Matakuliah Tahun Versi : H0472 / Konsep Sistem Informasi : 2006 :1 Pertemuan 8 Manusia dan hambatannya dalam penggunaan teknologi 1 Learning Outcomes Pada akhir pertemuan ini, diharapkan mahasiswa akan mampu : • Menjelaskan hubungan antara Teknologi Informasi dengan manusia penggunanya dalam konsep work sistem. 2 Outline Materi • Teknologi dan manusia penggunanya • Ketergantungan pada manusia dalam suksesnya penerapan sistem informasi. 3 Human and Ethical Issues • Technology and People • Positive and Negative Impacts on People at Work • Dependence on People for Information System Success • Systems and Ethics 4 Introductory Case: A national directory of new hires • Is this a good thing? – Why or why not? • What information is stored in this database – SSN, address, wages, employer – How could this be abused? • Does the greater good (of improving child support payments) outweigh the potential for loss of privacy? 5 Technology and People • Human-Centered Design versus Machine Centered Design • User Friendliness 6 Table 7.2 Human Versus Machine Strengths and Weaknesses ENDURANCE People: •Become tired and bored •Need variety •Need to stop to rest and eat Machines: •Never become tired or bored •Don’t need variety •Need to stop for servicing CONSISTENCY People: •Often somewhat inconsistent even when doing highly structured tasks Machines: •Operate totally consistent with their programmed instructions SPEED People: •Comparatively slow in storing, retrieving, and manipulating data Machines •Enormously fast in storing, retrieving, and manipulating data MEMORY People: •Often forget things •Time required for remembering is unpredictable •Able to retrieve information based on associations not programmed in advance Machines: •Storage and retrieval times are predictable •In most cases can retrieve data based only on associations programmed in advance ©1999 Addison Wesley Longman Slide 7.7 7 Table 7.2 Human Versus Machine Strengths and weaknesses ABILITY TO PERFORM PROGRAMMED TASKS People: •Can perform highly structured work, but may find it boring and unsatisfying Machines: •Can only perform totally structured tasks (which may be parts of larger tasks that are not totally structured) UNDERSTANDING People: •Capable of understanding the meaning of work •Want to understand the meaning of work IMAGINATION People: •Can invert new ideas and associations •Can draw conclusions from data without using formulas ABILITY TO SEE THE WHOLE People: •Can recognize things as wholes in addition to recognizing details Machines: •Incapable of understanding the meaning of work •Only capable of following unambiguous instructions •Machines •Basically unable to invent ideas •In a few limited areas, can draw conclusions by combining specific facts in preprogrammed ways Machines: •Recognize details and combine them into recognizable wholes only through appropriate programming ©1999 Addison Wesley Longman Slide 7.8 8 Positive and Negative Impacts on People at Work • • • • • Health and Safety Autonomy and Power Use of Valued Skills Meaningfulness of Work Social Relationships 9 We’ve seen a list of impacts of information technology on people in the workplace… • Let’s see if we can draw on our own experiences and think of some specific examples – Health and Safety – Autonomy and Power – Use of Valued Skills – Meaningfulness of Work – Social Relationships 10 Dependence on People for Information System Success • • • • Skills and Knowledge Involvement and Commitment Resistance to Change Unanticipated Innovations 11 Table 7.4 Alternative Levels of User Involvement in System Development NONINVOLVEMENT Users are unwilling to participate, unable to contribute, or are not invited to participate. INVOLVEMENT BY ADVICE User advice is solicited through interviews or questionnaires, but others make decisions about which features are included in the system. INVOLVEMENT BY SIGN-OFF Users approve the results produced by the project team, but are not actively involved in analyzing or designing the system. INVOLVEMENT BY DESIGN TEAM MEMBERSHIP Users participate actively in design activities, such as interviews of other users and creation of functional specifications and external specifications. INVOLVEMENT BY PROJECT TEAM MEMBERSHIP, MANAGEMENT, AND PROJECT OWNERSHIP Users participate throughout the entire project, including initiation, development, implementation, and operation; a user representative manages the project; the user organization owns the project. ©1999 Addison Wesley Longman Slide 7.3 12 Systems and Ethics • • • • • Ethical versus Legal Issues Privacy Accuracy Property Access 13 Closing • Teknologi dan manusia penggunanya • Ketergantungan pada manusia dalam suksesnya penerapan sistem informasi 14