Damon Wischik (UCL) http://www.cs.ucl.ac.uk/staff/D.Wischik
“A protocol for packet network interconnection” ,
Vint Cerf and Robert Kahn
“Congestion avoidance and control”
, Van Jacobson
“A Brief History of the Internet”
, the Internet Society
SIGCOMM 2004
Guido Appenzeller Isaac Keslassy Nick McKeown
Stanford University Stanford University Stanford University
Abstract. All Internet routers contain buffers to hold packets during times of congestion. Today, the size of the buffers is determined by the dynamics of TCP's congestion control algorithm. In particular, the goal is to make sure that when a link is congested, it is busy 100% of the time; which is equivalent to making sure its buffer never goes empty. A widely used rule-of-thumb states that each link needs a buffer of size B =
RTT*C, where RTT is the average round-trip time of a flow passing across the link, and C is the data rate of the link. For example, a 10Gb/s router linecard needs approximately 250ms*10Gb/s = 2.5Gbits of buffers; and the amount of buffering grows linearly with the line-rate. Such large buffers are challenging for router manufacturers, who must use large, slow, off-chip DRAMs. And queueing delays can be long, have high variance, and may destabilize the congestion control algorithms. In this paper we argue that the rule-of-thumb (B = RTT*C) is now outdated and incorrect for backbone routers. This is because of the large number of flows (TCP connections) multiplexed together on a single backbone link. Using theory, simulation and experiments on a network of real routers, we show that a link with N flows requires no more than B = (RTT*C)/
N , for long-lived or short-lived TCP flows. The consequences on router design are enormous: A 2.5Gb/s link carrying 10,000 flows could reduce its buffers by 99% with negligible difference in throughput; and a 10Gb/s link carrying 50,000 flows requires only 10Mbits of buffering, which can easily be implemented using fast, on-chip SRAM.
http://tiny-tera.stanford.edu/~nickm/papers/index.html
time [0-8 sec] if (seqno > _last_acked) { if (!_in_fast_recovery) {
_last_acked = seqno;
_dupacks = 0; inflate_window(); send_packets(now);
_last_sent_time = now; return;
} if (seqno < _recover) { uint32_t new_data = seqno - _last_acked;
_last_acked = seqno; if (new_data < _cwnd) _cwnd -= new_data; else _cwnd=0;
_cwnd += _mss; retransmit_packet(now); send_packets(now); return;
} uint32_t flightsize = _highest_sent - seqno;
_cwnd = min(_ssthresh, flightsize + _mss);
_last_acked = seqno;
_dupacks = 0;
_in_fast_recovery = false; send_packets(now); return;
} if (_in_fast_recovery) {
_cwnd += _mss; send_packets(now); return;
}
_dupacks++; if (_dupacks!=3) { send_packets(now); return;
}
_ssthresh = max(_cwnd/2, (uint32_t)(2 * _mss)); retransmit_packet(now);
_cwnd = _ssthresh + 3 * _mss;
_in_fast_recovery = true;
_recover = _highest_sent;
}
individual flow bandwidths sum of flow bandwidths time available bandwidth
• Let x be the mean bandwidth of a flow
[pkts/sec]
Let RTT be the flow’s round-trip time
[sec]
Let p be the packet loss probability
• The TCP algorithm increases x at rate 1/ RTT 2
[pkts/sec] and reduces x by x /2 for every packet loss
• average increase in rate = average decrease in rate:
1/ RTT 2 = ( p x ) x /2
• Let x be the mean bandwidth of a flow
[pkts/sec]
Let RTT be the flow’s round-trip time
[sec]
Let p be the packet loss probability
• The TCP algorithm increases x at rate 1/ RTT 2
[pkts/sec] and reduces x by x /2 for every packet loss
• average increase in rate = average decrease in rate:
1/ RTT 2 = ( p x ) x /2
• Consider a link with N identical flows
Let NC be the capacity of the link
[pkts/sec]
• packet loss ratio = fraction of work that exceeds service rate: p = ( Nx NC ) + / Nx = ( x C ) + / x
0.5
1 traffic intensity x/C
1.5
2
-1 log
10 of pkt loss probability
-2
-3
-4
C*RTT =4 pkts
C*RTT =20 pkts
C*RTT =100 pkts
• Consider several TCP flows sharing a single link
• Let x r be the mean bandwidth of flow r [pkts/sec]
Let y be the total bandwidth of all flows [pkts/sec]
Let C be the total available capacity [pkts/sec]
• TCP and the network act so as to solve maximise over x r
r
U ( x r
) P(y,C)
0 where y =
r x r x
C y
Rate control in communication networks: shadow prices, proportional fairness and stability
Journal of the Operational Research Society, 1998
F.P.Kelly, A.K.Maulloo, D.K.H.Tan
Statistical Laboratory, Cambridge
Abstract. This paper analyses the stability and fairness of two classes of rate control algorithm for communication networks. The algorithms provide natural generalizations to large-scale networks of simple additive increase/multiplicative decrease schemes, and are shown to be stable about a system optimum characterized by a proportional fairness criterion. Stability is established by showing that, with an appropriate formulation of the overall optimization problem, the network's implicit objective function provides a Lyapunov function for the dynamical system defined by the rate control algorithm. The network's optimization problem may be cast in primal or dual form: this leads naturally to two classes of algorithm, which may be interpreted in terms of either congestion indication feedback signals or explicit rates based on shadow prices. Both classes of algorithm may be generalized to include routing control, and provide natural implementations of proportionally fair pricing.
http://www.statslab.cam.ac.uk/~frank/rate.html
severe penalty for allocating too little bandwidth x little extra valued attached to highbandwidth flows x
flows with large
RTT are satisfied with little bandwidth flows with small
RTT want more bandwidth x
no penalty unless links are overloaded
C y
• Is this what we want the Internet to optimize?
• Does it make good use of the network?
• Can it deliver high bandwidth and good quality?
• Is it a fair allocation?
• Can we design a better allocation?
x
C y
• The network acts to solve an optimization problem .
– We can choose which optimization problem, by changing the router & TCP’s code.
• But the network may or may not attain the solution!
– To understand this, we need a dynamical description of TCP x
C y
• Consider a link with
N flows and capacity NC and buffer N 1/2 B
• Let x t
Let p t be the average bandwidth at time t be the packet loss probability at time t
• As
N
we believe a mean-field limit holds.
• Fluid-based Analysis of a Network of AQM
Routers Supporting TCP Flows with an
Application to RED
SIGCOMM 2000
Vishal Misra, Wei-Bo Gong, Don Towsley
• Rate-based versus queue-based models of congestion control
ACM Sigmetrics 2004
Supratim Deb, R. Srikant
• Mean field convergence of a rate model of multiple TCP connections through a buffer implementing RED
To appear in Annals of Applied Probability
David McDonald, Julien Reynier
arrival rate x/C
1.4
1.2
0.8
0.6
1.4
1.2
0.8
0.6
20 40 60 80 100
20 40 60 80
• For some values of C and RTT , the dynamical system is stable
• For others it is unstable and there are oscillations
(i.e. the flows are partially synchronized)
G.Raina and W. (2005)
100 time
Standard TCP, single bottleneck link, no AQM, service C =60 pkts/sec/flow, buffer B =170pkts,
RTT =200 ms, #flows N =200 queue size
[0-170pkts] flow bandwidths
[0-35pkts/RTT] time [80-90sec]
0.5
1 traffic intensity x/C
1.5
2
-1 log
10 of pkt loss probability
-2
-3
-4
C*RTT =4 pkts
C*RTT =20 pkts
C*RTT =100 pkts
b10
-1
-2
-3
-4
0.5
1 1.5
b25
-3
-4
-1
-2
0.5
b20
1 1.5
b100 b50 b50 p -3
-4
-5
-6
-1
-2
0.5
1 r
1.5
Rule-of-thumb buffer size buffer = bandwidth*delay b400
Rule-of-thumb buffer size, with RED buffer=bandwidth*delay, drop packets selectively before the buffer fills
Small buffers buffer=50 pkts b1000
Small buffers, ScalableTCP buffer=50 pkts, revised rate-increase rule
Scalable TCP: improving performance in highspeed wide area networks
SIGCOMM CCR 2003
Tom Kelly
CERN -- IT division
Abstract. TCP congestion control can perform badly in highspeed wide area networks because of its slow response with large congestion windows. The challenge for any alternative protocol is to better utilize networks with high bandwidth-delay products in a simple and robust manner without interacting badly with existing traffic. Scalable TCP is a simple sender-side alteration to the TCP congestion window update algorithm. It offers a robust mechanism to improve performance in highspeed wide area networks using traditional TCP receivers. Scalable TCP is designed to be incrementally deployable and behaves identically to traditional TCP stacks when small windows are sufficient. The performance of the scheme is evaluated through experimental results gathered using a Scalable TCP implementation for the Linux operating system and a gigabit transatlantic network. The preliminary results gathered suggest that the deployment of
Scalable TCP would have negligible impact on existing network traffic at the same time as improving bulk transfer performance in highspeed wide area networks. http://www-lce.eng.cam.ac.uk/~ctk21/scalable/
ScalableTCP gives more weight to highbandwidth flows x
With small buffers, the network likes to run with slightly lower utilization
C y
• The network acts to solve an optimization problem .
– We can choose which optimization problem, by choosing the right buffer size & changing TCP’s code.
• It might not attain the solution
– In order to make sure the network is stable, we need to choose the buffer size & TCP code carefully.
• PROPOSAL
– Buffers of size 20 packets in core routers keep utilization below 90%; eliminate delay and jitter
– ScalableTCP able to deliver higher bandwidth than TCP