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Please Join Us for AAAI–97
PlayStation Chapter 13 * Decision Making - Spr2011
Playing with Cases: Tempo Transformations of Jazz Performances Using Case-Based Reasoning
Playing with Cases: Rendering Expressive Music with Case-Based Reasoning
Playing to Program: Towards an Intelligent Programming Tutor for RUR-PLE
Playing Games Across the Superintelligence Divide Aaron Isaksen, Julian Togelius, Frank Lantz,
Playing Chess with a Human-Scale Mobile Manipulator James Weis
Player Autonomy versus Designer Intent:
Playable Experiences at AIIDE 2015 Michael Cook Squirrel Eiserloh Justus Robertson
Playable Experiences at AIIDE 2014 Nathan R. Sturtevant Jeff Orkin Robert Zubek
Plausible Query-answering Inference in Data Integration Zoran Majki´c
PLAUSIBILITY OF DIAGNOSTIC HYPOTHESES: The Nature of Simplicity
plans, there’s more to making plans than mak-
Plans and the (Predicate Argument) Structure of Behavior
PlanningwithLocalSearch-jonk
Planning-Based Control of Software Agents
Planning, Scheduling, and Optimization
Planning, Scheduling and Monitoring for Airport Surface Operations Robert Morris, Corina S. P˘as˘areanu,
Planning, Execution and Learning in a Robotic Agent
Planning, Scheduling, and Plan Execution
Planning, Behaviours, Decomposition, and Monitoring
Planning with Stochastic Resource Profiles: An Application to Human-Robot Co-habitation
Planning with State Uncertainty via Contingency Planning and Execution Monitoring
Planning with Specialized SAT Solvers Jussi Rintanen
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