WOW Game Title: Content Area: TEKS Focus:

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WOW Game Title: Dice-R-Cise (Technology)
Content Area: Social Studies
TEKS Focus: Twentieth Century - Technology
Physical Education Unit: Physical fitness
Grade: 5
Resource: CATCH Activity Box 3-5
Equipment/Materials: Dice-R-Cise sheets, 5-6 dice
Set Up: Split students into groups of 3 or 4. Each group needs a Dice-R-Cise sheet, one
die.
Activity:
Students take turns rolling the die. Students will match the number shown on the die to
the number on the Dice-R-Cise sheet and perform the task that is stated. Be sure to
emphasize the effect of technology on the 20th century.
Variations:
 Change facts about other technological advances made in the 20th century.
Review Questions:
Skill Focus: Which skill is used on the Fitnessgram?
Academic Focus: Name two technological advances that have improved the way
we communicate with each other.
Railroad –
Settled western
part of the
U.S.A. and
transportation
of goods
Jog around the
boundary twice.
Internet –
A large amount
of information
instantly
Stretch each
hamstring for ten
seconds for the
flexibility test.
Oil –
Provided a new
sources of fuel
10 correct
push-ups
Airplanes/Space
Crafts –
Exploration of
space and
explanation of
various factors
on Earth
Blastoff
(squat and
jump) five
times.
Telephone –
Communication
across the country
and world.
10 correct curl-ups
Satellites –
Television signals,
communication,
global tracking,
military defense
Six
jumping
jacks.
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