Chapter 10 Basic Functions Insert Graphics, Audio/Video Add Text Create Links Capture Brainstormed Ideas Generate Outline Organize Graphics, Text, and Links Inspiration/Kidspiration Fun Easy to use Engaging for students of all ages Sample of Organizers by type and purpose (p. 262-264) Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Research and Information Fluency: Students apply digital tools to gather, evaluate, and use information. Critical Thinking, Problem Solving, and Decision Making: Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Technology Operations and Concepts: Students demonstrate a sound understanding of technology concepts, systems and operations. Specify Objectives- same as previous chapters Computer Functions- determine if any of the graphic organizer functions can be used to support the achievement of the specified objectives. Research & Analysis- benefits of using graphic organizer is that students engage in three cognitive processes: select relevant words and images, organize the words and images into a logical model, and integrate related components into a verbal and visual model. Results Presentation- graphic organizers are excellent tools for presenting the results of problem-based lessons. Planning Computer Activities- these steps are for planning the lesson and not implementing. During Computer Use- involves specifically detailing what students will do while using the computer Before Computer Use- what do students need to do to prepare for computer time? May be small-group, whole class, or individual activities. After Computer Use- students use Think Sheets as guidance in analyzing the information and solving the problem. Assessment- Rubrics will have increased emphasis on organization, connections, and visual representation.