– Systems Integration MIS 4596 Project Name:

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MIS 4596 – Systems Integration
Project Name:
FurnishMe
Team:
Carrie Graham
Yinping Hu
Anthony Minford
Mengxue Ni
Project Sponsor:
Tony Messina
Spring 2016
Document History
Version
Date
Author
Description
1.1
1.2
1/30/2016
4/12/2016
Team
Team
Document creation
Updated item #4 and #6
MIS 4596
Project Charter
Project Title
FurnishMe
Product/Process Impacted
Start Date
Target Completion
Date
01/26/2016
04/21/2016
Organization/Department
Champion
Mobile
Application
MIS
Tony Messina
Description
1. Project
Description
2. Project Scope
The project team will design, document, and prototype a mobile application that offers
a one-stop solution to individuals looking to design and furnish their
houses/apartments.
Users will be able to:
 Create their own designs and directly purchase the furniture they have selected
through the application.
 Connect with interior designers and collaborate with them in generating a
desirable design through this application.
 Sell and purchase second hand furniture through this platform.
The team will be responsible for documenting application requirements and design
specifications. The team will also construct a prototype of the application using
Justinmind. Details on how transactional data from the app will be stored and protected
as well as how suppliers will link their interfaces with this app will be out of scope.
1. Project Goal and Deliverables
The deliverable is a mobile application that gives
users the ability to:
1) Virtually furnish rooms via a directory of
furniture listed within the application
2) Purchase that furniture
3) Sell furniture
Metrics
Baseline
Current
Goal
The success of the application will be based on
revenue generated, total items of furniture listed,
number of rooms virtually furnished.
Revenue
Generated
$1M within 18
mon. of
implementation
Total Items of
Furniture
Listed
350,000 items
listed within 12
mon. of
implementation
Rooms
Virtually
Furnished
60,000 rooms
furnished within
18 mon. of
implementation
4. Business Results
Expected
5. Team members
6. Support Required
and risks
7. Customer
Benefits
8. Technology
Architecture
Sources of income:
 Enterprise listing (5% per item)
 Sales commission (10% per transaction)
 Interior designer membership fees ($50 per year)
 Sponsored search results
FurnishMe will generate approximately $5,455,496 in profit over its first 3 years. The
cost of developing the app will be $54,154. Ongoing costs for the business will reach
$1,240,550 over 3 years. FurnishMe will produce revenues of $6,750,000 over 3
years through sources listed above. The rates are based on industry standards. For
more details, please see Financial Proforma.
Carrie Graham
Yinping Hu
Anthony Minford
Mengxue Ni
The success of this application is dependent on:
 Participation from furniture retailers
 General user participation, both interior designers and non-designers
The team will need to pitch the value of this mobile application to furniture suppliers
and to general users to get their buy-in.
Risks:
 Inability to garner support from furniture providers
 Inability to attract users
 Competition from similar applications
Customers will have a brand new experience of shopping for furniture by using the
application. It will give them a preview of every room with furniture they want. We will
have partnership with some furniture companies such as IKEA. It only takes one-click
to the purchase site. They can either design their house themselves or choose a
designer to help them. Also, they can find cheaper secondhand furniture within the
app or sell furniture on it.
Justinmind prototyping software - All team members have experience using this
software from a previous class project in MIS.
Word Document
Date started if
in progress
Or Expected
completion
date
01/28/2016
Date
completed
or date
completion
is expected
02/02/2016
All Team
Members
Project Report
02/09/2016
02/16/2016
All Team
Members
Justinmind
Prototype
02/08/2016
04/05/2016
9. Overall schedule/Work Breakdown
Structure (Key milestones & dates)
Responsible
individual
Output (notes,
diagrams,
interviews,
screen prints)
Planning
All Team
Members
Analysis
Design
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