For teachers Curriculum subjects: RME/Art and Design Responsibility of all: Literacy Curriculum level: Third level Design a space for reflection For centuries humankind has sought to answer ultimate questions such as the nature and purpose of life and humankind’s place within the universe. In trying to address these questions people have often expressed their ideas by marking the landscape with signs, symbols and buildings to show their relationship with the physical world and the divine. The artist Charles Jencks uses ideas about humankind’s relationship with the physical environment in his landscape work to bring to our notice some of the key ultimate questions of life. This design challenge asks learners to design a space for people to think and reflect on life. It is constructed to enable pupils to develop their knowledge of faith and belief systems throughout the world and the ways in which people have sought to answer key ultimate questions. Learners are then invited to apply their knowledge through the design challenge. By reflecting upon what they have learnt they will be able to demonstrate their developing opinions, ideas, beliefs and values in an imaginative design context. Learners may be more quickly engaged if the design brief is presented through a real life context. In this instance, the learner has three contexts to select from: a reflective space within a hospital, an airport or a school. However there may be other contexts that would allow the learner to stretch their imagination and provide creative solutions. The brief can be interpreted or refined by learners or, alternatively, groups can prepare briefs or a brief for other groups. The brief should be short and open ended to encourage space for interpretation and creative responses. Reflection • • • • • What do religious buildings tell us about the beliefs of people? In what ways have people marked the landscape to demonstrate their beliefs over time? In what ways have religions sought to answer questions about humanity’s place in the universe? How might people want to use a space for reflection? How might a space accommodate the needs of users with different religious, non-religious and cultural backgrounds? Experiences and outcomes Responsibility of all Art and design I can convey information, describe events, explain processes or concepts, and combine ideas in different ways. Lit 3-28a I can use and combine the visual elements and concepts to convey ideas, thoughts and feelings in expressive and design work. EXA 3-03a While working through a design process in response to a design brief, I can develop and communicate imaginative design solutions. EXA -06a RME I can explain a range of beliefs which Christians hold about 'ultimate questions' and participate in debates about these. RME 3-01c I can explain a range of beliefs which followers of world religions hold about 'ultimate questions' and participate in debates about these. RME 3-04c www.educationscotland.gov.uk/marksonthelandscape Themes across learning Enterprise Creativity Wwww For teachers The design process The design process can be complex depending on the specific industry. For the purposes of this resource it has been simplified in the three sections below: Research, Create, Evaluate. The sub-headings suggest the types of transferable skills and experiences that may be relevant to the design challenge although the lists are not exhaustive. The sample activities relate to the specific challenge but they should be expanded as part of the collaborative planning process with pupils. The experiences and outcomes provide a starting point for discussions with learners to identify learning intentions and success criteria. Evaluate Research Create Define the problem, analyse the brief, investigate the theme, manage information Ask questions, generate ideas, use imagination, identify solutions, develop the design, solve problems, take risks Ask questions, revisit the brief, judge value, modify, communicate, present Sample activities Sample activities Sample activities Sample activities • • Find out about different sacred spaces and buildings focussing on how they reflect beliefs Investigate different buildings with specific purposes, eg. Maggie’s Centres and look at how they promote a sense of wellbeing. • Discuss how the context of the building may affect the design of the room • Look at motifs or designs that promote tolerance and respect amongst world religions. • Invite representatives to discuss the key ideas you wish to reflect in your designs. • Develop success criteria based on what you think your users might need. • Plan the layout of your room and use inspiration from your study of faiths and religions and examples of sacred spaces from around the world. • Decide on a context for your design and experiment with different ideas for a reflective space. • Invite a range of respondants to discuss the design’s strengths and weaknesses. • Combine and use colours, shapes and textures that help to express the mood and ethos of the space www.educationscotland.gov.uk/marksonthelandscape Devise questions to help you decide how effective your design is, for example: • • • • • Does it fulfil your success criteria and meet the spiritual, religious and nonreligious needs of the users? Have you chosen suitable materials, colours and other sensory elements to express the desired moods and atmosphere? Is your design imaginative? Is it well presented? Could it be improved in any way? Wwww For pupils The Design Brief Design a space where people may be inspired to reflect upon the ultimate questions of life. This space could be sited in either: 1) A hospital 2) A school 3) An outdoor area 4) An airport You have been entered into a national competition to design a reflective space. The space should create an atmosphere where people are inspiration to think about the ultimate questions of life. The space will allow individuals to reflect and have a moment of silence in what is otherwise a hectic, and often noisy, world. You should consider when and why people may enter and use these spaces. You should work as part of a team to think about how the design and decoration of a space can invoke a sense of awe and wonder. You may want to consider ways to impact on all of the human senses, for example, how the place sounds as well as how it looks. The process of researching and designing mirrors the way in which Charles Jencks developed his landform, Fife Earth. You may find it helpful to use a “design process” template to develop your ideas. Resources Japanese Zen Gardens Japanese Article about Zen Gardens Nazca Lines Wikipedia Article about the Nazca Lines Religious Buildings An article looking at different types of religious buildings Reflective Spaces A look at silent spaces in Scotland Marks on the Landscape – Land features over time Throughout history and across the world people have made marks or placed permanent physical features in nature and on the landscape for a variety of different reasons. Find out more. Landforming projects - Maggie’s Centres Information about the creation of the Maggie’s Centre Capturing ideas Wwww Links to videos about Charles Jencks talking about where his ideas come from www.educationscotland.gov.uk/marksonthelandscape