Art 364 3-D Computer Animation I Beginning CSUN Course Outline, Fall 2008 Art Department, room AC330 Instructor: Hiroki Itokazu Email: hiroki.itokazu@csun.edu Office hrs: TuTh 7:45-8am and 10:45-11:00 am Week 1: 8/25 8/27 CG Animation Overview and Introduction to Maya Exercise 1:Practice modeling with simple shapes. Scrap Art: Research and Design Scrap Art Week 2: 9/1 9/3 Modeling Scrap Art Assignment 1: Modeling Scrap Art: Practice transformation tools, component mode. Week 3: 9/8 9/10 Making Castle Assignment 2: Modeling castle, Learning Maya modeling Tools Week 4: 9/15 9/17 Making Castle Assignment 2: Leaning UV Editor, Applying texture, Lighting Week 5: 9/22 9/24 Interior and Fruit Bowl Project Assignment 3: Modeling, Texturing , Week 6: 9/29 10/1 Interior and Fruit Bowl Project Assignment 3: Lighting, and Rendering Week 7: 10/6 10/8 Ferris Wheels Assignment 4: Modeling mechanic object, constrain, basic key frame animation Week 8: 10/13 10/15 Character Head Modeling Assignment 5: Modeling Character Head. Understanding human Anatomy and wire flows. Week 9: 10/20 9/22 Character Body Modeling Assignment 5: Modeling Character Body. Understanding human Anatomy and wire flows. Week 10: 10/27 10/29 Hair Project Assignment 5: Modeling hair. Understanding hair style and structure. Maya Hair Syetem. Week 11: 11/3 11/5 Character Animation Assignment 6: Understanding how joints are rotate. Set up rigs. Week 12: 11/10 11/12 Character Animation Assignment 6: Understanding human motion. Animation Week 13: 11/17 11/19 Facial Expression Assignment 7: Understanding facial muscles. Modeling facial shapes. Week 14: 11/24 11/26( No Class ) Facial Expression Assignment 7: Animate Facial Expressions Week 15: 12/1 12/3 Photo Realistic Model and Texture Assignment 7: How to make photo realistic textures and apply to the model Week 16: 12/8 12/10 Final Review Final Review This syllabus is subject to change due to overall student progress, or judgment calls from the Instructor.