THE EFFECTS OF STUDENT-CENTERED ACTIVITIES ON STUDENT MATH FACT AUTOMATICITY Linda M. Drawbert B.A., California State University, Sacramento, 1975 THESIS Submitted in partial satisfaction of the requirements for the degree of MASTER OF ARTS in EDUCATION (Curriculum and Instruction) at CALIFORNIA STATE UNIVERSITY, SACRAMENTO SUMMER 2010 THE EFFECTS OF STUDENT-CENTERED ACTIVITIES ON STUDENT MATH FACT AUTOMATICITY A Thesis by Linda M. Drawbert Approved by: __________________________________, Committee Chair Rita M. Johnson, Ed.D. __________________________________, Second Reader Julita G. Lambating, Ph.D. ____________________________ Date ii Student: Linda M. Drawbert I certify that this student has met the requirements for format contained in the University format manual, and that this thesis is suitable for shelving in the Library and credit is to be awarded for the thesis. _____________________________________ Robert H. Pritchard, Ph.D., Department Chair Department of Teacher Education iii ___________________ Date Abstract of THE EFFECTS OF STUDENT-CENTERED ACTIVITIES ON STUDENT MATH FACT AUTOMATICITY by Linda M. Drawbert Statement of Problem California’s accelerated math standards state that first graders know their addition math facts and corresponding subtraction facts to 20. Research shows that many students do not meet this standard. The demands of NCLB’s accountability and high stakes testing make for a fast paced math program that neglects the needs of students who do not have strong math intelligence or have math disabilities. Learning stages involving hand-on activities are being given short shrift in lieu of rote memorization. With a review of literature highlighting the importance of learning modalities, multiple intelligences and brain-based learning, could student-centered activities that combine all these elements produce gains in math fact fluency leading to math fact automaticity? iv Sources of Data Information was obtained through research on the topics of high stakes accountability, learning theories, modalities of learning, multiple intelligences, and brain-based learning. Data was collected from informal observations of students involved in the study and from assessments and tests administered to the researcher’s second grade students and students in another second grade class that acted as a control. Students attended a suburban school in Sacramento’s San Juan Unified School District. Conclusions Reached Students in the experimental group continued to improve their math fact fluency even after the study ended. The mean difference between the pretest and the postposttest was significant. Males in the experimental group also had a mean difference between the posttest and the post-posttest that was significant. Since improved performance in math fact fluency leads to math fact automaticity, the effects of student-centered activities on student math fact automaticity were shown to be positive. An additional benefit of student-centered activities was a more positive, relaxed attitude by students toward learning math facts. , Committee Chair Rita M. Johnson, Ed.D. _______________________ Date v ACKNOWLEDGMENTS I would like to take this opportunity to thank the people who have offered their time, expertise and guidance throughout the formation of this thesis. Dr. Rita M. Johnson Dr. Julita G. Lambating Dr. Frank R. Lilly I would also like to thank my colleagues Nancy Sinnwell, Ann Munsee, and Shana Walters for their unwavering support and encouragement during the writing of this thesis. vi TABLE OF CONTENTS Page Acknowledgments ....................................................................................................... vi List of Tables ............................................................................................................... ix List of Figures............................................................................................................... x Chapter 1. INTRODUCTION .................................................................................................. 1 Purpose of the Thesis........................................................................................ 1 Statement of the Problem ................................................................................. 1 Significance of the Thesis ................................................................................ 2 Limitations ........................................................................................................ 4 Definition of Terms .......................................................................................... 6 Organization of the Thesis................................................................................ 7 2. LITERATURE REVIEW ....................................................................................... 9 High-stakes Accountability .............................................................................. 9 Learning Theories ........................................................................................... 12 Multiple Intelligences ..................................................................................... 16 Modalities of Learning ................................................................................... 17 Brain-based Learning ..................................................................................... 19 Implications for Teaching............................................................................... 21 Summary......................................................................................................... 25 3. METHODOLOGY ............................................................................................... 27 Methodology................................................................................................... 33 Activities......................................................................................................... 35 Research Methods .......................................................................................... 37 Expectations ................................................................................................... 40 vii 4. DATA ANALYSIS .............................................................................................. 42 Informal Observations .................................................................................... 42 Daily Assessments .......................................................................................... 44 Math Fact Fluency Tests ................................................................................ 46 5. CONCLUSIONS AND RECOMMENDATIONS ............................................... 55 Conclusions .................................................................................................... 55 Recommendations .......................................................................................... 61 Appendix A. Performance Levels Graphs on Sums Assessments .......................... 62 Appendix B. Graphs of Individual Performance on Daily Assessments .................. 65 Appendix C. Performance Graphs on Math Facts Fluency Tests ............................ 69 Appendix D. Make a Ten Column Addition ............................................................ 74 Appendix E. Domino Card Activities ...................................................................... 76 Appendix F. Number Line Floor Mat....................................................................... 87 Appendix G. Math Fact Fluency Test and Daily Assessments ................................ 92 References ................................................................................................................. 108 viii LIST OF TABLES Page 1. Percentage of Del Paso Manor Students Enrollment by Ethnicity ................. 29 2. 2009-2010 Math Grade 2 Classroom Benchmark Reports, Experimental Group .................................................................................. 30 3. 2009-2010 ELA Grade 2 Classroom Benchmark Reports, Experimental Group .................................................................................. 31 4. 2009-2010 ELA Grade 2 Fluency Classroom Benchmark Reports ............... 31 5. 2009-2010 Math Grade 2 Benchmark 3 (EOY) District Exam Report ........................................................................................................ 32 6. 2009-2010 ELA Grade 2 Benchmark 3 (EOY) District Exam Report ........................................................................................................ 32 7. 2009-2010 ELA Fluency Grade 2 Benchmark 3 (EOY) District Exam Report .............................................................................................. 32 8. Performance Levels for Addition Math Fact Fluency, as Determined by Researcher ........................................................................ 45 9. Data for All Pre and Post Tests ...................................................................... 47 10. Comparison of the Means for the Experimental and Control Groups, All Tests ....................................................................................... 52 ix LIST OF FIGURES Page 1. Comparison of Experimental and Control Group Performance Levels on Pre-Test ..................................................................................... 49 2. Comparison of Experimental and Control Group Performance Levels on Post-Test ................................................................................... 50 3. Comparison of Experimental and Control Group Performance Levels on Post-Post-Test ........................................................................... 51 4. Comparison of the Means for the Experimental and Control Groups, All Tests ....................................................................................... 52 x 1 Chapter 1 INTRODUCTION Purpose of the Thesis The purpose of this teacher action research study is to investigate the effects of supplementing the current math curriculum with activities aimed at musical, kinesthetic/tactile, visual, linguistic, and mathematical intelligences. Through the use of assessment and observations, the researcher of this thesis will document and analyze the effect of integrating activities that engage multiple intelligences in the teaching of basic addition math facts to 18. This three-week study takes place in the researcher’s self-contained second grade classroom. Statement of the Problem California, in 1997, adopted accelerated standards for math, K-12. As delineated in Mathematics Content Standards for California Public Schools (1999), the primary standards for learning addition and subtraction math facts are: Kindergarten: 2.1 Use concrete objects to determine the answers to addition and subtraction problems (for two numbers that are each less than 10); Grade 1: 2.1 Know the addition facts (sums to 20) and the corresponding subtraction facts and commit them to memory; and Grade 2: 2.1 Understand and use the inverse relationship between addition and subtraction (e.g., an opposite number sentence for 8 + 6 = 14 is 14 - 6 = 8) to solve problems and check solutions. 2 In the article “First-Grade Basic Facts: An Investigation into Teaching and Learning of an Accelerated, High-Demand Memorization Standard” (Henry & Brown. 2008), the authors found that only 32% of the students demonstrated Basic Facts Competence on even half of the facts. This left them with the question whether students are unable to achieve this standard in first grade or does the teaching method need to change. As a state adopted text, the Scott Foresman math textbook, second grade edition, includes twelve chapters. It covers so many math concepts under California’s accelerated math program that teachers must tightly pace their lessons. The strategies for learning addition facts in the second grade Scott Foresman text, the current adoption used by San Juan Unified School District, include Lesson 1-2: Using Doubles and Near Doubles and Lesson 1-3: Using 10 to Add 7, 8, and 9. Students are expected to practice math facts at home with flash cards. Computer tutorials, games, and board games are utilized at school. This researcher found that fewer than 25% of the students in her class scored above 80% on this study’s initial test of 45 random addition facts to 18 in four minutes. Significance of the Thesis Math fluency is the number of correct answers divided by the number of minutes it takes to answer the questions. The standards are set at a young age so that multi-step problem solving can be undertaken. This automaticity of basic facts serves to free sufficient mental resources for a learner to focus their attention on the more 3 complex aspects of a numerical task (Gray, 2004). Automaticity is when memory recall of facts or information is instantaneous. In Brain-based Learning, Jensen (2008) states “the current understanding is that multiple memory locations and systems are responsible for our learning and recall” (p. 155). The more senses teachers use to engage students while learning new material, the more connections and more locations for memory to be stored. Recall is stimulated by trigger information associated with mental, emotional, and physical states while learning. Previous studies (Brackney, 2007; Miller, 2006; Montgomery, 2007) have used multiple intelligence applications in their research. In these studies, treatments focused on one multiple intelligence at a time even when more than one intelligence was tested. This action research studies the effects of concurrent activities based on multiple intelligences. It is this researcher’s expectation that a higher percentage of students who learn math facts through a variety of activities that stimulate the senses will have better recall than those who learn math facts through standard methods taught in the state adopted text and through rote memorization. It is also the researcher’s expectation that the engaging nature of the activities will motivate the students to learn the facts. Previous math fact fluency studies focused on the learning of disparate facts (Poncy, Skinner, & Jaspers, 2007) and fact families (Brackney, 2007). This action research study focuses on learning the sums of numbers to 18. 4 Limitations There were a few limitations to this action research study. One limitation was the time needed to implement each lesson. The lessons built upon each other, with each succeeding lesson reviewing all the previous facts learned. Beginning lessons required approximately 15 minutes while later lessons took up to 30 minutes. This impacted the pacing of the standard curriculum for the three-week period of the study. A second limitation was the small sample size. Twenty second-graders were the participants in this research. During the three-week study period, there were 37 absences. Data was analyzed for the 17 students who took all three assessments: the pretest, the posttest right after the completion of all the lessons and the post-posttest administered three weeks later. A third limitation was the absence of continued data from a second control group comprised of 21 second grade students who were practicing math facts by taking biweekly 35-problem quizzes. The first control group of second graders who were not practicing math facts during class time had seventeen students take all three assessments. Having more data on control groups would have made analysis of results more meaningful. Was improvement due to the intensity of the practice or the activities? A fourth limitation was the willingness of the learners to be actively involved in the experience. Initially, the study was to focus on students who were not proficient with math fact fluency. It was the assumption of the researcher of the study that 5 students already proficient would not find the activities worthwhile. However, observations by the researcher found that all students actively participated and no negative comments were heard. Taking a personal interest in doing well on the assessments proved a challenge to at least two students who had days when they did not complete half their normal number of problems. One other student, wanting to finish in the allotted time, randomly wrote answers that resulted in a very low percentage of problems being correct. A limitation for anyone wanting to replicate this study is that the materials used for the activities, domino cards and number line floor mats, are not available commercially. The domino cards must be run off on card stock to provide a set of 54 cards for each student (see Appendix E). Felt number line floor mats must be made. (see Appendix F). Assessments were created from the website Free Math Tests: Create Math Tests/Custom Math Tests at http://www.rbechtold.com/math.html. A limitation in using this web site was that although parameters for the sum of numbers were allowed, the researcher could not eliminate two-digit numbers as addends in the math facts randomly generated for the sums greater than 10. Would these two-digit addition problems have a negative influence the test results? 6 Definition of Terms The following terms have been defined as follows for the purpose of this study. Basic addition math facts: the 100 addition facts of two single-digit numbers, from 0+0 to 9+9. Benchmark assessments: district tests in math, English language arts, writing and reading fluency administered at the end of each marking period to measure students’ progress and provide teachers with data to modify instruction. Domino cards: playing cards representing the 54 basic addition math facts with domino pips and corresponding numbers in the corners developed by the author of this study to provide students with a visual aid to learning math facts. Doubles: the addition math facts where both addends are the same (Example: 3+3, 8+8, etc.) Fact Family: the three numbers related by addition and subtraction. (Example: 7+8=15, 8+7=15, 15-7=8, and 15-8=7) Family of facts: facts with the same addend. (Example: 5+1, 5+2, 5+3, 5+4, etc.) Make a ten: using partners for the sum of 10 to add columns of numbers; also a strategy used to solve facts with addends of 7, 8, or 9. (Example: 8+7=(8+2) +5=15) Near Doubles: the addition math facts where one addend is 1 or 2 more than the other addend. (Example: 1+2, 4 +5, 5+6, 6+8, etc.) 7 Number line floor mat: a 9” X 162” felt strip with the numbers 1 through 18, spaced vertically, used to provide students with a kinesthetic experience to learning addition facts by hopping out or stepping off the addition facts, counting on from the first addend to arrive at the answer. (Example: What number + 5=9? The students start at 5, then counts the number of hops to reach 9. Upon reaching the number, the student states the math fact, 5+4=9) Retrieval: the act of accessing information in long-term memory Sums of numbers: addition facts that add up to a certain number. (Example: Sum of 10 includes the facts 0+10, 10+0, 1+9, 9+1, 2+8, 8+2. 3+7, 7+3, 4+6, 6+4, and 5+5) Organization of the Thesis This thesis is comprised of five chapters. Chapter 1 is the introduction, which includes the purpose of the study, the statement of the problem, the significance of the thesis, limitations, and the definition of terms used in the study. Chapter 2 is the review of literature. Topics covered in this chapter include high stakes accountability, learning theories, multiple intelligences, modalities of learning, and brain-based learning. Chapter 3 is the methodology. It provides a description of the participants, the setting, an explanation of the design of the study, the activities, and assessments used to collect data. Chapter 4 presents an analysis of the data collected. Chapter 5 contains a summary of the findings and recommendations for future research. People who would have an interest in this research include teachers, school administrators, 8 and curriculum developers. The Appendices include copies of the domino cards of addition math facts, activity sheets and workmat developed by the researcher, directions for making the number line floor mat and templates for numbers, copies of the daily assessments and tests and graphs of individual and group performance levels on the assessments and tests and an explanation of the activity for adding columns of numbers, Make a Ten. 9 Chapter 2 LITERATURE REVIEW I hear and I forget. I see and I remember. I do and I understand. (Confucius, 500 BC). How do students learn? What can teachers do to facilitate this learning for all students in an era of high-stakes accountability? This review looks at the everchanging landscape of education in America, the theories of learning expounded over the years and implications for instruction based on the peer reviewed articles and research. High-stakes Accountability The changing demands on school reform during the last two decades have changed and intensified the roles of teachers. This intensification, enacted by policymakers through regulations and procedures for a fast-paced, rigorous curriculum that have created a climate of high-stakes accountability, finds teachers at odds with their vision of best practices and the pedagogies they’re directed to implement (Ballet, Kelchtermans, & Loughran, 2006; Valli & Buese, 2007). The No Child Left Behind Act is designed to help all students meet high academic standards by requiring that states create annual assessments that measure what children know and they can do in reading and math in grades 3 through 8. Districts and schools that do not make sufficient yearly progress toward state proficiency goals for their students first will be targeted for assistance and then be subject to corrective action and ultimately restructuring. 10 Schools that meet or exceed objectives will be eligible for ’academic achievement awards.’ (U.S. Department of Education, 2001, Introduction) The data derived from all the testing is to allow parents, administrators, policymakers and the general public to track the performance of every school in the nation (U.S. Department of Education, 2001). Corporate America views schools as data-driven institutions and sees data as a way to strengthen the future workforce (Emery & Ohanian, 2004). President Obama has enacted his administration’s plan for school reform, “Race to the Top.” With $315 million from the Statewide Longitudinal Data Systems program, states will expand their data systems to track students' achievement from preschool through college and link their achievement to teachers and principals (U.S. Department of Education, 2009). Tying teacher evaluation to student’s achievement on tests presupposes the student’s mind is a blank slate ready to be filled with knowledge Steven Pinker (2002) refers to the philosophy of The Blank Slate as “the idea that the human mind has no inherent structure and can be inscribed at will by society or ourselves” (p. 2). This metaphor has gained prominence in popular culture. Walt Disney said, “I view a child’s mind as a blank book. During the first years of his life, much will be written on the pages. The quality of the writing will affect his life profoundly” (Tk, 2001, p. 130). But this idea is not recent. John Locke (writing in 1690) used the metaphor of the mind as “white paper void of all character, without ideas” (1959, p. 121) on which is written by experience. 11 William Godwin (1797) postulated “children are a sort of raw material put into our hands” (para. 37). But, by the time a child enters school, they have already experienced informal education. His mind can no longer be considered blank (Jensen, 2008). More recently, Susan Ohanian (2001) observed, People who aren’t familiar with junior high students-or any students in any other grade, for that matter, have the naïve notion that kids learn what teachers teach. The truth of the matter is that few schools have ever stopped teaching the right stuff; somewhere along the way a lot of kids stopped agreeing to learn it. (p. 21) NCLB’s goal of having 100% of America’s public school students at the proficiency level by the year 2014 is changing how instruction is delivered. Teachers are now required to move through the curriculum on the district’s schedule because benchmark tests have to be given within a prescribed time period. Curriculum content must match state standards and be aligned with the state tests. With districts mandating the pace at which units are covered and when assessments are given, teachers are supposed to differentiate instruction to reach all students. The narrow focus on teaching to a state test may produce inflated gains in scores. But the fundamental concern is with improved achievement, not just higher test scores (Amrein & Berliner, 2002; Koretz, 2005; Stecher & Hamilton, 2002). Is 100% proficiency an unreasonable goal? Rosenberg (2004) finds that different tests yield different percentages of proficiency, since “proficient” is a 12 judgment about how students ought to perform. However, under NCLB, proficiency defined by NAEP standards, is so high that it is completely out of reach. Having a goal that is unobtainable, no matter how hard teachers try, can do more to demoralize than to motivate greater effort. Goals need to provide a challenge, but not be set so high that they are unachievable (Linn, 2003). Gardner (1997) wrote, What to make of all of this? I say, pay one’s respect to school and to IQ tests, but do not let them dictate one’s judgment about an individual’s worth or potential. In the end, what is important is an individual’s actual achievements in the realms of work and personal life. (p. 42) Learning Theories Each child comes to school with a cultural background and an intelligence all their own. Teachers can help students learn by using teaching strategies that utilize ideas based on cognitive development theory, the different types of intelligences, and modalities of learning and knowledge of the brain’s pathways to memory for retrieval. Over the years, through observation and analysis, behavioral psychologists have developed theories to explain how people learn. The Theories of Learning in Educational Psychology (n.d.) homepage presents a comprehensive list of theorists, gives an overview of their theories, and organizes the theories into four perspectives. This review is meant as a background of basic theories, therefore only a sampling of theorists for each perspective has been selected. 13 Behaviorist Perspective Schools owe much of their educational practices to behaviorists. These practices include “systematic design of instruction, behavioral and performance objectives, programmed instruction, competency-based instruction, and instructor accountability” (Merriam & Caffarella, 1991). Skinner (Public Broadcasting System [PBS], 2009) is closely associated with operant conditioning, the pairing of responses with particular consequences, believing that learning is developed through imitation and reinforcement. A behavior that gets a positive consequence is more likely to be repeated. The theory that a behavior can be conditioned is part of a teacher’s objectives when planning a lesson. Teachers often use positive reinforcement for behavior management in the classroom. NCLB subscribes to this theory in its rewarding of schools that meet their API and the sanctioning of schools that fail to meet their API. Skinner devised a technique known as shaping. He believed that complicated tasks can be broken down into small segments and learned through rewarding successive approximations of desired behavior. These incremental rewards strengthened the learning. Computer games and tutorials use many of the principles of Skinner's shaping technique (PBS, 2009). 14 Cognitive Perspective Piaget (1973) defined three periods of intellectual development in children: 1. the period of sensorimotor intelligence from birth to age 2; 2. the period of preparation and of organization of concrete operations of categories, relations and numbers from age 2 to age 11, which is further subdivided into the preoperational stage from ages 2-7 and the concrete stage from ages 7-11; and 3. the period of formal operations from ages 11 to 14. Although Piaget based his three periods on age levels, understanding of concepts builds on previous learning. Some critics have found Piaget’s stages to be too rigid. On his Learning and Teaching website, James Atherton (2009) states, “many children manage concrete operations earlier than he thought, and some people never attain formal operations (or at least are not called upon to use them)” (Atherton, stages of cognitive development, para. 1). Bruner was a constructionist theorist. His stages of development are enactive, iconic and symbolic (Bruner, 1996). In math, students often understand concepts first by manipulating objects, the enactive stage; then by seeing the concepts in picture form, the iconic stage; and ultimately understand the symbols used to represent concepts, the symbolic stage. He believed that children must go through all of the stages in successive order to create understanding. With the mandate of No Child Left Behind and standards based curriculum, where the pace of curriculum is guided by 15 textbook manufacturers (Emery & Ohanian, 2004), the early stages of learning are given insufficient instructional time and students are introduced to the more advanced stage before strong connections can be made. Humanistic Perspective Carl Rodgers felt that the emphasis on cognitivism took the joy out of learning. He believed that the highest level of learning took place through experiential learning. Personal involvement allowed feelings and emotion to be part of the learning experience. He also believed that teachers should be genuine with students and value them as individuals (Rogers, 1983). “High stakes testing is having the effect of eliminating whatever there has been of learning for the joy of it, learning to develop higher-order thinking skills or learning something because it is what one is interest in” (Emery, 2004, p. 202). The fast pace of curriculum delivery due to testing schedules and the intensification of teacher roles due to accountability have also had a negative impact on the relationships teachers form with their students (Valli & Buese, 2007). Social Perspective Vygotsky, a constructivist, believed that learning precedes development (Moll, 1991). He did not label the progression children make in understanding as stages. He saw the social and cultural influence very important to a child’s development. He believed learning took place in social environments where the knowledge of others helps shape an individual’s leaning. His More Knowledgeable Other (MKO) theory, suggests a scaffolding design of assistance provided by the more knowledgeable peer 16 or adult. His Zone of Proximal Development (ZPD) concept about the difference of what a child can learn on his own and what a child can learn with guidance allows the child to develop skills with less frustration and greater growth (Vygotsky, 1978). This, too, is in contrast to the one-size-fits-all view of No Child Left Behind. Multiple Intelligences In light of these theories, where children create their own understanding through discovery and guidance by more knowledgeable others, it is important to understand that children have multiple intelligences (Gardner, 1993). Gardner defined the nine intelligences as logical/mathematical, linguistic, musical, bodily/kinesthetic, spatial, interpersonal, and intrapersonal, naturalist, and existentialist (Gardner, 1997). The logical/mathematical learners recognize abstract patterns and have strong problem solving and reasoning skills. Linguistic learners like to read, discuss, and listen. Musical learners easily remember melodies and rhythms. Bodily-kinesthetic learners like to touch and gesture and learn through their senses. Spatial learners like to draw, design things, and build. Interpersonal learners understand and care about people, learning through group interaction. Intrapersonal learners are self-motivated and enjoy working alone. The naturalistic learner is in touch with nature. The existentialist learners are reflective and prefer learning in context. Although everyone has all these intelligences, some are stronger in some people and weaker in others. With practice these intelligences can be strengthened. Traditional texts and teaching focus on the learners with strong logical/mathematical and linguistic intelligences. These are 17 easiest to assess with standardized tests. Most standardized tests questions measure cognitive skills on the three lowest levels of Bloom’s taxonomy: knowledge, comprehension, and application (Anderson, 1999; Bloom, Englehar, Furst, Hill, & Krathwohl, 1956). Modalities of Learning Learning style is the way in which each learner begins to concentrate on, process, absorb, and retain new and difficult information (Dunn & Dunn, 1978). Three learning styles are visual, auditory, and tactile/kinesthetic. Visual learners need to see information in graphs, charts, and diagrams. Auditory learners learn best through lecture, focusing on tone of voice, speech, and verbal cues. Tactile/kinesthetic learners learn best through manipulation, hands-on activities, and movement. Taking a more in-depth look at preferences for learning, The Dunn and Dunn Learning-Style Model (1978) encompasses both developmental and biological elements. Its defined learning styles encompass twenty-one elements in five strands: environmental, emotional, sociological, physiological, and psychological. Environmental elements involve lighting, sound, and location. Emotional elements include motivation, persistence, responsibility, and structure. Sociological elements differ: group work or independent projects, teacher directed or project-based. Physiological elements are visual, auditory, and kinesthetic. Psychological elements correspond to right brain/left brain, impulsive or reflective, and global versus analytic 18 tendencies (Dunn, 2000). On her website, Dr. Teresa Dybvig and Church (2009) emphasize, Since we tend to teach the way we learn best ourselves, we often find it mysteriously difficult to reach students who learn differently. When we don't teach in the way the student learns best, lessons can be a struggle, even though we may like the student and believe in their talent and intelligence (para. 2) A meta-analysis of Dunn and Dunn model by Lovelace (2005) concluded that teaching with learning styles in mind would produce higher achievement and improve student attitude toward learning. However, Kavale and LeFever (2007) were not convinced of Lovelace’s findings because it focused on a single model of learning styles. Kolb (1984) defined four styles of learners: accommodators, convergers, divergers, and assimilators. Accomodators work concretely and actively through the question, “What would happen if I do this?” Assimilators conceptualize abstractly and reflectively observe on the question, “What is there to know?” Convergers conceptualize abstractly and actively experiment to answer the question, “How does that work?” Divergers work concretely and reflexively think on the question, “Why?” Kolb believed the most effective problem solving and learning occurred when people used all four types of learning styles. Assimilators and convergers would score higher on standardized tests than divirgers, and accommodators would find the test difficult (McCarthy, 1997). The 4Mat Learning System developed by McCarthy (1997) has 19 teachers deliver lessons through each of the four styles in sequence: diverger, assimilator, converger, and accomodator. This system allows students to work in their preferred style and to develop skills in the other three styles. Since standardized testing does not make allowances for learning styles, this system of cycling through learning styles would seem to be beneficial to all types of learners (Wilkerson & White, 1988). Brain-based Learning With the advances in technology over the last 20 years, neuroscientists have been able to discover many aspects of the brain’s structure and how it works. The brain contains nerve cells (neurons) that receive and process signals and relay through synaptic connections to other neurons of the brain. As a nerve cell is stimulated by new experiences and exposure to incoming information from the senses, it grows branches called dendrites. Dendrites are the major receptive surface of the nerve cell. One nerve cell can receive input from as many as 20,000 other nerve cells. If you have 100 billion cells in your brain, think of the complexity!” (Weiss, 2000, p. 28) says Marian Diamond, a neuroscientist and professor of neuroanatomy at University of California, Berkeley. With this magnitude of information, very little gets stored in long term memory. For information to have meaning, it must be relevant, involve emotion, and be in context. Rote memorization of unrelated facts has little to do with true learning 20 (Jensen, 2008). When we can connect rote memory to experience, we understand and remember it more easily (Caine & Caine, 1997). Memories associated with the five senses create the strongest associations in long-term memory. Long before science made it possible to study the working of the brain, John Locke (writing in 1690) regarded perception and the internal reflections on them to be the most important aspects of understanding. He wrote in An Essay Concerning Human Understanding, Our observation employed either, about external sensible objects or about the internal operations of our minds perceived and reflected on by ourselves, is that which supplies our understandings with all the materials of thinking. This great source of most of the ideas we have, depending wholly upon our senses, and derived by them to the understanding, I call SENSATION. (Locke, 1959, para. 1) The MRI and fMir allow researchers, through visual imagery, to observe the workings of the brain and learn which areas of the brain are active when engaged in a variety of tasks. In turn, cognitive theorists use this information to connect good teaching practices to maximize learning in the classroom. “Brain-based education is the engagement of strategies based on principles derived from understanding of the brain” (Jensen, 2008, p. 4). These strategies are based on how the brain learns best. Information can be stored in multiple areas of the brain-the visual cortex, the audio cortex, the motor cortex and the prefrontal cortex-and is joined by pathways of neurons. Multiple memory locations and systems are responsible for our learning and 21 recall (Jensen, 2008). Having multiple pathways to memory available would suggest that recall of information would be more accessible to learners with different learning styles and intelligences. Implications for Teaching Robert Marzano (2003) defines several of the factors that are the primary determinants of student achievement. Of the three teacher-level factors: instructional strategies, classroom management and classroom curriculum design, teachers have control over only the first two. The California State Board of Education, in 1999, determined the scope and sequence of the mathematics curriculum for public schools with the adoption of content standards. With these standards came state adopted textbooks. Scott Foresman California Math textbook was specifically written to meet the Mathematics Content Standards for California Public Schools: Kindergarten Through Grade Twelve. Its first and second grade texts teach addition facts through several lessons of mnemonic strategies such as counting on doubles, near doubles, making tens, and fact families. With the dense curriculum of California’s accelerated math standards, textbooks provide few lessons for each strategy. Most instruction jumps directly from the characterization of addition and subtraction through simple physical models to the memorization of number facts without acknowledging that there is an extended period during which children count-on and count back to solve addition and subtraction problems. (Carpenter & Moser, 1984, p. 200) 22 Henry and Brown (2008), in their study “First-grade Basic Facts: An Investigation into Teaching and Learning of an Accelerated, High-demand Memorization Standard,” found that only 32% of the students demonstrated Basic Facts Competence on even half of the facts. This left them with the question whether students are unable to achieve this standard in first grade or does the teaching method need to change. Research studies of educational practices in several high-performing countries (Fuson & Kwon, 1992; Fuson, Stigler, & Bartsch, 1988) found that students were not simply drilled on basic facts using rote memorization techniques, but received explicit and sustained instruction on redistributed derived-facts strategies in first grade. Henry and Brown concluded, “At least for the present, it makes sense for teachers and professional developers to develop a healthy skepticism for the pacing and instructional strategies recommended in at least some state approved textbooks” (p. 181). Cooper (2005) postulates a hierarchy of eight number fact skills students use to solve math problems: ï‚· 8) counting with errors, ï‚· 7) guessing the facts, ï‚· 6) counting or sequencing correctly, ï‚· 5) referring to mnemonic clues, ï‚· 4) using number relationships, ï‚· 3) converting to reverse operations, 23 ï‚· 2) recalling number facts (delayed) and ï‚· 1) automatic recall of facts. In teaching strategies that use multiple intelligences and modalities of learning, all students may not achieve automatic recall of all number facts, but they may move up the hierarchy to increase their speed and accuracy in their computations. Automaticity of addition and subtraction facts enables students to focus their working memory on more complex aspects of problem solving (Gray, 2004). Students who are able to recall number facts quickly and who are fast in using mnemonic strategies perform better on arithmetic skills tests (Imbo & Vandierendonk, 2007). Researchers (Ackerman, Anhalt, & Dykman, 1986; Geary, Hoard, Byrd-Craven, Nugent, & Numtee, 2007) investigating the relationship between automaticity and learning disabilities including attention deficit hyperactivity disorder and dyscalculia have found that students employing counting strategies fail to put the basic facts into long term memory because their working memory is too short to make the connections, which in turn leads to poor performance in math. Other research studies (Bielsker, Napoli, Sandino, & Waishwell, 2001; Haught, Kunce, Pratt, Werneske, & Zemel, 2002; Miller, 2006; Montgomery, 2007; Poncy, Skinner, & Jaspers, 2007) have shown achievement in math fluency and automaticity through the use of art, music, games, touch math, mnemonics and regimented programs as higher than that of rote memorization. In providing instructional strategies that engage many learning styles, teachers provide multi-sensory experiences. Gray states, “An environment that 24 promotes practice with numbers in a variety of settings can be used to encourage the development of basic numeracy skills without the need for mindless repetition and rote” (p. 43). Rote memorization puts isolated facts into long-term memory without making connection to meaning since it is devoid of context, emotion and relevance (Jensen, 2008). Investigating memory and cognitive function, Weaver (2006) examined the actor’s immersion in the emotional, physical, and mental senses of the experience to communicate meaning when learning lines. Bielsker et al. (2001) suggest, “The key to successful teaching is to access as many of these memory lanes as possible. The students will be able to recall information faster if they have a variety of ways to connect the information to learning” (p. 43). When learning is relevant, involves active processing and is set in an environment that is relaxed and safe (Wilson, 2007), students will develop the emotional connections that lead to long-term memory. Teaching with learning styles in mind will increase achievement and motivation in students (Kritsonis, 1997-1998). Robert Marzano (2003) postulated three student-level factors that influence achievement: home atmosphere, learned intelligence and background knowledge, and students’ motivation. Of the three, student motivation is the one teachers have some control over. “Constructivist learning, where children make active sense of the formal mathematics they are adding to their repertoires, decreases the stress and increases the 25 depth of thought, the joy, and the creativity in mathematics study” (Bank Street Corner, 2009, para. 11). In 1946, Edgar Dale developed the Cone of Experience model to emphasize the progression of conceptual understanding from concrete experience to abstract expression (though not necessarily in an order or hierarchy). Dale did not put numbers to his model, but later versions with the levels labeled with percentages of what people generally remember appeared without his consent (Dale, 2008). His model delineates the beliefs of Piaget, Vygotsky, Bruner and Confucius: the best learning takes place through active participation. Summary In summary the NCLB’s mandate that all students score at the proficient level on standardized tests by 2012 presents a conundrum for teachers. How do teachers balance the need to cover the prescribed curriculum while providing engaging learning experiences to students with diverse learning styles and multiple intelligence strengths? Strictly adhering to the rigorous fast-paced curriculum guidelines adopted to meet state standards precludes lessons that provide in-depth experiential learning that students at various stages of cognitive development need for understanding. Textbooks are geared toward linguistic and logical/mathematical learners with visual and auditory learning styles. Students who have strength in musical, bodily/kinesthetic, spatial, interpersonal and intrapersonal, naturalist or existentialist intelligences need 26 differentiated instruction. Brain-based research suggests that experiences that engage all the senses produce strong memory connections to multiple areas of the brain. These stored memories are then made available for retrieval through multiple pathways. Using information from this literature review about multiple intelligences and learning styles, my hypothesis is that students who learn math facts through instructional strategies that combine songs, movement, and games will produce higher gains in achievement on posttests than students who learn math facts only through textbook mnemonic strategies and rote memorization. 27 Chapter 3 METHODOLOGY Del Paso Manor Elementary School (DPM) is nestled in a residential area bounded by the business corridors of Watt, Eastern, Marconi and El Camino Avenues. The neighborhood is comprised of single-family homes, duplexes and apartment complexes. Students walk, ride their bikes, and come by car. Bus transportation was one of the budget cuts made by San Juan Unified School District. The school playground, with its primary and intermediate play structures, blacktop, playing field, grass areas, basketball courts and gazebo with tables and benches, shares the boundaries with a public park maintained by Mission Oaks Recreation and Park District. A 50 year old school that has benefited from modernization money, DPM has a large multipurpose room/cafeteria with a curtained stage for assemblies and class performances, a computer lab of 34 iMac computers established through a technology grant and maintained through PTA budgeting, and a library that houses reference books and a 1700-book collection for the Accelerated Reader Program used by the students. PTA funds have established individual classroom and school-wide gardens. The positive climate of the school is not just in its surroundings and amenities. Del Paso Manor Elementary is a dynamic K-6 school of approximately 504 students that offers many resources to its students and parents. A strong PTA raises money to provide funds for field trips, classroom supplies, computers, library books and assemblies. The Bridges After-School Program provides free academic 28 intervention and social activities to 80 students. Band and choir offer after school programs. There are 22 fully credentialed classroom teachers, a librarian, a resource teacher, a resource aide, a language specialist, a Spanish bilingual instructional assistant, a half-time computer tech, a speech therapist, a cafeteria service worker, a secretary, a clerk, a principal, three noon aides and two custodians employed at the Del Paso Manor. DPM is a magnet school for students identified as gifted and talented (GATE) students throughout the district. The Rapid Learner (RL) program is grades 26. Approximately 27% of the student body is in the RL program. Gatepost and a GATE advisory committee support the RL program with a Spanish program and additional field trips. As a teacher who has taught students in grades 1, 2, 5, and 6 at Del Paso Manor School during the past 23 years, the researcher has been witness to many changes at the school. During the first years at DPM, neighborhood and RL programs were separate entities with SIP funds being split by enrollment in each programs. Later, a technology grant spearheaded by an RL parent scrutinized this practice. For grant approval change was made to ensure that all students and parents felt they belonged to Del Paso Manor Elementary not just to the program in which they were enrolled. Teachers created activities that could be shared across programs and grade levels. PTA sponsored whole school projects. Today, Del Paso Manor Elementary is a 2010 California Distinguished School. Its two signature practices are collaboration and differentiation. 29 Del Paso Manor is a culturally diverse community (see Table 1). The transfer of students caused by a nearby school closure has created changes in the ethnology of the school. An increasing number of students identified as English Language Learners (ELL) are adding to the diversity. This year DPM had 82 identified ELL students. Students receive 30 minutes daily instruction with a language specialist or with a Spanish bilingual instructional assistant. Table 1 Percentage of Del Paso Manor Students Enrollment by Ethnicity Racial/Ethnic Category African-American American Indian Asian Caucasian Hispanic or Latino 2007-2008 8% 2% 11% 60% 18% 2008-2009 8.7% 2.3% 10% 54.6% 22.4% Del Paso Manor is academically diverse as well. Its school report card reports a 2008-2009 API of 851. But this score is not disaggregated between RL and neighborhood programs. With the RL scores taken out, the overall API would be considerably lower. Over the last 10 years as a second grade teacher, the researcher has found successive second grade classes have come in with less preparation to meet state standards. The researcher’s second grade students were the participants in the experimental group in this study. They were a mix of cultures and ability levels. Thirty 30 percent of the students were ELL, with proficiency levels ranging from beginning for the Japanese student, early intermediate for two Spanish students and intermediate for two Spanish and one Russian student. Sixty percent belonged to two parent households, 25% percent belonged to single parent families and 15% belonged to blended families. San Juan requires trimester benchmark tests for all elementary students with scores reported to DataDirector (see Tables 2, 3, and 4). Test scores are for trimesters 2 and 3 to encompass only those students who took both Benchmark tests in math and English Language Arts. District reading fluency test results are also charted to show the academic level of students in the experimental group. Performance levels were set for the benchmarks by the district. Tables show the number of students scoring at each level. Table 2 2009-2010 Math Grade 2 Classroom Benchmark Reports, Experimental Group Math Benchmark 2 (03/10/10) Performance Level Proficient: 70.01-100% Basic: 44.01-70% Below Basic: 24.01-44% Far Below Basic: 0-22% # Students 10 8 2 0 Benchmark 3 (06/02/10) # Students 10 8 2 0 31 Table 3 2009-2010 ELA Grade 2 Classroom Benchmark Reports, Experimental Group English Language Arts Performance Level Proficient: 70.01-100% Basic: 44.01-70% Below Basic: 24.01-44% Far Below Basic: 0-22% Benchmark 2 (03/09/10 # Students 7 11 0 0 Benchmark 3 (06/01/10) # Students 9 6 5 0 Table 4 2009-2010 ELA Grade 2 Fluency Classroom Benchmark Reports Performance Level Advanced: 75.01-100% Proficient: 50.01-75% Approaching: 25.01-50% Below: 0-25% Benchmark 2 March 11, 2010 3 9 4 4 Benchmark 3 June 3, 2010 4 8 3 5 A comparison of district scores, experimental group scores and control group scores on the End of Year Benchmarks shows the performance levels of students in the experimental group relative to the control group and to the district’s total second grade students for which scores were recorded in DataDirector (see Tables 5, 6, and 7). 32 Table 5 2009-2010 Math Grade 2 Benchmark 3 (EOY) District Exam Report Performance Level Proficient: 70.01-100% Basic: 44.01-70% Below Basic: 24.01-44% Far Below Basic: 0-22% District (2127 students) 75% 20% 5% 0% Experimental Group (20 students) 50% 40% 10% 0% Control Group (21 students) 52% 33% 14% 0% Table 6 2009-2010 ELA Grade 2 Benchmark 3 (EOY) District Exam Report Performance Level Proficient: 70.01-100% Basic: 44.01-70% Below Basic: 24.01-44% Far Below Basic: 0-22% District (2204 students) 67% 24% 8% 1% Experimental Group (20 students) 45% 20% 35% 0% Control Group (21 students) 48% 29% 24% 0% Table 7 2009-2010 ELA Fluency Grade 2 Benchmark 3 (EOY) District Exam Report Performance Level Advanced: 75.01-100% Proficient: 50.01-75% Approaching: 25.01-50% Below: 0-25% District (2530 students) 41% 34% 13% 10% Experimental Group (20 students) 20% 40% 15% 10% Control Group (21 Students) N/A N/A N/A N/A Students in the experimental group had significantly more students in the performance levels of basic and below basic than the district in math and English Language Arts but comparable numbers to the control group. This research action 33 study with the participation of this class of students with only half of them proficient in math, language arts and reading fluency should make data significant. The results should prove useful to any teacher with students who struggle academically. It was the expectation of the researcher that analysis of the data would provide clues to which level of students benefit most from the integration of student centered activities for math automaticity. Methodology Students learn the words to songs they like automatically by hearing them over and over. A study by Wallace (1994) found that “music, when repeated, simple, and easily learned, can make a text more easily learned and better recalled than when the same text is learned without melody” (p. 1473). The songs for addition facts by Ron Brown have catchy tunes and are unique thematically, making them fun for students to sing and move to. With daily repetition, the author expected increased motivation to learn and readily recall the math facts presented in the songs. One strategy for learning addition math facts presented in the Scott Foresman text adopted by San Juan unified School District was “Make a ten.” Since our math system is base 10, place value is a fundamental concept. The first step in the strategy was to use counters to represent the numbers. The first number of counters was placed on a ten-frame mat, a 5 X 2 grid. The second number of counters was added to the grid until it was full, thus making a 10. The remaining counters added to 10 to get the sum. (Example: 7+5=(7+3)+2=12.) The next phase of this process was to make the tens 34 without counters. Therefore finding partners of 10 is an essential component of addition. Since students have 10 fingers, this is a less abstract concept for them. The researcher found students adept at finding the partners of 10. Practice was done when students were asked to add the number of laps the class had run during their biweekly Walk/Run Across America activity. Each student’s number of laps was recorded on the board and on graph paper with column heading of hundreds, tens and ones. The column of numbers was then added by making tens. Two numbers (partners) that added to 10 were circled, then a 1 (ten) was placed in the tens column. More partners were recognized and circled with the resulting 1 (ten) placed in the tens column. Students became proficient at renaming numbers so that partners could be made adding more than two numbers to make the 10. When all numbers were circled except those that did not add up to 10, they were added to get the ones digit. The numbers in the tens column were added to get the tens digit (see example in Appendix D). In observing the effectiveness of this strategy for learning the addition facts for the sum of 10, the researcher chose to focus this action research on the teaching of addition math facts as the sum of numbers instead of the traditional family of facts. The assessments were generated with the sum of addends as the determining factor from Free Math Tests: Create Math Tests/Custom Math Tests at http://www.rbechtold.com/math.html. 35 Activities Songs The CD Addition by Ron Brown and produced by Intelli-tunes provided the songs for this study. The songs teach addition facts as the sum of numbers. Song titles include: “Five”, “Six Rap”, “It’s a Seven”, “Eight”, “Nine Alive”, “Partners for Ten”, “11 Party”, “Twelve Rap”, “Thirteen!”, “Highway 14”, “Fifteen March”, “S-S-SSixteen”, and “Seventeen.” A new song was introduced each day of the study with song lyrics, copied from the booklet that came with the CD, distributed each day. Students listened to the song, singing along while the song replayed three times. The following day, all the previous songs were sung before the new song was introduced. Domino Addition Fact Cards The author created a set of addition fact playing cards that resemble domino tiles (see Appendix E). Each card has a line dividing its face into two square ends. Each end is marked with a number of pips or is blank. Each card represents two related addition facts. An addition problem is printed in the top right hand corner to represent the number of pips in each half of the card. The related addition fact is printed upside down in the bottom left hand corner so that it corresponds to the number of pips in each half when the card is turned around. A class set of the 54 cards was printed on card stock. Cards were put into sets of sums. After a sum was introduced through song, students received the addition fact domino cards and a Sum Card for that day. They would then mix them up with the other domino cards they’d 36 received previously. It was then their task to find the cards that matched the day’s sum, place the cards on a workmat and record the addition facts that related to that sum on a worksheet. Students recorded all related sums by turning their workmats half way round to see the addition problems that had been upside down. Students who needed the visual cues of the pips counted the pips to find the correct sum. Each student wrote his/her name on the back of the cards. After the lesson, each student’s cards were placed in a plastic bag with his/her name. The bags were collected and kept in a storage box until the next lesson. Number Line Floor Mats and Missing Addend Game The author created vertical number lines so students could physically move their bodies along it (See instructions in Appendix F). Felt strips 9” X 162” were cut from bulk felt. This size was chosen to keep costs down and to allow them to fit on the classroom floor. The strips were divided into 18, 9” X 9” squares on which 4” sticky back felt numbers were pressed. Inexpensive commercial numbers were not available, so the author drew the block numbers, made templates to create stencils, traced the numbers on 9” X 12” sticky back felt sheets and cut them out. Ten felt mats were made for a class of 20 students. Students played in pairs. Finding a space on the classroom floor, they folded the mat so that the sum of the day was at the end. Students pooled their domino addition fact cards of the day. The first player asked the other, “What number plus (one of the addends) equals (sum)?” The partner stepped on the mat at the first addend, then hopped and counted the number of spaces it took to 37 reach the sum. To complete their turn, the student had to say the complete number sentence, (addend) + (addend) = (sum). The student then chose a new addition fact card and asked the partner to find the missing addend. Play continued until all cards were played. Students who completed their card stacks early were allowed to use all the cards in their bags to play the missing addend game. Cards were then sorted by name and returned to the plastic bags at the end of play. Research Methods The first day of the study a 45-problem test of basic math facts to 18 with single digit numbers was administered to students. Students were asked to complete as many problems as they could in four minutes. Having observed students adding twodigit numbers in the course of math lessons over the year, the researcher anticipated a low rate of proficiency. In order to alleviate frustration and build confidence, the researcher chose to begin this study of math facts that were familiar to students, the sum of 5. After tests were collected, the students were given a copy of the song lyrics for “Five.” Students heard and sang the song through three repetitions. The author used finger cues to reinforce the number facts, displaying a clenched fist for zero, full hand for five, pointer finger for one, four fingers minus the thumb for four, pointer and middle fingers for two and pointer, middle and ring finger for three. Students were encouraged to display the finger signals for numbers during the song. With the fast pace of the song, many miscues with the hand gestures enlivened the lesson. Once the 38 song ended the third time, students were given a folder in which to put the song sheet. They were each then given a set of domino cards with the facts to the sum of 5 and a Sum of 5 card. Students were instructed to place these cards on a workmat with spaces marked for six cards. Students then received a worksheet on which to write each number sentence with the sum of 5, i.e. 0+5=5, 1+4=5, 2+3=5. Students were instructed to turn the workmat half way round to view the cards in the opposite position and write the resulting number equations, i.e. 5+0=5, 4+1=5. 3+2=5. This worksheet was then put into their folder. The Number Line/Missing Addend game was then explained to the students. Students picked partners, combined their sets of sum cards, unfolded the mats to end with the number five and laid them on the floor. Partners took turns asking missing addend questions and hopping on the number line floor mat to find the answers, then stating the number sentences until both partners’ sets of domino cards had been played. When sufficient time had passed for this to be accomplished, students were asked to fold up the mats, sort their cards and place them into plastic Ziploc bags. Bags were collected and stored in the classroom. The second day of the study, students got out their folder and song sheet for the song, “Five”. After singing it through three times, the song sheets were put away and an assessment of 45-math facts with sums to 5 was administered with a time limit of 4 minutes. Following the assessment, the students received the song lyrics for “Six Rap”. After singing the song through three times with appropriate hand gestures, students were given their Ziploc bag of domino cards, a Sum of 6 card and a packet of 39 cards with facts with the sum of six. Students were instructed this time to mix all the cards up, find the sum of six cards and place them on their workmat and write the number sentences for all the sums of six. The Number Line/Missing Addend game was played this time with sums of six cards. Students chose their partners from the group who finished writing the number sentences when they did. Thus the students were always active. There was no set place in the room students had to set up their number line floor mat, so choice was involved in this as well. It was the researcher’s expectation that having a choice of partners and location would engage the students and promote ownership of the game. The third day of the study, students got out the folder and song sheets for the songs, “Five” and “Six Rap.” Both songs were reviewed before a 45-problem assessment on addition facts with sums to six was administered. Following the assessment, a song sheet with the song, “It’s a Seven” on one side and “Eight” on the other was handed out. “It’s a Seven” song was introduced and sung three times. A Sum of 7 card and a set of domino addition fact cards with the sum of seven were handed out. Students mixed these cards with the sum of 5 cards and the sum of 6 cards before finding all the sum of 7 cards. After writing all the number sentences created by these cards, students played the Number Line/Missing Addend game. Successive days’ activities repeated this procedure. Students reviewed the previously taught songs, took an assessment test of the previously studied sums, learned a new sum song, received the Sum card and set of domino cards related to the 40 day’s sum, shuffled and sorted domino cards for the sum of each day, wrote the number sentences for each fact of the day’s sum, and played the Number Line/Missing Addend game. During the Number Line/Missing Addend game, if students used all their domino cards for the day’s sum, they got the rest of their cards, mixed them together and reviewed the other addition facts. This was especially true after the sum of 14 because there were so few new facts to learn for the higher sums. After all math facts of sums to 18 were taught, the same instruments used as the pretest was administered as a posttest. All the songs were reviewed just prior to the posttest. Three weeks later the same instrument was used as a post-posttest with no review of the addition facts to 18. Would they have better recall of facts for having participated in the musical, kinesthetic and visual activities? Informal observations were made of students while engaged in the activities and while taking the assessments. What was the attitude toward the activities? What strategy did they use to get the answers during testing? Would students who performed at the below level of math fluency on the pretest show more improvement on the posttest than the students who performed at the approaching level? Would math fact fluency be maintained after the study ended and intense practice of math facts stopped? Expectations The expectations were that many students who were struggling with math fact automaticity would improve their math fluency on the addition facts to 18. Students 41 who performed at the below level on the initial test would perform at the approaching level or better on the posttest and exhibit less anxiety when taking a timed test of math facts. Students who performed at the approaching level in the pretest would experience success and would perform at the proficient level on the posttest. Students who were already proficient or advanced would continue to succeed. Another expectation was that students would have fun learning the addition math facts. 42 Chapter 4 DATA ANALYSIS Chapter 3 detailed the methodology used to conduct the study. A pretest, posttests and post-posttest were administered to ascertain the effectiveness of the study on the class as a whole and on individual students. Data on daily assessments of previous addition math facts studied was collected for each student. Math fact automaticity, the instantaneous recall from memory, is the goal of learning math facts, but first students must increase their math fact fluency, the number of problem answered correctly in a given time period. The expectations were that many of the students who were struggling with math fact fluency would succeed in improving their performance level on a 45-problem, 4-minute test of basic addition math facts to the sum of 18. It was expected that fewer students would rely on finger counting to obtain answers during the posttests. Another expectation was that all students would actively participate in the activities as observed through informal observations. Informal Observations In the interest of not limiting the data, the author chose to informally observe the class as a whole. Seven students relied on counting their fingers during the pretest. These students completed 6 to 35 of the 45 problems on the test. On the post-posttest, four of these same students were observed using their fingers, but the number of problems completed ranged from 17 to 43. Although the use of fingers was still a strategy for some students, the number of facts needing the strategy had decreased. 43 Students had positive comments on the songs and eagerly sang along with each successive song. “Can we listen to the math songs?” was a suggestion made by students during free choice time. Students would often be out of their seats dancing along with the songs. “This is fun,” was a comment about the Number Line/Missing Addend game made by a student who was adept at math fact automaticity. Most students were eager to finish the daily math facts tests within the time limit. As time was kept on the board, students wrote their ending time on their papers when they finished each test. The decision to begin with sums to 5 allowed all students to feel successful in taking and completing the tests of sums up to 10. One student was so eager to complete the test on time, the student guessed at many problems resulting in many incorrect answers. When the researcher explained that the importance of the test was to get as many right as possible, the student put more effort into getting problems correct instead of finishing all 45 problems in 4 minutes. The student’s percentage of correctly completed problems rose steadily from a low of 53% on the sums to 13 to a high of 84% on the sums to 16. Attitude toward the tests had an effect on test results. Two students had difficulty staying focused on the sums to 17 assessment, completing just 9/45 and 12/45 problems compared to their scores on the sums of 16 test of 24/45 and 45/45 respectively (see graphs in Appendix B). “This is hard,” was one negative comment made by a student trying to find all the facts for the sum of 17 in the stack of 45 domino addition fact cards. The student used the strategy of counting the pips to find the correct cards. The student had expected to find cards to put in all six boxes on 44 the workmat. When the researcher explained that not all the boxes would be needed for each sum, the student was able to complete the task. The student’s attitude become more positive, quickly writing the number sentences and moving on to the Number Line/Missing Addend game. Daily Assessments Math facts automaticity is defined as the instantaneous recall of addition facts from memory. Math fluency is the number of correct answers divided by the number of minutes it takes to answer the questions. For this study, a 45-problem test format with a 4-minute time limit was established. Similar timed math fact tests in use at Del Paso Manor School, known as “Busy Bees,” had a format of 35 problems to be completed in 3 minutes. This kept the two tests within the same performance range. The researcher set the performance levels for the assessments and the tests used in this study (see Table 8). With math fluency as the goal, the performance levels were set higher than the district performance levels on the benchmark tests described in Chapter 3. San Juan Unified School District uses a scale of 4 performance levels on their report cards for K-6 schools: exceeds standards (4), meets standards (3), approaches standards (2) and below standards (1). Above and below in each level is represented with a + or -. For the purpose of this study, intermediate levels were used to delineate small improvements in student test scores. 45 Each day, after reviewing the previously learned math fact sums by singing the corresponding songs from Addition by Ron Brown, a 45-problem assessment of math facts of sums up to the number learned was administered with a 4-minute time limit. Table 8 Performance Levels for Addition Math Fact Fluency, as Determined by Researcher Performance Level 4, Ad, Advanced, Exceeds standards 3+, Pr +, Proficient +, Meets standards 3, Pr, Proficient, Meets standards 3-, Pr -, Proficient -, Meets standards 2+, Ap +, Approaching standards 2, Ap, Approaching standards 2-, Ap -, Approaching standards 1+, Be +, Below standards 1, Be, Below standards Lowest Percentage 100% 96% 88% 80% 72% 64& 56% 48% 0% Ave. score out of 45 45 43.2 39.6 36 32.4 28.8 25.2 21.6 0 A statistical analysis using Grade Pro was done on the results of the daily assessments using the experimental group. Assessments of sums to 5, sums to 6, sums to 7, sums to 8, sums to 9, and sums to 10 had an average proficiency rate of 97.4% with a standard deviation 4.25. The high proficiency rate can be attributed to previous retention of these facts from first grade (see Appendix A). They were also the easiest for students who still count on their fingers to visually get answers. Sums to 11 had an average of 96.7% with a standard deviation of 4.4. Sums to 12 had an average of 91.9% with a standard deviation of 11.1. Sums to 13 had an average of 79.6% with a standard deviation of 17.3. Sums to 14 had an average of 79.9% with a standard 46 deviation of 14.6. Sums to 15 had an average to 82.2% with a standard deviation of 20.4. Sums to 16 had an average of 83.5% with a standard deviation of 21.7 the first time it was administered and 93.7% with a standard deviation of 11.9 when it was administer to the same students the next day. Sums to 17 had an average of 82.0% with a standard deviation of 25.8. Sums to 18 had an average of 82.1% with a standard deviation of 16.4. The greater standard deviation for the tests of the sums to 13 and higher, suggest that the students who use finger counting had more difficulty with these math facts. The previously mentioned abnormally low scores of two students on the assessment of sums to 17 account for the highest standard deviation of 25. The data suggest that more practice on the sums to 13 and above is needed. This conclusion is supported by the data for the two tests on the sums to 16. The average on the second test increased from 83.5% to 93.7% with a decease in standard deviation from 21.7 to 11.9. The data was taken for students who took both tests on the sums to 16 (See Appendix B). Math Fact Fluency Tests Three tests were administered to the experimental group and the control group. The pretest was administered to both groups before any review of addition math facts was undertaken. This test consisted of 45 facts to the sum of 18 randomly sorted with a time limit of 4 minutes. The same instrument was used for the posttest administered to both groups at the end of the study. Students in the experimental group reviewed all the math facts by singing along with Addition by Ron Brown prior to taking the test. 47 The control group had no review. Three weeks after the end of the study the same instrument was administered as a post-posttest to both groups with no review of addition facts to 18 by either group prior to the test. Data for all pre and posttests are compiled in Table 9. Students in both the experimental group and the control group were listed alphabetically by first name then given a student number. 19 females and 15 males participated in the study. Table 9 Data For All Pre and Post Tests Student Number 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 Group Experimental (1) Control (2) 1 2 1 2 1 2 2 1 2 2 1 1 1 2 1 1 1 2 1 1 2 2 1 1 Score/45 Pretest 21 45 35 35 45 37 29 23 44 43 6 25 23 22 20 18 25 19 18 35 42 15 45 19 Score/45 Posttest 23 45 38 36 45 33 39 31 45 45 31 30 21 35 24 15 20 22 26 40 45 15 45 28 Score/45 Post-Posttest 23 45 41 44 44 31 29 25 45 45 27 32 30 24 31 31 17 30 21 43 45 14 45 36 Gender Male (1) Female (2) 1 2 1 2 2 2 1 2 1 2 2 1 1 1 1 2 2 2 2 1 2 1 2 2 48 Table 9 (Continued) 25 26 27 28 29 30 31 32 33 34 2 1 1 2 2 2 2 2 1 2 13 10 41 25 33 5 29 8 34 42 13 21 30 33 44 2 34 17 24 45 17 16 40 34 37 7 21 19 32 44 2 1 1 1 2 2 2 1 2 1 Grade Pro was used to ascertain performance levels using results on the three sets of test results of the experimental group and the control groups (see Figures 1, 2, and 3). Each group was comprised of 17 students who had complete data for all tests. Data was used to make individual performance graphs using Excel (see Appendix C). Groups graphs comparing scores on each test was also made using Excel (see Appendix C). 49 Pretest Math Fact Fluency 7 Number of Students 6 5 4 3 2 1 0 Be 1 Be+ 1+ Ap- 2- Ap 2 Ap+ 2+ Pr3- Pr 3 Pr + 3+ Ad 4 Performance Level Experimental Group Control Group Figure 1. Comparison of Experimental and Control Group Performance Levels on Pre-Test The Experimental Group had more students performing at the performance levels of Below and Below+ than the Control Group. The Control Group had more students at the performance levels of Proficient and Advanced than the Experimental Group. 50 Posttest Math Fact Fluency 7 Number of Students 6 5 4 3 2 1 0 Be 1 Be+ 1+ Ap- 2- Ap 2 Ap+ 2+ Pr3- Pr 3 Pr + 3+ Ad 4 Performance Level Experimental Group Control Group Figure 2. Comparison of Experimental and Control Group Performance Levels on Post-Test. The gains made from the pretest to the posttest by the Experimental Group may be attributed to the intensity of practice. The gains made by the Control Group could possibly be attributed to in-class practice for California’s STAR testing that concluded the week before the posttest. However, the data also shows a marked decrease in the standard deviation for the Experimental Group between the pretest and the posttest. This signifies achievement by the lowest performers. Eleven students performed at the below level on the pretest. Four of those same students performed at the approaching level on the posttest. The standard deviation for the Control Group 51 had a slight gain between the pretest and the posttest. Two below performers moved to the approaching performance level; four proficient performers moved to the advanced performance level. Post-Posttest Math Fact Fluency 7 Number of Students 6 5 4 3 2 1 0 Be 1 Be+ 1+ Ap2- Ap 2 Ap+ 2+ Pr3- Pr 3 Pr + 3+ Ad 4 Performance Level Experimental Group Control Group Figure 3. Comparison of Experimental and Control Group Performance Levels on Post-Post-Test. Students in the Experimental Group continued to improve performance from the posttest to the post-posttest. Some students in the Control Group lost ground. Data analysis of the three tests was made using Excel (see Table 10). The data show both groups made mean gains during the study period (see Figure 4). 52 Table 10 Comparison of the Means for the Experimental and Control Groups, All Tests Test Pretest Posttest Post-posttest Experimental Group Mean SD 26.06 11.421 28.64 8.750 31.41 9.193 Control Group Mean SD 28.59 13.139 32.24 13.562 31.24 12.562 Mean Comparison of the Means of All Tests 34 32 30 28 26 24 22 20 18 16 14 12 10 8 6 4 2 0 Pretest Posttest Post-posttest Test Experimental Control Figure 4. Comparison of the Means for the Experimental and Control Groups, All Tests. A t-test to determine mean difference was done using SPSS. The mean difference between the pretest and the posttest in the experimental group (M=2.88, SD= 8.484) was not statistically significant, t(16) = 1.401, p = 0.180. The mean 53 difference between the pretest and the posttest in the control group (M=3.65, SD=4.949) was significant, t(16) =3.038, p=0.008). So even though the both groups had gains during the three-week study, the treatment was not the main reason for the gain. However, more interesting data analysis results from the comparison of the pretest and the post-posttest. The mean difference between the pretest and the postposttest in the experimental group (M=5.35, SD= 7.305) was statistically significant, t(16) = 3.021, p = 0.008. The mean difference between the pretest and the post-posttest in the control group (M=2.647, SD=5.267) was not significant, t(16)=2.072, p=0.55). Was the gain of math fact fluency due to the student centered activities that allowed for multiple ways of accessing information in the brain? Did the lessons aide students in developing a schema for information storage and retrieval? In order to examine whether this was equally significant for males and females, further analysis of this data was done by gender. The mean gain from pretest to postpost test in the males of the experimental group (M=5.75, SD = 3.594) and the females of the experimental group (M = 5.00, SD = 9.721) was not significant, t(15) = .205, p = .840. The mean gain from the pretest to post-posttest in the males of the control group (M = 3.43, SD = 4.650) and the females of the control group (M= 2.10, SD 5.840) was not significant, t(15) = .500, p = .625. For males, the mean gain from pretest to post-posttest for the experimental group (M =5.75, SD = 3.694) and the control group (M = 3.43, SD = 4.650) was not statistically significant, t(13) = 1.078, p = .301. For females, the mean change from pretest to post-posttest for the 54 experimental group (M = 5.00, SD = 9.721) and the control group (M = 2.10, SD = 5.840) was not statistically significant, t(17) = .798, p = .436. Interesting results, since the mean difference of the experimental group as a whole was significant but by gender it is not. This may be due to small sample size. It would be worth pursuing with a larger sample. A post-posttest was administered to test the effects of student centered activities on long term memory, The mean difference between posttest and postposttest in the experimental group (M = 2.47, SD = 6.3345) was not significant, t(16) = 1.605, p = 1.28. The mean difference between posttest and post-posttest in the control group (M = -1.00, SD = 6.134) was not significant, t(16) = -.672, p = .511. Further analysis by gender produced some interesting results. The mean difference between the posttest and the post-posttest for males in the experimental group (M = 3.63, 4.955) and the males in the control group (M = -2.86, SD 5.336) was significant t(13) = 2.439, p = .030. The mean difference between the posttest and the post-posttest for females in the experimental group (M = 1.44. SD = 7.518) and the females in the control group (M = .30, SD = 6.584) was not significant, t(17) = .354, p = .728. Males involved in the student centered activities increased their understanding more than females. 55 Chapter 5 CONCLUSIONS AND RECOMMENDATIONS Conclusions The purpose of this study was to discover the effects of student-centered activities on math fact automaticity. During the author’s past 10 years of teaching second grade at Del Paso Manor School in the San Juan Unified School District in Sacramento, fewer than 25% of the students coming into second grade knew the addition math facts by rote. Providing flash cards for home use and using computer games did not lead to improved math fluency. Administering “Busy Bee” tests, a series of progressive, timed math tests students must pass before going on the next test, proved frustrating to the lower performing students. Would games and songs provide more relevance and a reason for students to automatize the addition math facts? Would student-centered activities help the lowest performers process information in their own way allowing for growth in math fluency? Are gains made during the study a result of the intense practice of math facts? Would gains in math fact fluency remain stable after the study ends? In observing students add two-digit numbers, I found many of them using their fingers. When the sums were greater than 10, some students became confused. A number line on their desks provided support for addition facts. As a second grade teacher, I was concerned that students still needed to use their fingers with addition. In my review of literature, I learned that this strategy is not uncommon. In the article 56 “Dyscalculia: Neuorscience and Education” Liane Kaufmann (2008) reviews research findings that suggest a neurofunctional link between fingers and number processing. Finger counting is natural for children because of their convenience and their correspondence to our base-10 number system. The author relates behavioral research that supports the notion that finger counting seems to be related to calculation proficiency in elementary school children. With the research showing the importance of finger use in developing number sense, the use of fingers for counting and calculating increases in importance and should be encouraged rather than being discouraged in favor of rote memorization in the first couple of years of school. It is plausible to expect that the consistent use of fingers could positively affect the formation of mental number representations (by facilitating the mapping from concrete non-symbolic quantity knowledge to abstract symbolic number processing) and thus also the acquisition of calculation skills. (Kauffman, 2008, p. 171) Could a game improve math fluency for students who still needed to count on their fingers? The Number Line/Missing Addend game was developed to explore this question. It provides the kinesthetic movement and visual stimulus that some students may need to make sense of abstract number concepts. I began my teaching career in the late 1980s. The whole language approach to reading was the educational paradigm. Thematic units were explored through all avenues: projects, art, writing, and field trips. Math Their Way by Mary Barrata- 57 Lorton (1995) was a state adopted activity-based curriculum taught to assist primary students in developing understanding and insight of math patterns through the use of manipulatives. With this constructivist background and my review of brain-based learning, multiple intelligences and modalities of learning, I now understand why this approach is so powerful. Patricia Wolfe (2001) states in Brain Matters: Translating Research Into Classroom Practice, “Information is not stored in a specific location in the brain but in various locations-visual, auditory, and motor cortices-and is joined in circuits or networks of neurons” (p. 72). Would activities that specifically target the visual, auditory and motor cortices help students’ recall of math facts and lead to automaticity? Would using them all within the same lesson enhance the neural connections being made in the brain? With this question in mind, I set out to design activities that would target those three areas. The domino cards with pips and numerals provided the visual stimulation. Songs with interesting lyrics and rhythms targeted the auditory cortex. The number line floor mat activity was designed to stimulate the motor cortex. In my review of literature, I found support for the use of student-centered activities to aid in learning information. Jerome Bruner (1996) theorized that learners transfer knowledge through three modes: enactive (action based), iconic (imagebased) and symbolic (language-based). Piaget (1973) postulated four modes of learning: concrete, pictorial, semi-abstract and abstract. When teachers ask students to memorize math facts without sufficient time to go through the learning stages or they 58 have a learning disability, their understanding is not solid and memory recall is difficult. Current textbooks often start at the pictorial level and move to the abstract level of cognition quickly. California’s current emphasis on standardized testing and an accelerated curriculum preclude many hand-on activities because of pacing demands. The theories on modalities of learning and multiple intelligences give compelling reasons for embarking on this methodology. The data suggest that the basis for this study has merit. Students were beginning to make progress toward higher math fluency leading to math fact automaticity. It is the recommendation of the author that some changes to the methodology be made for further study. An added day of practice for each of the fact sums to 13 and higher should be scheduled. An additional activity to help students practice math facts should take the place of writing the facts on the second day. The card game “War” can be played with the domino fact cards already placed in the plastic bags from previous lessons. Students pick partners. They shuffle their own cards and place them face-down. In unison, both players turn over the top card in their own stack. Students determine the sum of each card placed in “battle”. The student with the highest sum wins both cards, placing them on the bottom of their stack. If the sum of the cards is equal, students each places three cards from their stack face down on the first card, then place a fourth card face-up (a war). The student with the highest sum on the fourth card wins and collects all the cards played on that round. Play continues until one player wins all the cards, or time is 59 called. With the pips on the cards, low performing students would have the opportunity to determine the sum without guessing. As the saying goes, practice makes perfect. But type of practice, frequency and intensity of the practice affect its effectiveness. Are we as teachers asking students to learn lists of information? Eric Jensen (2008) states in Brain-Based Learning: A New Paradigm of Teaching, “Factors involved in meaning making are relevance, emotion and context” (p. 180). When students practice math facts as games, the information becomes relevant and in a context they can understand. When students participate in student-centered activities, they associate math facts with the positive emotion of enjoyment and fun. These emotions trigger memory of the event and related information forms a pathway in the brain that can be accessed when recall of facts is needed. The use of the domino cards for the card game “War” and the weekly singing of the math songs would provide continued practice throughout the year. Motivation to learn the math facts is increased when students are engaging in activities that are fun, involve talk with others, are visually stimulating, involve music and allow movement. Student-centered activities accommodate the visual, auditory and tactile/kinesthetic styles of learning (Dunn & Dunn, 1978). The data support the expectation that student-centered activities give low performing math students who may not be strong in mathematic intelligence or have dyscalculia, a math learning disability, more pathways for storing information in memory and increase math fact fluency. If they have stronger visual intelligence, the domino cards and the number 60 line floor mat can help them process the abstract concepts of numbers. If they have stronger musical intelligence the lyrics and melodies of the songs can help them relate the facts to music. If they have stronger kinesthetic intelligence, whole-body movement along a number line floor mat can help them associate the hopping to counting-on to find sums and missing addends. These activities strengthen math fluency, and with practice lead to math fact automaticity. The expectation of the study was that students would improve their performance on math fact fluency during the study and that they would retain their fluency performance levels after the study ended. The number of students who used finger counting as a strategy dropped after the study, thus making retrieval of math facts faster. Fifty-four percent (6/11) of the students at the below performance level on the initial test increased their math fluency to approaching level on the second posttest. One hundred percent (3/3) of the students who were performing at the approaching level on the initial test increased their math fluency to proficient level on the second post-test. The question remains, “Why did two students fail to show any progress?” An explanation for this may lie in the rigidity of a timed test. Both students are compulsive about the correctness of their schoolwork. They often asked, “Is this right? Like this?” They both scored in the proficient range of the district’s end of year math benchmark, which is not timed. In their research study on strategy development and working memory, Imbo and Vandierendonck (2007) found that “highly anxious children used retrieval less often than did low-anxious children” (p. 303). Working out 61 the answers through strategies like finger counting takes more time than automatic responses, resulting in lower performance levels. The most compelling findings of the data analysis that support the hypothesis that student centered activities will have a positive effect on math fact automaticity are the experimental group’s statistically significant gains between the pretest and the post-posttest and the statistically significant gains of males in the experimental group between the post test and the post-posttest. Although the direct lessons stopped, math facts continued to be part of classroom conversations about adding and subtracting multi-digit numbers, measurement, and problem solving. It is heartening to find evidence that providing student centered activities that combine different modalities of learning and different intelligences can help students develop their own schema for storing information in their brains. Recommendations It is the recommendation of this researcher that student centered activities be integrated into an intense four-week review of math facts at the start of the school year in second grade if initial test data suggest that students do not have math fact automaticity. It is also recommended that time for these student-centered activities should be scheduled monthly, or even weekly, for maintenance of addition math fact fluency. The Number Line/Missing Addend game should be reviewed as a precursor to subtraction facts study. It is a further recommendation that student-centered activities be integrated into the first grade curriculum when the facts are first taught. 62 APPENDIX A Performance Levels Graphs on Sums Assessments 63 Performance Levels of the Experimental Group on Sums Assessments Sums to 6 Sums to 7 12 Number of Students Number of Students 12 10 8 6 4 2 0 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Pr, 3 Pr +, 3+ 6 4 2 Ad, 4 Be, 1 Be +, 1+ Ap -, 2- Pr -, 3- Sums to 8 Sums to 9 Pr, 3 Pr +, 3+ Ad, 4 Pr, 3 Pr +, 3+ Ad, 4 Pr, 3 Pr +, 3+ Ad, 4 Pr, 3 Pr +, 3+ Ad, 4 Pr, 3 Pr +, 3+ Ad, 4 Number of Students 12 10 8 6 4 2 10 8 6 4 2 0 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Pr, 3 Pr +, 3+ Ad, 4 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Performance Level Performance Level Sums to 10 Sums to 11 12 Number of Students 12 10 8 6 4 2 0 10 8 6 4 2 0 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Pr, 3 Pr +, 3+ Ad, 4 Be, 1 Be +, 1+ Ap -, 2- Performance Level Ap, 2 Ap +, 2+ Pr -, 3- Performance Level Sums to 12 Sums to 13 12 Number of Students 12 Number of Students Ap +, 2+ Performance Level 0 10 8 6 4 2 0 10 8 6 4 2 0 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Pr, 3 Pr +, 3+ Ad, 4 Be, 1 Be +, 1+ Ap -, 2- Performance Level Ap, 2 Ap +, 2+ Pr -, 3- Performance Level Sums to 14 Sums to 15 12 Number of Students 12 Number of Students Ap, 2 Performance Level 12 Number of Students 8 0 Be, 1 Number of Students 10 10 8 6 4 2 0 10 8 6 4 2 0 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Performance Level Pr, 3 Pr +, 3+ Ad, 4 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Performance Level 64 Performance Levels of the Experimental Group on Sums Assessments (continued) Sums to 16, Assessment 2 Sums to 16 12 Number of Students Number of Students 12 10 8 6 4 2 0 8 6 4 2 0 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Pr, 3 Pr +, 3+ Ad, 4 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Performance Level Performance Level Sums to 17 Sums to 18 Pr, 3 Pr +, 3+ Ad, 4 Pr, 3 Pr +, 3+ Ad, 4 12 Number of Students 12 Number of Students 10 10 8 6 4 2 0 10 8 6 4 2 0 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Performance Level Pr, 3 Pr +, 3+ Ad, 4 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Performance Level 65 APPENDIX B Graphs of Individual Student Performance on Daily Assessments 66 Experimental Group Student Performance on Daily Assessments Addition Math Fact Fluency for Student 3 45 40 35 30 25 20 15 10 5 0 Number Correct Number Correct Addition Math Fact Fluency for Student 1 45 40 35 30 25 20 15 10 5 0 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Daily Assessments Daily Assessments Addition Math Fact Fluency for Student 8 45 40 35 30 25 20 15 10 5 0 Number Correct Number Correct Addition Math Fact Fluency for Student 5 45 40 35 30 25 20 15 10 5 0 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Daily Assessments Daily Assessments 45 40 35 30 25 20 15 10 5 0 Addition Math Fact Fluency for Student 12 Number Correct Number Correct Addition Math Fact Fluency for Student 11 45 40 35 30 25 20 15 10 5 0 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Daily Assessments Daily Assessments 45 40 35 30 25 20 15 10 5 0 Addition Math Fact Fluency for Student 15 Number Correct Number Correct Addition Math Fact Fluency for Student 13 45 40 35 30 25 20 15 10 5 0 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Daily Assessments Daily Assessments 67 Experimental Group Student Performance on Daily Assessments (continued) 45 40 35 30 25 20 15 10 5 0 Addition Math Fact Fluency for Student 17 Number Correct Number Correct Addition Math Fact Fluency for Student 16 45 40 35 30 25 20 15 10 5 0 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Daily Assessments Daily Assessments 45 40 35 30 25 20 15 10 5 0 Addition Math Fact Fluency for Student 20 Number Correct Number Correct Addition Math Fact Fluency for Student 19 45 40 35 30 25 20 15 10 5 0 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Daily Assessments Daily Assessments 45 40 35 30 25 20 15 10 5 0 Addition Math Fact Fluency for Student 24 Number Correct Number Correct Addition Math Fact Fluency for Student 23 45 40 35 30 25 20 15 10 5 0 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Daily Assessments Daily Assessments Addition Math Fact Fluency for Student 27 45 40 35 30 25 20 15 10 5 0 Number Correct Number Correct Addition Math Fact Fluency for Student 26 45 40 35 30 25 20 15 10 5 0 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Daily Assessments Daily Assessments 68 Experimental Group Student Performance on Daily Assessments (continued) Number Correct Addition Math Fact Fluency for Student 33 45 40 35 30 25 20 15 10 5 0 Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums Sums to 5 to 6 to 7 to 8 to 9 to 10 to 11 to12 to 13 to 14 to 15 to 16 to to 17 to 18 16,2 Daily Assessments 69 APPENDIX C Performance Graphs on Math Facts Fluency Tests 70 Experimental Group Performance on Addition Math Facts Fluency Tests Addition Math Fact Fluency on Initial Test, April 14, 2010 Number of Students 7 6 5 4 3 2 1 0 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Pr, 3 Pr +, 3+ Ad, 4 Pr +, 3+ Ad, 4 Pr +, 3+ Ad, 4 Performance Level Addition Math Fact Fluency on Post-Test, May 17, 2010 Number of Students 7 6 5 4 3 2 1 0 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Pr, 3 Performance Level Addition Math Fact Fluency on Second Post-Test, June 11, 2010 Number of Students 7 6 5 4 3 2 1 0 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Performance Level Pr -, 3- Pr, 3 71 Control Group Performance on Addition Math Facts Fluency Tests Addition Math Fact Flency on Initial Test, April 14, 2010 Number of Students 7 6 5 4 3 2 1 0 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Pr, 3 Pr +, 3+ Ad, 4 Pr +, 3+ Ad, 4 Pr +, 3+ Ad, 4 Performance Level Addition Math Fact Fluency on Post-Test, May 17, 2010 Number of Students 7 6 5 4 3 2 1 0 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Pr -, 3- Pr, 3 Performance Level Addition Math Fact Fluency on Second Post-Test, June 11, 2010 Number of Students 7 6 5 4 3 2 1 0 Be, 1 Be +, 1+ Ap -, 2- Ap, 2 Ap +, 2+ Performance Level Pr -, 3- Pr, 3 72 Experimental Group Individual Performance Test Results Addition Math Fact Fluency-Experimental Group 45 40 Proficient Level 35 Approaching Level Number Correct 30 25 20 15 10 5 0 # 1 # 3 # 5 # 8 # 11 # 12 # 13 # 15 # 16 # 17 # 19 # 20 # 23 # 24 # 26 # 27 # 33 Student Pretest Posttest Post-posttest 73 Control Group Individual Performance Test Results Addition Math Fact Fluency-Control Group 45 40 Proficient Level 35 Number Correct 30 Approaching Level 25 20 15 10 5 0 # 2 # 4 # 6 # 7 # 9 # 10 # 14 # 18 # 21 # 22 # 25 # 28 # 29 # 30 # 31 # 32 # 34 Student Pretest Posttest Post-posttest 74 APPENDIX D Make a Ten Column Addition 75 Make a Ten Column Addition Tens Ones When adding columns of single-digit numbers it is helpful 1 3 to make a ten by finding the number that add to ten. The addends in 1 5 these facts are partners, i.e. 1 and 9, 2 and 8, 3 and 7, 4 and 6, 5 and 1 7 5. The partners are circled and the resulting ten is put as 1 ten in the 5 tens column. A ten may also be made by adding more than two 3 digits, i.e. 2 + 3+ 5. In that case all digits used to make a ten are 4 circled with the resulting 1 ten added to the tens column. When all 6 digits that can add to ten have been circled, the remaining non- 3 circled digits are added to become the answer in the ones place. 3 Then the digits in the tens column are added to become the answer in the tens place. In the table, 5 and 5 are partners so they are both circled and a 1 (ten) is put in the tens column. 7 and 3 are partners, so they are circled and another 1 (ten) is put in the tens column. 4 and 6 are partners to make ten, so they are circled and a third 1 (ten) is put in the tens column. Three does not have a partner and is not circled. The answer is 33. Multi-digit columns of numbers can be added the same way beginning with the ones column, then adding the digits in the tens column. The digits in the tens column are added as tens so the resulting ten is actually ten tens and the ten is added as a 1 (hundred) to the hundreds column. 76 APPENDIX E Domino Card Activities 77 Sum Family Worksheet 78 Sums Cards (Sheet 1 of 2) 79 Sums Cards (Sheet 2 of 2) 80 Domino Cards for Addition Facts to 18 (Sheet 1 of 6) 81 Domino cards (Sheet 2 of 6) 82 Domino Cards (Sheet 3 0f 6) 83 Domino Cards (Sheet 4 of 6) 84 Domino Cards (Sheet 5 of 6) 85 Domino Cards (Sheet 6 of 6) 86 Domino Math Facts Workmat 87 APPENDIX F Number Line Floor Mat 88 Number Line Floor Mat The number line floor mat is constructed of felt with felt sticky-backed numbers applied vertically. It was constructed with 18 9” x 9” squares to save money and space. Materials needed (makes 9) : 4.5 yds felt 22-9” x 12” sticky-back felt sheets 4“ number stencils Rotary cutter Large rotary cutting mat Stencil knife Yardstick White colored pencil Directions: 1. Run off stencils and spacing templates on heavy paper. 2. Cut out stencils with stencil knife. 3. Trace stenciled numbers onto sticky-back felt with white colored pencil, spacing for as little waste as possible. 4. Cut out sticky-back felt numbers using stencil knife. 5. Cut felt into strips 9” x 162” using rotary mat, rotary cutter and yardstick. 6. Measure and draw lines on the felt strips every 9” to make 18 squares. 7. Use spacing template to position sticky-back numbers in each square. Apply. 89 Number Templates of Stencils for Number Line Floor Mat (1 of 3) 90 Number Templates of Stencils for Number Line Floor Mat (2 of 3) 91 Number 1 and Positioning Templates of Stencils for Number Line Floor Mat (3 of 3) Cut out. Use for spacing two-digit numbers on number line floor mat. Cut out. Use for spacing single digit numbers on number line floor mat. 92 APPENDIX G Math Fact Fluency Test and Daily Assessments 93 Math fact fluency pretest, posttest and post-posttest, Sums to 18 94 Math Fact Fluency Assessment, Sums to 5 95 Math Fact Fluency Assessment, Sums to 6 Math Fact Fluency Assessment, Sums to 7 96 Math Fact Fluency Assessment, Sums to 7 97 Math Fact Fluency Assessment, Sums to 8 98 Math Fact Fluency Assessment, Sums to 9 99 Math Fact Fluency Assessment, Sums to 10 100 Math Fact Fluency Assessment, Sums to 11 101 Math Fact Fluency Assessment, Sums to 12 102 Math Fact Fluency Assessment, Sums to 13 103 Math Fact Fluency Assessment, Sums to 14 104 Math Fact fluency Assessment, Sums to 15 105 Math Fact Fluency Assessment, Sums to 16 106 Math Fact Fluency Assessment, Sums to 17 107 Math Facts Fluency Assessment, Sums to 18 108 REFERENCES Ackerman, P., Anhalt, J., & Dykman, R. (1986). 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