Increasing the impact of your research through public engagement Sussex Research Hive Seminar - 28th February 2012 Sally Jane Norman Attenborough Centre for the Creative Arts Impact Impact includes, but is not limited to, an effect on, change or benefit to: the activity, attitude, awareness, behaviour, capacity, opportunity, performance, policy, practice, process or understanding • of an audience, beneficiary, community, constituency, organisation or individuals • in any geographic location whether locally, regionally, nationally or internationally. Impact includes the reduction or prevention of harm, risk, cost or other negative effects. Impacts will be assessed in terms of their ‘reach and significance’ regardless of the geographic location in which they occurred, whether locally, regionally, nationally or internationally. The UK funding bodies expect that many impacts will contribute to the economy, society and culture within the UK, but equally value the international contribution of UK research. Public engagement (Panel D) Information about the number and profile of people engaged and types of audience. Follow-up activities or media coverage. Evidence of sales, downloads of linked resources or access to web content. Descriptions of the social, cultural or other significance of the research insights with which the public have engaged. Evaluation data. User feedback or testimony. Critical external reviews of the engagement activity. Evidence of third party involvement, for example how collaborators have modified their practices, contributions (financial or in-kind) by third parties to enhance services or support for the public, or evidence of funds from third parties to enhance or extend the engagement activity. Evidence of sustainability, through, for example, a sustained or ongoing engagement with a group, a significant increase in participation in events or programmes, continuing sales, downloads, or use of resources. Real Gestures - Virtual Environments, Zentrum für Kunst und Medientechnlogie, Karlsruhe, 1998 EU IST Framework – erena Extended Performance Environments - dissemination workpackage Collaboration: dance, puppetry, computer graphics, motion capture Deeds & Gestures, Théâtre Phénix, Valenciennes, 2000 EU IST Framework – RADICAL - dissemination workpackage Digital tools for real-time collaborative authoring (live performance) Collaboration: puppetry, circus, music, software, sensor technologies ComiXlam Angoulême, 2003 EU IST Framework – RADICAL - dissemination workpackage Digital tools for real-time multimedia authoring (live performance) Collaboration: live graphics, music, puppetry, software, sensor technologies ComiXlam – Angoulême - 2003 EU IST Framework – RADICAL - dissemination workpackage Digital tools for real-time multimedia authoring (live performance) Collaboration: live graphics, music, puppetry, software, sensor technologies Interdisciplinary public-facing research, Culture Lab – Newcastle ASK-IT project (EU Framework): Use of Ambient Intelligence for Addressing Mobility Needs of People with Impairments Design of hand-held data support system guiding disabled citizens using public transport to a cultural venue and providing exhibition information in situ. Collaboration: researchers from transport, IT, arts curatorship Interdisciplinary public-facing research, Culture Lab – Newcastle Interactive storytelling software (INSCAPE, EU Framework) used for a prototype audiovisual document for hospital waiting rooms Collaboration: film-makers, software designers, medical researchers (North East Stem Cell Institute), public hospital staff and patients 3)Cord blood / Stem cells Branching Structures Computer chooses random option Scene 5 Viewer can select the alternative by clicking on the insert Scene 6 (option 1) Scene 6 (option 1) Select Select Scene 8 Interdisciplinary public-facing research, Culture Lab – Newcastle Jayne Wallace, Digital Jewellery (www.digitaljewellery.com) Collaboration: digital design, computing science, electronics, gerontology Interdisciplinary public-facing research, Culture Lab – Newcastle AMUC: ASSOCIATED MOTION CAPTURE USER CATEGORIES EPSRC-AHRC-JISC e-Science Demonstrator North East Regional e-Science Centre School of Mechanical & Systems Engineering Centre for Rehabilitation & Engineering Studies School of Computing Science Informatics Research Institute Performance practitioners CAPTURING VALUE IN TRANSDISCIPLINARY RESEARCH Underpinning questions: 1. - What value do we capture? 2. - Who are we capturing it for? 3. - What are its manifestations? Kinds of value: Academic - interdisciplinary - intersector – social - technical - creative – artistic – cultural – intellectual - economic - commercial Kinds of potential users: Ourselves as individuals / ourselves as a group / other groups / our university or organisation / students/ our ecosystem / people we work for or with / industry / society (family, friends etc) Kinds of manifestations: New products or services or platforms / patterns of consumer behaviour/ patterns of behaviour for applications developers / emergence of new forms of learning / knowledge transfer Motion in Place Platform http://motioninplace.org/ Kirk Woolford, Principal Investigator Attenborough Centre Creativity Zone, Sussex MiPP Case Study: Silchester Roman Town MiPP case study: Silchester archaeology site MiPP Case Study: Silchester Roman Town MiPP Case Study: Butser Ancient Farm