MADISON PUBLIC SCHOOL DISTRICT Architectural Drafting & Design Curriculum

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MADISON PUBLIC SCHOOL DISTRICT

Architectural Drafting & Design Curriculum

Authored by: Rachel Bonnema

Reviewed by: Lee Nittel,

Director of Curriculum and Instruction

Thomas Paterson

Supervisor of Science and Technology Education

Adopted by the Board : January, 2013

Members of the Board of Education:

Lisa Ellis, President

Patrick Rowe, Vice-President

David Arthur

Kevin Blair

Shade Grahling

Linda Gilbert

Thomas Haralampoudis

James Novotny

Superintendent: Dr. Michael Rossi

Madison Public Schools

359 Woodland Road, Madison, NJ 07940 www.madisonpublicschools.org

I.

OVERVIEW

The Architectural Drafting & Design course is a semester course designed to provide students the opportunity to explore the world of residential design, as well as commercial design, the principles that are the foundation of architecture, the use of Autodesk's AutoCAD and Revit software programs, along with Google Sketch-up for basic sketches. Students will utilize their skill set to develop real world solutions inline with industry standards through the completion of projects that display their understanding, problem solving skills, mathematical skills, computer application skills, and design skills.

In doing so, students will develop portfolios and real-life models. Students enrolled in this course should have completed AutoCAD I. However, a review of a student’s transcripts, pre-college courses, and/or a portfolio review may allow this requirement to be waived.

II.

RATIONALE

Whether it is residential or industrial architecture, this field relies on computer aided design to create the digital imagery and design aids for their clients. It is essential for a draftsperson or architect to provide a client with proper drawings, as well as a 3-D virtual representation. Building upon the fundamentals of design and skill sets learned in AutoCAD I, students will further enhance their technical, design, and analytical skills as they utilize the industry standard software programs from Autodesk, including

AutoCAD and Revit. Through this exploration, students will learn to produce solutions that maintain the fundamental principles of industry standards, apply the design process, select the appropriate AutoCAD and Revit tools and design theories to solve ‘real-world’ problems successfully, and construct/build actual models of the design solutions that are produced with AutoCAD and Revit.

This course will expand students’ knowledge and expertise inline with industry standards, and it will provide them with a foundation from which to build, particularly if they would like to pursue a career in engineering, architecture, interior design, technology, as well as other career opportunities.

III.

STUDENT OUTCOMES (Link to New Jersey Core Curriculum Standards)

STANDARD 8.1 Educational Technology: All students will use digital tools to access, manage, evaluate, and synthesize information in order to solve problems individually and collaboratively and to create and communicate knowledge.

B. Creativity and Innovation

• 8.1.12.B.1: Design and pilot a digital learning game to demonstrate knowledge and skills related to one or more content areas or a real world situation.

STANDARD 8.1 Educational Technology: All students will use digital tools to access, manage, evaluate, and synthesize information in order to solve problems individually and collaboratively and to create and communicate knowledge.

C. Communication and Collaboration

• Digital tools and environments support the learning process and foster collaboration in solving local or global issues and problems.

• 8.1.12.C.1: Develop an innovative solution to a complex, local or global problem or issue in collaboration with peers and experts, and present ideas for feedback in an online community.

STANDARD 8.1 Educational Technology: All students will use digital tools to access, manage, evaluate, and synthesize information in order to solve problems individually and collaboratively and to create and communicate knowledge.

D. Digital Citizenship

• Technological advancements create societal concerns regarding the practice of safe, legal, and ethical behaviors.

• 8.1.12.D.1: Evaluate policies on unauthorized electronic access (e.g., hacking) and disclosure and on dissemination of personal information.

• 8.1.12.D.2: Demonstrate appropriate use of copyrights as well as fair use and Creative

Commons guidelines.

STANDARD 8.1 Educational Technology: All students will use digital tools to access, manage, evaluate, and synthesize information in order to solve problems individually and collaboratively and to create and communicate knowledge.

E. Research and Information Literacy

• Effective use of digital tools assists in gathering and managing information.

• 8.1.12.E.1: Develop a systematic plan of investigation with peers and experts from other countries to produce an innovative solution to a state, national, or worldwide problem or issue.

STANDARD 8.1 Educational Technology: All students will use digital tools to access, manage, evaluate, and synthesize information in order to solve problems individually and collaboratively and to create and communicate knowledge.

F. Critical Thinking, Problem Solving, and Decision-Making

• Information accessed through the use of digital tools assists in generating solutions and making decisions.

• 8.1.12.F.1: Select and use specialized databases for advanced research to solve real-world problems.

• 8.1.12.F.2: Analyze the capabilities and limitations of current and emerging technology resources and assess their potential to address educational, career, personal, and social needs.

STANDARD 8.2 Technology Education, Engineering, and Design: All students will develop an understanding of the nature and impact of technology, engineering, technological design, and the designed world, as they relate to the individual, global society, and the environment.

A.

Nature of Technology: Creativity and Innovation

1.

Technology products and systems impact every aspect of the world in which we live.

2.

8.2.12.A.1: Design and create a technology product or system that improves the quality of life and identify trade-offs, risks, and benefits.

STANDARD 8.2 Technology Education, Engineering, and Design: All students will develop an understanding of the nature and impact of technology, engineering, technological design, and the designed world, as they relate to the individual, global society, and the environment.

B.

Design: Critical Thinking, Problem Solving, and Decision-Making

• The design process is a systematic approach to solving problems.

• 8.2.12.B.1: Design and create a product that maximizes conservation and sustainability of a scarce resource by using the design process and entrepreneurial skills.

• 8.2.12.B.2: Design and create a prototype for solving a global problem, documenting how the proposed design features affect the feasibility of the prototype through the use of engineering, drawing and other technical methods of illustration.

• 8.2.12.B.3: Analyze the full costs, benefits, trade-offs, and risks related to the use of technologies in a potential career path.

STANDARD 8.2 Technology Education, Engineering, and Design: All students will develop an understanding of the nature and impact of technology, engineering, technological design, and the designed world, as they relate to the individual, global society, and the environment.

C.

Technological Citizenship, Ethics, and Society

• Knowledge and understanding of human, cultural, and societal values are fundamental when designing technology systems and products in the global society.

• 8.2.12.C.1: Analyze the ethical impact of a product, system or environment worldwide and report findings in a web-based publication for further comment and analysis.

• 8.2.12.C.2: Evaluate the ethical considerations regarding resources used for the design, creation, maintenance and sustainability of a chosen product.

• 8.2.12.C.3: Evaluate the positive and negative impacts in a design by providing a digital overview of a chosen product and suggest potential modifications to address the negative impacts.

STANDARD 8.2 Technology Education, Engineering and Design: All students will develop an understanding of the nature and impact of technology, engineering, technological design and the design and the designed world as they relate to the individual, global society, and the environment.

D.

Research and Information Fluency a.

Information literacy skills, research, data analysis and prediction are the basis for the effective design of technology systems. b.

8.2.12.D.1: Reverse engineer a product to assist in designing a more eco-friendly version guided by an analysis of trends and data about renewable and sustainable materials.

8.2 Technology Education, Engineering and Design: All students will develop an understanding of the nature and impact of technology, engineering, technological design and designed world as they relate to the individual, global society, and the environment.

E.

Communication and Collaboration a.

Digital tools facilitate local and global communication and collaboration in designing products and systems. b.

8.2.12.E.1: Devise a technological product or system, addressing a global issue, using the design process and provide documentation through drawings, data and materials that reflect diverse cultural perspectives.

STANDARD 8.2 Technology Education, Engineering, and Design: All students will develop an understanding of the nature and impact of technology, engineering, technological design, and the designed world, as they relate to the individual, global society, and the environment.

F. Resources for a Technological World

• Technological products and systems are created through the application and appropriate use of technological resources.

• 8.2.12.F.1: Determine and use the appropriate application of resources in the design, development, and creation of a technological product or system.

• 8.1.12.F.2: Analyze the capabilities and limitations of current and emerging technology resources and assess their potential to address educational, career, personal, and social needs.

STANDARD 8.2 Technology Education, Engineering, and Design: All students will develop an understanding of the nature and impact of technology, engineering, technological design, and the designed world, as they relate to the individual, global society, and the environment.

G. The Designed World c.

The designed world is the product of a design process that provides the means to convert resources into products and systems. d.

8.2.12.G.1: Analyze the interactions among various technologies and collaborate to create a product or system demonstrating their interactivity.

IV.

ESSENTIAL QUESTIONS AND CONTENT

A.

The Fundamental Concepts, Principles, & Structural Styles of Architecture a.

What is the design process and why is it important that to follow it? b.

What are the principles of drafting? c.

Why is it necessary to understand different residential design styles? d.

How does residential architecture differ from commercial architecture? e.

What factors must an architect consider prior to designing a structure? f.

What type of maps must an architect utilize when designing a structure and why? g.

What are building codes and why are them important? h.

Why is it necessary for architects to configure and understand all design plans including floor plans, electrical plans, plumbing plans, foundation plans, heating plans, elevation plans, and landscape plans? i.

Why is scaling important and why are symbols vital for architectural plans?

B.

Review of 2-D & 3-D Fundamentals & Advanced Techniques in AutoCAD a.

What is AutoCAD? b.

What are the general benefits of AutoCAD? c.

What are the primary features of the AutoCAD interface? d.

Why is it important to understand how directories, folders, and files work within AutoCAD? e.

What are the basics of navigating & configuring 2-D drawings in AutoCAD? f.

How are 2-D objects created, modified, and assembled in AutoCAD? g.

What configurations and commands are used to create, modify, and assemble isometric objects in AutoCAD? h.

How are 3-D objects created, modified, and assembled in AutoCAD? i.

How are layers and blocks created in both 2-D and 3-D drawings? j.

Why is it important to utilize layers and blocks? k.

How are dimensions and annotations applied to both 2-D and 3-D drawings? l.

How do designers modify the dimension and annotation settings on their own 2-D and 3-D drawings? m.

What steps should a designer take to configure a 2-D or 3-D template in AutoCAD? n.

How are viewports, layouts, page setup, and plotting configured in both 2-D and 3-D drawings in AutoCAD?

C.

A Deeper Analysis of Architectural Styles a.

How does climate affect style? b.

Why does culture impact style? c.

What impact does history play in modern day architecture? d.

What architecture styles transcend time?

D.

An Introduction to Autodesk’s Revit a.

What is Revit?

b.

What are the general benefits of Revit? c.

How does Revit utilize the BIM (Building Information Modeling) concept? d.

What are the primary features of the Revit interface? e.

How does the Revit interface and AutoCAD interface compare? f.

Why is it important to understand how directories, folders, and files work within Revit g.

When drawing in Revit an architect first draws then modifies. How is this beneficial to the architect/designer? h.

Why are the Properties Box and Browser Panel necessary components within the Revit

Interface? i.

How does one navigate between 2-D and 3-D views?

E.

Basics of Starting a Project in Revit a.

What is the primary file type of a project created in Revit? b.

Why is the elevation a necessary component in any project? c.

What is the proper progression a designer takes when creating a project? d.

What are the three basic components that will be created in a Revit project whether it is residential or commercial based? e.

Why is it important to create levels and elevations in the beginning of a project? f.

How does Revit provide an architect the flexibility to adjust these levels and elevations throughout the project if needed?

F.

Creating, Modifying, & Assembling Walls within a Revit Project a.

Why are walls fundamental components of any project or floor plan? b.

What are the main types of walls a floor plan can contain and how does this influence a design? c.

How does an architect determine whether a wall should be a load bearing or non-load bearing wall? d.

How do foundation walls differ from exterior walls? e.

How do interior walls differ from exterior walls? f.

What are footings and what walls should contain them? g.

How does one create, modify, and assemble walls in Revit? h.

When assembling walls on different levels, what steps should an architect follow?

G.

Creating, Modifying, & Assembling Windows & Doors within a Revit Project a.

Why are doors and windows fundamental components of any project or floor plan? b.

How does an architect ensure the proper door is being used for a design? c.

Does a residential design dictate a different door requirement than that of a commercial design? d.

What should an architect consider when choosing a door type? e.

How do you create, modify, and assemble doors in Revit? f.

How does the design and type of structure dictate window type? g.

What are the types of windows that exist in both residential and commercial archcitecture? h.

When applying windows, what codes must an architect consider? i.

How do one create, modify, and assemble windows in Revit?

H.

Creating, Modifying, & Assembling Floors in a Revit Project a.

What are the main types of floors any structure contains? b.

How do structural floors differ from finished floors? c.

How do exterior floors differ from interior floors? d.

How does one create, modify, and assemble all floor types in Revit? e.

Does the type of structure, be it residential or commercial, dictate floor regulations?

I.

Utilizing Columns & Beams as Structural Support

a.

What is the structural purpose of a column or beam and what benefits arise from their use? b.

What must a designer consider when utilizing a column or beam in their design? c.

How does one create, modify, and assemble columns and beams in Revit?

J.

Adding Railings & Stairs to a Floor Plan a.

What are important aspects and codes an architect must adhere to when creating a staircase? b.

Why are strict codes in place for both residential and commercial properties when staircases are utilized? c.

How does one create and modify an interior staircase with railing? d.

Why does a designer have to insert a floor opening in Revit when a staircase is being added? e.

How are individual rails created and modified around staircase openings?

K.

Creating Roofs on Structures in Revit a.

How do roof types differ based on structure? b.

When creating roofs, why is it important to understand the locale of the structure? c.

How are slopes relevant to roofs? d.

How does one create, modify, and assemble a roof to a structure? e.

Why is it essential for tying a roof to a structure in Revit?

L.

Adding Stationary Components to Kitchens, Bathrooms, & Utility Rooms a.

When applying components into Revit projects, what dictates the fixture type and placement? b.

What regulations should be followed when inserting components? c.

When adding these components to commercial properties, what tools in Revit allow for exact placement? d.

How are components inserted and modified in a Revit project?

M.

Creating Ceilings, Lights, & the Overall Electrical Plan a.

How are ceilings created and modified in a Revit project? b.

When creating ceilings in Revit, what must the user remember? c.

How are lights inserted and modified in a Revit project? d.

How do lights affect a structures ambiance? e.

Why is it important to understand electricity and electrical codes? f.

What considerations should be accounted for in wiring and fixture placement? g.

What are the elements of a proper electrical plan drawing?

N.

Landscape & Site Design a.

How does the landscape design impact a residential or commercial structure? b.

Why is it important for an architect to assess the topography and elevation of a site prior to landscape design? c.

How are roads, sidewalks, and driveways inserted and modified in Revit? d.

In addition to structural codes, what legal documents are required for exterior design and infrastructure?

O.

Notes, Texts, & Dimensioning a.

Why is it important to dimension projects? b.

What benefits exist by the architect adding notes and texts? c.

How are notes, texts, and dimensions inserted within projects?

P.

Walkthroughs & Animations of Revit Projects a.

What is a walkthrough and how does this visual representation provide the client with a virtual experience? b.

What is rendering, and what role does it play in creating a walkthough and animation? c.

Why is it important to convert walkthroughs and animations to appropriate file types?

Q.

Bringing It All Together a.

Utilizing all the concepts, tools, and skills acquired, how can one solve a design issue for the betterment of society?

V.

STRATEGIES

In order to effectively teach the various skills and content of this course, the following strategies will be utilized throughout the units of the course:

• Group Discussions

• Guided Practice and Demonstration

• Individual Classroom Practice Activities

• Tier-Based Activities

• Unit Pre-assessments

• Case Studies

• Additional Differentiated Instruction Techniques

VI.

EVALUATION

In order to effectively evaluate each student’s participation, understanding, application, and completion of the course material required, the following measures of evaluation may be utilized throughout the course:

• Formative assessments

• Unit Benchmarks

• Unit Projects

• Daily Participation (This is defined within a rubric provided to all students on their weekly goal sheets, as well as on the course website. Participation is a combination of classroom conduct, time management, staying on task, and completion of activities associated with the day’s objectives.)

• Final Project

• Electronic Portfolio (This is created at the end of the semester containing three pieces the student chooses of their work, of which the student then presents one of the three to the class.)

VII.

REQUIRED RESOURCES

The resources utilized within this course are:

• Website Tutorials (i.e. Lynda, Autodesk)

• Search Engines (i.e. Google)

• Prior Files

• PDF Notes & Tutorials via Course Website

• Autodesk University

• Various AutoCAD Textbooks

VIII.

SCOPE AND SEQUENCE

This semester course is divided into units that provide the student the ability to develop a strong foundation in 3-D multi-media animation, and from that foundation build upon their skill sets to enhance their expertise and create advanced animations and presentations.

Unit 1: The Fundamental Concepts, Principles, & Structural Styles of Architecture (6 Days) a.

The Design Process & Its Importance

b.

The Principles of Drafting c.

Residential Design Styles d.

Commercial Design Styles e.

Building Codes f.

Categories of Plan Types

Unit 2: Review of 2-D & 3-D Fundamentals & Advanced Techniques in AutoCAD (6 Days) a.

AutoCAD Defined b.

Benefits of AutoCAD c.

The AutoCAD Interface d.

Directories, Folders, & Files in AutoCAD e.

Navigating & Configuring 2-D Drawings f.

Creating, Modifying, & Assembling 2-D Drawings g.

Creating, Modifying, & Assembling Isometric Drawings h.

Creating, Modifying, & Assembling 3-D Drawings i.

Utilizing Layers & Blocks in 2-D & 3-D Drawings j.

Dimensioning & Annotating in 2-D & 3-D Drawings k.

Creating Templates for 2-D & 3-D Drawings l.

Configured Viewports, Layouts, Page Setup, & Plotting for 2-D & 3-D Drawings

Unit 3: A Deeper Analysis of Architectural Styles (2 Days) a.

The Climate Factor b.

The Culture Factor c.

The Historical Factor d.

Transcending Time

Unit 4: An Introduction to Autodesk’s Revit (2 Days) a.

Revit Basics b.

Benefits of Revit c.

Building Information Modeling (BIM) d.

The Revit Interface e.

Directories, Folders, & Files in Revit

Unit 5: Basics of Starting a Project in Revit (4 Days) a.

Revit File Types b.

Project Basics c.

Basic Project Components

Unit 6: Creating, Modifying, & Assembling Walls within a Revit Project (4 Days) a.

Importance of Walls b.

Types of Walls (Exterior, Interior, Load Bearing, Non-Load Bearing, Foundation) c.

Footings Defined & Their Purpose d.

Creating, Modifying, and Assembling Walls in Revit

Unit 7: Creating, Modifying, & Assembling Windows & Doors within a Revit Project (4 Days) a.

Types of Doors b.

Doors in Residential Structures versus Commercial Structures c.

Creating, Modifying, and Inserting Doors in Revit d.

Types of Windows e.

Windows in Residential Structures versus Commercial Structures f.

Creating, Modifying, and Inserting Windows in Revit

Unit 8: Creating, Modifying, & Assembling Floors in a Revit Project (4 Days)

a.

Main Floor Types b.

Creating, Modifying and Inserting Floors in Revit c.

Floor Regulations

Unit 9: Utilizing Columns & Beams as Structural Support (2 Days) a.

Structural Purposes of Columns & Beams b.

Utilizing Columns & Beams c.

Creating, Modifying, & Inserting Columns & Beams in Revit

Unit 10: Adding Railings & Stairs to a Floor Plan (2 Days) a.

Codes for Staircases b.

Creating & Modifying Interior Staircases c.

Adding Railings

Unit 11: Creating Roofs on Structures in Revit (4 Days) a.

Codes for Roofs b.

Things to Consider When Selecting a Roof Type c.

Types of Roofs d.

Creating, Modifying, Inserting, & Tying Roofs on Structures in Revit

Unit 12: Adding Stationary Components to Kitchens, Bathrooms, & Utility Rooms (4 Days) a.

Fixture Types b.

Regulations to Adhere By c.

Inserting & Modifying Fixtures in Revit d.

Tools in Revit for Commercial Structure Fixture Placement

Unit 13: Creating Ceilings, Lights, & the Overall Electrical Plan (4 Days) a.

Understanding Electrical Codes b.

Accounting for Wiring & Fixture Placement c.

Elements of Proper Electrical Plans d.

Inserting & Modifying Ceilings in Revit e.

Inserting & Modifying Lights in Revit f.

Factors to Consider about Ceilings & Lights

Unit 14: Landscape & Site Design (4 Days) a.

Landscape Design Components b.

Topography & Elevation of a Site c.

Inserting & Modifying Roads, Sidewalks, & Driveways in Revit d.

Legal Documents for Exterior Design

Unit 15: Notes, Texts, & Dimensioning (2 Days) a.

Dimensioning Projects b.

Purpose of Notes & Texts c.

Adding Notes & Texts

Unit 16: Walkthroughs & Animations of Revit Projects (2 Days) a.

Creating Walkthroughs b.

Rendering c.

Converting Walkthoughs & Animations to .avi & .mov Files

Unit 17: Bringing It All Together (20 Days) a.

Solving a Design Issue b.

Case Studies

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