How a Physicist Analyzes the Game of Baseball Alan M. Nathan a-nathan@uiuc.edu webusers.npl.uiuc.edu/~a-nathan/pob Department of Physics University of Illinois 1 Baseball and Physics 1927 Yankees: Greatest baseball team ever assembled 1927 Solvay Conference: Greatest physics team ever assembled MVP’s 2 A great book to read…. “Our goal is not to reform the game but to understand it. “The physicist’s model of the game must fit the game.” 3 Some Topics I Will Cover • How does a baseball bat work? • The flight of a baseball • Leaving the no-spin zone • Putting it all together 4 “You can observe a lot by watching” --Yogi Berra Champaign News-Gazette Easton Sports 5 CE Composites Description of Ball-Bat Collision • forces large, time short – >8000 lbs, <1 ms • ball compresses, stops, expands – KEPEKE – bat recoils • lots of energy dissipated (“COR”) – distortion of ball – vibrations in bat • to hit home run…. – large batted ball speed • 100 mph~400 ft, each additional mph ~ 5-6’ – optimum take-off angle (300-350) – lots of backspin 6 Kinematics of Ball-Bat Collision vball vbat BBS = q vball + (1+q) vbat BBS • q “Collision Efficiency” • Joint property of ball & bat independent of reference frame ~independent of “end conditions”—more later weakly dependent on vrel • Superball-wall: q 1 • Ball-Bat near “sweet spot”: q 0.2 BBS 0.2 vball + 1.2 vbat Conclusion: vbat matters much more than vball 7 Kinematics of Ball-Bat Collision BBS = q vball + (1+q) vbat e-r q= 1+r e-r 1+e BBS = v ball v bat 1+r 1+r vball vbat BBS e: “coefficient of restitution” 0.50 (energy dissipation—mainly in ball, some in bat) q=0.20 r = mball /Mbat,eff : bat recoil factor = 0.25 (momentum and angular momentum conservation) ---heavier is better but… 8 Batting cage study show how bat speed depends on MOI for college/semipro baseball players Crisco/Greenwald Batting Cage Study 50 y = m1*(9/m0)^m2 Value Error m1 46.218 0.3921 m2 Chisq 0.28747 3.8574 0.057422 NA R 0.93138 NA 48 knob 46 (rad/s) 44 aluminum wood 42 40 8.5 9 9.5 10 3 10.5 2 I (10 oz-in ) 6" 11 11.5 9 Collision Efficiency q Can Be Measured • Air cannon fires ball onto stationary bat • q = vout/vin • Used by NCAA, ASA, … to regulate/limit performance of bats Sports Sciences Lab @ WSU 10 Regulating Performance of NonWood Bats (NCAA) BBS = q vball + (1+q) vbat • Specify maximum q (“BESR”=q+1/2) – relative to wood – implies bats swung alike will perform alike • Specify minimum MOI to limit bat speed – smaller than wood • Together, these determine a maximum BBS – gap between wood and aluminum 5% 11 HR NCAA home runs/game 1.15 1.05 0.95 0.85 0.75 0.65 0.55 0.45 0.35 70 972 974 976 978 980 982 984 986 988 990 992 994 996 998 000 002 004 006 9 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 year aluminum -5 rule BESR MOI 12 Accounting for COR: Dynamic Model for Ball-Bat Collision AMN, Am. J. Phys, 68, 979 (2000) • Collision excites bending vibrations in bat – hurts! breaks bats – dissipates energy • lower COR, BBS • Dynamic model of collision – Treat bat as nonuniform beam – Treat ball as damped spring 13 Modal Analysis of a Baseball Bat www.kettering.edu/~drussell/bats.html f1 = 179 Hz f3 = 1181 Hz f2 = 582 Hz f4 = 1830 Hz FFT(R) 1 0.15 582 0.5 0 R 5 10 15 20 25 30 1181 -0.5 -1 1830 179 0.05 -1.5 35 0.1 0 frequency time 0 5 10 t (ms) 15 2400 20 0 0 500 1000 1500 frequency (Hz) 2000 14 2500 Vibrations, COR, and the “Sweet Spot” Strike bat here nodes 4 3 2 0.5 0.4 e v (mph) 120 best performance & feel 100 e 0.4 + f 1 vf 0.3 80 @ ~ node 2 60 0.3 0.2 Evib 0.2 0.1 0 5 10 distance from tip (inches) 40 20 0 15 15 Independence of End Conditions • strike bat in barrel—look at response in handle • handle moves only after ~0.6 ms delay • collision nearly over by then v (m/s) • nothing on knob end matters • size, shape • boundary conditions • hands! • confirmed experimentally 30.00 20.00 10.00 0.00 -10.00 -20.00 -30.00 0 1 2 3 t (ms) 4 165 q independent of end conditions: experimental proof Collision Efficiency 0.25 0.2 0.15 "normal" bat 0.1 normal + 3 oz in knob 0.05 0 25 26 27 28 29 30 31 distance from knob (inches) 32 Conclusion: mass added in knob has no effect on collision efficiency (q) 17 Vibrations and Broken Bats pitcher movie 0.000 5.000 10.000 15.000 20.000 25.000 30.000 35.000 catcher 18 Why Is Aluminum Better Than Wood? Aluminum has thin shell – Less mass in barrel --lower MOI, higher bat speed, easier to control --but less effective at transferring energy --for many bats cancels » just like corked wood bat – “Hoop modes” • trampoline effect • “ping” 19 demo The “Trampoline” Effect: A Simple Physical Picture •Two springs mutually compress each other KE PE KE • PE shared between “ball spring” and “bat spring” • PE in ball mostly dissipated (~80%!) • PE in bat mostly restored • Net effect: less overall energy dissipated ...and therefore higher ball-bat COR …more “bounce”—confirmed by experiment …and higher BBS • Also seen in golf, tennis, …demo 20 Aerodynamics of a Baseball • Gravity • Drag (“air resistance”) • Lift (or “Magnus”) FM v ω Fd mg Fd=½ CDAv2 -v direction FM = ½ CLAv2 (ω v) direction Courtesy, Popular Mechanics 21 direction leading edge is turning Measuring drag and Magnus forces by high-speed tracking drag/wt0.8 Magnus/wt=0.58 1540 3000 y 1520 2000 1500 1000 1480 0 y -1000 -2000 -3000 0.00 1460 z 1440 <v>=71.5 mph =4989 rpm z Magnus force is much easier to measure than drag force 1420 1400 0.04 0.08 0.12 0.16 t (s) 22 Typical values of drag and lift 2 “Drag crisis?” 1.5 Drag/Weight 1 0.5 0 Lift/Weight @1800 rpm 0 25 50 75 100 Speed in mph 125 150 23 Effect of Drag and Lift on Trajectories FM 120 v ω 100 no drag or lift 80 60 Fd 40 mg drag, no lift drag and lift 20 0 0 100 200 300 400 500 600 700 distance (ft) • drag effect is huge • lift effect is smaller but significant 24 Some Effects of Drag 120 • Reduced distance on fly ball • Reduction of pitched ball speed by ~10% 100 no drag or lift 80 60 40 drag, no lift 20 • Asymmetric trajectory: – Total Distance 1.7 x distance at apex • Optimum home run angle ~30o-35o 0 0 100 200 300 400 500 600 700 80 90 distance (ft) Range (ft) 400 2000 rpm 350 300 0 rpm 250 200 150 100 Range vs. 50 0 10 20 30 40 50 60 (deg) 70 25 Some Effects of Magnus FM • Backspin makes ball rise – “hop” of fastball – undercut balls: increased distance, reduced optimum angle of home run • Topspin makes ball drop – “12-6” curveball – topped balls nose-dive • Breaking pitches due to spin – Cutters, sliders, etc. v ω Fd mg 120 100 no drag or lift 80 60 40 drag, no lift drag and lift 20 0 0 100 200 300 400 distance (ft) 500 600 26 700 The PITCHf/x Tracking System A New Tool to Study Baseball Flight 27 How Does PITCHf/x Work? • Two video cameras track baseball in 1/60-sec intervals – usually “high home” and “high first” – third CF camera used establises ht. of strike zone for each batter • Pattern-recognition software to identify “blobs” • Camera calibration to convert pixels to (x,y,z) 9parameter fit to trajectory – constant acceleration for x(t),y(t),z(t) • Use fit to calculate lots of stuff – The full trajectory – The “break” – Drag and Magnus forces 28 Pitch Classification Jon Lester, Aug 3, 2007 @ Seattle LHP Catcher’s View I: Nearly overhand fastball II: Cut Fastball III: ¾ Fastball IV: Curveball 29 What’s the Deal with the Gyroball? Courtesy, Ryutaro Himeno Courtesy, The New York TImes Daisuke Matsuzaka: Does he or doesn’t he? 30 31 Barry Bond’s 756th Home Run • PITCHf/x data tracked hit ball over first 20 ft • Precision measurement of endpoint and time • Inferred: v0=112 mph; =27o up; =16o to right of dead center; =1186 rpm (backspin) and 189 rpm (sidespin, breaking to center) 32 Baseball Aerodynamics: Things I would like to know better • Better data on drag – “drag crisis”? – Spin-dependent drag? – Drag for v>100 mph • Dependence of drag/lift on seam orientation • Is the spin constant? 33 Oblique Collisions: Leaving the No-Spin Zone Oblique friction spin Familiar Results: • Balls hit to left/right break toward foul line • Topspin gives tricky bounces in infield • Backspin keeps fly ball in air longer • Tricky popups to infield demo 34 Undercutting the ball backspin Ball100 downward D = center-to-center offset Bat 100 upward 250 trajectories 200 “vertical sweet spot” 150 1.5 1.0 2.0 100 0.5 50 What’s going on here?? 0 -100 0.75 0.75 0.25 0 100 0 200 300 35 400 36 Another familiar result: bat tilted downward bat hits under ball: popup to opposite field Catcher’s View bat hits over ball: grounder to pull field 37 Putting it all Together: Can curveball be hit farther than fastball? • Bat-Ball Collision Dynamics – A fastball will be hit faster – A curveball will be hit with more backspin 38 curveball can be hit with more backspin: WHY? Fastball with backspin Fastball: spin must reverse Curveball: spin doesn’t reverse Curveball with topspin 39 Net effect: backspin larger for curveball Can Curveball Travel Farther than Fastball? • Bat-Ball Collision Dynamics – A fastball will be hit faster – A curveball will be hit with more backspin • Aerodynamics – A ball hit faster will travel farther – Backspin increases distance • Which effect wins? • Curveball, by a hair! 40 Work in Progress • Collision experiments & calculations to elucidate trampoline effect • New studies of aerodynamics using Doppler radar • Experiments on high-speed oblique collisions • A book, with Aussi Rod Cross 41 Final Summary • Physics of baseball is a fun application of basic (and not-so-basic) physics • Check out my web site if you want to know more – webusers.npl.uiuc.edu/~a-nathan/pob – a-nathan@uiuc.edu • Thanks for your attention and go Red Sox! 42