Physics 1A Lecture 8A "One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." --Elbert Hubbard Vertical Circular Motion You must worry about gravity with centripetal acceleration in the vertical direction. In this situation you also must consider that the tangential velocity will be different at different locations of the loop. For example, vbot will be greater than vtop (due to conservation of energy). The normal force of the track on the coaster will also vary with location. Vertical Circular Motion Example In a 1901 circus performance, Allo Diavolo introduced the stunt of riding a bicycle in a vertical loop-the-loop. Assuming that the loop is a circle with radius R=2.7m, what is the minimum speed Diavolo could have at the top of the loop to remain in contact with it there? Answer First, you must define a coordinate system. Let’s say that the bottom of the loop is y=0 and down is the positive y-direction. Centripetal Force Answer Next, we draw a free-body diagram for the bicycle at the top of the loop: bicycle Fgravity, Earth on bicycle Fnormal, loop on bicycle Next, apply Newton’s 2nd Law in the y-direction. Since this bicycle is undergoing centripetal acceleration. Centripetal Force Answer So we can say: If the bicycle is to have the least speed and remain in contact with the loop, then it is on the verge of losing contact, such that FN = 0: Gravitational Force Earlier we mentioned that Fg = mg only works near the surface of the Earth. In general, you can calculate the gravitational force by: If there is more than one gravitational force present, merely sum all of the forces present. ∑Fon1 = F2on1 + F3on1 +... Remember that these forces are vectors, so you will need to take their direction into account when summing. Gravitational Force Gravitational Potential Energy also has a similar constraint. Near the surface of the Earth: PEgrav = mgh. In general you can calculate gravitational potential energy by: Remember that r is measured from center to center of the two objects. Please remember the negative sign, it is important. Gravitational Force Unfortunately this equation assumes that zero potential energy occurs when you are infinitely far away from the other object. You don’t get to define where zero is with this equation. Your coordinate system is pre-defined. As you get closer to the other object, PE will become negative and, thus, decrease. Again ΔPE is much more important than absolute PE. Potential Energy Example A 5.00kg stone is shot directly upward into outer space. What minimum speed does it need to be given in order to escape Earth’s gravitational pull (i.e. PEgrav = 0)? Answer First, you must define a coordinate system. Let’s say that the center of the Earth is y=0 and up is the positive y-direction (in reality we didn’t choose, the PE equation chose for us). Potential Energy Answer Use conservation of mechanical energy here, initially: Finally, the energy will be: where KEf is zero since we want the minimum speed that is just large enough for the object to escape. Energy is conserved here, so: Emec,i = Emec,f. Potential Energy Answer <-this is how you calculate escape speed. Did this escape speed depend on the mass of the stone? No, it only depended on the mass and radius of the Earth. Torque When applying force to rotating objects, it is very important to understand where the force is being applied on the object. We turn to torque, or turning force, τ. The magnitude of torque is given by: where F is the applied force, r is the radius from the axis of rotation (or pivot point) and θ is the angle between r and F Torque When the force is parallel to r, then the magnitude of torque is zero. When the force is at some angle to r, the perpendicular component of F is what causes the rotation. The SI unit for torque is the [Nm] (not a Joule). Just as force causes linear accelerations on an object, torque will cause angular accelerations on an object. Torque Torque is a vector quantity. The direction is perpendicular to the plane determined by r and F. The direction is determined by the Right Hand Rule. Point your fingers in the direction of r. Curl the fingers toward F. Your thumb points in the direction of torque. We use the same conventions as with rotational variables. A counterclockwise torque is considered positive and a clockwise torque is considered negative. For Next Time (FNT) Keep working on the Homework for Chapter 7. Start Reading Chapter 8