Teaching notes and ideas Name of resource: Romeo and Juliet Connect 4 games Age group(s) Subject(s) 8 to 11, 12 to 14, 15 to 16 English Topic Language Level Romeo and Juliet Beginner/Intermediate/Advanced EAL Nexus Description of resource Two Connect 4 game boards: o Game board 1: information about characters o Game board 2: quotes Learner instructions for each game board Answers for each game board Blue and pink counters for game board 1 Green and orange counters for game board 2 A matching activity (quotes to speakers, quotes to translations into contemporary English, or speakers to translations into contemporary English) Preparation needed You will need: a game board for each two players or pairs of players the appropriate two sets of counters the accompanying set of instructions a set of flashcards for the matching activity (extension activity) answer sheet for matching activity You will need to: print out as many copies of the game boards as required (slides 3 and 8 of the PowerPoint) as A4 full-page slides and laminate them for reuse print out as many copies of the counters as required (slides 4, 5, 9 and 10 of the PowerPoint) as A4 full-page slides, laminate them for reuse and cut up to form four sets of counters print out a set of instructions and a set of answers for each board (2, 6, 7 and 11) as A4 full-page slides, laminate them for reuse make a set of flashcards for the matching activity by printing out the PowerPoint as 6-to-a-page handouts and cutting them up. These can be laminated for reuse Print out a copy of the answer sheet for the matching activity. This project and its actions were made possible due to co-financing by the European Fund for the Integration of Third-Country Nationals © British Council 2015 EAL Nexus Curriculum objectives To familiarise learners with basic information about the central characters To familiarise learners with some of the key quotes from Romeo and Juliet Language/Literacy objectives Functions Structures Describing He is …; She is … Third person past tense: She helped …; He killed …; He got …; He wrote … Justifying I think … because … Vocabulary Names: Romeo, Juliet, Lord Capulet, Nurse, Mercutio, Friar Lawrence, Tybalt, Benvolio, Prince Escalus Family/relationships: daughter, son, father, cousin, friend, servant, nurse, priest, enemy Other: fight, party, to persuade, sleeping potion, banished, joking, to marry, holy man, letter, in secret, love, hate, best friend Connect 4 game board 2 also has more much advanced vocabulary from the text itself, as does the matching activity. This resource could be used: whole class differentiation within class small group Ideas for using the resource What to do Connect 4 is a collaborative activity intended to provide a genuine opportunity for communication. It builds on learners’ prior knowledge and extends social language into curriculum language. It is also a way of providing a motivating way of going over the same information more than once. The game can be played by two learners, but having two pairs of learners may be preferable because it is likely to lead to more discussion. This project and its actions were made possible due to co-financing by the European Fund for the Integration of Third-Country Nationals © British Council 2015 EAL Nexus The two Connect 4 boards are different levels – game board 1 is basic facts about characters and the language is reasonably accessible; game board 2 is actual quotes from the play so the language is more demanding. Give each pair or group a game board of the appropriate level, the appropriate two sets of counters and a copy of the instructions. The pink and blue counters go with game board 1 and the green and yellow counters with game board 2. The instructions can be displayed on screen if preferred. A copy of the answer sheet should be available for learners to check in case of uncertainty or dispute about an answer. A matching activity is also provided which contains three sets of flashcards: pictures and names of characters, blue cards with quotes (from Connect 4 game board 2) and pink cards with ‘translations’ of the quotes into modern English. These can be used in a number of different ways, for example learners could be asked to work as a group to match the character cards to the pink ‘translation’ cards, or to match the corresponding pink and blue cards, or to match the quote to the character cards. Other ideas for making the best use of this resource Connect 4 could be played in groups of five with two pairs playing the game and the fifth having a copy of the answer sheet and acting as referee. The matching activity could be used to play a pairs game (also known as Pelmanism) for learners to match quotes and translations, using the blue and pink cards. Both sets of cards should be placed face down on a desk/table. The learners take it in turns to turn over two cards and if they match they win the pair and get another turn. The winner is the learner who has the most pairs. This would also work with matching the character cards to the pink cards or matching the character cards to the blue cards. An answer sheet is also provided. Possible extension activities Learners could work together to produce their own Connect 4 board game using different information, characters or quotes from the play. This project and its actions were made possible due to co-financing by the European Fund for the Integration of Third-Country Nationals © British Council 2015