Chabot College Fall 2010 Course Outline for Architecture 33 3-D Modeling Catalog Description: 33 - 3-D Modeling (May be repeated 3 times) 3 units Introduction to 3-dimensional digital modeling using 3-dimensional software. Emphasis on learning basic commands to create 3-dimensional objects including building interiors and exteriors, and defining photo-realistic views with appropriate light sources. Prerequisite: Architecture 68 (completed with a grade of “C” or higher). 2 hours lecture, 4 hours studio. [Typical contact hours: lecture 35, studio 70] Prerequisite Skills: Before entering the course, the student should be able to: 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. identify hardware uses and limitations appropriate to computer-aided drafting (CAD); open, retrieve, and save drawing files; draw lines and geometric shapes using various coordinate entry systems; control screen views of drawn entities; select and modify drawing entities; control lines, layers and colors using AIA (American Institute of Architects) standards; place text with appropriate fonts and sizes in drawings; dimension drawings using architectural standards; create and insert blocks and symbol libraries; insert external references into drawings; use model and paper space commands; plot hardcopies with appropriate scales. Expected Outcomes for Students: Upon completion of the course the student should be able to: 1. communicate basic knowledge of the program’s interface; 2. demonstrate the range of ways that 3-dimensional software can be used in architectural design and presentations; 3. use layers in organizing, creating and editing objects; 4. use planes in creating, editing and displaying objects; 5. construct the basic primitives; 6. transform a primitive or other object by manipulating the size and/or location of its points, segments, holes and/or faces; 7. insert point segments, shapes and holes in primitives and other objects; 8. move an object or its copy through space; 9. create derivative objects; 10. create or modify objects; 11. create or modify objects using the evolve tools; 12. import underlays and using them as guides to construct objects; 13. define and save planes, layers and views; 14. create and apply surface styles; Chabot College Course Outline for Architecture 33, Page 2 Fall 2010 15. locate light sources to produce values and shadows that enhance the illusion of threedimensional form, depth and space; 16. specify views that communicate the form and spatial qualities of a design; 17. create and edit organic shapes (shapes consisting of complex curves and/or polylines); 18. define and apply surface styles that appropriately represent materials; 19. define and locate natural and artificial light sources that appropriately represent the lighting of space and form. Course Content (lecture): 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. Program’s interface 3D digital applications for architectural design and presentations Use of layers for drawing organization Defining and using planes Constructing basic primitives Importing underlays as guides Defining and saving planes, layers and views Defining surface styles Defining natural and artificial light sources Creating and editing organic shapes Exporting views and formats Course Content (studio): 1. 2. 3. 4. 5. 6. 7. 8. Apply 3D digital applications for architectural design and presentations Apply layers for drawing organization Apply defining and using planes to construct basic primitives Define and save planes, layers and views Define surface styles Define natural and artificial light sources Create and edit organic shapes Export views and formats Methods of Presentation: 1. Computer demonstrations 2. Lecture with computer projector screen Assignments and Methods of Evaluating Student Progress: 1. Typical Assignments a. Create drawing using basic primitives to show a living room with furniture; save file with multiple views b. Develop a 3-D house exterior with appropriate form and layer control; provide appropriate lighting c. Create a building, bridge, or other urban structure to be placed in an imported image with an urban context d. Develop a drawing of an object (chair, table, car, boat, etc.) which demonstrates ability to control curvilinear surfaces (organic shapes) e. Prepare a final drawing that student’s choice that incorporates a majority of commands learned during course. 2. Methods of Evaluating Student Progress a. Exercises b. Quizzes Chabot College Course Outline for Architecture 33, Page 3 Fall 2010 c. Final Examination Textbook(s): AutoCAD 2007 3-D Modeling, Alan J. Kalameja, Autodesk Press, 2007. Special Student Materials: 1. An external drive (storage): 1GB (recommended) 2. One six and twelve-page Itoya-style presentation book G:/Curriculum2009/ARCH33_F2010.doc AWH Revised: Nov. 09