Increasing the impact of your research through public engagement

advertisement
Increasing the impact of your
research through
public engagement
Sussex Research Hive Seminar - 28th February 2012
Sally Jane Norman
Attenborough Centre for the Creative Arts
Impact
Impact includes, but is not limited to, an effect on, change or benefit to:
the activity, attitude, awareness, behaviour, capacity, opportunity, performance, policy, practice,
process or understanding
• of an audience, beneficiary, community, constituency, organisation or individuals
• in any geographic location whether locally, regionally, nationally or internationally.
Impact includes the reduction or prevention of harm, risk, cost or other negative effects.
Impacts will be assessed in terms of their ‘reach and significance’ regardless of the geographic
location in which they occurred, whether locally, regionally, nationally or internationally.
The UK funding bodies expect that many impacts will contribute to the economy, society and
culture within the UK, but equally value the international contribution of UK research.
Public engagement (Panel D)
Information about the number and profile of people engaged and types of audience.
Follow-up activities or media coverage. Evidence of sales, downloads of linked resources or
access to web content.
Descriptions of the social, cultural or other significance of the research insights with which
the public have engaged. Evaluation data. User feedback or testimony. Critical external
reviews of the engagement activity.
Evidence of third party involvement, for example how collaborators have modified their
practices, contributions (financial or in-kind) by third parties to enhance services or support
for the public, or evidence of funds from third parties to enhance or extend the
engagement activity.
Evidence of sustainability, through, for example, a sustained or ongoing engagement with a
group, a significant increase in participation in events or programmes, continuing sales,
downloads, or use of resources.
Real Gestures - Virtual Environments, Zentrum für Kunst und Medientechnlogie, Karlsruhe, 1998
EU IST Framework – erena Extended Performance Environments - dissemination workpackage
Collaboration: dance, puppetry, computer graphics, motion capture
Deeds & Gestures, Théâtre Phénix, Valenciennes, 2000
EU IST Framework – RADICAL - dissemination workpackage
Digital tools for real-time collaborative authoring (live performance)
Collaboration: puppetry, circus, music, software, sensor technologies
ComiXlam Angoulême, 2003
EU IST Framework – RADICAL - dissemination workpackage
Digital tools for real-time multimedia authoring (live performance)
Collaboration: live graphics, music, puppetry, software, sensor technologies
ComiXlam – Angoulême - 2003
EU IST Framework – RADICAL - dissemination workpackage
Digital tools for real-time multimedia authoring (live performance)
Collaboration: live graphics, music, puppetry, software, sensor technologies
Interdisciplinary public-facing research, Culture Lab – Newcastle
ASK-IT project (EU Framework): Use of Ambient Intelligence
for Addressing Mobility Needs of People with Impairments
Design of hand-held data support system guiding disabled citizens using public
transport to a cultural venue and providing exhibition information in situ.
Collaboration: researchers from transport, IT, arts curatorship
Interdisciplinary public-facing research, Culture Lab – Newcastle
Interactive storytelling software (INSCAPE, EU Framework) used for a prototype
audiovisual document for hospital waiting rooms
Collaboration: film-makers, software designers, medical researchers (North East Stem Cell
Institute), public hospital staff and patients
3)Cord blood / Stem
cells
Branching Structures
Computer chooses random option
Scene 5
Viewer can select the alternative by clicking
on the insert
Scene 6
(option 1)
Scene 6
(option 1)
Select
Select
Scene 8
Interdisciplinary public-facing research, Culture Lab – Newcastle
Jayne Wallace, Digital Jewellery (www.digitaljewellery.com)
Collaboration: digital design, computing science, electronics, gerontology
Interdisciplinary public-facing research, Culture Lab – Newcastle
AMUC: ASSOCIATED MOTION CAPTURE USER CATEGORIES
EPSRC-AHRC-JISC e-Science Demonstrator
North East Regional e-Science Centre
School of Mechanical & Systems Engineering
Centre for Rehabilitation & Engineering Studies
School of Computing Science
Informatics Research Institute
Performance practitioners
CAPTURING VALUE IN TRANSDISCIPLINARY RESEARCH
Underpinning questions:
1. - What value do we capture?
2. - Who are we capturing it for?
3. - What are its manifestations?
Kinds of value:
Academic - interdisciplinary - intersector – social - technical - creative – artistic – cultural –
intellectual - economic - commercial
Kinds of potential users:
Ourselves as individuals / ourselves as a group / other groups / our university or
organisation / students/ our ecosystem / people we work for or with / industry / society
(family, friends etc)
Kinds of manifestations:
New products or services or platforms / patterns of consumer behaviour/ patterns of
behaviour for applications developers / emergence of new forms of learning / knowledge
transfer
Motion in Place Platform http://motioninplace.org/
Kirk Woolford, Principal Investigator
Attenborough Centre Creativity Zone, Sussex
MiPP Case Study: Silchester Roman Town
MiPP case study: Silchester archaeology site
MiPP Case Study: Silchester Roman Town
MiPP Case Study: Butser Ancient Farm
Download