Cosplay Masquerade Rules 1. Group entries are limited to a maximum of five people, who must all be from the same published work. 2. The maximum allowed stage time is 1 minute. 3. Costumes must be based from a published or broadcast source that has been commercially licensed. Original characters, or designs based on derivative works will not be judged. 4. Only self-made costumes and props will be judged for the Best Overall, Best Costume and the Best Prop prizes. 5. All costumes must adhere to the guidelines as laid out in the Costume Policy, and all props must adhere to the guidelines as laid out in the Props and Weapons Policy. These policies are to ensure that everyone enjoys the convention experience and is safe while doing so. 6. All material brought onto the stage must be brought off immediately after performance without causing any undue delay. For safety reasons, items such as food, lasers, flash paper, lighters, confetti, rose petals, water, and other small messy objects are strictly forbidden from the stage area. Costume Policy 1. No costume is no costume. No clothing is no clothing. Nudity is not permitted. 2. Offensive and/or revealing clothing (including costumes) is prohibited. All clothing (or costumes) must be tasteful and appropriate for a general audience. Appropriate undergarments must be worn. Ineffective underwear or a lack thereof constitutes indecent exposure, per Section 18 of the Criminal Law Amendment Act, 1935. 3. Suitable footwear must be worn at all times within the convention centre. No bare feet. No rollerblades, skates, skateboards, scooters, "heelies", or any form of bladed or wheeled footwear. These may be used as props for costumes, but may not be worn within the convention centre. 4. Signs or other materials that can be interpreted as solicitation or panhandling are not permitted - except those considered an established part of a costume. This applies to all types of signs and objects affixed to attendees. Any signs found in breach of this rule may be confiscated by convention staff. 5. No real equipment of any military unit in existence after 1900 is permitted. This especially applies to any Irish Armed Forces camouflage trousers, jackets, modern helmets and equipment; per Section 264 of the Defence Act, 1954. 6. No individual may be directly or indirectly connected to another person - this applies to chains, leashes, ropes, or anything else that limits mobility. Props and Weapons Policy This policy is in effect in order to keep a safe and fun environment for all attendees, committee, volunteers and guests. We would request that everyone abide by the rules outlined in this policy. Most props are permitted, however we request that attendees exercise caution and discretion with their props. 1. If a prop/weapon is not permitted, you must immediately return it to a safe location - for example, your vehicle or accommodation. 2. All props must be able to fit though a normal-sized door unhindered and without assistance. 3. All props must not be so large as to be over-encumberable. 4. All props must be able to be carried by a single person. 5. Anyone found to be misusing props/weapons (horseplay, duelling, fighting, running/swinging, brandishing threateningly etc.) will have the prop/weapon confiscated, and may be removed from the convention centre. Prohibited Props/Weapons Examples Real firearms Working, replica, disabled, or otherwise. Projectile BB guns, pellet guns, cap guns, paintball markers, crossbows, dart weapons guns, blowguns, slingshots, tasers. *Exceptions are made for airsoft weaponry, please see below. Live steel Knives, swords, bayonets, daggers, switchblades, axes, skuriken, kunai. *Bokken, shinai and other forms of wooden/bamboo practice swords are permitted. Blunt weapons Batons, clubs, paddles, nunchaku. Liquid Water pistols, water guns, water balloons. weapons Explosives Fireworks, firecrackers, sparklers, stun grenades, smoke bombs. Chemical Tear gas, pepper spray. weapons Laser devices Laser pointers, laser-aiming devices. Other Weapons prohibited in Ireland under the 1964 Firearms Act. *Anyone found in possession of a prohibited weapon will be reported to An Garda Siochána. Signs not considered an established part of a costume. *An example of a sign considered part of a costume would be the sign carried by Genma the Panda from Ranma ½. Chalkboards or whiteboards. Airsoft Weaponry We would like to inform attendees that airsoft weaponry have been legal in Ireland since 2006 following an amendment to the 1964 Firearms Act. Air guns are legal provided that the device's muzzle energy is less than or equal to one joule. In order to maintain the peace and for the safety and reassurance of attendees, committee, volunteers and guests, we have implemented these restrictions on airsoft weaponry: Spring-loaded airsoft weaponry is not permitted. All loaded and carried magazines must be empty and de-gassed; and no airsoft pellets may be carried on your person. The weapon's chamber must be clear. The weapon's battery must be removed. An orange tip must be in place on the weapon's barrel, or the weapon must feature brightly coloured markings or other apparatus.