CS 152 Computer Architecture and Engineering Lecture 11 - Out-of-Order Issue, Register Renaming, & Branch Prediction Krste Asanovic Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~krste http://inst.eecs.berkeley.edu/~cs152 March 2, 2011 CS152, Spring 2011 Last time in Lecture 12 • Pipelining is complicated by multiple and/or variable latency functional units • Out-of-order and/or pipelined execution requires tracking of dependencies – RAW – WAR – WAW • Dynamic issue logic can support out-of-order execution to improve performance – Last time, looked at simple scoreboard to track out-of-order completion • Hardware register renaming can further improve performance by removing hazards. March 2, 2011 CS152, Spring 2011 2 Register Renaming ALU IF ID Mem Issue WB Fadd Fmul • Decode does register renaming and adds instructions to the issue-stage instruction reorder buffer (ROB) renaming makes WAR or WAW hazards impossible • Any instruction in ROB whose RAW hazards have been satisfied can be issued. Out-of-order or dataflow execution March 2, 2011 CS152, Spring 2011 3 Renaming Structures Renaming table & regfile Ins# use exec op p1 src1 p2 src2 Reorder buffer Replacing the tag by its value is an expensive operation Load Unit FU FU t1 t2 . . tn Store Unit < t, result > • Instruction template (i.e., tag t) is allocated by the Decode stage, which also associates tag with register in regfile • When an instruction completes, its tag is deallocated March 2, 2011 CS152, Spring 2011 4 Reorder Buffer Management Ins# use exec op p1 src1 p2 src2 t1 t2 . . Destination registers . are renamed to the ptr2 next to deallocate instruction’s slot tag ptr1 next available tn ROB managed circularly •“exec” bit is set when instruction begins execution •When an instruction completes its “use” bit is marked free • ptr2 is incremented only if the “use” bit is marked free Instruction slot is candidate for execution when: • It holds a valid instruction (“use” bit is set) • It has not already started execution (“exec” bit is clear) • Both operands are available (p1 and p2 are set) March 2, 2011 CS152, Spring 2011 5 Renaming & Out-of-order Issue An example Renaming table v1 F1 F2 F3 F4 F5 F6 F7 F8 p data v1 t1 t5 t2 Reorder buffer Ins# use exec op p1 src1 p2 src2 0 1 1 0 LD LD 3 0 1 10 1 0 MUL 10 v2 t2 11 v1 v1 4 5 10 1 1 0 0 SUB DIV 1 1 v1 v1 1 0 1 v1 t4 v4 1 22 t3 t1 t2 t3 t4 t5 . . v4 t4 data / ti 1 2 3 4 5 6 LD LD MULTD SUBD DIVD ADDD March 2, 2011 F2, F4, F6, F8, F4, F10, 34(R2) 45(R3) F4, F2, F2, F6, F2 F2 F8 F4 • When are tags in sources replaced by data? Whenever an FU produces data • When can a name be reused? Whenever an instruction completes CS152, Spring 2011 6 IBM 360/91 Floating-Point Unit R. M. Tomasulo, 1967 1 2 3 4 5 6 p p p p p p Distribute instruction templates by functional units tag/data tag/data tag/data tag/data tag/data tag/data load buffers (from memory) instructions ... 1 2 3 4 p p p p tag/data tag/data tag/data tag/data FloatingPoint Regfile 1 p tag/data p tag/data 2 p tag/data p tag/data 1 p tag/data p tag/data 3 p tag/data p tag/data 2 p tag/data p tag/data Adder Mult < tag, result > store buffers (to memory) March 2, 2011 p tag/data p tag/data p tag/data Common bus ensures that data is made available immediately to all the instructions waiting for it. Match tag, if equal, copy value & set presence “p”. CS152, Spring 2011 7 Effectiveness? Renaming and Out-of-order execution was first implemented in 1969 in IBM 360/91 but did not show up in the subsequent models until midNineties. Why ? Reasons 1. Effective on a very small class of programs 2. Memory latency a much bigger problem 3. Exceptions not precise! One more problem needed to be solved Control Hazards! March 2, 2011 CS152, Spring 2011 8 Precise Interrupts It must appear as if an interrupt is taken between two instructions (say Ii and Ii+1) • the effect of all instructions up to and including Ii is totally complete • no effect of any instruction after Ii has taken place The interrupt handler either aborts the program or restarts it at Ii+1 . March 2, 2011 CS152, Spring 2011 9 Effect on Interrupts Out-of-order Completion I1 I2 I3 I4 I5 I6 out-of-order comp DIVD LD MULTD DIVD SUBD ADDD 1 2 f6, f2, f0, f8, f10, f6, 2 3 f6, 45(r3) f2, f6, f0, f8, 1 4 3 5 restore f2 f4 f4 f2 f6 f2 5 4 6 6 restore f10 Consider interrupts Precise interrupts are difficult to implement at high speed - want to start execution of later instructions before exception checks finished on earlier instructions March 2, 2011 CS152, Spring 2011 10 Exception Handling Commit Point (In-Order Five-Stage Pipeline) Inst. Mem PC Select Handler PC PC Address Exceptions Kill F Stage • • • • D Decode E Illegal Opcode + M Overflow Data Mem Data Addr Except W Kill Writeback Exc D Exc E Exc M Cause PC D PC E PC M EPC Kill D Stage Kill E Stage Asynchronous Interrupts Hold exception flags in pipeline until commit point (M stage) Exceptions in earlier pipe stages override later exceptions Inject external interrupts at commit point (override others) If exception at commit: update Cause and EPC registers, kill all stages, inject handler PC into fetch stage March 2, 2011 CS152, Spring 2011 11 Phases of Instruction Execution PC I-cache Fetch: Instruction bits retrieved from cache. Fetch Buffer Decode/Rename Decode: Instructions dispatched to appropriate issue-stage buffer Issue Buffer Execute: Instructions and operands issued to execution units. Functional Units When execution completes, all results and exception flags are available. Result Buffer Commit Commit: Instruction irrevocably updates architectural state (aka “graduation”). Architectural State March 2, 2011 CS152, Spring 2011 12 In-Order Commit for Precise Exceptions In-order Fetch Out-of-order Reorder Buffer Decode Kill In-order Commit Kill Kill Execute Inject handler PC Exception? • Instructions fetched and decoded into instruction reorder buffer in-order • Execution is out-of-order ( out-of-order completion) • Commit (write-back to architectural state, i.e., regfile & memory, is in-order Temporary storage needed to hold results before commit (shadow registers and store buffers) March 2, 2011 CS152, Spring 2011 13 Extensions for Precise Exceptions Inst# use exec op p1 src1 p2 src2 pd dest data cause ptr2 next to commit ptr1 next available Reorder buffer • add <pd, dest, data, cause> fields in the instruction template • commit instructions to reg file and memory in program order buffers can be maintained circularly • on exception, clear reorder buffer by resetting ptr1=ptr2 (stores must wait for commit before updating memory) March 2, 2011 CS152, Spring 2011 14 Rollback and Renaming Register File (now holds only committed state) Ins# use exec op p1 src1 p2 src2 pd dest t1 t2 . . tn data Reorder buffer Load Unit FU FU FU Store Unit Commit < t, result > Register file does not contain renaming tags any more. How does the decode stage find the tag of a source register? Search the “dest” field in the reorder buffer March 2, 2011 CS152, Spring 2011 15 Renaming Table Rename Table r1 r2 t tag valid bit v Ins# use exec op p1 Register File src1 p2 src2 pd dest t1 t2 . . tn data Reorder buffer Load Unit FU FU FU Store Unit Commit < t, result > Renaming table is a cache to speed up register name look up. It needs to be cleared after each exception taken. When else are valid bits cleared? Control transfers March 2, 2011 CS152, Spring 2011 16 Control Flow Penalty Next fetch started PC I-cache Modern processors may have > 10 pipeline stages between next PC calculation and branch resolution ! Fetch Buffer Fetch Decode Issue Buffer How much work is lost if pipeline doesn’t follow correct instruction flow? Func. Units Execute ~ Loop length x pipeline width Branch executed Result Buffer Commit Arch. State March 2, 2011 CS152, Spring 2011 17 MIPS Branches and Jumps Each instruction fetch depends on one or two pieces of information from the preceding instruction: 1) Is the preceding instruction a taken branch? 2) If so, what is the target address? Instruction Taken known? Target known? J After Inst. Decode After Inst. Decode JR After Inst. Decode After Reg. Fetch BEQZ/BNEZ After Reg. Fetch* After Inst. Decode *Assuming March 2, 2011 zero detect on register read CS152, Spring 2011 18 Branch Penalties in Modern Pipelines UltraSPARC-III instruction fetch pipeline stages (in-order issue, 4-way superscalar, 750MHz, 2000) Branch Target Address Known Branch Direction & Jump Register Target Known March 2, 2011 A P F B I J R E PC Generation/Mux Instruction Fetch Stage 1 Instruction Fetch Stage 2 Branch Address Calc/Begin Decode Complete Decode Steer Instructions to Functional units Register File Read Integer Execute Remainder of execute pipeline (+ another 6 stages) CS152, Spring 2011 19 Reducing Control Flow Penalty Software solutions • Eliminate branches - loop unrolling Increases the run length • Reduce resolution time - instruction scheduling Compute the branch condition as early as possible (of limited value) Hardware solutions • Find something else to do - delay slots Replaces pipeline bubbles with useful work (requires software cooperation) • Speculate - branch prediction Speculative execution of instructions beyond the branch March 2, 2011 CS152, Spring 2011 20 Branch Prediction Motivation: Branch penalties limit performance of deeply pipelined processors Modern branch predictors have high accuracy (>95%) and can reduce branch penalties significantly Required hardware support: Prediction structures: • Branch history tables, branch target buffers, etc. Mispredict recovery mechanisms: • Keep result computation separate from commit • Kill instructions following branch in pipeline • Restore state to state following branch March 2, 2011 CS152, Spring 2011 21 Static Branch Prediction Overall probability a branch is taken is ~60-70% but: backward 90% forward 50% JZ JZ ISA can attach preferred direction semantics to branches, e.g., Motorola MC88110 bne0 (preferred taken) beq0 (not taken) ISA can allow arbitrary choice of statically predicted direction, e.g., HP PA-RISC, Intel IA-64 typically reported as ~80% accurate March 2, 2011 CS152, Spring 2011 22 Dynamic Branch Prediction learning based on past behavior Temporal correlation The way a branch resolves may be a good predictor of the way it will resolve at the next execution Spatial correlation Several branches may resolve in a highly correlated manner (a preferred path of execution) March 2, 2011 CS152, Spring 2011 23 Branch Prediction Bits • Assume 2 BP bits per instruction • Change the prediction after two consecutive mistakes! taken taken take right ¬ taken ¬take wrong taken ¬ taken ¬take right ¬ taken taken take wrong ¬ taken BP state: (predict take/¬take) x (last prediction right/wrong) March 2, 2011 CS152, Spring 2011 24 Branch History Table Fetch PC 00 k I-Cache Instruction Opcode BHT Index 2k-entry BHT, 2 bits/entry offset + Branch? Target PC Taken/¬Taken? 4K-entry BHT, 2 bits/entry, ~80-90% correct predictions March 2, 2011 CS152, Spring 2011 25 Exploiting Spatial Correlation Yeh and Patt, 1992 if (x[i] < y += if (x[i] < c -= 7) then 1; 5) then 4; If first condition false, second condition also false History register, H, records the direction of the last N branches executed by the processor March 2, 2011 CS152, Spring 2011 26 Two-Level Branch Predictor Pentium Pro uses the result from the last two branches to select one of the four sets of BHT bits (~95% correct) 00 Fetch PC k 2-bit global branch history shift register Shift in Taken/¬Taken results of each branch Taken/¬Taken? March 2, 2011 CS152, Spring 2011 27 Speculating Both Directions An alternative to branch prediction is to execute both directions of a branch speculatively • resource requirement is proportional to the number of concurrent speculative executions • only half the resources engage in useful work when both directions of a branch are executed speculatively • branch prediction takes less resources than speculative execution of both paths With accurate branch prediction, it is more cost effective to dedicate all resources to the predicted direction March 2, 2011 CS152, Spring 2011 28 Limitations of BHTs Only predicts branch direction. Therefore, cannot redirect fetch stream until after branch target is determined. Correctly predicted taken branch penalty Jump Register penalty A P F B I J R E PC Generation/Mux Instruction Fetch Stage 1 Instruction Fetch Stage 2 Branch Address Calc/Begin Decode Complete Decode Steer Instructions to Functional units Register File Read Integer Execute Remainder of execute pipeline (+ another 6 stages) UltraSPARC-III fetch pipeline March 2, 2011 CS152, Spring 2011 29 CS152 Administrivia March 2, 2011 CS152, Spring 2011 30 Branch Target Buffer predicted target BPb Branch Target Buffer (2k entries) IMEM k PC target BP BP bits are stored with the predicted target address. IF stage: If (BP=taken) then nPC=target else nPC=PC+4 later: check prediction, if wrong then kill the instruction and update BTB & BPb else update BPb March 2, 2011 CS152, Spring 2011 31 Address Collisions 132 Jump 100 Assume a 128-entry BTB 1028 Add ..... target 236 BPb take Instruction What will be fetched after the instruction at 1028? Memory BTB prediction Correct target = 236 = 1032 kill PC=236 and fetch PC=1032 Is this a common occurrence? Can we avoid these bubbles? March 2, 2011 CS152, Spring 2011 32 BTB is only for Control Instructions BTB contains useful information for branch and jump instructions only Do not update it for other instructions For all other instructions the next PC is PC+4 ! How to achieve this effect without decoding the instruction? March 2, 2011 CS152, Spring 2011 33 Branch Target Buffer (BTB) I-Cache 2k-entry direct-mapped BTB PC (can also be associative) Entry PC Valid predicted target PC valid target k = match • • • • Keep both the branch PC and target PC in the BTB PC+4 is fetched if match fails Only taken branches and jumps held in BTB Next PC determined before branch fetched and decoded March 2, 2011 CS152, Spring 2011 34 Combining BTB and BHT • BTB entries are considerably more expensive than BHT, but can redirect fetches at earlier stage in pipeline and can accelerate indirect branches (JR) • BHT can hold many more entries and is more accurate BTB BHT in later pipeline stage corrects when BTB misses a predicted taken branch BHT A P F B I J R E PC Generation/Mux Instruction Fetch Stage 1 Instruction Fetch Stage 2 Branch Address Calc/Begin Decode Complete Decode Steer Instructions to Functional units Register File Read Integer Execute BTB/BHT only updated after branch resolves in E stage March 2, 2011 CS152, Spring 2011 35 Uses of Jump Register (JR) • Switch statements (jump to address of matching case) BTB works well if same case used repeatedly • Dynamic function call (jump to run-time function address) BTB works well if same function usually called, (e.g., in C++ programming, when objects have same type in virtual function call) • Subroutine returns (jump to return address) BTB works well if usually return to the same place Often one function called from many distinct call sites! How well does BTB work for each of these cases? March 2, 2011 CS152, Spring 2011 36 Subroutine Return Stack Small structure to accelerate JR for subroutine returns, typically much more accurate than BTBs. fa() { fb(); } fb() { fc(); } fc() { fd(); } Pop return address when subroutine return decoded Push call address when function call executed &fd() &fc() &fb() March 2, 2011 CS152, Spring 2011 k entries (typically k=8-16) 37 Mispredict Recovery In-order execution machines: – Assume no instruction issued after branch can write-back before branch resolves – Kill all instructions in pipeline behind mispredicted branch Out-of-order execution? – Multiple instructions following branch in program order can complete before branch resolves March 2, 2011 CS152, Spring 2011 38 In-Order Commit for Precise Exceptions In-order Fetch Out-of-order Reorder Buffer Decode Kill In-order Commit Kill Kill Execute Inject handler PC Exception? • Instructions fetched and decoded into instruction reorder buffer in-order • Execution is out-of-order ( out-of-order completion) • Commit (write-back to architectural state, i.e., regfile & memory, is in-order Temporary storage needed in ROB to hold results before commit March 2, 2011 CS152, Spring 2011 39 Branch Misprediction in Pipeline Inject correct PC Branch Prediction Kill Kill PC Fetch Decode Branch Resolution Kill Reorder Buffer Commit Complete Execute • Can have multiple unresolved branches in ROB • Can resolve branches out-of-order by killing all the instructions in ROB that follow a mispredicted branch March 2, 2011 CS152, Spring 2011 40 Recovering ROB/Renaming Table Rename Table r1 t vv t t t vv Rename Snapshots Registe r File r2 Ptr2 next to commit Ins# use exec op p1 src1 p2 src2 pd dest data t1 t2 . . tn rollback next available Ptr1 next available Reorder buffer Load Unit FU FU FU Store Unit Commit < t, result > Take snapshot of register rename table at each predicted branch, recover earlier snapshot if branch mispredicted March 2, 2011 CS152, Spring 2011 41 “Data-in-ROB” Design (HP PA8000, Pentium Pro, Core2Duo, Nehalem) Register File holds only committed state Ins# use exec op p1 src1 p2 src2 pd dest t1 t2 . . tn data Reorder buffer Load Unit FU FU FU Store Unit Commit < t, result > • On dispatch into ROB, ready sources can be in regfile or in ROB dest (copied into src1/src2 if ready before dispatch) • On completion, write to dest field and broadcast to src fields. • On issue, read from ROB src fields March 2, 2011 CS152, Spring 2011 42 Acknowledgements • These slides contain material developed and copyright by: – – – – – – Arvind (MIT) Krste Asanovic (MIT/UCB) Joel Emer (Intel/MIT) James Hoe (CMU) John Kubiatowicz (UCB) David Patterson (UCB) • MIT material derived from course 6.823 • UCB material derived from course CS252 March 2, 2011 CS152, Spring 2011 43