9th Grade Unit One This unit enables students to confirm and hone common understanding of important literary elements, as well as a shared vocabulary for discussing them. Each story will focus on particular elements, such as point of view or symbolism. Identify and explain plot structure in short stories. Understand and explain why plots in short stories usually focus on a single event. Analyze how authors create the setting in a short story. Define the concept of theme and identify the theme(s) in stories read. Identify and explain characterization techniques in short stories. Identify and explain the use of figurative language in short stories. Analyze how authors create tone in short stories. Identify point of view (POV) in a short story and analyze how POV affects the reader’s interpretation of the story. Write a coherent literary analysis with a clear thesis statement, at least 3 pieces of evidence from texts and a strong introduction and conclusion. Define and refine research questions; cite sources accurately, distinguishing between paraphrasing and quoting. “The Most Dangerous Game” by Richard Connell pg. 17 in the Holt Textbook “Thank You Ma’am” by Langston Hughes pg. 108 in the Holt Textbook “The Scarlet Ibis” by James Hurst pg. 415 in the Holt Textbook “The Cask of Amontillado” by Edgar Allen Poe pg. 211 in the Holt Textbook “The Gift of the Magi” by O. Henry pg. 348 in the Holt Textbook Purpose/Objective: Define literary terminology for unit 1. Lesson: Write down the following literary terminology for unit one and define the terms using the “Handbook of Literary Terms” on starting on pg. 1133 in the Holt textbook. Character Characterization Figurative language/figures of speech Irony (General definition and 3 types of Irony) 1. 2. 3. 4. 1. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. Dramatic, situational and verbal Narrator Plot Point of view (POV) Imagery/ Sensory imagery Setting Style Symbol/symbolism Theme Tone Foreshadowing Unit 1 pretest Purpose/Objective: To discover what students already know and don’t know coming into the unit. Finish pretest if it is not completed. Define Literary terms for Unit 1 1. Character 2. Characterization 3. Figurative language 4. Irony 5. Narrator 6. Plot 7. Point of view (POV) 8. Imagery (Sensory imagery) 9. Setting 10. Style 11. Symbol (symbolism) 12. Theme 13. Tone 14. Foreshadowing 1. Character 2. Characterization 3. Figurative language 4. Point of view (POV) 5. Irony 6. Narrator 7. Plot a. The voice telling the story b. The process of revealing the personality of a character c. Contrast between expectation and reality and/or what is said and what is really meant d. Series of related events that make up a story or drama e. Person in poem, story or play f. Figures of speech that describes one thing in terms of another and is not meant to be taken literally g. Vantage point from which a writer tells a story Purpose/Objective: To introduce key literary terms which will be the focus of the short story “The Most Dangerous Game” by Richard Connell Terms to define, identify and explain: Plot: diagram Setting : 5 aspects of setting Conflict : PNUTS Foreshadowing Plot Elements Exposition Rising action Climax (turning point) Falling action Resolution Remember: Every Rodent Chooses Free Range Plot Diagram 1. 2. 3. 4. 5. The 5 Aspects of Setting Place - geographical location. Where is the action of the story taking place? Time - When is the story taking place? (historical period, time of day, year, etc) Weather conditions - Is it rainy, sunny, stormy, etc? Social conditions - What is the daily life of the characters like? Does the story contain local colour (writing that focuses on the speech, dress, mannerisms, customs, etc. of a particular place)? Mood or atmosphere - What feeling is created at the beginning of the story? Is it bright and cheerful or dark and frightening? Internal Conflict External Conflict: Person vs Person (Taken, Taken 2) Nature (The Grey, Perfect Storm) Unknown (Signs, The Abyss) Technology (I, Robot, Terminater) Society (V for Vendetta) Remember: PNUTS 1. Imagery (sensory imagery) 2. Setting 3. Style 4. Symbol (symbolism) 5. Theme 6. Tone 7. Foreshadowing a. Attitude a writer takes toward a subject, a character, or the audience b. Time and place of a story or play c. Language that appeals to the 5 senses: sight, sound smell, touch, and taste d. The use of clues to hint at events that will occur later in a plot. e. Person, place, thing or event that stands for itself and for something beyond itself as well. f. Central or main idea of a work of literature g. The particular way in which a writer uses language such as diction and figurative language Objectives: 1. 2. 3. 4. Identify and explain plot structure (complete a plot diagram) in the short story. Analyze how the author creates the setting in the short story. Identify the author’s use of foreshadowing. Identify and explain the type of conflict(s) in the short story. Turn to pg 16 in the textbook and get out a piece of paper to write your answers to questions that will be asked as you read the story. Review the Literary Focus and the Reading Skills for the short story “The Most Dangerous Game”. Foreshadowing: The use of clues to hint at events that will occur later in a plot. Follow along in your book as the story is read and be prepared to answer questions based on the reading. 1. 2. 3. 4. 5. 6. Based on the title of the story, what do you think it is going to be about? (pg. 17) What is the name of the island they are passing? What might this foreshadow? (pg. 17) What is the setting of the stories opening? How do you know? (pg. 17-18) How does Rainsford feel about hunting animals? How does Whitney feel about hunting animals? How do you feel about hunting animals? Based on the conversation between Whitney and Rainsford regarding the island, what possible roles could the island play in the story? (pg. 18) What do you predict is going to happen after Rainsford hears the three shots in the dark? (top of pg. 19) 7. What might the “Blood-warm” water foreshadow? 8. What do we learn about Rainsford from his actions in the water? (pg. 19) 9. To what earlier part of the story does the passage “Rainsford heard… a high screaming sound… of anguish and terror.” allude? (pg 19) 10. How has the setting changed? Describe the new setting at the end of pg 19. 11. What do you predict is going to happen next in this story? What aspects of the setting, character, plot and foreshadowing contribute to your prediction? (pg 19) 1. 2. Draw and fill in the 6 parts of a plot diagram. What are the 5 aspects of setting? 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. Your own answer Ship-Trap Island: They will crash on the island. Night time on a ship Rainsford hunts and thinks animals don’t feel anything. Whitney thinks they feel fear of pain and death. The island will be a hostile setting in the story. Your answer It foreshadows violence He’s cool in emergencies, doesn’t give up He hears an animal in anguish: deep fear/pain On an island with think jungle vegetation Your prediction about what is next in the story. Objectives: 1. 2. 3. 4. Identify and explain plot structure (complete a plot diagram) in the short story. Analyze how the author creates the setting in the short story. Identify the author’s use of foreshadowing. Identify and explain the type of conflict(s) in the short story. 12. After Rainsford examines the bullet cartridge, he speaks to himself about the scene before him. What questions do you have about the scene? Why do you think the author doesn’t answer these questions? (pg 20) 13. How is the sea personified (fig. language giving something non-human human characteristics)? (pg. 20) 14. What type of conflict occurs after Rainsford knocks on the chateau door? How does it heighten the suspense? 15. Write your conclusions about the character of General Zaroff based on the narrator’s description, the dialogue and Zaroff’s actions. (pg 21) 16. Answer the yellow box question on pg 21. What does Zaroff’s description of Cossacks contribute to your prediction? (pg 21) 17. On pg 22, Rainsford is uncomfortable with the way the general is judging him. What does the general’s inspection hint at? (pg 22) 18. Answer the yellow box question on pg. 22 19. Do you think General Zaroff is a civilized man? Give specific examples from the story that show he civilized and/or uncivilized. 20. Do you agree with Zaroff’s assessment that jaguars (or other animals) are not cunning because they can’t outwit a hunter with a rifle? Explain why or why not. (pg. 24) 21. What are the ideal characteristics for Zaroff’s new animal to hunt? What mammal in the world has all these characteristics? (pg 24) 22. What is Zaroff’s new quarry for hunting? How does he attempt to justify it to Rainsford? (pg 25) 23. Looking back at the story, what are the hints the author uses to foreshadow this development? (pg. 25) 1. Character a. Attitude a writer takes toward a subject, a character, or the audience b. Time and place of a story or play 2. Characterization 3. Figurative language 4. Foreshadowing 5. Imagery (sensory imagery) 6. Irony 7. Narrator 8. Plot 9. Point of view (POV) 10. Setting 11. Style j. Contrast between expectation and reality and/or what is said and what is really meant k. Series of related events that make up a story or drama 12. Symbol (symbolism) l. Person in poem, story or play 13. Theme 14. Tone m. Figures of speech that describes one thing in terms of another and is not meant to be taken literally n. Vantage point from which a writer tells a story c. Language that appeals to the 5 senses: sight, sound smell, touch, and taste d. The use of clues to hint at events that will occur later in a plot. e. Person, place, thing or event that stands for itself and for something beyond itself as well. f. Central or main idea of a work of literature g. The particular way in which a writer uses language such as diction and figurative language h. The voice telling the story i. The process of revealing the personality of a character 12. Your questions: author doesn’t answer for suspense. 13. “… where the sea licked greedy lips in the shadows.” 14. Person vs Person; your answer 15. Your answer: (elegant, refined, rich, polite, handsome, etc.) 16. Your answer; something savage/dangerous 17. Your answer (looking for R’s reaction?) 18. Your answer (new breed, animal thought to be extinct, created animal) 19. Civilized: library, dress, mansion etc. Uncivilized: killed sparrows, calls himself a savage 20. Your answer 21. Traits: courage, cunning and the ability to reason. Only animal with all 3 characteristics is human. 22. Humans; compares it to war where men kill men 23. Island’s name, discussion about hunter vs prey, blood-warm water, anguish scream, shell casing and hunting scene. Objectives: 1. 2. 3. 4. Identify and explain plot structure (complete a plot diagram) in the short story. Analyze how the author creates the setting in the short story. Identify the author’s use of foreshadowing. Identify and explain the type of conflict(s) in the short story. 24. Answer the yellow box question #4 on pg. 26. 25. How does Zaroff find men to hunt? (pg. 26) 26. What are the rules of Zaroff’s “game”? (pg. 28) 27. In what ways is this “game” an unequal contest? (pg. 28) 28. What kind of heads do you suppose are in the general’s new collection? Why do you think Rainsford is not feeling well? (pg. 28) 29. Rainsford is locked in his room high up in a tower. What future event do these circumstances hint at? (pg 29) 1. Character 2. Characterization 3. Figurative language 4. Foreshadowing 5. Imagery (sensory imagery) 6. Irony 7. Narrator 8. Plot 9. Point of view (POV) 10. Setting 11. Style a. Person, place, thing or event that stands for itself and for something beyond itself as well. b. Central or main idea of a work of literature c. The voice telling the story d. Attitude a writer takes toward a subject, a character, or the audience e. Language that appeals to the 5 senses: sight, sound smell, touch, and taste f. The use of clues to hint at events that will occur later in a plot. g. The particular way in which a writer uses language such as diction and figurative language h. The process of revealing the personality of a character i. Contrast between expectation and reality and/or what is said and what is really meant j. Series of related events that make up a story or drama k. Person in poem, story or play 12. Symbol (symbolism) 13. Theme 14. Tone l. Figures of speech that describes one thing in terms of another and is not meant to be taken literally m. Vantage point from which a writer tells a story n. Time and place of a story or play 30. Answer the yellow box question #5 on pg. 29. 31. The game between Zaroff and Rainsford is what type of conflict? (pg. 29) 32. What hints did the writer provide earlier that Zaroff would force Rainsford into this contest? (pg. 29) 33. What does Rainsford’s response to Zaroff’s demand for silence tell you about Rainsford’s character? (pg. 30) 34. Answer the yellow box question #6 on pg. 30. 1. 2. 3. How do the 5 aspects of setting effect a story? What is the other major form of conflict besides external conflict? What are the 5 types of external conflict? 25. Tricks ships into wrecking and uses survivors for prey. 26. They get food, water, hunting knife and a 3 hour start. If they survive 3 days, they are free to go. 27. Gun vs knife, Zaroff knows island, he has hunting dogs, prey sailors not hunters. 28. Human, doesn’t like the idea of seeing human heads as trophies. 29. He is a prisoner and will be forced to hunt with him.. 30. Rainsford 31. Person vs Person 32. How Zaroff looked at him, no human compassion 33. Proud man who won’t agree to something wrong just to save himself. 34. Your prediction. Objectives: 1. 2. 3. 4. Identify and explain plot structure (complete a plot diagram) in the short story. Analyze how the author creates the setting in the short story. Identify the author’s use of foreshadowing. Identify and explain the type of conflict(s) in the short story. 35. Answer yellow box question #7 on pg. 34. 36. Based on the last 3 paragraphs of the story, what effect does the “game” seem to have had on Rainsford? 37. Who won the game? How do you know? End of story Questions on pg. 36: #1. Do this as a Plot Diagram NOT as a chart. (between 5-8 main events) #3. Using you earlier answers, answer all three bullets about foreshadowing in the story. 2 Additional questions: Give a general setting for the story (when and where). What are the clues that help us figure out the setting? What are the types of conflict in this story? Explain them. There will be a comprehension quiz based on the story tomorrow. We will correct the quiz in class and review the answers for the in-story questions as well. 35. Your answer: (game over and Zaroff won/game not over Rainsford somehow survived) 36. Possible responses: he became a beast at boy or it brought out his killer instinct. 37. Rainsford, he is the one sleeping in the bed. Q# 1. Discuss as a class Q# 3. Island name, Whitney’s dread, 3 gunshots in the dark Rainsford talks about hunters and huntees, or prey, says animals don’t feel fear or pain regarding death. Z’s red lips and pointed teeth. Additional Q 1: Ship near South America (description), Tropical Island (descriptions) Between WWI and WW2 (Z talks about WWI But not WW2), takes place over 4 days. Additional Q 2: Person vs Person: R vs Z and Ivan. Person vs Nature: R vs ocean and elements on island. Person vs Society: Z vs societal taboos against hunting/killing people. Quiz for comprehension of “The Most Dangerous Game” and literary terms for the unit.