Virtual Teams and Computer Mediated Communication Systems BY: Jordan Shropshire February 5, 2005 Presentation Topics Background on virtual teams and computer mediated communications systems A survey of virtual team literature A survey of computer mediated communications systems Food for Thought Question: What is the relationship between a virtual team and a computer mediated communications system? Relationship advice Answer: Computer mediated communications system (CMCS) support the communication activities of virtual teams. Food for Thought Question: Why cover virtual teams and computer mediated communications systems (CMCS) in the same presentation? Food for Thought Answer: Virtual teams and CMCS are both unique artifacts, and each warrants its own discussion. However: Food for Thought computer mediated communication system rely on support virtual team The reliance of virtual teams on their communication systems is strong. Food for Thought Additionally, the relationship between virtual teams and their CMCS yields many interesting questions. Therefore: Many research articles have justified discussing both artifacts simultaneously. Food for Thought Question: Is a discussion of CMCS and virtual teams a management topic or a MIS topic? Answers & Questions Answer: The answer depends on who “owns” these artifacts. Which begs the following question: Question: Who owns the virtual team artifact and who owns the CMCS artifact? -There is more one method for answering this question. Artifact Ownership – Method 1 Ownership of an artifact could be determined by creating a taxonomy which could trace an artifact back to the reference discipline of its origin. Taxonomy Taxonomy of the virtual team artifact can be traced to management as the reference discipline: Management Organizational Behavior Organizations Teams Virtual Teams Taxonomy The computer mediated communication system artifact can be traced to MIS as its reference discipline: MIS Information System Group Support System CMCS Taxonomy In summation, according to the method which organizes artifact ownership based on taxonomy, the virtual team artifact belongs to management, and the CMCS artifact belongs to MIS. In this method, ownership is absolute. Artifact ownership – Method 2 Ownership of an artifact could be assigned to the discipline which developed the artifact. In this method, ownership is not absolute. More than one discipline can lay valid claim to some degree of ownership of the artifact. Management – MIS continuum Where would the virtual team artifact and the CMCS artifact reside on a continuum? Management – MIS Artifact Ownership Continuum Management MIS Management – MIS Continuum CMCS, as an artifact, belongs almost completely to MIS. The virtual team artifact belongs to MIS, but is shared with management. Management – MIS Artifact Ownership Continuum Management MIS Virtual teams Artifact CMCS Artifact Support Assertion: CMCS, as an artifact, belongs almost completely to MIS. The virtual team artifact belongs to MIS, but is shared with management. To affirm this assertion, an test was conducted. Researchable Question: The assertion was operationalized into the following researchable questions: Is the virtual team artifact developed more in MIS literature or management literature? Is the CMCS artifact is developed in MIS literature or management literature? Assumptions: The research questions are based on the theory that artifact development is directly related to artifact ownership. For example: If a given research discipline develops 90% of the theory for a particular subject, then that research discipline is assumed to “own” 90% of the artifact. Assumptions: For the purposes of this study, an article which discussed a given topic was assumed to have contributed to the state of knowledge for that topic. Each article is considered to have made an equal contribution to the development of knowledge of an artifact. test Searches of the top 25 MIS journals and the top 25 management journals were conducted, to identify articles which discuss virtual teams and articles which discuss CMCS. The top 25 MIS journals were taken from Mylonopoulos et al’s 2001 ranking of journals. The top 25 management journals were taken from Johnson et al’s 1994 ranking of journals. Test results Virtual Teams CMCS MIS .75 .25 Management 1.000 .0000 MIS accounted for nearly three quarters of all contributions to the virtual team artifact, and all mention of CMCS. Management - MIS Continuum According to the test results, the continuum should actually look like this: Management – MIS Artifact Ownership Continuum Management MIS Virtual teams Artifact 74.24% CMCS Artifact 100.% Summary of Methods 1 & 2: Method 1: Management claims ownership of the virtual team artifact, and MIS owns the CMCS artifact. Method 2: The virtual team artifact belongs more to MIS than it does to management. MIS has sole ownership of CMCS. Virtual Teams What is a Virtual Team? A: A global virtual team is a group of geographically and temporally dispersed individuals who are assembled via technology to accomplish an organizational task. B: Virtual teams are composed of coworkers geographically and organizationally linked through telecommunications and information technologies attempting to achieve organizational task. C: A global virtual team is an example of a boundaryless network organization form where a temporary team is assembled on an as-needed basis for the duration of a task and staffed by members from different countries. D: “Virtual teams” are geographically distributed workers who collaborate on a variety of workplace tasks. E: Virtual teams are groups of geographically distributed and/or temporally dispersed individuals brought together via information and telecommunications technologies. F: Virtual teams are composed of two or more individuals engaged in a lasting relationship, pursuing a common interest or goal, who influence each other through social interactions, formal and/or informal structures, and a sense of group membership. And the answer is: They are all correct to a certain extent, but: Does a virtual team have to be geographically separated? Does a virtual team have to be temporally separated? Could three people working toward a common goal, who work in the same building, at the same time each day, but only communicate via email be considered a virtual team? What is a Virtual Team? There are many perceptions of what constitutes a virtual team. A better question to ask is: What is the difference between a team and a virtual team? Team vs. Virtual Team An universally accepted definition of a team comes from Cohen et al (1997*): A team is a collection of individuals who are interdependent in their tasks, who share responsibility for outcomes, who see themselves and who are seen by others as an intact social entity embedded in one or more larger social systems, and who manage their relationship across organizational boundaries. *At last count, Cohen’s paper was cited over 260 times. Team vs. Virtual Team How does a virtual team differ from the definition of a team? Possible dimensions include: - Geographic distribution - Temporal distribution - Reliance on information technology for team communications The preceding dimensions were adopted from Griffith et al 2003 A State of “Virtualness” Can one team be more virtual than another? Traditional – Virtual Continuum Traditional Pure Virtual Some combination of factors which make up the “virtualness” aspect of a team account for how virtual the team is. The concept of virtualness is adopted from Griffith et al (2003 MISQ) A State of “Virtualness” The pure virtual never meets face to face. Traditional teams meet only face to face, and require no telecommunication support for team communications. (This team is becoming quite rare.) A growing majority of work teams are somewhere between pure virtual and traditional. Major Research Areas This review of virtual team literature covers the following: Team Design Culture Differences Trust Performance The some of the format and contents of this review were borrowed from Powell et al’s (2004) excellent virtual team literature review. Team Design This aspect of the virtual team artifact is important because the structure of the virtual team has great impact on the team’s ability to share information. -Traditional teams have been found to outperform virtual teams in their ability to efficiently share information and engage in effective planning, (Galegher & Kraut, 1994). Team design research has been conducted to determine methods for designing virtual teams to avoid such pitfalls. Team Design - Structuring the virtual team to include periodic face to face meetings are crucial to successful teams. (Demeyer, 1991) - Ramesh and Dennis, 2002 further concluded that face to face meetings early in the virtual team’s life cycle help define the project definition. Team Design - Research has proven that team building exercises, establishing group norms, and specifying a clear structure contribute to virtual team success. (Kaiser et al, 2000) Culture Clash Virtual teams cross functional, geographic, and temporal boundaries. It is therefore important to identify and understand cultural differences. - Cultural differences can cause difficulties in coordination, and further complicate team communications. (Kayworth et al 2000) Culture Clash - Problems associated with cultural differences can be minimized if team members make an effort to understand and accept differences. (Robey et al 2000) Trust Trust is a very important virtual team topic. It is difficult to develop trust without meeting face to face. Trust is crucial for completion of team projects. (Jarvenpaa et all 1999) Trust - In 1999 Jarvenpaa et al developed a trust model known as the Swift Trust Model to explain the paradigm which occurs when virtual teams must quickly build trust relationships: Team members begin by assuming everybody is trustworthy, and throughout the course of the project, the team members seek affirmation of the trust. Trust - Virtual teams which exhibit higher trust have better social communication, positive leadership, and less uncertainty. (Jarvenpaa et al 1999) - High trust teams may develop through the use of communication training. (Warkentin et al, 1999) Performance Because virtual teams are a “subspecies” of teams, comparing their performance outputs with traditional teams is a wellresearched topic. -It has been found that virtual teams do not always outperform as well as traditional teams.(Warkentin et al 1999) Performance - Many research articles have concluded there is no major difference in performace with respect to vitual teams and traditional teams.(Burke et al, 1998) -Kaiser et al (2000) conducted a study to determine which factors contribute to successful virtual team performance. Computer Mediated Communications Systems Question What is a computer mediated communication system? Answer: - Computer mediated communications systems are computer-based systems that enable entry, storage, processing and distribution of digitized information. Rice et al (1990 Social Networks) Examples of CMCS include: email and voicemail systems video conferencing text retrieval systems video conferencing systems Synchronous vs. Asynchronous CMCS are either synchronous or asynchronous: Synchronous – communicating at the same time Instant messaging Asynchronous – communicating at different times Email voicemail discussion forums CMCS research Much research regarding the CMCS artifact is concerned with the lack of richness in communications: most notably the absence of paraverbal and non-verbal communications. Because of the missing media richness, CMCS teams have a harder time communicating than traditional teams. (Mcgrath & Hollingshead, 1994) CMCS research An emerging topic in CMCS literature is structuring the CMCS to facilitate desired group attributes. For example: To foster creativity groups are structured for maximum anonymity, to enable members to make contributions without attaching their names. Another example includes memory. To facilitate memory, all typed comments are stored, and all members can retrieve these documents to remind themselves of what others said. (Examples from Dennis et al MISQ 2003) Quick Summation A computer mediated communication system is an example of a group support system; supports the needs of teams who communicate in a nontraditional manner.