays will change the characteristics of the Field tiles. It is important to communicate this in advance to Teams in your Region. e. AntiStatic spray will need to be reapplied at every Competition. Effective 2. Use Water a. Add water to a spray bottle. b. Spray water on field tiles. c. Field tiles must be damp for this solution to be effective. d. Reapply every 10 to 15 minutes. Additional Information Static Dissipation: When Teams arrive at the Field, please have a member of the drive team touch the metal on their Robot to the metal on the Field perimeter prior to placing the Robot on the Field. This should help to dissipate any charge buildup that happens off the Field. While the FIRST Tech Challenge control system can tolerate a fair amount of electrostatic-induced interference, we understand that static is a naturally occurring phenomenon, and it is impossible to completely eliminate static from the equation. Robot design plays into the likelihood that a team will experience an ESD event. Thoughtful wiring, and solid isolation techniques will help to mitigate the problem.