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CS252
Graduate Computer Architecture
Lecture 11
Data Value Prediction
Limits to ILP / Multithreading
February 27th, 2012
John Kubiatowicz
Electrical Engineering and Computer Sciences
University of California, Berkeley
http://www.eecs.berkeley.edu/~kubitron/cs252
Data Value Prediction
+
+
/
*
Guess
/
Guess
• Why do it?
X
*
Guess
+
Y
B
A
B
A
Y
+
X
– Can “Break the DataFlow Boundary”
– Before: Critical path = 4 operations (probably worse)
– After: Critical path = 1 operation (plus verification)
2/27/2012
cs252-S12, Lecture11
2
Data Value Predictability
• “The Predictability of Data Values”
– Yiannakis Sazeides and James Smith, Micro 30, 1997
• Three different types of Patterns:
– Constant (C):
– Stride (S):
– Non-Stride (NS):
5555555555…
123456789…
28 13 99 107 23 456 …
• Combinations:
– Repeated Stride (RS):
– Repeadted Non-Stride (RNS):
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123123123123
1 -13 -99 7 1 -13 -99 7
cs252-S12, Lecture11
3
Computational Predictors
• Last Value Predictors
– Predict that instruction will produce same value as last time
– Requires some form of hysteresis. Two subtle alternatives:
» Saturating counter incremented/decremented on success/failure
replace when the count is below threshold
» Keep old value until new value seen frequently enough
– Second version predicts a constant when appears temporarily constant
• Stride Predictors
– Predict next value by adding the sum of most recent value to difference
of two most recent values:
» If vn-1 and vn-2 are the two most recent values, then predict next
value will be: vn-1 + (vn-1 – vn-2)
» The value (vn-1 – vn-2) is called the “stride”
– Important variations in hysteresis:
» Change stride only if saturating counter falls below threshold
» Or “two-delta” method. Two strides maintained.
• First (S1) always updated by difference between two most recent values
• Other (S2) used for computing predictions
• When S1 seen twice in a row, then S1S2
• More complex predictors:
– Multiple strides for nested loops
– Complex computations for complex loops (polynomials, etc!)
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4
Context Based Predictors
• Context Based Predictor
– Relies on Tables to do trick
– Classified according to the order: an “n-th” order model takes last n
values and uses this to produce prediction
» So – 0th order predictor will be entirely frequency based
• Consider sequence: a a a b c a a a b c a a a
– Next value is?
• “Blending”: Use prediction of highest order available
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5
Which is better?
• Stride-based:
– Learns faster
– less state
– Much cheaper in
terms of hardware!
– runs into errors for
any pattern that is not
an infinite stride
• Context-based:
– Much longer to train
– Performs perfectly
once trained
– Much more expensive
hardware
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How predictable are data items?
• Assumptions – looking for limits
– Prediction done with no table aliasing (every instruction has
own set of tables/strides/etc.
– Only instructions that write into registers are measured
» Excludes stores, branches, jumps, etc
• Overall Predictability:
– L = Last Value
– S = Stride (delta-2)
– FCMx = Order x context
based predictor
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Correlation of Predicted Sets
• Way to interpret:
– l = last val
– s = stride
– f = fcm3
• Combinations:
– ls = both l and s
– Etc.
• Conclusion?
– Only 18% not predicted
correctly by any model
– About 40% captured by
all predictors
– A significant fraction (over
20%) only captured by fcm
– Stride does well!
» Over 60% of correct
predictions captured
– Last-Value seems to have
very little added value
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cs252-S12, Lecture11
8
Number of unique values
• Data Observations:
– Many static instructions
(>50%) generate only one
value
– Majority of static
instructions (>90%)
generate fewer than 64
values
– Majority of dynamic
instructions (>50%)
correspond to static
insts that generate
fewer than 64 values
– Over 90% of dynamic
instructions correspond
to static insts that
generate fewer than 4096
unique values
• Suggests that a
relatively small number
of values would be
required for actual
context prediction
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General Idea: Confidence Prediction
Data
Predictor
Confidence
Prediction
PC
Fetch
Decode
Check
Results
?
Result
Kill
Reorder Buffer
• Separate mechanisms for
data and confidence prediction Execute
Commit
Complete
– Data predictor keeps track of values via multiple mechanisms
– Confidence predictor tracks history of correctness (good/bad)
• Confidence prediction options:
– Saturating counter
– History register (like branch prediction)
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Administrivia
• Midterm I: Wednesday 3/21
Location: 405 Soda Hall
TIME: 5:00-8:00
– Can have 1 sheet of 8½x11 handwritten notes – both sides
– No microfiche of the book!
– Bring DUMB calculator
• Meet at LaVal’s afterwards for Pizza and Beverages
– Great way for me to get to know you better
– I’ll Buy!
• CS252 First Project proposal due by Friday 3/2
– Need two people/project (although can justify three for right
project)
– Complete Research project in 9 weeks
» Typically investigate hypothesis by building an artifact and
measuring it against a “base case”
» Generate conference-length paper/give oral presentation
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Limits to ILP
• Conflicting studies of amount
– Benchmarks (vectorized Fortran FP vs. integer C programs)
– Hardware sophistication
– Compiler sophistication
• How much ILP is available using existing
mechanisms with increasing HW budgets?
• Do we need to invent new HW/SW
mechanisms to keep on processor
performance curve?
–
–
–
–
–
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Intel MMX, SSE (Streaming SIMD Extensions): 64 bit ints
Intel SSE2: 128 bit, including 2 64-bit Fl. Pt. per clock
Motorola AltaVec: 128 bit ints and FPs
Supersparc Multimedia ops, etc.
GPUs?
cs252-S12, Lecture11
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Overcoming Limits
• Advances in compiler technology +
significantly new and different hardware
techniques may be able to overcome
limitations assumed in studies
• However, unlikely such advances when
coupled with realistic hardware will
overcome these limits in near future
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Limits to ILP
Initial HW Model here; MIPS compilers.
Assumptions for ideal/perfect machine to start:
1. Register renaming – infinite virtual registers
 all register WAW & WAR hazards are avoided
2. Branch prediction – perfect; no mispredictions
3. Jump prediction – all jumps perfectly predicted
(returns, case statements)
2 & 3  no control dependencies; perfect speculation
& an unbounded buffer of instructions available
4. Memory-address alias analysis – addresses known
& a load can be moved before a store provided
addresses not equal; 1&4 eliminates all but RAW
Also: perfect caches; 1 cycle latency for all instructions
(FP *,/); unlimited instructions issued/clock cycle;
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Limits to ILP HW Model comparison
Model
Power 5
Instructions Issued
per clock
Instruction Window
Size
Renaming
Registers
Branch Prediction
Infinite
4
Infinite
200
Infinite
Cache
Perfect
Memory Alias
Analysis
Perfect
48 integer +
40 Fl. Pt.
2% to 6%
misprediction
(Tournament
Branch Predictor)
64KI, 32KD, 1.92MB
L2, 36 MB L3
??
2/27/2012
Perfect
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Upper Limit to ILP: Ideal Machine
160
FP: 75 - 150
150.1
140
120
Instruction Issues per cycle
Instructions Per Clock
(Figure 3.1)
Integer: 18 - 60
118.7
100
75.2
80
62.6
60
54.8
40
17.9
20
0
gcc
espresso
li
fpppp
doducd
tomcatv
Programs
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Limits to ILP HW Model comparison
New Model
Model
Power 5
Instructions Infinite
Issued per
clock
Instruction
Infinite, 2K, 512,
Window Size 128, 32
Infinite
4
Infinite
200
Renaming
Registers
Infinite
Infinite
48 integer +
40 Fl. Pt.
Branch
Prediction
Perfect
Perfect
Cache
Perfect
Perfect
Memory
Alias
Perfect
Perfect
2% to 6%
misprediction
(Tournament Branch
Predictor)
64KI, 32KD, 1.92MB
L2, 36 MB L3
??
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More Realistic HW: Window Impact
Figure 3.2
Change from Infinite
window 2048, 512, 128, 32
FP: 9 - 150
160
150
IPC
Instructions Per Clock
140
119
120
Integer: 8 - 63
100
75
80
63
60
40
20
61
55
60
59
49
36
1010 8
41
45
34
35
1513
8
1815
1211 9
1615
14
9
14
0
gcc
espresso
Inf inite
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li
2048
f pppp
512
cs252-S12, Lecture11
128
doduc
tomcatv
32
18
Limits to ILP HW Model comparison
New Model
Model
Power 5
Instructions 64
Issued per
clock
Instruction
2048
Window Size
Infinite
4
Infinite
200
Renaming
Registers
Infinite
Infinite
48 integer +
40 Fl. Pt.
Branch
Prediction
Perfect vs. 8K
Tournament vs.
512 2-bit vs.
static vs. none
Perfect
Cache
Perfect
Perfect
Memory
Alias
2/27/2012
Perfect
Perfect
2% to 6%
misprediction
(Tournament Branch
Predictor)
64KI, 32KD, 1.92MB
L2, 36 MB L3
??
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More Realistic HW: Branch Impact
Figure 3.3
Change from Infinite
window to examine to
2048 and maximum
issue of 64 instructions
per clock cycle
FP: 15 - 45
IPC
Integer: 6 - 12
2/27/2012
Perfect
Tournament
BHTLecture11
(512)
cs252-S12,
Static
No prediction
20
Misprediction Rates
35%
30%
Misprediction Rate
30%
23%
25%
18%
20%
18%
16%
14%
15%
14%
12%
12%
10%
6%
5%
5%
4%
3%
1%1%
2%
2%
0%
0%
tomcatv
doduc
fpppp
Profile-based
2/27/2012
li
2-bit counter
cs252-S12, Lecture11
espresso
gcc
Tournament
21
Limits to ILP HW Model comparison
New Model
Instructions 64
Issued per
clock
Instruction
2048
Window Size
Model
Power 5
Infinite
4
Infinite
200
Renaming
Registers
Infinite v. 256,
Infinite
128, 64, 32, none
48 integer +
40 Fl. Pt.
Branch
Prediction
8K 2-bit
Perfect
Tournament Branch
Predictor
Cache
Perfect
Perfect
Memory
Alias
Perfect
Perfect
64KI, 32KD, 1.92MB
L2, 36 MB L3
Perfect
2/27/2012
cs252-S12, Lecture11
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More Realistic HW:
Renaming Register Impact (N int + N fp)
Figure 3.5
FP: 11 - 45
IPC
Change 2048 instr
window, 64 instr
issue, 8K 2 level
Prediction
2/27/2012
Integer: 5 - 15
Infinite
256cs252-S12,
128 Lecture11
64
32
None
23
Limits to ILP HW Model comparison
New Model
Model
Power 5
Instructions 64
Issued per
clock
Instruction
2048
Window Size
Infinite
4
Infinite
200
Renaming
Registers
256 Int + 256 FP
Infinite
48 integer +
40 Fl. Pt.
Branch
Prediction
Cache
8K 2-bit
Perfect
Tournament
Perfect
Perfect
Memory
Alias
Perfect v. Stack
v. Inspect v.
none
Perfect
64KI, 32KD, 1.92MB
L2, 36 MB L3
Perfect
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More Realistic HW:
Memory Address Alias Impact
Figure 3.6
49
50
40
35
Instruction issues per cycle
45
Change 2048 instr
window, 64 instr
issue, 8K 2 level
Prediction, 256
renaming registers
45
IPC
49
30
25
FP: 4 - 45
(Fortran,
no heap)
Integer: 4 - 9
20
45
16
16
15
15
12
10
10
5
9
7
7
4
5
5
4
3
3
4
6
4
3
5
4
0
gcc
espresso
li
fpppp
doducd
tomcatv
Program
Perfect
Perfect
2/27/2012
Global/stack Perfect
Inspection
Global/Stack perf; Inspec.
cs252-S12, Lecture11Assem.
heap conflicts
None
None
25
Limits to ILP HW Model comparison
New Model
Model
Power 5
Instructions
Issued per
clock
Instruction
Window Size
64 (no
restrictions)
Infinite
4
Infinite vs. 256,
128, 64, 32
Infinite
200
Renaming
Registers
64 Int + 64 FP
Infinite
48 integer +
40 Fl. Pt.
Branch
Prediction
Cache
1K 2-bit
Perfect
Tournament
Perfect
Perfect
Memory
Alias
HW
disambiguation
Perfect
64KI, 32KD, 1.92MB
L2, 36 MB L3
Perfect
2/27/2012
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Realistic HW: Window Impact
(Figure 3.7)
60
IPC
Instruction issues per cycle
50
40
30
Perfect disambiguation
(HW), 1K Selective
Prediction, 16 entry
return, 64 registers,
issue as many as
window
56
52
47
FP: 8 - 45
45
35
34
22
Integer: 6 - 12
20
15 15
10 10 10
10
9
13
12 12 11 11
10
8
8
6
4
6
3
17 16
14
9
6
4
22
2
15
14
12
9
8
4
9
7
5
4
3
3
6
3
3
0
gcc
expresso
li
fpppp
doducd
tomcatv
Program
Infinite
2/27/2012
256
128
64
32
Infinite 256 128cs252-S12,
64 Lecture11
32
16
16
8
8
4
4
27
How to Exceed ILP Limits of this study?
• These are not laws of physics; just practical limits
for today, and perhaps overcome via research
• Compiler and ISA advances could change results
• WAR and WAW hazards through memory:
eliminated WAW and WAR hazards through
register renaming, but not in memory usage
– Can get conflicts via allocation of stack frames as a called
procedure reuses the memory addresses of a previous frame
on the stack
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HW v. SW to increase ILP
• Memory disambiguation: HW best
• Speculation:
– HW best when dynamic branch prediction
better than compile time prediction
– Exceptions easier for HW
– HW doesn’t need bookkeeping code or
compensation code
– Very complicated to get right
• Scheduling: SW can look ahead to
schedule better
• Compiler independence: does not require
new compiler, recompilation to run well
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Discussion of papers:
Complexity-effective superscalar processors
• “Complexity-effective superscalar processors”, Subbarao
Palacharla, Norman P. Jouppi and J. E. Smith.
– Several data structures analyzed for complexity WRT issue width
» Rename: Roughly Linear in IW, steeper slope for smaller feature size
» Wakeup: Roughly Linear in IW, but quadratic in window size
» Bypass: Strongly quadratic in IW
– Overall results:
» Bypass significant at high window size/issue width
» Wakeup+Select delay dominates otherwise
– Proposed Complexity-effective design:
» Replace issue window with FIFOs/steer dependent Insts to same FIFO
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Discussion of SPARCLE paper
• Example of close coupling between processor and memory
controller (CMMU)
– All of features mentioned in this paper implemented by combination of
processor and memory controller
– Some functions implemented as special “coprocessor” instructions
– Others implemented as “Tagged” loads/stores/swaps
• Course Grained Multithreading
–
–
–
–
Using SPARC register windows
Automatic synchronous trap on cache miss
Fast handling of all other traps/interrupts (great for message interface!)
Multithreading half in hardware/half software (hence 14 cycles)
• Fine Grained Synchronization
– Full-Empty bit/32 bit word (effectively 33 bits)
» Groups of 4 words/cache line  F/E bits put into memory TAG
– Fast TRAP on bad condition
– Multiple instructions. Examples:
» LDT (load/trap if empty)
» LDET (load/set empty/trap if empty)
» STF (Store/set full)
» STFT (store/set full/trap if full)
2/27/2012
3/2/2011
cs252-S12,
cs252-S11, Lecture11
Lecture 12
31
31
Discussion of Papers: Sparcle (Con’t)
• Message Interface
– Closely couple with processor
» Interface at speed of first-level cache
– Atomic message launch:
» Describe message (including DMA ops) with simple stio insts
» Atomic launch instruction (ipilaunch)
– Message Reception
» Possible interrupt on message receive: use fast context switch
» Examine message with simple ldio instructions
» Discard in pieces, possibly with DMA
» Free message (ipicst, i.e “coherent storeback”)
• We will talk about message interface in greater detail
2/27/2012
3/2/2011
cs252-S12,
cs252-S11, Lecture11
Lecture 12
32
32
Performance beyond single thread ILP
• There can be much higher natural parallelism in
some applications
(e.g., Database or Scientific codes)
• Explicit Thread Level Parallelism or Data Level
Parallelism
• Thread: instruction stream with own PC and data
– thread may be a process part of a parallel program of multiple
processes, or it may be an independent program
– Each thread has all the state (instructions, data, PC, register
state, and so on) necessary to allow it to execute
• Data Level Parallelism: Perform identical
operations on data, and lots of data
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Thread Level Parallelism (TLP)
• ILP exploits implicit parallel operations
within a loop or straight-line code segment
• TLP explicitly represented by the use of
multiple threads of execution that are
inherently parallel
• Goal: Use multiple instruction streams to
improve
1. Throughput of computers that run many
programs
2. Execution time of multi-threaded programs
• TLP could be more cost-effective to exploit
than ILP
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Another Approach:
Multithreaded Execution
• Multithreading: multiple threads to share the
functional units of 1 processor via
overlapping
– processor must duplicate independent state of each thread
e.g., a separate copy of register file, a separate PC, and for
running independent programs, a separate page table
– memory shared through the virtual memory mechanisms,
which already support multiple processes
– HW for fast thread switch; much faster than full process
switch  100s to 1000s of clocks
• When switch?
– Alternate instruction per thread (fine grain)
– When a thread is stalled, perhaps for a cache miss, another
thread can be executed (coarse grain)
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Fine-Grained Multithreading
• Switches between threads on each instruction,
causing the execution of multiples threads to be
interleaved
• Usually done in a round-robin fashion, skipping
any stalled threads
• CPU must be able to switch threads every clock
• Advantage is it can hide both short and long
stalls, since instructions from other threads
executed when one thread stalls
• Disadvantage is it slows down execution of
individual threads, since a thread ready to
execute without stalls will be delayed by
instructions from other threads
• Used on Sun’s Niagara (will see later)
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Course-Grained Multithreading
• Switches threads only on costly stalls, such as L2
cache misses
• Advantages
– Relieves need to have very fast thread-switching
– Doesn’t slow down thread, since instructions from other
threads issued only when the thread encounters a costly
stall
• Disadvantage is hard to overcome throughput
losses from shorter stalls, due to pipeline start-up
costs
– Since CPU issues instructions from 1 thread, when a stall
occurs, the pipeline must be emptied or frozen
– New thread must fill pipeline before instructions can
complete
• Because of this start-up overhead, coarse-grained
multithreading is better for reducing penalty of
high cost stalls, where pipeline refill << stall time
• Used in IBM AS/400, Alewife
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For most apps:
most execution units lie idle
For an 8-way
superscalar.
2/27/2012
From: Tullsen,
Eggers, and Levy,
“Simultaneous
Multithreading:
Maximizing On-chip
Parallelism, ISCA
cs252-S12, Lecture11 1995.
38
Do both ILP and TLP?
• TLP and ILP exploit two different kinds of
parallel structure in a program
• Could a processor oriented at ILP to
exploit TLP?
– functional units are often idle in data path designed for
ILP because of either stalls or dependences in the code
• Could the TLP be used as a source of
independent instructions that might keep
the processor busy during stalls?
• Could TLP be used to employ the
functional units that would otherwise lie
idle when insufficient ILP exists?
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Simultaneous Multi-threading ...
One thread, 8 units
Cycle M M FX FX FP FP BR CC
Two threads, 8 units
Cycle M M FX FX FP FP BR CC
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
M = Load/Store, FX = Fixed Point, FP = Floating Point, BR = Branch, CC = Condition Codes
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Simultaneous Multithreading (SMT)
• Simultaneous multithreading (SMT): insight that
dynamically scheduled processor already has many
HW mechanisms to support multithreading
– Large set of virtual registers that can be used to hold the register
sets of independent threads
– Register renaming provides unique register identifiers, so
instructions from multiple threads can be mixed in datapath without
confusing sources and destinations across threads
– Out-of-order completion allows the threads to execute out of order,
and get better utilization of the HW
• Just adding a per thread renaming table and keeping
separate PCs
– Independent commitment can be supported by logically keeping a
separate reorder buffer for each thread
Source: Micrprocessor Report, December 6, 1999
“Compaq Chooses SMT for Alpha”
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Time (processor cycle)
Multithreaded Categories
Superscalar
Fine-Grained Coarse-Grained
Thread 1
Thread 2
2/27/2012
Multiprocessing
Thread 3
Thread 4
cs252-S12, Lecture11
Simultaneous
Multithreading
Thread 5
Idle slot
42
Design Challenges in SMT
• Since SMT makes sense only with fine-grained
implementation, impact of fine-grained scheduling
on single thread performance?
– A preferred thread approach sacrifices neither throughput nor
single-thread performance?
– Unfortunately, with a preferred thread, the processor is likely to
sacrifice some throughput, when preferred thread stalls
• Larger register file needed to hold multiple contexts
• Clock cycle time, especially in:
– Instruction issue - more candidate instructions need to be
considered
– Instruction completion - choosing which instructions to commit
may be challenging
• Ensuring that cache and TLB conflicts generated
by SMT do not degrade performance
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43
Power 4
Single-threaded predecessor to
Power 5. 8 execution units in
out-of-order engine, each may
issue an instruction each cycle.
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Power 4
2 commits
(architected
register sets)
Power 5
2 fetch (PC),
2 initial decodes
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45
Power 5 data flow ...
Why only 2 threads? With 4, one of the shared
resources (physical registers, cache, memory
bandwidth) would be prone to bottleneck
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Power 5 thread performance ...
Relative priority
of each thread
controllable in
hardware.
For balanced
operation, both
threads run
slower than if
they “owned”
the machine.
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47
Changes in Power 5 to support SMT
• Increased associativity of L1 instruction cache
and the instruction address translation buffers
• Added per thread load and store queues
• Increased size of the L2 (1.92 vs. 1.44 MB) and L3
caches
• Added separate instruction prefetch and
buffering per thread
• Increased the number of virtual registers from
152 to 240
• Increased the size of several issue queues
• The Power5 core is about 24% larger than the
Power4 core because of the addition of SMT
support
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48
Initial Performance of SMT
• Pentium 4 Extreme SMT yields 1.01 speedup for
SPECint_rate benchmark and 1.07 for SPECfp_rate
– Pentium 4 is dual threaded SMT
– SPECRate requires that each SPEC benchmark be run against a
vendor-selected number of copies of the same benchmark
• Running on Pentium 4 each of 26 SPEC
benchmarks paired with every other (262 runs)
speed-ups from 0.90 to 1.58; average was 1.20
• Power 5, 8 processor server 1.23 faster for
SPECint_rate with SMT, 1.16 faster for SPECfp_rate
• Power 5 running 2 copies of each app speedup
between 0.89 and 1.41
– Most gained some
– Fl.Pt. apps had most cache conflicts and least gains
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Head to Head ILP competition
Processor
Micro architecture
Fetch /
Issue /
Execute
FU
Clock
Rate
(GHz)
Transis
-tors
Die size
Power
Intel
Pentium
4
Extreme
AMD
Athlon 64
FX-57
IBM
Power5
(1 CPU
only)
Intel
Itanium 2
Speculative
dynamically
scheduled; deeply
pipelined; SMT
Speculative
dynamically
scheduled
Speculative
dynamically
scheduled; SMT;
2 CPU cores/chip
Statically
scheduled
VLIW-style
3/3/4
7 int.
1 FP
3.8
125 M
122
mm2
115
W
3/3/4
6 int.
3 FP
2.8
8/4/8
6 int.
2 FP
1.9
6/5/11
9 int.
2 FP
1.6
114 M 104
115
W
mm2
200 M 80W
300 (est.)
mm2
(est.)
592 M 130
423
W
mm2
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Performance on SPECint2000
Itanium 2
Pentium 4
AMD Athlon 64
Pow er 5
3500
3000
SPEC Ratio
2500
2000
15 0 0
10 0 0
500
0
gzip
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vpr
gcc
mcf
craf t y
parser
eon
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perlbmk
gap
vort ex
bzip2
t wolf
51
Performance on SPECfp2000
14000
Itanium 2
Pentium 4
AMD Athlon 64
Power 5
12000
SPEC Ratio
10000
8000
6000
4000
2000
0
w upw ise
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sw im
mgrid
applu
mesa
galgel
art
equake
facerec
cs252-S12, Lecture11
ammp
lucas
fma3d
sixtrack
apsi
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35
Normalized Performance: Efficiency
Itanium 2
Pentium 4
AMD Athlon 64
POWER 5
30
25
Rank
20
Int/Trans
FP/Trans
15
A
t
h
l
o
n
P
o
w
e
r
5
4 2 1 3
4 2 1 3
Int/Watt
4 2 1 3
4 2 1 3
4 3 1 2
FP/Watt
2 4 3 1
Int/area
10
FP/area
5
I P
t
e
a n
n
t
i
I
u u
m m
2 4
0
SPECInt / M SPECFP / M
Transistors Transistors
2/27/2012
SPECInt /
mm^2
SPECFP /
mm^2
SPECInt /
Watt
cs252-S12, Lecture11
SPECFP /
Watt
53
No Silver Bullet for ILP
• No obvious over all leader in performance
• The AMD Athlon leads on SPECInt performance
followed by the Pentium 4, Itanium 2, and Power5
• Itanium 2 and Power5, which perform similarly on
SPECFP, clearly dominate the Athlon and
Pentium 4 on SPECFP
• Itanium 2 is the most inefficient processor both
for Fl. Pt. and integer code for all but one
efficiency measure (SPECFP/Watt)
• Athlon and Pentium 4 both make good use of
transistors and area in terms of efficiency,
• IBM Power5 is the most effective user of energy
on SPECFP and essentially tied on SPECINT
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Limits to ILP
• Doubling issue rates above today’s 3-6
instructions per clock, say to 6 to 12 instructions,
probably requires a processor to
–
–
–
–
issue 3 or 4 data memory accesses per cycle,
resolve 2 or 3 branches per cycle,
rename and access more than 20 registers per cycle, and
fetch 12 to 24 instructions per cycle.
• The complexities of implementing these
capabilities is likely to mean sacrifices in the
maximum clock rate
– E.g, widest issue processor is the Itanium 2, but it also has
the slowest clock rate, despite the fact that it consumes the
most power!
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Limits to ILP
•
•
•
•
Most techniques for increasing performance increase
power consumption
The key question is whether a technique is energy
efficient: does it increase power consumption faster
than it increases performance?
Multiple issue processors techniques all are energy
inefficient:
1. Issuing multiple instructions incurs some overhead
in logic that grows faster than the issue rate grows
2. Growing gap between peak issue rates and sustained
performance
Number of transistors switching = f(peak issue rate),
and performance = f( sustained rate),
growing gap between peak and sustained performance
 increasing energy per unit of performance
2/27/2012
cs252-S12, Lecture11
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Commentary
• Itanium architecture does not represent a significant
breakthrough in scaling ILP or in avoiding the
problems of complexity and power consumption
• Instead of pursuing more ILP, architects are
increasingly focusing on TLP implemented with singlechip multiprocessors
• In 2000, IBM announced the 1st commercial singlechip, general-purpose multiprocessor, the Power4,
which contains 2 Power3 processors and an integrated
L2 cache
– Since then, Sun Microsystems, AMD, and Intel have switch to a focus
on single-chip multiprocessors rather than more aggressive
uniprocessors.
• Right balance of ILP and TLP is unclear today
– Perhaps right choice for server market, which can exploit more TLP,
may differ from desktop, where single-thread performance may
continue to be a primary requirement
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And in conclusion …
• Limits to ILP (power efficiency, compilers,
dependencies …) seem to limit to 3 to 6 issue for
practical options
• Explicitly parallel (Data level parallelism or
Thread level parallelism) is next step to
performance
• Coarse grain vs. Fine grained multihreading
– Only on big stall vs. every clock cycle
• Simultaneous Multithreading if fine grained
multithreading based on OOO superscalar
microarchitecture
– Instead of replicating registers, reuse rename registers
2/27/2012
cs252-S12, Lecture11
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