Applied Multimedia Term 3 Outline Week 1 2 3 4 5 6 Lesson Intro - Dropbox Intro - Google Docs Design Process Intro Design Process Pre-Test Google Docs Presentations School Fete Project Photoshop - Youtube template Photoshop - Image optimization School Fete Project - Teams Spreadsheets - Goal setting Photoshop - Text techniques Photoshop - Logo Design Photoshop - Text and images Research ideas Research techniques Develop ideas Production Identification Requested tutorial 1. Requested tutorial 2. Requested tutorial 3. Implement Design and Submit Evaluation Teacher / Client Feedback Redesign Brief Outline Cloud Computing: I. Students are introduced to Cloud Computing they create a Dropbox account and share a folder with the teacher. II. Students explore apps on Google docs they create a spreadsheet, document and presentation and share links with others. III. Introduction to Design Process and importance of design students set home work for Design Process pre-test. IV Students complete Design Process pre-test. V. Students create and share a Google Docs presentation with other students are present to class, various topics on cloud applications (eg. Adobe Creative Cloud). Design Process [Identifying client need]: I. Students respond to presentation about the school fete. They identify the information needs for the fete. II. Students learn about social media (blogs, Youtube and twitter) create a Youtube template. III. Students optimize images using Photoshop. Design Process [Considerations and requirement]: I. Students break up into teams to complete task for school fete. They use Google Docs to create online collaboration areas. II. Students learn about considerations and requirements. They use Google spreadsheets to outline goals of outline of project. III. Students create and manipulation text in Photoshop. IV. Students create logos in Photoshop. V. Students combine text/logos with images of the school to create mock promotion material for fete. Design Process [Research ideas & techniques]: I. Students research viability of their ideas & compare to resolved products. II. Students identify techniques required to complete task and research tutorials. III. Students hone ideas outlining method, techniques and time. All results recorded Design Process [Production, testing, implementation]: The actual "doing" of the Fete Project. I. Students share production techniques with the class, request necessary tutorials for the rest of the week. II. Requested tutorial 1 / continue with production. III. Requested tutorial 2 / continue with production. IV Requested tutorial 3 / continue with production. V. Student implement design and submit work. Design Process [Evaluation and Design]: 1. Students evaluate their work and submit evaluation. 2. Students receive feedback from client and teacher. 3. Students resign or modify work in light of feedback. 7 8 9 10 Design Process Post Test Illustrator - Vectors Illustrator - Text Illustrator - 3D Illustrator - Layers & Blends Flash - Animation and Drawing Flash - Basic Buttons Flash - Interactive coding Flash - IF statements Flash - Hit tests Flash - Create game elements Flash - Build a basic game Flash - Build a basic game Student choice for expo Student choice for expo Student choice for expo [Illustrator Design - Vector Design] 1. Students have now been taken through whole Design Process and are tested on their knowledge. Rest of the term devoted to develop multimedia skills in Illustrator [Vector drawing and design] and Flash [interactive design]. II. Student learn about vector images and pen tool. III. Students create logos with text and outline paths. IV. Students create a 3D design and place a symbol on it. IV Students use layers and blends to create a page for a commix book. [Flash Drawing, animating and basic movie control codes]: I. Students revise & develop drawing and basic animation skills. II. Students create a basic button and using ActionScript to control the movie playback. III. Students use Actionscript to control movement of character. [Flash Interactive coding and game development]: I. Student use IF Statement to change the behaviour of a character II. Students create Hit tests to cause an effect when a character hit another element. III. Students create basic elements for a game. IV and V. Students create a basic game that incorporates interactive design, Hit tests and IF statements. [Student presentations for school fete] I, II and III. Students use skills developed throughout term to create a product for the school fete. They can modify and develop work from the term as well. They can also modify and develop other students’ work with their permission.