Embodied Cognition and Thinking with External representations How the body shapes the mind Kenny Skagerlund 2015-09-03 Boundaries of cognition? Embodied Cognition The body as part of the thinking process Embodied Cognition Experiment: Think about the word ”future”, what that concept means to you, and keep that word in your mind. One finding from an experiment (Miles, Lind & Macrae, 2010): Subjects leaned forward while thinking about the future. Why? Embodied Cognition Experiment Setup: Subjects were faced with a moral dilemma and judgement about a crime. Some of the subjects were asked to wash their hands before the experiment. Finding: Subjects who had washed their hands prior, gave more lenient and humane judgements Embodied Cognition Experiment Setup: A traditional mental rotation task of increasing difficulty. Findings: Gesture with hands more prevalent on hard problems. Preliminary conclusion The body seems to shape our… …decision making process… …problem-solving… …knowledge representation… …perception… Etc. Bodily processes are tied to cognitive processes How, why and to what extent?’ Is there a separation between body and mind? Embodied Cognition What is it? The body is part of our mind Ago Ergo Cogito - "I act, therefore I think" Response to disappointments of traditional CogSci Embodied cognition is a research program Embodied vs. Situated vs. Distributed Embodied Cognition – A Prologue Traditional Cognitivism Dualistic thought – Mind and body as distinct (Descartes) Body as physical entity – deterministic Mind as ”soul” and immaterial – free will Reason and representations – detached from physical world Sensing and acting doesn’t require thinking – animals can do it Therefore, the mind is unique and detached from world Embodied Cognition – A prologue Traditional cognitivism From Descartes to Newell & Simon Cognition = Formal manipulation of symbols according to rules The physical symbol system hypothesis Symbols are representations (propositions) The form of the symbols are what matters, not the semantics Neurons can act as symbols Good Old Fashioned Artificial Intelligence (GOFAI) CYC Turing Machines … 19 Embodied Cognition – A prologue Traditional cognitivism – Some concerns: Searle’s Chinese Room Syntax is not semantics How do representations get their meaning? Embodied Cognition – A prologue Traditional cognitivism – Some concerns: Searle’s Chinese Room Evolutionary concerns Syntax is not semantics How do representations get their meaning? The heritage from lower animals: bottom-up rather than top-down (Brooks) Rules and explicit representations are expensive Evolutionary theories controversial at the time 20 The brain is not like a computer Parallel rather than sequential processing Interactivity with environment rather than internalization ”The world is its own best model” Embodied Cognition – A prologue Moving from cognitivism to embodied cognition Classical computational view of vision Algorithmic Inferential Impoverished data … Is there an alternative? Embodied Cognition – A prologue Moving from cognitivism to embodied cognition Gibson’s Ecological theory of perception We move around to see ”invariant” features of the environment Action provides information extended in time We don’t have to infer from impoverished data (traditional view) The body is part of the visual process Complex representations and algorithms not necessary Action is input Input vs. Output? Information is ”hunted” actively Embodied Cognition – A prologue Moving from Cognitivism to Embodied cognition Connectionism We dont need formal symbols for computation – nor rules/inferences Like Gibson’s theory Processes carried out in parallel rather than serially Biologically plausible – neurons We don’t necessarily need representations for every aspect of cognition Embodied Cognition – a prologue Gibson’s theory and Connectionism Paved the way for embodied cognition Actions and cognitive activity are central to cognition Representations are not necessary Inferences not necessary Patterns of activity instead (connectionism) Active exploration of environment instead (Gibson) The brain can be seen as a controller for activity to extract information Embodied Cognition Some characteristics (Finally!) Replacement Constitution The body and world plays a constitutive role in cognitive processing Conceptualization Bodily interactions with the environment replaces the need for complex algorithmic processes and representations Our bodies shape the conceptualizations about the world. Our concepts depend on the properties of our bodies. Note: Some theorists emphasize these characteristics to a different degree Embodied Cognition Replacement Formal rules, symbols and algorithms Explicit planning and internalization Expensive and effortful Evolution has shaped our bodies Simple processes – energy efficient Use external resources (gravity, friction etc) Goes for cognitive processes as well Embodied Cognition - Replacement Example: ”The Gaze Heuristic” Traditional Cognitivism and AI: 1 Frame problem and compute variables Distance,Height, velocity, angle, friction etc. Make prediction 2 Form a plan Plan a motor sequence to intercept 3 Execute motor action 4 Catch ball Embodied Cognition - Replacement Example: ”The Gaze Heuristic” Embodied Cognition - Replacement Example: ”The Gaze Heuristic” • Visually fixate the ball and approach – adjust running speed to keep ball at fixed and constant point. • Internalizing the world and computing the variables is rendered superfluous Embodied Cognition Constitution The body and external resources in the environment are part of the cognitive processes Epistemic actions Counting on fingers Computations performed in the world or through bodily activity Embodied Cognition - Constitution Example: (Chu & Kita, 2011) Experiment 1: Participants gestured more on harder problems Experiment 2: Encouraging gesture during problem solving enhanced performance Experiment 3: Gesturing enhanced performance of subsequent experiment – even when gesturing was prohibited Conclusion: Spatial computations become internalized, then gesture frequency decrease. Embodied Cognition - Conceptualization Recall Searle’s Chinese Room Syntax and formal rules not enough for semantics and understanding ”The Grounding Problem” (A.k.a ”Physical grounding hypothesis”/”Symbol grounding problem) If Cognition is a form of computation and transformation of symbols and representations according to rules, independent of meaning, how is meaning acquired? One of Embodied Cognition’s defining projects (Anderson, 2003) Embodied Cognition - Conceptualization Solution: Representations and symbols are grounded in bodily experience Symbols get meaning – concepts One account (Lakoff & Johnson) 21 ”The peculiar nature of our bodies shapes our very possibilities for conceptualization and categorization” –(Lakoff & Johnson, 1999) Meaning through metaphor – and metaphor is grounded in embodiment and its properties Even the most abstract words get meaning from embodied properties i.e. ”Future is Forward”, ”Relationship is a Journey”, i.e ”up” and ”down” get meaning from our spatial bodily property Embodied Cognition - Conceptualization Higher concept Lower concept Embodied property ”Future” ”Forward” ”Front” ”Approach” ”Backward” ”Back” • All concepts ultimately get ”grounded” in ”fundamental” embodied properties • Embodiment enables abstract representation • AI and Robotics • Embodiment as a prerequisite for intelligence! ”Withdraw” Embodied Cognition Some defining characteristics (Recap) Replacement Constitution Bodily interactions with the environment replaces the need for complex algorithmic processes and representations The body and world plays a constitutive role in cognitive processing Conceptualization Our bodies shape the conceptualizations about the world. Our concepts depend on the properties of our bodies. Unique theme for Embodied Cognition Embodied Cognition Experiment: Think about the word ”future”, what that concept means to you, and keep that word in your mind. One finding from an experiment (Miles, Lind & Macrae, 2010): Subjects leaned forward while thinking about the future. Why? One answer:The concept of ”front” and ”approach” mediated the behavior (Conceptualization) Embodied Cognition Experiment Setup: A traditional mental rotation task of increasing difficulty. Findings: Gesture with hands more prevalent on hard problems. Embodied actions are part of cognitive computation (constitution) Embodied Cognition Embodied vs. Situated vs. Distributed Embodied Cognition – Focus on the body and how the body shapes the mind (e.g. Grounding problem) Situated Cognition – Focus on the individual and cognitive activity with artifacts Distributed Cognition – Focus on several individuals and artifacts as a socio-cultural cognitive system Embodied Cognition Low level of abstraction Situated Cognition 23 Distributed Cognition High level of abstraction Embodied Cognition – conclusions The body is part of our mind Involved in cognitive processes – constitution The body shapes the mind Problem solving, decision making, perception etc. Determines, to some extent, what we can represent and think about – conceptualization Implications for CogSci: AI and intelligence Embodiment and evolution 24 ”Cognition” Embodied Cognition – conclusions ”The body and brain divide the labor of cognition between them, sharing in processes that neither of them could do on its own” ”Cognition” Thinking with external representations Thinking with things Prove: all three medians of a triangle always intersect at a single point. Why make a diagram like this? Thinking with things Prove: all three medians of a triangle always intersect at a single point. Why make a diagram like this? Because it’s too hard to do it in your head! Interactive strategy Project Create Project structure Create figure Project 1st construction Project 2nd construction if you can, otherwise create again Projection, perception and imagination Perception Imagination Seeing what is there. Purely dependent on external stimulus Internal representation Pure fabrication of what is NOT Projection Seeing what could be the case. Augmenting what is there. Depends on both external structure and imagination External structure as ”anchor” Project Create Project • Creating external structure • Mental (internal) structure is offloaded • Interactive strategy to increase mental power • Chess masters vs. Novices • Occurs all the time! • Annotations • Gestures • … • Epistemic function (but may be pragmatic too) Project Create Project When problems are simple No use of externalising Can actually ”cost more” to create and adapt to anchors When problems are complex Lean on external structure Amplifies cognitive ability Project Create Project (examples) • Thumb as a symbolic marker • Projects his location on map… • …finds where he is… • …externalises that information to free up resources External vs. Internal representations Everyone benefits from external representations External representations have properties that internal doesn’t Materiality – constraints and affordances – primes, visual hints and insights – creating serially and evaluate as you go, mental structures decay Memory and perception are not the same thing Internal representations are not stable External vs. Internal representations • External representations provide affordances that internal lack External vs. Internal representations Scrabble Rearrange external structure External vs. Internal representations • Interaction Designer • • • • • Project create project Generate new ideas Generate deeper ideas Share ideas … Cognitive coupling Agent and artifact form a tight cognitive coupling Interaction and transformation between internal and external representations Cognitive processes migrate to wherever costs are lowest Cost of coupling/anchoring must be factored in. Tighter coupling – lower cost Registering an artifact help us form tight cognitive coupling Some conclusions Project-create-project cycle Cognitive coupling Part of our everyday activity and problem solving Offload working memory resources External representations have other affordances than our internal representations Deeper and wider cognitive activity Cognitive activity ”flow” wherever costs are lower Good artifacts ”afford” cheap and fast interaction and cognitive process External representations help us think the unthinkable!