Maui Community College
Course Outline
Information & Computer Science ICS 261
ICS 261
1.
Alpha and Number
Course Title
Credits
Date of Outline
2.
Course Description
Intermediate Computer Graphics
3
5/1/03
Provides instruction with the tools and concepts of computer graphics utilizing digital media technology.
Offers experience that integrates digital image editing, illustration graphics, print publishing, web authoring, 2D and 3D animation. (Cross-listed as ART 218.)
3.
Contact Hours/Type
4.
Prerequisites
Corequisites
3 hours lecture/lab
ICS 161, 205, 214, or consent
Recommended Preparation
Approved by _____________________________________ Date___________________
5. General Course Objectives
Demonstrate intermediate level competency in computer graphics digital media by completing graphic design projects in print, web, 2D and 3D animation.
6. Specific Course Objectives, Competencies, and Learner Outcomes
For assessment purposes, these are linked to #7. Recommended Course Content.
On successful completion of this course, students will be able to a.
Change the color of a product shot using
Selections as Channels, Hue Saturation Adjustment Layers, Brush Tool b.
Professionally color correct a nature scene utilizing
Layers, Layer Masks, Levels, Hue/Saturation, Curves Adjustment Layers c.
Photo retouch and hand tint a historical photograph applying
Color mode, Brush tool, Layers, Layer masks, Levels, Hue/Saturation, Curves Adjustment
Layers, Clone Tool d.
Layout and print a CD cover demonstrating
Layers, Adjustment Layers, Layer Masks, Clone Tool, Type, Layer Effects, Filters, Layout,
Printing e.
Create a graphic from a digital image demonstrating
Pen Tool, Templates, Illustrator Gradient Mesh Tool, Layers f.
Construct a Multimedia project compositing
Layers, Channels, Guides, Layer Effects, Layer Styles, Gradients, Filters g.
Organize a web site in Dreamweaver integrating
Image content, File formats, Tables, Links, Navigation bar, Text, 2D Animation h.
Modeling and Animating a 3D final project using
NURBs primitives, Revolve a Surface, Materials, Animation
7. Recommended Course Content and Approximate Time Spent on Each Topic
Linked to #6. Specific Course Objectives, Competencies, and Learner Outcomes.
1-2 weeks Review of Syllabus
Photoshop Review (b)
Compositing Exercise (b)
Layers (a, b, c, d, f)
Image Size (a, b, d, f)
Guides (f)
Type (d, f)
Mask Exercise (a, b, c, d)
1 week
1-3 weeks
1-2 weeks
1-2 weeks
1-2 weeks
Channels (a, b, c, d)
Masks (a, b, c, d)
Hue/Saturation Adjustment Layer (a, b, c)
Adjustment Exercise (a, b, c)
Levels (a, b, c)
Hue/Saturation (a, b, c)
Curves (a, b, c)
Adjustment Exercise2 (a, b, c, d)
Image Adjustment (a, b, c, d)
Layer Mask Exercise (a, b, c, d)
Layer Masks (a, b, c, d)
Hand Tinting Exercise (c)
Color Tint Exercise (c)
Clone Tool (c)
CD Project Layout (d)
Type (d)
Layer Effects (d)
Printing (d)
Filters Exercise (d)
Natural Media Filters (d)
Multimedia Exercise (f)
Compositing Layers (b, c, d, f)
Brush Stroke Filters (a, d, f)
Image Safe, Title Safe (f)
Clipping Masks (f)
Channel Masks (a, b, c, d)
Gradients (f)
Layer Styles (f)
Web Graphics (g)
Shape Tool (g)
Class work: 3 Graphics/4 Photos (g)
Image Ready (g)
2D Animation (g)
Tweening (g)
Dreamweaver Intro (g)
Dreamweaver web site (g)
Navigation Bar (g)
Tables (g)
Links (g)
Text Formatting (g)
Illustrator: Gradient Mesh (e)
Gradienet Mesh Exercise (e)
Blend Mode Exercise (b, d)
Maya Review (h)
Maya Interface (h)
Primitives & Text Exercise (h)
Modeling NURBS, Polygons (h)
Transforming Exercise (h)
NURBS, Curves, Surfaces (h)
1-2 weeks
Revolve Surface Exercise (h)
Polygon Surfaces (h)
Extrude Exercise (h)
3D Animation Exercise (h)
Path Animation Exercise (h)
Lighting Exercise (h)
1 week
Materials Exercise (h)
Rendering, (h)
Final Project, (h)
8.
Text and Materials, Reference Materials, Auxiliary Materials and Content
Appropriate text(s) and materials will be chosen at the time the course is offered from those currently available in the field. Examples include
Texts
Weinman, Elaine and Lourekas, Peter. 2006. PhotoshopCS2 Quickstart Guide ,
Peachpit Press, Berkeley
Riddell, Danny. 2005. Maya 6.0 Quickstart Guide ,
Peachpit Press, Berkeley
Text materials
Photoshop program tutorial
Photoshop projects tutorials
Dreamweaver program tutorial
Dreamweaver projects tutorials
PageMaker project tutorial
Maya program tutorials
9. Recommended Course Requirements and Evaluation
Specific course requirements are at the discretion of the instructor at the time the course is being offered. Suggested requirements might include, but are not limited to
0-5% Product shot
Nature scene color correction 0-5%
0-5% Historical photograph tint
CD cover project
Graphic from photograph
Multimedia project
Web site
0-10%
0-5%
0-10%
0-15%
3D Final animation project
Class tutorials
Class exercises
Reading text assigned materials
and answering questions
Class attendance and/or participation
10. Methods of Instruction
0-15%
0-5%
0-5%
0-10%
0-10%
Instructional methods will vary considerably with instructors. Specific methods will be at the discretion of the instructor teaching the course and might include, but are not limited to a.
Lecture b.Digital media smart board presentations c.
Software program tutorials d.Hands-on computer tutorials e.
Design project tutorials f.
Class exercises and projects g.
Instructor and student critiques h.Student class participation i.
Collaborative problem solving j.
Service Learning k.Testing