Software Testing: A Newcomer’s Guide Paul Ammann Software Engineering Group George Mason University Presented at ICST April 2, 2009 Denver, Colorado Slides Co-Produced with Jeff Offutt Here! Test This! Testing Testing Testing two a Now? decade decades ago ago stack ofconglomeration computer printouts—and documentation AA complex A disk – and no – only documentation low no level documentation Software Testing: A Newcomer’s Guide © 2009 2 A Talk in 4 Parts 1. Why do we test ? Costs and Attitudes 2. What should we do during testing ? Test Activities Software Testing Terms Evolving Notion of Coverage Criteria 3. How do we get to this future of testing ? Beizer’s Maturity Levels 4. Background for ICST sessions We are in the middle of a revolution in how software is tested Research is finally meeting practice Software Testing: A Newcomer’s Guide © 2009 3 Part 1 : Why Test? If you don’t know why you’re conducting a test, it won’t be very helpful Written test objectives are rare or useless – “The software shall be easily maintainable” – What fact is each test trying to verify? Requirements definition teams should include testers! – Ensures testing can satisfy test objectives – Provides rationale for tests How much testing is enough? Software Testing: A Newcomer’s Guide © 2009 4 Cost of Testing You’re going to spend at least half of your development budget on testing, whether you want to or not In the real-world, testing is the principle post-design activity Restricting early testing usually increases cost Extensive hardware-software integration requires more testing Software Testing: A Newcomer’s Guide © 2009 5 Cost of Not Testing Program Managers often say: “Testing is too expensive.” Not testing is even more expensive Planning for testing after development is prohibitively expensive Hardware developers spend huge amounts on testing … Software test tools aren’t that expensive. Many are free!!! Software Testing: A Newcomer’s Guide © 2009 6 Caveat: Impact of New Tools and Techniques They’re teaching a new way of plowing over at the Grange tonight - you going? Naw - I already don’t plow as good as I know how... Good Techniques and Tools are Not Enough: Practitioners Need to Adopt Them Too! Software Testing: A Newcomer’s Guide © 2009 7 Part 2 : What ? But … What should we do ? 1. Types of test activities 2. Software testing terms 3. Changing notions of testing – test coverage criteria – criteria based on structures Software Testing: A Newcomer’s Guide © 2009 8 Testing in the 21st Century We are going through a time of change Software Defines Behavior – – – – Testing ideas have matured enough to be used in practice Embedded Control Applications – – – – – network routers financial networks telephone switching networks other infrastructure airplanes, air traffic control spaceships watches ovens remote controllers – PDAs – memory seats – DVD players – garage door openers – cell phones Safety critical, real-time software Web apps must be highly reliable And of course … security is now all about software faults ! Software Testing: A Newcomer’s Guide © 2009 9 Test Activities Testing can be broken up into four general types of activities 1. Test Design 1.a) Criteria-based 2. Test Automation 1.b) Human-based 3. Test Execution 4. Test Evaluation Each type of activity requires different skills, background knowledge, education and training No reasonable software development organization uses the same people for requirements, design, implementation, integration and configuration control Why do test organizations still use the same people for all four test activities?? This is clearly a waste of resources Software Testing: A Newcomer’s Guide © 2009 10 1. Test Design – (a) Criteria-Based Design test values to satisfy coverage criteria or other engineering goal This is the most technical job in software testing Requires knowledge of : – Discrete math – Programming – Testing Requires much of a traditional CS degree This is intellectually stimulating, rewarding, and challenging Test design is analogous to software architecture on the development side Using people who are not qualified to design tests is a sure way to get ineffective tests Software Testing: A Newcomer’s Guide © 2009 11 1. Test Design – (b) Human-Based Design test values based on domain knowledge of the program and human knowledge of testing This is much harder than it may seem to developers Criteria-based approaches can be blind to special situations Requires knowledge of : – Domain, testing, and user interfaces Requires almost no traditional CS – A background in the domain of the software is essential – An empirical background is very helpful (biology, psychology, …) – A logic background is very helpful (law, philosophy, math, …) This is intellectually stimulating, rewarding, and challenging – But not to typical CS majors – they want to solve problems and build things Software Testing: A Newcomer’s Guide © 2009 12 2. Test Automation Embed test values into executable scripts This is slightly less technical Requires knowledge of programming – Fairly straightforward programming – small pieces and simple algorithms Requires very little theory Very boring for test designers Programming is out of reach for many domain experts Who is responsible for determining and embedding the expected outputs ? – Test designers may not always know the expected outputs – Test evaluators need to get involved early to help with this Software Testing: A Newcomer’s Guide © 2009 13 3. Test Execution Run tests on the software and record the results This is easy – and trivial if the tests are well automated Requires basic computer skills – Interns – Employees with no technical background Asking qualified test designers to execute tests is a sure way to convince them to look for a development job If, for example, GUI tests are not well automated, this requires a lot of manual labor Test executors have to be very careful and meticulous with bookkeeping Software Testing: A Newcomer’s Guide © 2009 14 4. Test Evaluation Evaluate results of testing, report to developers This is much harder than it may seem Requires knowledge of : – Domain – Testing – User interfaces and psychology Usually requires almost no traditional CS – A background in the domain of the software is essential – An empirical background is very helpful (biology, psychology, …) – A logic background is very helpful (law, philosophy, math, …) This is intellectually stimulating, rewarding, and challenging – But not to typical CS majors – they want to solve problems and build things Software Testing: A Newcomer’s Guide © 2009 15 Other Activities Test management : Sets policy, organizes team, interfaces with development, chooses criteria, decides how much automation is needed, … Test maintenance : Tests must be saved for reuse as software evolves – Requires cooperation of test designers and automators – Deciding when to trim the test suite is partly policy and partly technical – and in general, very hard ! – Tests should be put in configuration control Test documentation : All parties participate – Each test must document “why” – criterion and test requirement satisfied or a rationale for human-designed tests – Traceability throughout the process must be ensured – Documentation must be kept in the automated tests Software Testing: A Newcomer’s Guide © 2009 16 Approximate Number of Personnel A mature test organization may need only one test designer to work with several test automaters, executors and evaluators Improved automation will reduce the number of test executors – Theoretically to zero … but not in practice Putting the wrong people on the wrong tasks leads to inefficiency, low job satisfaction and low job performance – A qualified test designer will be bored with other tasks and look for a job in development – A qualified test evaluator will not understand the benefits of test criteria Test evaluators have the domain knowledge, so they must be free to add tests that “blind” engineering processes will not think of Software Testing: A Newcomer’s Guide © 2009 17 Types of Test Activities – Summary 1a. Design Criteria 1b. Design Human 2. Design test values to satisfy engineering goals Requires knowledge of discrete math, programming and testing Design test values from domain knowledge and intuition Requires knowledge of domain, UI, testing Automation Embed test values into executable scripts Requires knowledge of scripting 3. Execution Run tests on the software and record the results Requires very little knowledge 4. Evaluation Evaluate results of testing, report to developers Requires domain knowledge These four general test activities are quite different It is a poor use of resources to use people inappropriately Most test teams use the same people for ALL FOUR activities !! Software Testing: A Newcomer’s Guide © 2009 18 Applying Test Activities To use our people effectively and to test efficiently we need a process that lets test designers raise their level of abstraction Software Testing: A Newcomer’s Guide © 2009 19 Model-Driven Test Design model / structure refined requirements / test specs test requirements DESIGN ABSTRACTION LEVEL software artifact IMPLEMENTATION ABSTRACTION LEVEL pass / fail Software Testing: A Newcomer’s Guide test results input values test scripts © 2009 test cases 20 Model-Driven Test Design – Steps model / structure refine refined test requirements / requirements test specs criterion DESIGN ABSTRACTION LEVEL analysis software artifact generate IMPLEMENTATION ABSTRACTION LEVEL input values execute evaluate automate pass / test test test fail results scripts cases Software Testing: A Newcomer’s Guide © 2009 prefix postfix expected 21 Model-Driven Test Design – Activities model / structure refined requirements / test specs test requirements Test Design software artifact DESIGN ABSTRACTION LEVEL IMPLEMENTATION Raising our abstraction level makes ABSTRACTION test design MUCH easier LEVEL pass / fail Test Evaluation Software Testing: A Newcomer’s Guide test results test scripts input values test cases Test Execution © 2009 22 Software Testing Terms Like any field, software testing comes with a large number of specialized terms that have particular meanings in this context Some of the following terms are standardized, some are used consistently throughout the literature and the industry, but some vary by author, topic, or test organization The definitions here are intended to be the most commonly used Software Testing: A Newcomer’s Guide © 2009 23 Important Terms Validation & Verification (IEEE) Validation : The process of evaluating software at the end of software development to ensure compliance with intended usage Verification : The process of determining whether the products of a given phase of the software development process fulfill the requirements established during the previous phase IV&V stands for “independent verification and validation” Software Testing: A Newcomer’s Guide © 2009 24 Test Engineer & Test Managers Test Engineer : An IT professional who is in charge of one or more technical test activities – – – – – designing test inputs producing test values running test scripts analyzing results reporting results to developers and managers Test Manager : In charge of one or more test engineers – sets test policies and processes – interacts with other managers on the project – otherwise helps the engineers do their work Software Testing: A Newcomer’s Guide © 2009 25 Test Engineer Activities Test Manager design Test instantiate Executable Designs Tests Test Engineer Test Engineer P Software Testing: A Newcomer’s Guide Computer execute Output © 2009 Evaluate 26 Static and Dynamic Testing Static Testing : Testing without executing the program – This include software inspections and many forms of analysis – Very effective at finding certain kinds of problems – especially “potential” faults, that is, mistakes that may only be visible after the program evolves – Example faults identifiable with static analysis: • Overriding equals(), but not hashCode() • Implementing clone() by calling a constructor • Using “foreign” data prior to scrubbing – Hypertext inputs – Parts of SQL queries – Array indices Dynamic Testing : Testing by executing the program with real inputs – Mostly what this talk is about Software Testing: A Newcomer’s Guide © 2009 27 Software Faults, Errors & Failures Software Fault : A static defect in the software Software Error : An incorrect internal state that is the manifestation of some fault Software Failure : External, incorrect behavior with respect to the requirements or other description of the expected behavior Faults in software are design mistakes and will always exist Software Testing: A Newcomer’s Guide © 2009 28 Testing & Debugging Testing : Finding inputs that cause the software to fail – The principle topic of this lecture Debugging : The process of finding a fault given a failure – Fault localization is a huge issue – Some faults have failures that are hard to reproduce – Often desirable to recast a problem report as a “short” test case that also reveals the failure • General principle: Faults usually have “short” revealing test cases • These test cases are excellent candidates for regression tests Software Testing: A Newcomer’s Guide © 2009 29 Fault & Failure Model Three conditions necessary for a failure to be observed 1. Reachability : The location or locations in the program that contain the fault must be reached 2. Infection : The state of the program must be incorrect 3. Propagation : The infected state must propagate to cause some output of the program to be incorrect Software Testing: A Newcomer’s Guide © 2009 30 Test Case Test Case Values : The values that directly satisfy one test requirement Expected Results : The result that will be produced when executing the test if the program satisfies it intended behavior Software Testing: A Newcomer’s Guide © 2009 31 Observability and Controllability Software Observability : How easy it is to observe the behavior of a program in terms of its outputs, effects on the environment and other hardware and software components – Software that affects hardware devices, databases, or remote files have low observability Software Controllability : How easy it is to provide a program with the needed inputs, in terms of values, operations, and behaviors – Easy to control software with inputs from keyboards – Inputs from hardware sensors or distributed software is harder – Data abstraction reduces controllability and observability Software Testing: A Newcomer’s Guide © 2009 32 Inputs to Affect Controllability and Observability Prefix Values : Any inputs necessary to put the software into the appropriate state to receive the test case values Postfix Values : Any inputs that need to be sent to the software after the test case values Two types of postfix values 1. Verification Values : Values necessary to see the results of the test case values 2. Exit Commands : Values needed to terminate the program or otherwise return it to a stable state Executable Test Script : A test case that is prepared in a form to be executed automatically on the test software and produce a report – Example: Junit tests Software Testing: A Newcomer’s Guide © 2009 33 Top-Down and Bottom-Up Testing Top-Down Testing : Test the main procedure, then go down through procedures it calls, and so on Bottom-Up Testing : Test the leaves in the tree (procedures that make no calls), and move up to the root. – Each procedure is not tested until all of its children have been tested Software Testing: A Newcomer’s Guide © 2009 34 White-box and Black-box Testing Black-box testing : Deriving tests from external descriptions of the software, including specifications, requirements, and design White-box testing : Deriving tests from the source code internals of the software, specifically including branches, individual conditions, and statements This view is really out of date. The more general question is: from what level of abstraction to we derive tests? Software Testing: A Newcomer’s Guide © 2009 35 Evolving Notion of Coverage Criteria Old view of testing is of testing at specific software development phases – Unit, module, integration, system … New view is in terms of structures and criteria – Graphs, logical expressions, syntax, input space Software Testing: A Newcomer’s Guide © 2009 36 Traditional : Testing at Different Levels Acceptance testing: Is the software acceptable to the user? System testing: Test the overall functionality of the system Integration testing: Test how modules interact with each other Module testing: Test each class, file, module or component Unit testing: Test each unit (method) individually main Class P Class A Class B method mA1() method mB1() method mA2() method mB2() Software Testing: A Newcomer’s Guide © 2009 37 Beizer’s Insight : Find a Graph and Cover It Tailored to: – – a particular software artifact • code, design, specifications a particular phase of the lifecycle • requirements, specification, design, implementation But graphs do not characterize all testing techniques well Four abstract models seem to suffice … Software Testing: A Newcomer’s Guide © 2009 38 New : Test Coverage Criteria A tester’s job is simple : Define a model of the software, then find ways to cover it Test Requirements : Specific things that must be satisfied or covered during testing Test Criterion : A collection of rules and a process that define test requirements Testing researchers have defined dozens of criteria, but they are all really just a few criteria on four types of structures … Software Testing: A Newcomer’s Guide © 2009 39 New : Criteria Based on Structures Structures : Four ways to model software 1. Graphs 2. Logical Expressions 3. Input Domain Characterization 4. Syntactic Structures Software Testing: A Newcomer’s Guide (not X or not Y) and A and B A: {0, 1, >1} B: {600, 700, 800} C: {swe, cs, isa, infs} if (x > y) z = x - y; else z = 2 * x; © 2009 40 1. Graph Coverage – Structural 2 1 6 5 7 Node Edge (Branch) Path(Statement) Cover Cover every edge Coverevery everynode path 3 This graph may represent • statements & branches •••12567 12567 12567 •••1343567 1343567 1257 4 • methods & calls •• 1357 13567 • components & signals • 1357 • states and transitions • 1343567 Software Testing: A Newcomer’s Guide © 2009 • 134357 … 41 1. Graph Coverage – Data Flow def = {m} def = {a , m} use = {y} 2 def = {x, y} 6 use = {x} use = {a} 1 5 use = {x} def = {a} use = {a} use = {m} 7 Defs & Uses Pairs All AllDefs Uses •Every (x, 1, (1,2)), (x, 1,once (1,3)) def used Every def “reaches” every 3 • (y, use1, 4), (y, 1, 6) • 1, 2, 5, 6, 7 This graph contains: • defs: nodes & edges where variables get values • uses: nodes & edges where values are accessed Software Testing: A Newcomer’s Guide 4 • (a, 2, (5,6)), (a, 2, (5,7)), (a, • 1,2,2,5,5,76, 7 3,• 1, (5,6)), (a, 3, (5,7)), def = {m} •1,1,3, 2,4, 5,3,(m, 7 5,4,7 7), (m, 6, 7) ••(m, 2, 7), use = {y} • 1, 3, 5, 6, 7 • 1, 3, 5, 7 • 1, 3, 4, 3, 5,7 © 2009 42 1. Graph - FSM Example Memory Seats in a Lexus ES 300 Guard (safety constraint) Trigger (input) [Ignition = off] | Button2 Driver 2 Configuration Driver 1 Configuration [Ignition = off] | Button1 [Ignition = on] | seatBack () (to Modified) Ignition = off New Configuration Driver 2 [Ignition = on] | seatBottom () [Ignition = on] | lumbar () [Ignition = on] | sideMirrors () Ignition = off [Ignition = on] | Reset AND Button2 New Configuration Driver 1 Modified Configuration [Ignition = on] | Reset AND Button1 Software Testing: A Newcomer’s Guide © 2009 43 2. Logical Expressions ( (a > b) or G ) and (x < y) Transitions Logical Program Decision Statements Expressions Software Specifications Software Testing: A Newcomer’s Guide © 2009 44 2. Logical Expressions ( (a > b) or G ) and (x < y) Predicate Coverage : Each predicate must be true and false – ( (a>b) or G ) and (x < y) = True, False Clause Coverage : Each clause must be true and false – (a > b) = True, False – G = True, False – (x < y) = True, False Combinatorial Coverage : Various combinations of clauses – Active Clause Coverage: Each clause must determine the predicate’s result Software Testing: A Newcomer’s Guide © 2009 45 2. Logic – Active Clause Coverage or Multiple Condition/Decision Coverage (MCDC) ( (a > b) or G ) and (x < y) With these values for G and (x<y), (a>b) determines the value of the predicate Software Testing: A Newcomer’s Guide 1 T F T 2 F F T 3 F T T 4 F F T 5 T T T 6 T T F © 2009 duplicate 46 2: Logic Disjunctive Normal Form (DNF) Coverage Consider the DNF predicate: f = ab + cd For implicant ab – For a, choose UTP, NFP pair • TTFF, FTFF – For b, choose UTP, NFP pair • TTFT, TFFT For implicant cd – For c, choose UTP, NFP pair • FFTT, FFFT – For d, choose UTP, NFP pair • FFTT, FFTF Possible CUTPNFP test set – {TTFF, TTFT, FFTT //UTPs FTFF, TFFT, FFFT, FFTF} //NFPs ab cd 00 01 11 00 t 01 t 11 10 t t t t 10 t 3. Input Domain Characterization Describe the input domain of the software – Identify inputs, parameters, or other categorization – Partition each input into finite sets of representative values – Choose combinations of values System level – Number of students – Level of course – Major { 0, 1, >1 } { 600, 700, 800 } { swe, cs, isa, infs } Unit level – Parameters F (int X, int Y) – Possible values X: { <0, 0, 1, 2, >2 }, Y : { 10, 20, 30 } – Tests • F (-5, 10), F (0, 20), F (1, 30), F (2, 10), F (5, 20) Software Testing: A Newcomer’s Guide © 2009 48 4. Syntactic Structures Based on a grammar, or other syntactic definition Primary example is mutation testing 1. 2. 3. 4. Induce small changes to the program: mutants Find tests that cause the mutant programs to fail: killing mutants Failure is defined as different output from the original program Check the output of useful tests on the original program Example program and mutants if (x > y) z = x - y; else z = 2 * x; Software Testing: A Newcomer’s Guide if (x > y) if (x >= y) z = x - y; z = x + y; z = x – m; else z = 2 * x; © 2009 Relational Operator Replacement Arithmetic Operator Replacement Scalar Variable Replacement 49 Source of Structures These structures can be extracted from lots of software artifacts – Graphs can be extracted from UML use cases, finite state machines, source code, … – Logical expressions can be extracted from decisions in program source, guards on transitions, conditionals in use cases, … Model-based testing derives tests from a model that describes some aspects of the system under test – The model usually describes part of the behavior – The source is usually not considered a model Software Testing: A Newcomer’s Guide © 2009 50 Coverage Overview Four Structures for Modeling Software Graphs Logic Input Space Syntax Applied to Applied to Source Specs Source Applied to FSMs DNF Source Specs Design Software Testing: A Newcomer’s Guide Models Integ Use cases © 2009 Input 51 Coverage Given a set of test requirements TR for coverage criterion C, a test set T satisfies C coverage if and only if for every test requirement tr in TR, there is at least one test t in T such that t satisfies tr Infeasible test requirements : test requirements that cannot be satisfied – No test case values exist that meet the test requirements – Dead code – Detection of infeasible test requirements is formally undecidable for most test criteria Thus, 100% coverage is impossible in practice Software Testing: A Newcomer’s Guide © 2009 52 Two Ways to Use Test Criteria 1. Directly generate test values to satisfy the criterion often assumed by the research community most obvious way to use criteria very hard without automated tools 2. Generate test values externally and measure against the criterion usually favored by industry – – sometimes misleading if tests do not reach 100% coverage, what does that mean? Test criteria are sometimes called metrics Software Testing: A Newcomer’s Guide © 2009 53 Generators and Recognizers Generator : A procedure that automatically generates values to satisfy a criterion Recognizer : A procedure that decides whether a given set of test values satisfies a criterion Both problems are provably undecidable for most criteria It is possible to recognize whether test cases satisfy a criterion far more often than it is possible to generate tests that satisfy the criterion Coverage analysis tools are quite plentiful Software Testing: A Newcomer’s Guide © 2009 54 Comparing Criteria with Subsumption Criteria Subsumption : A test criterion C1 subsumes C2 if and only if every set of test cases that satisfies criterion C1 also satisfies C2 Must be true for every set of test cases Example : If a test set has covered every branch in a program (satisfied the branch criterion), then the test set is guaranteed to also have covered every statement Software Testing: A Newcomer’s Guide © 2009 55 Test Coverage Criteria Traditional software testing is expensive and labor-intensive Formal coverage criteria are used to decide which test inputs to use More likely that the tester will find problems Greater assurance that the software is of high quality and reliability A goal or stopping rule for testing Criteria makes testing more efficient and effective But how do we start to apply these ideas in practice? Software Testing: A Newcomer’s Guide © 2009 56 Part 3 : How ? Now we know why and what … How do we get there ? Software Testing: A Newcomer’s Guide © 2009 57 Beizer’s Maturity Levels Level 0 : There’s no difference between testing and debugging Level 1 : The purpose of testing is to show correctness Level 2 : The purpose of testing is to show that the software doesn’t work Level 3 : The purpose of testing is not to prove anything specific, but to reduce the risk of using the software Level 4 : Testing is a mental discipline that helps all IT professionals develop higher quality software Software Testing: A Newcomer’s Guide © 2009 58 Level 0 Thinking Testing is the same as debugging Does not distinguish between incorrect behavior and mistakes in the program Does not help develop software that is reliable or safe This is what we teach undergraduate CS majors Software Testing: A Newcomer’s Guide © 2009 59 Level 1 Thinking Purpose is to show correctness Correctness is impossible to achieve What do we know if no failures? – Good software or bad tests? Test engineers have no: – – – – Strict goal Real stopping rule Formal test technique Test managers are powerless This is what hardware engineers often expect Software Testing: A Newcomer’s Guide © 2009 60 Level 2 Thinking Purpose is to show failures Looking for failures is a negative activity Puts testers and developers into an adversarial relationship What if there are no failures? This describes most software companies. How can we move to a team approach ?? Software Testing: A Newcomer’s Guide © 2009 61 Level 3 Thinking Testing can only show the presence of failures Whenever we use software, we incur some risk Risk may be small and consequences unimportant Risk may be great and the consequences catastrophic Testers and developers work together to reduce risk This describes a few “enlightened” software companies Software Testing: A Newcomer’s Guide © 2009 62 Level 4 Thinking A mental discipline that increases quality Testing is only one way to increase quality Test engineers can become technical leaders of the project Primary responsibility to measure and improve software quality Their expertise should help the developers This is the way “traditional” engineering works Software Testing: A Newcomer’s Guide © 2009 63 Summary More testing saves money – Planning for testing saves lots of money Testing is no longer an “art form” – Engineers have a tool box of test criteria When testers become engineers, the product gets better – The developers get better Software Testing: A Newcomer’s Guide © 2009 64 Open Questions Which criteria work best on embedded, highly reliable software? – Which software structure to use? How can we best automate this testing with robust tools? – – – – – Deriving the software structure Constructing the test requirements Creating values from test requirements Creating full test scripts Solution to the “mapping problem” Empirical validation Technology transition Application to new domains Software Testing: A Newcomer’s Guide © 2009 65 Summary of Today’s New Ideas Why do we test – to reduce the risk of using the software Four types of test activities – test design, automation, execution and evaluation Software terms – faults, failures, the RIP model, observability and controllability Four structures – test requirements and criteria Test process maturity levels – level 4 is a mental discipline that improves the quality of the software Earlier and better testing can empower the test manager Software Testing: A Newcomer’s Guide © 2009 66 Part 4: Testing Topics by ICST Section ICST has 16 Sessions with Papers: 13 Research and 3 Industry – – – – – – – – – – – – – – – – R1: GUI Testing R2: Model Checking R3: Embedded and Real-Time Testing R4: QA and Test Management R5: Model-Based Testing R6: Static Analysis R7: Security Testing R8: Empirical Studies R9: Test Case Generation R10: Web Testing R11: Aspects and Faults R12: Mutation and Non Functional Testing R13: Assertions and Failure States I3: Real World Testing I2: Test Management I3: Automation Following slides briefly overview foundations for each Session – Tall Order! – I’ll be brief… Software Testing: A Newcomer’s Guide © 2009 67 Section R1: GUI Testing Basic Issues – Many systems have only a GUI interface – Problems may exist in GUI, or in underlying application – Structural Tests • Legal event sequences / hiding of uninteresting events – Model Based Tests • Operational / Behavioral / Graph models Research Foci – Case studies on industrial software – Reuse and scalability are huge issues • Particularly in the presence of maintenance – Crash testing Software Testing: A Newcomer’s Guide © 2009 68 Section R2: Model Checking Basic Issues – – – – Define a labeled state space with transitions: A state machine Check (temporal) properties over paths in that state space Bonus: Counterexamples Standard Problem: Scalability Research Foci – Show two descriptions consistent (or identical) – Test case generation • Interpreting counterexamples as test cases • Using model checker as test generation engine – Model checking “real” code • Direct application to programs (eg JavaPathFinder) Software Testing: A Newcomer’s Guide © 2009 69 Section R3: Embedded and Real-Time Testing Basic Issues – Embedded software has a huge observability problem • How do you know the exact state of the SUT? – Testing timeliness constraints as well as functional correctness Research Foci – Abstract models for SUT – Notions such as Partial Observability – Passive Testing • Non interference of test harness with observations – Test specification frameworks for specific domains • TTCN-3 Software Testing: A Newcomer’s Guide © 2009 70 Section R4: QA and Test Management Basic Issues – Scale: How to manage very large artifacts – Comprehensiveness: How to encompass heterogeneous analyses? Research Foci – In vivo testing of deployed applications • Contrast with testing in a lab • No “clean slate” – Flexible frameworks to manage analysis – Dealing with large test suites • Substantial test set up time required • Contention for test resource between different test tasks Software Testing: A Newcomer’s Guide © 2009 71 Section R5: Model-Based Testing Basic Issues – Test cases are derived from a model of the SUT – Modeling addresses many engineering concerns – Very active research area Research Foci – Testing real-time systems – when to best schedule a test? – Testing from UML • Sequence and state machine models – Exploring the link between formal modeling and model-based testing Software Testing: A Newcomer’s Guide © 2009 72 Section R6: Static Analysis Basic Issues – Analyze code without execution – Widely used for identifying vulnerabilities and other flaws Research Foci – Empirical analysis of effectiveness of static analysis tools • Fault detection • Refactoring – Symbolic analysis • Safety analysis for critical software – Actionable static analysis alerts • Distinguishing false positives from true positives Software Testing: A Newcomer’s Guide © 2009 73 Section R7: Security Testing Basic Issues – Testing intended security functions • Very similar to testing any other type of function – Testing for unintended behavior • Much harder – focus is on what system does not do Research Foci – Adapting functional tests to also test intended security functions • “Separation of concerns” implementations – Predicting which components are attack targets • Early identification of problem components • Issue of false positives vs. true positives – Very high level models • Seasonal variations in vulnerability discovery Software Testing: A Newcomer’s Guide © 2009 74 Section R8: Empirical Studies Basic Issue – Empirical studies are crucial foundations for software engineering • Only so much you can do with theorems Research Foci – Studying automating software testing in large organizations • What are the factors that lead to success? – Studying capture/recapture models • Effect of number of natural faults – Studying redundancy in test cases • Basis for reducing test sets such as regression sets Software Testing: A Newcomer’s Guide © 2009 75 Section R9: Test Case Generation Basic Issues – Old, but very important problem – We need tools that can automatically generate good test data! Research Foci – Generating feasible paths in finite state machines • Hard problem whether a given transition is, in fact, feasible – Generating test inputs to follow paths • Key factors – Constraint solving – Path explosion – Relation of paths to other coverage goals – Test inputs to satisfy complex predicates • Efficient algorithms Software Testing: A Newcomer’s Guide © 2009 76 Section R10: Web Testing Basic Issues – Web testing is large, complex issue – Reliability requirements are very high • Customers simply click away from unreliable web applications Research Foci – Testing tools for web services • Data driven test generation – Taking advantage of user session data • Identifying key relationships by observing actual behavior – Penetration testing • By definition, every web application is a potential target • Key: Find vulnerabilities in web applications before the bad guys Software Testing: A Newcomer’s Guide © 2009 77 Section R11: Aspects and Faults Basic Issues – Very disparate session • Logic faults, fault localization, and aspect-oriented programming! Research Foci – Minimizing the size of fault-detecting test sets (logic testing) • Analyzing infeasible test requirements • Making sure every test has a reason for being in the set – Tracing failed test cases back to faults • Probabilistic distributions of faults – Aspect-Oriented programming • Using test cases to drive pointcut descriptors Software Testing: A Newcomer’s Guide © 2009 78 Section R12: Mutation and Non Functional Testing Basic Issues – Mutation testing is a powerful approach to testing • Goal is a test set sensitive enough to detect all mutants • Mutants used as source for seeded faults – Testing nonfunctional properties such as response time and security Research Foci – Mutation testing for logic expressions • New mutation operators with much more powerful mutants – Revived research interest in Higher-Order Mutants (HOMs) – Mutation testing of database applications • Goal: Test databases “rich” enough to detect query faults – Testing component-based distributed systems • Widespread applications demand effective approaches Software Testing: A Newcomer’s Guide © 2009 79 Section R13: Assertions and Failure States Basic Issues – Assertions are statements that must be true at given points in execution • Extremely powerful approach to fault detection – Failure states are program states after something bad happens. Research Foci – Extracting tests from runtime failures • Automatically turning any failure (in operation) into a test • Huge potential practical impact • Clearly, overhead needs to be low – Assertion-based test validation • When software is modified, which assertions need to be checked? – Metamorphic testing • Solving the “oracle” problem by relating multiple program “runs” • Experience with implementing this approach via assertions Software Testing: A Newcomer’s Guide © 2009 80 Section I1: Real World Testing Basic Issue – Testability: • The degree to which components are easy to test – Components can be designed to be easier to test • The efficiency of the test process Research Foci – Why testability is hard in practice • Organizational factors • Technical Factors Software Testing: A Newcomer’s Guide © 2009 81 Section I2: Test Management Basic Issues – How to plan for test phase of a project – How to optimize test resources Research Foci – Estimating test effort based on use cases • Case study with comparison to other approaches – Estimating test effort for functional test cases • Case study – Regression set selection • Which tests need to be rerun • Evaluation on large industrial system Software Testing: A Newcomer’s Guide © 2009 82 Section I3: Automation Basic Issues – Test generation – Code for multi-core processors – Specialized languages Research Foci – Test generation to satisfy coverage criteria • Application to safety critical system – How to test code optimized for multi-core? • Testing multi-threaded is much harder than single-threaded! – Developing high level languages for specific domains • High level test approaches are a necessary complement Software Testing: A Newcomer’s Guide © 2009 83