Art 364 3-D Computer Animation I Beginning CSUN Course Outline, Spring 2016 Email: hiroki.itokazu@csun.edu Art Department, room AC330 Instructor: Hiroki Itokazu Office hrs: TuTh 7:45-8am and 10:45-11:00 am Week 1: 1/26 1/28 CG Animation Overview and Introduction to Maya Exercise 1:Practice modeling with simple shapes. Scrap Art: Research and Design Scrap Art Week 2: 2/2 2/4 Modeling Using Scrap Art Assignment 1: Modeling Scrap Art: Practice transformation tools, component mode. Week 3: 2/9 2/11 Making Castle Assignment 2: Modeling castle, Learning Maya modeling Tools Week 4: 2/16 2/18 Making Castle Assignment 2: Leaning UV Editor, Applying textures, Lighting Week 5: 2/23 2/25 Interior and Fruit Bowl Project Assignment 3: Modeling, Texturing Week 6: 3/1 3/3 Interior and Fruit Bowl Project Assignment 3: Lighting, and Rendering Week 7: 3/8 3/10 Ferris Wheels Assignment 4: Modeling mechanical object, constrain, basic key frame animation Week 8: 3/15 3/17 Character Head Modeling Assignment 5: Modeling Character Head. Understanding human Anatomy and edge loop flow. Week 9: 3/29 3/31(Holiday) Character Body Modeling Assignment 5: Modeling Character Body. Understanding human Anatomy and edge loop flow. Week 10: 4/5 4/7 Hair Project Assignment 5: Modeling hair. Understanding hair style and structure. Maya Hair System. Week 11: 4/12 4/14 Character Animation Assignment 6: Understanding how joints rotate. Set up rigs. Week 12: 4/19 4/21 Character Animation Assignment 6: Understanding human motion. Animation Week 13: 4/26 4/28 Facial Expression Assignment 7: Understanding facial muscles. Modeling facial shapes. Week 14: 5/3 5/5 Facial Expression Assignment 7: Animate facial expressions Week 15: 5/10 5/12 Final Review This syllabus is subject to change due to overall student progress, or judgment calls from the Instructor.