September 23, 2003 Leader in Enterprise Productivity Solutions Online Learning in the Age of SCORM Claude Ostyn Learning Standards Strategist Leader in |Enterprise Productivity Aspen | ToolBook | Consulting Implementation | SolutionsSolutions Synopsis This presentation was designed to achieve the following objectives: • Provide a synopsis of SCORM 1.2 and 1.3 • Provide a synopsis of Reusable Competency Definitions • Describe some of the ways SCORM and Reusable Competency Definitions affect instructional design • Explore one or more simple sequencing scenarios • Relate sequencing and competency management Copyright © 2003 Click2learn, Inc. – All rights reserved Leader in Enterprise Productivity Solutions Not the 20th Century E-learning anymore Management Learner Trainer Learning Content The push model Leader in Enterprise Productivity Solutions Not the 20th Century E-learning anymore Management Learner Trainer Learning Content Analysis Design Implementation Evaluation ISD Leader in Enterprise Productivity Solutions This is not your parent’s E-learning anymore Working = Learning Leader in Enterprise Productivity Solutions Working = Learning = Working = Learning Sub- Manageordinate ment CoClient worker Business results Competency data Trainer Informal knowledge Learner Learning Content Leader in Enterprise Productivity Solutions Evolution From Focus on Instruction To Focus on Outcomes From Individual pedagogy To Social pedagogy From Know it all To Just in time From Lone Learner To Learning together From CBT To Blended learning From e-learning To Learning Leader in Enterprise Productivity Solutions Is there still a place for ISD? Yesterday’s model Taskspecific Analysis Stable design Design Big $$$, lots of time Implementation Trainingspecific Evaluation Leader in Enterprise Productivity Solutions Is there still a place for ISD? Yesterday’s model Taskspecific Analysis Stable design Design Big $$$, lots of time Implementation Trainingspecific Evaluation Start Here Today’s model Short time Automation Working & learning ecosystem Competency requirements Focus on strategy Business requirements Flexible Analysis Reconfigurable Design Cannibalize & reuse Make new content standardscompliant Implementation 360° Evaluation Leader in Enterprise Productivity Solutions Is there still a place for ISD? Yesterday’s model Taskspecific Analysis Stable design Design Big $$$, lots of time Implementation Trainingspecific Evaluation Today’s model Short time Automation Working & learning ecosystem Competency requirements Focus on strategy Business requirements Flexible Analysis Reconfigurable Design Cannibalize & reuse Make new content standardscompliant Implementation 360° Evaluation Leader in Enterprise Productivity Solutions The Content Delivery Challenge Bandwidth Learning Content Delivery device Gigabit Desktop computer Broadband Limited resolution laptop Modem Sporadic connection Offline Rendering Language requirements Perceptual accessibility requirements PDA Motor accessibility requirements Mobile device ("phone") Other accessibility requirements Learner Leader in Enterprise Productivity Solutions Where can learning technology standards help? To design and implement: • Competency requirements • Reusable Competency Definitions • Adaptive instructional strategies • Simple sequencing, SCORM 1.3 • Flexible and reconfigurable • SCORM • Content gathering automation • IEEE Metadata, SCORM metadata • Content reuse, cannibalization • SCORM • Quick deployment, regardless • SCORM, IEEE API of platforms • Accessibility, ADA compliance • IMS Accessibility profiles • Assessment data collection • IEEE content object communication Leader in Enterprise Productivity Solutions A closer look at two standards initiatives • Which • Reusable Competency Definitions (RDCEO) • SCORM • Point of view • How they can impact learning Leader in Enterprise Productivity Solutions General competency data framework Definition Context Competency data may include • Reusable (generic) definition of the competency • Evidence of competency (e.g. result of assessment) Evidence • Context within which the competency is defined, or that defines the competency (e.g. social or work context) • Dimensions (e.g. proficiency on a scale, duration of a certification) Leader in Enterprise Productivity Solutions Reusable Competency Definition Context D Evidence im en si on s Definition Reusable • For different people • In different contexts • With different evidence • With different metrics Example “Can diagnose a fault in a Cat5 network cable” Leader in Enterprise Productivity Solutions For example X001 is the identifier of a competency definition • Here is an activity designed to learn X001 • Here is a learning object designed to learn X001 • Here is a different learning object designed to learn X001; this one is a video clip • Here is someone who is an expert resource on X001 • Here is a learning object designed to practice X001 • Here is an assessment designed to test X001 • Here is some evidence that Ann knows how to do X001 • Here is some evidence that Joe was assessed on X001, using instrument XYZ on June 2, 2003, with a 72% score Leader in Enterprise Productivity Solutions Application example Unique identifiers of competency definitions, regardless of the content of the definition, can be used as “currency” in learning system operations. Context Learner’s Competency Records Competency model Evidence A Definitions B N C P Q R D T E K C Y Learner’s Target Competencies F P R Legend A Skill gap analysis B P Q Required competency Acquired competency B ID of competency definition System view = “This learner needs A, B, and Q but not P” Human view = Understand what is defined by A, B, Q, P, etc. Leader in Enterprise Productivity Solutions SCORM Shareable Content Object Reference Model • Advanced Distributed Learning initiative • Dept. of Defense, Dept. of Labor, Industry, Education • Initial focus: Distributed learning accessible through a web browser • Deliver and track through any LMS, any browser, anywhere Leader in Enterprise Productivity Solutions SCORM Shareable Content Object Reference Model • Advanced Distributed Learning initiative • Dept. of Defense, Dept. of Labor, Industry, Education • Initial focus: Distributed learning accessible through a web browser • Deliver and track through any LMS, any browser, anywhere SCORM 1.2 • How to package content to make it portable • Metadata (information about it) • How a LMS launches the content in a browser • How content communicates with the LMS • What is being communicated Leader in Enterprise Productivity Solutions SCORM works today • Adopted by all major LMS & LCMS vendors • Used by Fortune 1000 enterprises • Mandated by DoD, other federal agencies • Content vendors are slower to adopt Time to deploy content Before SCORM: Weeks, months… With SCORM: Seconds, minutes… Cost of content integration Before SCORM with SCORM Leader in Enterprise Productivity Solutions SCORM 1.2 – Instructional design perspective Advantages • Reusable content objects • The learner chooses • Flexible aggregation model • Use your favorite nomenclature • Shortened timeline allow more timely content • Broader deployment options and better longevity allow better ROI for desirable but expensive content (e.g. simulations) • No restriction on pedagogical approach Limitations • No sequencing between content objects – the learner chooses • No guided learning • Adaptive learning strategies must be built inside the content objects • No standard for collaborative learning • Some tools are only beginning to catch up Leader in Enterprise Productivity Solutions SCORM evolves SCORM 1.3 • Focus on activities that use content, rather than content as such • Sequencing of activities • Adaptive sequencing options • Expected final version: Late 2003 SCORM 1.2 • How to package content to make it portable • Metadata (information about it) • How a LMS launches the content in a browser • How the content communicates with the LMS • What is being communicated • In use today Leader in Enterprise Productivity Solutions SCORM 1.3 – Instructional design perspective Advantages • Advantages of SCORM 1.2 • Designer can choose to sequence the activities that use the content objects • Sequencing rules based on success and/or completion • Supports tracking & assessment of competencies • Can mix guided learning with discovery and free play • Adaptive learning strategies can be defined for all levels of the activity tree • Allows visual continuity Limitations • Collaborative learning is out of scope • No support for interacting with “persistent” simulations (but it’s in the works) • High level design and authoring tools to really take advantage of SCORM 1.3 will take a while to appear • Main problem: Failure of imagination Leader in Enterprise Productivity Solutions For example The following slides illustrate some simple sequencing scenarios in SCORM 1.3 Except as otherwise noted, these scenarios are not supported by SCORM 1.2, but must be supported by every SCORM 1.3 conformant player. This functionality is defined in the current SCORM 1.3 draft and is stable. Other aspects of the SCORM 1.3 draft are subject to change before the final version is released. Leader in Enterprise Productivity Solutions A designed learning activity “cluster” Unit X Pre-test Tutorial Topic 1 Topic 2 Topic 3 Post-test Unit X+1 Leader in Enterprise Productivity Solutions Activities associated to competency definitions Relevant for: SKILLSET1 also SKILL1, SKILL2, SKILL3 Unit X Pre-test Tutorial Topic 1 Topic 2 Topic 3 Relevant for: SKILLSET1 also SKILL1, SKILL2, SKILL3 Relevant for: SKILL1 Relevant for: SKILL2 Relevant for: SKILL3 Post-test Unit X+1 Relevant for: SKILLSET1 also SKILL1, SKILL2, SKILL3 Note: SCORM 1.3 does not specify or require the use of competency definitions, but it dovetails neatly inbyEnterprise with thatLeader specification allowing you toProductivity associate custom objective identifiers with one or more activities. Solutions Resource association Unit X Pre-test Tutorial Topic 1 Topic 2 Topic 3 Post-test Each “leaf” activity (activity that does not have sub-activities) typically uses a learning resource: Content, assessment, ILT course, … In SCORM 1.2, the user can choose any activity in any order. SCORM assumes that every leaf activity uses a resource accessible through a web server. Unit X+1 Leader in Enterprise Productivity Solutions Navigation mode: Choice The learner can choose any activity, in any order. Unit X Pre-test Tutorial Topic 1 This is the only navigation mode that can be assumed in SCORM 1.2 Topic 2 Topic 3 Post-test Unit X+1 Leader in Enterprise Productivity Solutions Navigation mode: Guided flow Unit X Pre-test Tutorial The designer enables the “flow” mode. This guides the learner through each activity in a predictable sequence. Topic 1 Topic 2 Topic 3 Post-test Unit X+1 Leader in Enterprise Productivity Solutions Navigation mode: Choice + Flow The learner can choose any activity, in any order. Unit X Pre-test Tutorial Topic 1 Topic 2 Topic 3 Post-test Unit X+1 The learner can also follow the guided flow. For example, just clicking a “Continue” button will go to the next activity in the flow. Two different learning styles can be accommodated by this simple combination. Field independent learners do not want to follow a flow, but field dependent learners tend to use the guided flow. Leader in Enterprise Productivity Solutions The design may also embed rules Rules Unit X Pre-test Tutorial Topic 1 Topic 2 Topic 3 Retry until successful •Use pre-test to determine which topics to suggest to the user in the guided flow •Can be taken only once •If passed, skip to next unit In the tutorial •Skip topics already mastered •Skip all if pre-test passed Post-test Unit X+1 •Once post-test taken, learner can no longer take the pretest. Leader in Enterprise Productivity Solutions Tracking data model for each activity Success Successful? How successful? (“score”) Completion Completed? Applies to activity objective. The objective can be implicit or explicit (e.g. reference to a reusable competency definition) Leader in Enterprise Productivity Solutions Example: Learner tries, fails, tries again Rules Unit X Pre-test Tutorial Topic 1 Topic 2 Topic 3 Retry until successful •Use pre-test to determine which topics to suggest to the user in the guided flow •Can be taken only once •If passed, skip to next unit In the tutorial •Skip topics already mastered •Skip all if pre-test passed Post-test Unit X+1 •Once post-test taken, learner can no longer take the pretest. Leader in Enterprise Productivity Solutions Scenario 1: “Test out” of the learning activity Unit X Pre-test Tutorial User masters every objective in the pre-test Pretest results Objective SKILL1 Topic 1 Objective SKILL2 Topic 2 Objective SKILL3 Topic 3 Objective SKILLSET1 Post-test Unit X+1 Leader in Enterprise Productivity Solutions Scenario 1: “Test out” of the learning activity Unit X Pre-test Tutorial User masters 2 of 3 objectives in the pre-test Pretest results Objective SKILL1 Topic 1 Objective SKILL2 Topic 2 Objective SKILL3 Topic 3 Objective SKILLSET1 Post-test Unit X+1 Leader in Enterprise Productivity Solutions Scenario 1: “Test out” of the learning activity Unit X Pre-test Tutorial Topic 1 Topic 2 Topic 3 User masters none of the 3 objectives in the pre-test Pretest results Objective SKILL1 Objective SKILL2 Objective SKILL3 Objective SKILLSET1 Post-test Unit X+1 Leader in Enterprise Productivity Solutions Scenario 1: “Test out” of the learning activity User skips the pre-test and chooses some activity Unit X Pre-test Tutorial Topic 1 Topic 2 Topic 3 Post-test Unit X+1 Pretest results Objective SKILL1 Objective SKILL2 Objective SKILL3 Objective SKILLSET1 The post-test may update the status of the objectives even if the pre-test was not taken Leader in Enterprise Productivity Solutions Example: Different strategy second time around Rules Unit X Pre-test Tutorial Topic 1 Topic 2 Topic 3 Retry until successful •Use pre-test to determine which topics to suggest to the user in the guided flow •Can be taken only once •If passed, skip to next unit In the tutorial •Skip topics already mastered •Skip all if pre-test passed Post-test Unit X+1 •Once post-test taken, learner can no longer take the pretest. Leader in Enterprise Productivity Solutions Example: Use different method on retry Rules Topic 1 (cluster) Introduction Skip if completed previously Method 1 •Skip if completed previously •Exit cluster when completed Method 2 Method 3 Else… (no special rule) Next in flow 1st pass 2nd pass 3rd pass On 1st pass, use Method 1; on 2nd pass, use Method 2; on 3rd pass, use Method 3; on any subsequent pass, use the Else method. Leader in Enterprise Productivity Solutions Applications of the SCORM activity model • The SCORM 1.3 simple sequencing model and rule can be applied to various scales and purposes • • • • A curriculum A course A game The workflow through a task • Patterns of activity rules may become reusable strategy templates • Independent of the goal • Independent of the learning resources used • Conceptual challenge • Think in terms of “skip and retry, and check status” rather than traditional CBT “branching”. Leader in Enterprise Productivity Solutions Activities and competency management • Existing competency records may affect sequencing • E.g. Skip activity if existing records show that the objective has been mastered already • A “learning plan” is no longer tied to specific learning resources • Whatever resource can achieve the same objective will do • Content can be modified and updated without having to lose user tracking information, because competency records are keyed to competency definitions, not to specific learning resources. Leader in Enterprise Productivity Solutions Summary Before, effective design meant • Active engagement of the learner • Adaptability to learner’s knowledge and traits • Alignment with training goals and objectives • Creating a nice piece of content • Strong graphic design and continuity • Progressive, planned elaboration of conceptual knowledge and skills. • 5 year plans Now, effective design means • Active engagement of the learner • Adaptability to learner’s knowledge and traits • Alignment with business goals and objectives • Using whatever means will lead to learning, often in a blended approach • MTV approach –learning is a discontinuous process. • Guerilla learning – whatever works, when it needs to work Leader in Enterprise Productivity Solutions So, where to start Focus on the goals 1. What are the business drivers? 2. Which competencies or skills do we need to build? 3. Where do they apply? 4. Are they already defined somewhere? (if so, reuse those definitions; otherwise create them) 5. What resources are already available? (are there learning objects described by standard metadata we can search) Then do it 1. Easier said than done, need tools and platforms. A traditional LMS is no longer enough 2. Let learners be the guide—if they need it they’ll use it Leader in Enterprise Productivity Solutions Thank you Claude.Ostyn@Click2learn.com (See next slide for some acronyms, buzzword definitions and links) Leader in Enterprise Productivity Solutions Acronyms and buzzwords SCORM (explained in this presentation) AICC – Aviation Industry CBT Committee (http://www.aicc.org) One of the first organizations that published CBT technology standards for the aviation industry. SCORM is based in part on some elements of an AICC specification. IMS – IMS Global Learning Consortium (http://imsglobal.org) Consortium of higher education, industry and government organizations to develop E-learning standards. SCORM is based in part on IMS specifications. IEEE LTSC -- Learning Technology Standards Committee of the International Electrical and Electronic Engineers standards association. (http://ltsc.ieee.org) An international accredited standards organization. SCORM is based in part on IEEE standards and drafts. ISD – Instructional System Design A methodology that was developed a few decades ago large size military and industrial instructional design and training deployment, to try to guarantee that a standard process is followed and documented. Hotly debated for years. HR-XML Consortium (http://hr-xml.org) A consortium of corporations and HR services vendors, that specified XML schemas for exchange and storage of HR information Leader in Enterprise Productivity Solutions