EDWIN O. MARTÍNEZ VELÁZQUEZ

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EDWIN O. MARTÍNEZ VELÁZQUEZ
Phone: (787) 518-0098
2824 West St., Unit 306, Ames, IA 50014
Email: edwinom@iastate.edu Website: edwinom.public.iastate.edu
OBJECTIVE
Use and hone my skills as a software developer and crossfunctional team to optimize the architecture of a project in [insert
company name] in the [insert city name] area. Preferably, I
would work on a project that is designed in a somewhat familiar
manner, yet with technologies or languages that I still have
much to learn.
EDUCATION
Iowa State University, Ames IA
May 2016
Computer Engineering with Computer Science Minor
Upperclassman GPA: 3.11
WORK EXPERIENCE
VSI Aerospace
Programmer and Video Game Developer
Mar 2013 – Sep 2013

Helped in the decision making on the direction of the game, educational content, lore, and gameplay

Worked with graphic designers and other developers to advance production

Helped each other in development cycles by peer reviews and refactoring code
Iowa State University – Department of Computer Science
TA for Introduction to Data Structure
Aug 2011 – May 2013

Graded the class’s homework projects and exams

Taught recitation sections in which I had the students go through examples and ask me questions

Held office hours where students could ask me for help in new material or homework
United States Department of Agriculture – Animal and Plant Health Inspection Services – Veterinary Services – National
Veterinary Services Laboratory
Office Automation Clerk
Jun 2011 – Aug 2011

Ensured the data entry software was running with no errors to keep daily business running

Tested newly developed features as well as troubleshot for previously known errors
NON-PROFESSIONAL EXPERIENCE
Senior Design Project
Key Concept Holder
Aug 2015 – Dec 2015

Updated old software that generates calculations for
pulleys from GW-Basic to C#

Added CSV exporter of the values generated
AIone
Jun 2015 – Jul 2015
Programmer

Developed 3D android virtual reality space scavenging
game

Designed the red world battle scene

Entered in the Global Archiact VR Jam
Software Development Practices
Programmer and Developer
Jan 2015 – May 2015

Developed 2D side scrolling online multiplayer puzzle
game

Worked in a team of 4 people as a programmer and
designed the code architecture
Computer/Video Game Design and Development
Programmer in Yoseisan
Oct 2011 – Dec 2011

Developed 3D survival horror, magical creature
collection game

Was the lead programmer in the friendly creature
component of the game

Worked with a team of 15 consisting of 5 programmers
and 10 designers in implementation and integration
Nui Studios
Technical Department
Nov 2010 – May 2011

Developed Mnemia, a 2D story driven action
adventure puzzle game

Managed and coordinated development stages
between a team of 8 members

Developed several components, such as monster AI,
path finding, and music management
LEADERSHIP EXPERIENCE
Game Development Club
Technical Councilmember
Aug 2015 – Dec 2015
Sigma Lambda Beta
Recruitment Chair
Vice-President of Internal Affairs
Jan 2012 – May 2012
Jan 2011 – Dec 2011
Multicultural Greek Council
President
Vice-President
Apr 2011 – Dec 2011
Jan 2011 – Apr 2011
Boy Scouts
Eagle Scouts Project Coordinator
May 2008 – Jun 2008
TECHNOLOGY EXPERIENCE
Experienced
Languages

Java, C, C++, C#
Systems

Eclipse, JUnit, Visual Studios, XNA, LibGDX, Unity,
Git/GitHub, Tortoise SVN, Producteev
Exposure to
Languages

OpenGL, JavaScript, HTML, PHP, CSS, SQL, Python,
Batch, VBA, Verilog, AVR Assembly
System

LabWare, Crystal Report, Trello, MS Project, MS
WebMatrix, Unreal Engine, Photon
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