Juiced Baseballs, Corked Bats, and other Myths of Baseball

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How a Physicist Analyzes the
Game of Baseball
Alan M. Nathan
a-nathan@uiuc.edu
webusers.npl.uiuc.edu/~a-nathan/pob
Department of Physics
University of Illinois
1
Baseball and Physics
1927 Yankees:
Greatest baseball team
ever assembled
1927
Solvay Conference:
Greatest physics team
ever assembled
MVP’s
2
A great book to read….
“Our goal is not to reform the
game but to understand it.
“The physicist’s model of the
game must fit the game.”
3
Some Topics I Will Cover
• How does a baseball bat work?
• The flight of a baseball
• Leaving the no-spin zone
• Putting it all together
4
“You can observe a lot by watching”
--Yogi Berra
Champaign News-Gazette
Easton Sports
5
CE Composites
Description of Ball-Bat Collision
• forces large, time short
– >8000 lbs, <1 ms
• ball compresses, stops, expands
– KEPEKE
– bat recoils
• lots of energy dissipated (“COR”)
– distortion of ball
– vibrations in bat
• to hit home run….
– large batted ball speed
• 100 mph~400 ft, each additional mph ~ 5-6’
– optimum take-off angle (300-350)
– lots of backspin
6
Kinematics of Ball-Bat Collision
vball vbat
BBS = q vball + (1+q) vbat
BBS
• q  “Collision Efficiency”
• Joint property of ball & bat
 independent of reference frame
 ~independent of “end conditions”—more later
 weakly dependent on vrel
• Superball-wall: q  1
• Ball-Bat near “sweet spot”: q  0.2
 BBS  0.2 vball + 1.2 vbat
Conclusion:
vbat matters much more than vball 7
Kinematics of Ball-Bat Collision
BBS = q vball + (1+q) vbat
e-r
q=
1+r
 e-r 
1+e 
BBS = 
v ball  
v bat


1+r 
 1+r 
vball vbat
BBS
e: “coefficient of restitution”  0.50
(energy dissipation—mainly in ball, some in bat)
q=0.20
r = mball /Mbat,eff : bat recoil factor =  0.25
(momentum and angular momentum conservation)
---heavier is better but…
8
Batting cage study show how bat speed depends
on MOI for college/semipro baseball players
Crisco/Greenwald Batting Cage Study
50
y = m1*(9/m0)^m2
Value
Error
m1
46.218
0.3921
m2
Chisq
0.28747
3.8574
0.057422
NA
R
0.93138
NA
48

knob
46
(rad/s)
44
aluminum
wood
42
40
8.5
9
9.5
10
3
10.5
2
I (10 oz-in )
6"
11
11.5
9
Collision Efficiency q Can Be Measured
• Air cannon fires ball onto stationary bat
• q = vout/vin
• Used by NCAA, ASA, … to regulate/limit
performance of bats
Sports Sciences Lab @ WSU
10
Regulating Performance of NonWood Bats (NCAA)
BBS = q vball + (1+q) vbat
• Specify maximum q (“BESR”=q+1/2)
– relative to wood
– implies bats swung alike will perform alike
• Specify minimum MOI to limit bat speed
– smaller than wood
• Together, these determine a maximum
BBS
– gap between wood and aluminum  5%
11
HR
NCAA home runs/game
1.15
1.05
0.95
0.85
0.75
0.65
0.55
0.45
0.35
70 972 974 976 978 980 982 984 986 988 990 992 994 996 998 000 002 004 006
9
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
year
aluminum
-5 rule
BESR MOI
12
Accounting for COR:
Dynamic Model for Ball-Bat Collision
AMN, Am. J. Phys, 68, 979 (2000)
• Collision excites bending vibrations in bat
– hurts! breaks bats
– dissipates energy
• lower COR, BBS
• Dynamic model of collision
– Treat bat as nonuniform beam
– Treat ball as damped spring
13
Modal Analysis of a Baseball Bat
www.kettering.edu/~drussell/bats.html
f1 = 179 Hz
f3 = 1181 Hz
f2 = 582 Hz
f4 = 1830 Hz
FFT(R)
1
0.15
582
0.5
0
R
5
10
15
20
25
30
1181
-0.5
-1
1830
179
0.05
-1.5
35
0.1
0
frequency
time
0
5
10
t (ms)
15
2400
20
0
0
500
1000
1500
frequency (Hz)
2000
14
2500
Vibrations, COR, and the “Sweet Spot”
Strike bat here
nodes
4 3 2
0.5
0.4
e
v (mph)
120
best performance & feel
100
e
0.4
+
f
1
vf
0.3
80
@ ~ node 2
60
0.3
0.2
Evib
0.2
0.1
0
5
10
distance from tip (inches)
40
20
0
15
15
Independence of End Conditions
• strike bat in barrel—look at response in
handle
• handle moves only after ~0.6 ms delay
• collision nearly over by then
v (m/s)
• nothing on knob end matters
• size, shape
• boundary conditions
• hands!
• confirmed experimentally
30.00
20.00
10.00
0.00
-10.00
-20.00
-30.00
0
1
2
3
t (ms)
4
165
q independent of end conditions:
experimental proof
Collision Efficiency
0.25
0.2
0.15
"normal" bat
0.1 normal + 3 oz in knob
0.05
0
25
26
27
28
29
30
31
distance from knob (inches)
32
Conclusion: mass added in knob has no
effect on collision efficiency (q)
17
Vibrations and Broken Bats
pitcher
movie
0.000
5.000
10.000
15.000
20.000
25.000
30.000
35.000
catcher
18
Why Is Aluminum Better Than Wood?
Aluminum has thin shell
– Less mass in barrel
--lower MOI, higher bat speed, easier to control 
--but less effective at transferring energy 
--for many bats  cancels 
» just like corked wood bat
– “Hoop modes”
• trampoline effect  
• “ping”
19
demo
The “Trampoline” Effect:
A Simple Physical Picture
•Two springs mutually compress each other
KE  PE  KE
• PE shared between “ball spring” and “bat spring”
• PE in ball mostly dissipated (~80%!)
• PE in bat mostly restored
• Net effect: less overall energy dissipated
...and therefore higher ball-bat COR
…more “bounce”—confirmed by experiment
…and higher BBS
• Also seen in golf, tennis, …demo
20
Aerodynamics of a Baseball
• Gravity
• Drag (“air resistance”)
• Lift (or “Magnus”)
FM
v

ω
Fd
mg
Fd=½ CDAv2
-v direction
FM = ½ CLAv2
(ω  v) direction
Courtesy, Popular Mechanics
21
direction leading edge is turning
Measuring drag and Magnus forces
by high-speed tracking
drag/wt0.8 Magnus/wt=0.58
1540
3000
y
1520
2000
1500
1000
1480
0
y
-1000
-2000
-3000
0.00
1460
z
1440
<v>=71.5 mph
=4989 rpm
z
Magnus force
is much easier
to measure
than drag force
1420
1400
0.04
0.08
0.12
0.16
t (s)
22
Typical values of drag and lift
2
“Drag crisis?”
1.5
Drag/Weight
1
0.5
0
Lift/Weight
@1800 rpm
0
25
50
75
100
Speed in mph
125
150
23
Effect of Drag and Lift on
Trajectories
FM
120
v

ω
100
no drag or lift
80
60
Fd
40
mg
drag, no lift
drag and lift
20
0
0
100
200
300
400
500
600
700
distance (ft)
• drag effect is huge
• lift effect is smaller but significant
24
Some Effects of Drag
120
• Reduced distance on fly ball
• Reduction of pitched ball
speed by ~10%
100
no drag or lift
80
60
40
drag, no lift
20
• Asymmetric trajectory:
– Total Distance  1.7 x distance
at apex
• Optimum home run angle
~30o-35o
0
0
100
200
300
400
500
600
700
80
90
distance (ft)
Range (ft)
400
2000 rpm
350
300
0 rpm
250
200
150
100
Range vs. 
50
0
10
20
30
40
50 60
 (deg)
70
25
Some Effects of Magnus
FM
• Backspin makes ball rise

– “hop” of fastball
– undercut balls: increased distance,
reduced optimum angle of home run
• Topspin makes ball drop
– “12-6” curveball
– topped balls nose-dive
• Breaking pitches due to spin
– Cutters, sliders, etc.
v
ω
Fd
mg
120
100
no drag or lift
80
60
40
drag, no lift
drag and lift
20
0
0
100
200
300
400
distance (ft)
500
600
26
700
The PITCHf/x Tracking System
A New Tool to Study Baseball Flight
27
How Does PITCHf/x Work?
• Two video cameras track baseball in 1/60-sec intervals
– usually “high home” and “high first”
– third CF camera used establises ht. of strike zone for each batter
• Pattern-recognition software to identify “blobs”
• Camera calibration to convert pixels to (x,y,z) 9parameter fit to trajectory
– constant acceleration for x(t),y(t),z(t)
• Use fit to calculate lots of stuff
– The full trajectory
– The “break”
– Drag and Magnus forces
28
Pitch Classification
Jon Lester, Aug 3, 2007 @ Seattle
LHP
Catcher’s View
I: Nearly overhand fastball
II: Cut Fastball
III: ¾ Fastball
IV: Curveball
29
What’s the Deal with the Gyroball?
Courtesy, Ryutaro Himeno
Courtesy, The New York TImes
Daisuke Matsuzaka:
Does he or doesn’t he?
30
31
Barry Bond’s 756th Home Run
• PITCHf/x data tracked hit ball over first 20 ft
• Precision measurement of endpoint and time
• Inferred: v0=112 mph; =27o up; =16o to right of
dead center; =1186 rpm (backspin) and 189 rpm
(sidespin, breaking to center)
32
Baseball Aerodynamics:
Things I would like to know better
• Better data on drag
– “drag crisis”?
– Spin-dependent drag?
– Drag for v>100 mph
• Dependence of drag/lift on seam orientation
• Is the spin constant?
33
Oblique Collisions:
Leaving the No-Spin Zone
Oblique  friction  spin
Familiar Results:
• Balls hit to left/right break toward foul line
• Topspin gives tricky bounces in infield
• Backspin keeps fly ball in air longer
• Tricky popups to infield
demo
34
Undercutting the ball  backspin
Ball100 downward
D = center-to-center offset
Bat 100 upward
250
trajectories
200
“vertical sweet spot”
150
1.5
1.0
2.0
100
0.5
50
What’s going on here??
0
-100
0.75
0.75
0.25
0
100
0
200
300
35
400
36
Another familiar result:
bat tilted downward
bat hits under ball:
popup to opposite field
Catcher’s View
bat hits over ball:
grounder to pull field
37
Putting it all Together:
Can curveball be hit farther
than fastball?
• Bat-Ball Collision Dynamics
–
A fastball will be hit faster
–
A curveball will be hit with more backspin
38
curveball can be hit with more backspin: WHY?
Fastball with backspin
Fastball: spin must reverse
Curveball: spin doesn’t reverse
Curveball with topspin
39
Net effect: backspin larger for curveball
Can Curveball Travel Farther than
Fastball?
• Bat-Ball Collision Dynamics
–
A fastball will be hit faster
–
A curveball will be hit with more backspin
• Aerodynamics
–
A ball hit faster will travel farther
–
Backspin increases distance
• Which effect wins?
• Curveball, by a hair!
40
Work in Progress
• Collision experiments & calculations to
elucidate trampoline effect
• New studies of aerodynamics using Doppler
radar
• Experiments on high-speed oblique
collisions
• A book, with Aussi Rod Cross
41
Final Summary
• Physics of baseball is a fun application of basic
(and not-so-basic) physics
• Check out my web site if you want to know more
– webusers.npl.uiuc.edu/~a-nathan/pob
– a-nathan@uiuc.edu
• Thanks for your attention and go Red Sox!
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