Projectile Motion Pre-Activity Purpose The purpose of this experiment is to create graphical and mathematical representations of the relationship between the range of a ball and the angle at which it is launched. The angle that gives the greatest range is also determined when launching on a level table. Projectile Motion Pre-Activity • Be sure that the launcher is slid all the way back so that the square nut in the T-slot is positioned as near as possible to the muzzle as in the diagram. In this configuration the launcher will shoot from table height. • Put the steel ball into the Mini Launcher and then use the plunger to cock it to the long-range position (3 clicks). Projectile Motion Pre-Activity • For each angle, fire one shot to locate where the ball hits the table. At this position, tape a piece of white paper to the table. (One small piece of tape should suffice!) Place, do not tape, a piece of carbon paper (carbon-side down) on top of this paper. When the ball hits the table, it will leave a mark on the white paper. • Be sure all ranges are measured in meters. • Open the LoggerPro file Projectile Range vs. Angle and graph.