OGW_BFZ_Instants

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INSTANT EFFECT CARD
Spatial Contortion
Warping Wail
Dazzling Reflection
Immolating Glare
Make a Stand
Mighty Leap
Searing Light
Abstruse Interference
Comparative Analysis
Dimensional Infiltrator
Gift of Tusks
Grip of the Roil
Negate
Overwhelming Denial
Sweep Away
Unity of Purpose
Void Shatter
Corpse Churn
Grasp of Darkness
Tar Snare
Unnatural Endurance
Brute Strength
Consuming Sinkhole
Expedite
Fall of the Titans
Kozilek's Return
Reality Hemorrhage
Tears of Valakut
Elemental Uprising
Lead By Example
Natural State
Pulse of Murasa
Vile Redeemer
Vines of the Recluse
Void Grafter
Color Devoid? CMC
C
N/A
2
C
N/A
2
W
2
W
2
W
3
W
2
W
1
U
Y
3
U
4
U
Y
2
U
1
U
3
U
2
U
4
U
3
U
4
U
Y
3
B
2
B
2
B
3
B
Y
1
R
2
R
Y
4
R
1
R
1
R
Y
3
R
Y
2
R
2
G
2
G
2
G
1
G
3
G
Y
3
G
1
UG
Y
3
Cost Surge Rarity Archetype
1C
U
Removal
1C
U
Modal
1W
C
Lifegain
1W
U
Remvoal
2W
U
Team Buff
1W
C
Buff
W
C
Removal
2U
C
Counter
3U
2U
C
Draw
1U
R
Creature
U
U
Tricky
2U
1U
U
Removal
1U
C
Counter
2UU
UU
R
Counter
2U
C
Removal
3U
U
Buff
1UU
U
Counter
1B
C
Yard
BB
U
Removal
2B
C
Debuff
B
C
Buff
1R
C
Buff
3R
C
Burn
R
C
Haste
XXR
XR
R
Removal
2R
M Boardwipe
1R
C
Burn
1R
U
Removal
1G
C
Creature
1G
C
Buff
G
C
Removal
2G
C
Lifegain
2G
R
Creature
G
C
Buff
1UG
U
Creature
Secondary
Buff
Notes
+3/-3 'til EOT
Exile if (P or T) <= 1 / Counter Sorcery / Make 1 Scion
Protection Gain life = Target's power, prevent the next damage from it
Combat
Destroy target attacking creature
+1/+0 and Indestructable for Team 'til EOT
Jump
+2/+2 and flying 'til EOT
Combat
Destroy target attacking or blocking creature P <= 2
Creature
Counter target spell unless pay 1, Make a scion
Draw 2 cards
Exile
Flash, 2/1, Flying, 1<>: Exile top of op's deck, if land may bounce
Creature becomes 3/3 Elephant with no abilities 'til EOT
Cantrip
Freeze target, Draw a Card
Noncreature only
Counter target spell
Bounce
Creature to owners hand or top of library
Counters
Support 2. Untap all creatures w +1/+1 counters.
Exile
Counter target spell, and exile it
Draw
Self Mill 3, return a creature from yard to hand
Creature gets -4/-4 'til EOT
Removal
-3/-2 'till EOT
Protection +2/+0 'til EOT, and Regenerate
+3/+1 and Trample 'til EOT
Removal
Choose: Exile a land creature OR 4 Damage to face
Cantrip
A creature gains haste, Draw a Card
Burn
X damage to up to two targets
Damage
2 damage to each creature, exile from yard for 5 to all
2 Damage
Damage
Can't be countered. 5 Damage to a flier
A land becomes a 4/4 Haste 'til EOT. It must be blocked.
Support 2.
Naturalize Destroy Artifact or Enchantment CMC <= 3
Draw
Put a creature from the yard to hand, Gain 6 life
Flash, 3/3, pay <> put X scions, wher X is creatures that died
+1/+2 Reach 'til EOT, untap
Protection Flash, 2/4, Target creature you control gains hexproof
By @RekFeldman
INSTANT EFFECT CARD
Scour from Existence
Titan's Presence
Encircling Fissure
Gideon's Reproach
Inspired Charge
Lithomancer's Focus
Roil's Retribution
Smite the Monstrous
Stasis Snare
Tandem Tactics
Adverse Conditions
Horribly Awry
Spell Shrivel
Anticipate
Dispel
Roilmage's Trick
Scatter to the Winds
Complete Disregard
Grave Birthing
Grip of Desolation
Altar's Reap
Turn Against
Outnumber
Stonefury
Sure Strike
Volcanic Upheaval
Unnatural Aggression
Infuse with the Elements
Natural Connection
Plummet
Swell of Growth
Brutal Expulsion
Ulamog's Nullifier
Color Devoid? CMC Cost Awaken? Rarity Archetype
C
N/A
7
7
C
Removal
C
N/A
3
3
U
Removal
W
3
2W
2-4W
U
1 Side Fog
W
2
1W
C
Removal
W
4 2WW
C
Combat
W
1
W
C
Buff
W
5 3WW
U
Removal
W
4
3W
C
Removal
W
3 1WW
U
Removal
W
2
1W
C
Buff
U
Y
4
3U
U
Removal
U
Y
2
1U
U
Counter
U
Y
3
2U
C
Counter
U
2
1U
C
Draw
U
1
U
C
Counter
U
4
3U
C
Debuff
U
3
1UU
3-4UU
R
Counter
B
Y
3
2B
C
Removal
B
Y
3
2B
C
Exile
B
Y
6
4BB
U
Removal
B
2
1B
C
Draw
R
Y
5
4R
U
Tricky
R
1
R
C
Removal
R
5
3RR
C
Removal
R
2
1R
C
Combat
R
4
3R
C
Removal
G
Y
3
2G
C
Removal
G
4
3G
U
Buff
G
3
2G
C
Ramp
G
2
1G
C
Removal
G
2
1G
C
Buff
UR
Y
4
2UR
R
Removal
UB
Y
4
2UB
U
Counter
Secondary
Exile
Exile
Creature
Combat
Buff
Protection
Combat
Notes
Exile target permanent
Dependent on colourless creature in hand
4 Dmg to atacker or blocker
+2/+1 to all creatures you control 'til EOT
+2/+2 and prevent damage from colourless sources 'til EOT
Divide 5 damage among any number of attackers or blockers
Destroy creature P >= 4
Exile
Flash, Enchantment. Exile creautre 'til this leaves battlefield
Lifegain
+1/+2 to up to two creatures, gain 2 life
Ramp
Freeze two creatures, get a scion
Exile
Counter creature spell CMC <= 4, exile spell
Exile
Counter unless controller pays 4, exile spell
Look at top three cards, one to hand, two to bottom of deck
Counter instant spell
Cantrip
Opponents creatures get -X/-0, X is colours, Draw a card
Creature
Counter target spell
Exile
Exile creature P <= 3
Cantrip
Opponent exiles card from Yard, you get a scion, Draw a card
Exile
Exile a land and a creature
Sacrifice
Sac a creature, draw two cards
Steal a creature, it has haste and untaps.
Damage
Damage to a creature equal to # of creatures
Damage
Damage to a creature equal to # of lands
Buff
+3/+0 and first strike 'til EOT
Land
Destroy target Land
Fight/Exile Fight, if op's creature dies exile it.
Counters put X +1/+1 counters where X is colours
Fixing
Basic Land from deck to Battlefield tapped
Destroy Flying Creature
Ramp
+2/+2 'til EOT, put a land from hand to BF
Exile
Bounce spell or creature AND OR do 2 damage exile if killed
Creature
Flash, process 2: Counter a spell
By @RekFeldman
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