Online Pedagogy - LHDT548 Online Teaching and Evaluation

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Online Pedagogy and Evaluation
Candace Chou
University of St. Thomas
LHDT548 Online Teaching and Evaluation
Key Components of Online Learning
Instructional and
learning strategies
Pedagogical
models or
constructs
Learning
technologies
Pedagogy vs. Strategies
What is the difference?
Pedagogical Models
• Pedagogical models are cognitive
models or theoretical constructs
derived from learning theory that
enable the implementation of
specific instructional and learning
strategies (Dabbagh & BannanRitland, 2005, p. 164).
Examples of Pedagogical Models
• From cognition theory and constructivism:
– Learning communities or knowledge-building
communities
– Cognitive apprenticeships
– Situated learning
– Problem-based learning
– Microworlds, simulations, and virtual learning
environments
– Cognitive flexibility hypertexts, and
– Computer-supported intentional learning
environments (CSILEs)
Instructional Strategies
• Instructional strategies are what instructors or
instructional systems do to facilitate student
learning (Dabbagh & Bannan-Ritland, 2005, p. 203)
• The plan and techniques that the
instructor/instructional designer uses to engage
the learner and facilitate learning.
• Instructional strategies operationalize
pedagiogigcal models
Seven Principles of Good Practice
1. Encourages contacts between learners and
faculty
2. Develops reciprocity and cooperation among
learners
3. Uses active learning techniques
4. Gives prompt feedback
5. Emphasizes time on task
6. Communicates high expectations
7. Respects diverse talents and ways of learning
(Chickering & Gamson, 1987)
Seven Principles and Technology Selection
Seven Principles
Tools for evaluation
1. Teacher/student contact
Email, bulletin, forum, chat
2. Stud. reciprocity/cooperation
Chat, forum, IM, blog, sharing
3, Active learning techniques
Games, simul., interactive tools
4. Give prompt feedback
Tutorials, quizzes, self-test
5. Time on task
Scheduling and monitoring progress
6. High expectations
Online publishing,blogs, wiki
7. Respect diverse talents
“Personalisable” online environment
Reference: http://www.tltgroup.org/Seven/Library_TOC.htm
What are the basic skills
required of an online
instructor or trainer?
• know how to manage collaborative groups
• Know how to leverage questioning strategies
effectively
• Have subject matter expertise
• Be able to coordinate and involve students in
activities
• Have knowledge of basic learning theory
• Have specific knowledge of distance learning theory
• Be able to correlate study guide with distance media
• Be able to apply graphic design and visual thinking
Reference: http://www.rodp.org/faculty/pedagogy.htm
What are the characteristics of a
successful online instructor?
What are the characteristics of a successful
online instructor?
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
Organizes and prepares course materials
Is highly motivated and enthusiastic
Committed to teaching
Has a philosophy supporting student-centered learning
Is open to suggestions following pre- and post-learning evaluations
Demonstrates creativity
Takes risks
Manages time well
Is interested in online delivery of courses with no real rewards
Responds to learners needs within the expectations stated by
instructor
What can you add to the list?
What are the characteristics of a
successful online learner?
What are the characteristics of a
successful online learner?
7.
8.
Reference: http://www.uwsa.edu/ttt/kircher.htm
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Manages and allocates time appropriately
Prefers linear learning style
Displays technology skills
Can deal with technology and its
frustrations
Is an active learner
Highly motivated, self-directed, and selfstarting
Depends on nature of instructional
methods (group vs. individual tasks)
Has appropriate writing and reading skills
for online learning
M
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More on Pedagogy
• Pedagogy of online teaching and learning,
http://www.rodp.org/faculty/pedagogy.htm
• Pedagogy and Best Practices,
http://vudat.msu.edu/breakfast_series/
Best Practices
• Organization guidelines
• Assessment guidelines
• Instruction/Teaching guidelines
Simonson, M., Smaldino, S., Albright, M., & Zvacek, S. (2009), pp. 155-158
Organization
•
•
•
•
Each semester credit = 1 unit
Each unit = 3-5 modules
Each module = 3-5 topics
Each topic = 1 learning outcomes
• A typical three-credit course has 3 units, 12
modules, 48 topics, and 48 learning
outcomes.
Assessment Guidelines
• 1 major assignment per unit
• 1 minor assignment per two to three modules
• A typical three-credit course has the following assessment
strategy:
–
–
–
–
–
–
1 examination
1, ten-page paper
1 project
3 quizzes
3 small assignments (short paper, article review, activity report)
Graded threaded discussions, e-mails, and chats
Instruction/Teaching Guidelines
•
•
•
•
1 module per week
Instructor e-mail to students each week
1 synchronous chat per week
2 to 3 threaded discussion questions per
topic, or 6 to 10 questions per week
Module Design Template
•
•
•
•
Objectives
Guiding Words
Readings
Explore (web resources or previous
examples)
• Product (or assignment)
• Optional standard alignment
Evaluation
• Quality Matters: A comprehensive online (or
hybrid) course evaluation rubric in eight categories.
–
–
–
–
–
–
–
–
Course Overview and Introduction
Learning Objectives
Assessment and Measurement
Resources and Materials
Learner Engagement
Course Technology
Learner Support
Accessibility
http://www.qualitymatters.org/Rubric.htm
E-Learning Evaluation
•
•
•
•
Learner evaluation
Content evaluation
LMS evaluation
Usability Testing
What is the difference between
assessment and evaluation?
Assessment
• Assessment provides
information whether learners
have achieve specific learning
objectives and goals. Designers
and instructors could use the
information to revise instruction
during the course of instruction.
The types of assessment include
test, observations, self-check,
surveys, etc. (Wiggins &
McTighe, 2005)
Evaluation
• Evaluation provides information
about the effectiveness of
programs, policies, personnel,
products, organization, etc.
– Formative evaluation focuses on
the review of instructional
materials and processes
– Summative evaluation focuses on
the effectiveness of the
instructional materials for decision
on whether to adopt the materials
for future instruction or not.
(Smith & Ragan, 2005)
Examples
• Formative Evaluation
–
–
–
–
–
Conducted before and during the process
Expert review
One-to-one evaluation
Small group
Field test
• Summative evaluation
– Usually done at the end of a project or
class
– Outcomes and impact evaluation
– End of course evaluation
Evaluation Continuum
Informal
Formal
Conclusions
based on:
Student feedback
Student experiences
Student expectations
Teacher-constructed
tests and observations
Comparisons of pre- &
post-outcomes
In-depth qualitative
observations and
interviews
Behavior logs
Comparison studies
with control group and
nonrandom
assignment of
participants
Controlled studies with
control group and
random assignment of
participants and
control groups
(experimental studies)
Results
provide:
An impact on evaluator’s
practice
Insights for other
practitioners,
researchers, and
evaluators to consider
Information on
changes in learning or
performance in the
specific setting
Generalizable results
that can inform other
settings
Dabbagh & Bannan-Ritland, 2005, p. 236
Assessment Process
Source: http://www.adobe.com/devnet/captivate/articles/assessment_03.html
Clark & Mayer, 2008, p. 13
Kirkpatrick’s Model
• Four Levels of Evaluation
•
•
•
•
Reaction
Learning
Behavior
Results
Kirkpatrick (1998). Evaluating training programs.
Kirkpatrick’s Model
• Reaction: how learners perceive online
instruction or training
• Examples
–
–
–
–
–
Voting (student response system)
Post-training surveys
Personal reaction to the training
Verbal reaction
Written report
Kirkpatrick’s Model
• Learning: the extent to which learners
change attitudes, gain knowledge, or
increase skill in online learning or training
• Examples
– Pre- and post-tests
– Interview
– Observation
Kirkpatrick’s Model
• Behavior: how learners have changed their
behavior as a result of online instruction or
training
• Examples
– Observation or interview over time
– Self assessment (with carefully designed criteria
and measurement)
Kirkpatrick’s Model
• Results: the final results that have occurred
at the organization level as a result of the
delivery of online instruction or training
• Examples
–
–
–
–
The reduction of accidents
An increase in sales volume
An increase in employee retention
An increase in student enrollment
Assessment Tools
• Online Assessment Tools
https://www4.nau.edu/assessment/main/research/webtools.htm
• Types of Online Assessment
http://www.southalabama.edu/oll/pedagogy/assessmentslecture.htm
• Rubrics for Assessment
http://www.uwstout.edu/soe/profdev/rubrics.shtml
• Web-based surveys
– SurveyMonkey, http://surveymonkey,com
– How to use SurveyMoneky video,
http://www.youtube.com/watch?v=pUywfcdrnoU
– Zoomerange, http://info.zoomerang.com/index.htm
– Google Form, http://docs.google.com
Usability Testing
• The next few slides on Usability are
modified from Carol Barnum’s Keynote
Speech at E-Learn 2007 Conference with
permission
• The original PPT can be found at
http://www.aace.org/conf/elearn/speakers/b
arnum.htm
The Problem
“most major producers of e-learning are
not doing substantial usability testing…
In fact, we don’t seem to even have a way
to talk about usability in the context of elearning.”
Michael Feldstein, “What is ‘usable’ e-learning?” eLearn Magazine
(2002)
UA versus QA
Usability Testing
– Focus is on user
– User’s satisfaction with
product
– Ease of use
– Ease of self-learning
– Intuitiveness of
product
QA Testing
– Focus is on product
– Functional operation
tests for errors
– Performance/benchma
rk testing
– Click button, get
desired action
What is usability?
• “The extent to which a product can be used by
specified users to achieve specified goals in a
specified context of use with effectiveness,
efficiency, and satisfaction.”
(ISO 9241-11 International Organization for Standardization)
• “The measure of the quality of the user
experience when interacting with something—
whether a Web site, a traditional software
application, or any other device the user can
operate in some way or another.”
(Nielsen, “What is ‘Usability’”?)
HE is one tool
• Heuristic Evaluation
– Definition
• Heuristic evaluation is done as a systematic inspection of a
user interface design for usability. The goal of heuristic
evaluation is to find the usability problems in the design so
that they can be attended to as part of an iterative design
process. (Jakob, 2005)
– examples
• Jakob Nielsen (http://www.useit.com/papers/heuristic/)
• Quesenbery’s 5 E’s (www.wqusability.com)
• Dick Miller (www.stcsig.org/usability)
Personas - another tool
• Definition
• Examples
– Cooper
(www.cooper.com/content/insights/newsletters_perso
nas.asp)
• HE + personas = more powerful review
– eLearn Magazine
• “Designing Usable, Self-Paced e-Learning Courses: A Practical
Guide” (2006) Michael Feldstein
• “Want Better Courses? Just Add Usability” (2006) Lisa Neal
and Michael Feldstein
The argument against utesting
• Time is money
• Money is money
• HE is a cheap alternative
–
–
–
–
Discount usability method
Uncovers violations against rules
Cleans up the interface
Satisfies “usability by design”
Let’s hear it from the user
• User experience cannot be imagined
• What can the user show us?
– how does the user navigate the online environment?
– How does the user find content?
– how does the user respond to content?
• What can the user tell us?
– think aloud protocol
• What are the user’s perceptions?
– listen, observe, learn
– evaluate survey responses with caution
Build UX into process
• How many users does it take?
– cast of thousands – engineering model
– five or fewer - Nielsen discount model
– RITE method - Rapid Iterative Testing and
Evaluation – Microsoft gaming model
Commonalities
•
•
•
•
Rapid
Iterative
Developmental
Affordable
Heuristics suggest test plan
– General navigation within Vista and a class
– Consistency with general web design and
hyperlink conventions
– Performing class-related tasks, such as posting
assignments
– Responding to discussion board messages
– Using non-class related tools, such as Campus
Bookmarks, Calendar, To Do List
User must scroll
to see the
complete listing
Extensive use
of “Mouse-over”
links.
Not all the items
in this list are
institutions.
These lines seems to clutter
this space and instead of acting
to delineate the listing. They
cause the text to become less
discernable by reducing figureground contrast.
This text does not have
enough size contrast to
be effective
Buttons
links
with
mouseover
effect.
Colored
hypertext
links
Inconsistent link design may confuse users;
users may not be able to readily distinguish
what is a link and what is not.
Mouse-over
links.
The purpose of these text links
and their proximity to the iconic
links is unclear.
Some icons seem to
represent their meaning
better than others.
Users may not understand the
meaning of these icons.
The relevance of some
content is questionable
Some of these
tables have links
and some do not;
also, some have
icons and some do
not.
The meaning
and relevance of
some titles are
unclear.
Introduction on
iconic links;
adjacent text not a
link.
Videos
• Paper Prototype:
http://youtube.com/watch?v=ppnRQD06gg
Y&feature=related
• http://youtube.com/watch?v=8ip4acENxZ4
References
• Chickering, A. W., & Gamson, Z. F. (1987). Seven
principles for good practice in undergraduate education.
Retrieved May 1, 2007, from
http://honolulu.hawaii.edu/intranet/committees/FacDevCo
m/guidebk/teachtip/7princip.htm
• Dabbagh & Bannan-Ritland (2005). Online Learning. Upper
Saddle River, NJ: Pearson.
• http://del.icio.us/ustmalt/pedagogy
• http://del.icio.us/ustmalt/usability
• Theory into Practice, http://tip.psychology.org/
• Tips for training online instructors:
http://home.sprynet.com/~gkearsley/OItips.htm
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