SOUTHEAST MISSOURI STATE UNIVERSITY Department: Industrial & Engineering Technology Title of Course: Motion Capture Technology Course No.: GM580 Revision: New I. Catalog Description and Credit Hours of Course: Motion capture and key frame technology for developing applications including gaming. Other topics include software workflow, forward and inverse kinematic rigging, advanced blend shapes, skinning and modeling surface deformations. (3 credit hours: 2 hours lecture and 2 hours lab) II. Prerequisite(s): GM525 III. Objectives of the Course: 1. Setup a laboratory using acoustic, magnetic, and/or optical sensor technology for accelerated physical motion tracing. 2. Understand and create real-time acquisition and troubleshooting. 3. Develop and refine motion capture clean up processes using key frame technology. 4. Implement the use of virtual skeletons to rig a biped or quadruped. 5. Create skinned and surface models in hyper realistic concepts. 6. Apply post-processed data and develop application using various game engines. 7. Develop and manage basic project documentation. IV. Expectations of Students: 1. Complete all assignments on time. Late work will not be accepted under any circumstances unless excused by university policies. Arrangements should be made to turn work in early. 2. Use professionalism when dealing with faculty, staff and students. 3. Students are expected to conduct necessary research to fulfill classroom assignments. 4. Class attendance and participation are strongly encouraged. 5. Take notes from textbook, and lecture discussions. 6. Pass tests, conduct research, read assigned materials for discussion and application. V. Course Content Topics Motion Tracking & Laboratory Setup Automated Motion Capture & Recording Spline Techniques for Motion Capture Cleanup Keyframe Technology Advanced Rigging Generating Surface Dynamics and Skinning Weights Motion Capture, Game Engines, and Gaming Applications VI. Textbook(s) and/or Other Required Materials or Equipment: 1. The Art of Rigging ; ISBN: 0-9768003-0-6 2. 4 GB or above thumb drive. (external HD preferred >500GB) Weeks 1 1 2 2 2 2 5 VII. Basis for Student Evaluation Undergraduate Students Assignment Description Percentage of Grade System Setup 10% Skinning and Muscle Systems Test 1 20% Motion Capture and Keyframe Test 2 20% Application Project 40% Project Presentation 10% Graduate Students Assignment Description Percentage of Grade System Setup 10% Skinning and Muscle Systems Test 1 20% Motion Capture and Keyframe Test 2 20% Application Project 30% Project Presentation 10% Research Paper 10% The weight of the evaluation criteria may vary according to each instructor and will be communicated at the beginning of the course. VIII. Grading Scale: Undergraduate: A = 100 – 90% B = 89 – 80% C = 79 – 70% D = 69 – 60% F = Below 60% Graduate: A = 100 – 90% B = 89 – 80% C = 79 – 70% F = Below 70% IX. Academic Policy Statement: Students will be expected to abide by the University Policy for Academic Honesty regarding plagiarism and academic honesty. Refer to:http://www6.semo.edu/judaffairs/code.html X. Student with Disabilities Statement: If a student has a special need addressed by the Americans with Disabilities Act (ADA) and requires materials in an alternative format, please notify the instructor at the beginning of the course. Reasonable efforts will be made to accommodate special needs.