Ch1and2

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Emily Batty

Spring Session 2008

Syllabus

 Course Website:

 www.ualberta.ca/~egray/psyc281.html

 Textbook:

 Chance, P. (2006). Learning & Behavior: Active Learning

Edition (Fifth Edition). USA: Thompson Wadsworth.

 Prerequisite:

 Psyco 104 (or equivalent)

Instructor

 Emily Batty

 BS P-549

 492-7886 (office) or 492-7139 (lab)

 emily.batty@ualberta.ca

 “Psych 281” in subject

 Name & ID in message

 Email is the BEST way to reach me!!!

 Office hours:

 Monday, 2-3:30, or by appointment

Grading Breakdown

 1 midterm: 25%

 Final: 35%

 2 assignments: 15% each

 5 quizzes: 2% each

Schedule

 Chapters 1,2,3: May 5, 7

 Chapters 4,5: May 12, 14

 NO CLASS: May 19

 Chapters 6: May 21  Assignment #1 due (21 st)

 MIDTERM: May 26

 Chapters 7,10: May ,26, 28

 Chapters 8,9: June 2, 4  Assignment #2 due (2 nd )

 Chapters 11,12: June 9, 11

 FINAL: Thursday, June 12 – 3 pm

Grading

A+ (4.0) = 95-100%

A (4.0) = 90-94%

A- (3.7) = 85-89%

B+ (3.3) = 80-84%

B (3.0) = 75-79%

B- (2.7) = 70-74%

C+ (2.3) = 65-69%

C (2.0) = 60-64%

C- (1.7) = 55-59%

D+ (1.3)= 50-54%

D (1.0) = 45-49%

F (0.0) = 0-44%

Not graded on a curve

Grades will be based on:

Quizzes: 10%

(5 x 2%)

Assignments: 30%

(2 x 15%)

Midterm exam: 25%

Final exam:

35%

Quizzes

 5 SHORT quizzes worth 2% each

 Given at the BEGINNING of class

 10 minutes to answer

 Based on readings or previous day’s lecture

 e.g.

 What is the definition of ‘learning’?

Assignments

2 assignments worth 15% each

One-page limit

You can work in pairs

Deductions for late assignments

 e.g. Explain gambling behaviour in terms of different schedules of reinforcement.

Cheating & Plagarism http://www.uofaweb.ualberta.ca/governance/StudentAppe alsCheatsheet.cfm

?

Exams

 Multiple Choice

 Fill-in-the-blank

 Short answer

What is learning?

 School kids?

 Studying for exams?

 Learning to drive?

What else?

 Cognitive constants across species

 Cognitive differences across species

 How to make good rat poison?

Definitions

 Learning is:

Some event at Time 1 affects behaviour at Time 2

 Problem with this definition…

A change in behaviour due to experience

 A change in behaviour is not sufficient to show learning

 Not all behaviours are learned

 Even some complex behaviours are innate

 Reflexes, fixed action patterns, general behaviour traits

Where do these innate behaviours come from?

Natural Selection

 Variation, inheritance, selection, differential reproductive success

 Acts on the level of the individual

 Natural selection commonly known to work on physical traits

 E.g. white & black peppered moths

Natural Selection

 Behaviours, as well as physical characteristics, can be selected for!

 Survival of the Sneakiest:

 http://evolution.berkeley.edu/evolibrary/article/0_0_0/ sneakermales_01

 Evolutionary advantages for behaviours like reflexes?

 More complex behaviours, like altruism and pair bonding?

Artificial Selection

 Animal breeders

 Pet domestication

 Genetic engineering

Sexual Selection

 Mate choice based on non-adaptive traits

 i.e. traits that don’t increase survivability may evolve if they help an organism compete for mates

 Peacocks

Limits of Natural Selection

 SLOW!

 Generational lag

 Not very helpful within a lifetime

 e.g. new predators

Reflexes, Fixed Action Patterns & General Behaviour Traits

Reflexes

 Response to an environmental stimuli (i.e. an event)

 Relationship between a specific event and a simple response

 Not learned, innate responses

 Survival mechanism

 Primitive reflexes

Sensory neuron

Inter-neuron

BRAIN

Motor neuron

changes in reflexes

 Reflexes are generally very stereotypic

 i.e. they don’t change much in terms of form, strength

 However, they can vary between people & time

Sensitization & Habituation

 Simple forms of learning

 Changes in reflexive behaviour patterns

 Different from sensory adaptation and fatique

 Discreet stimulus

sensitization

 Intensity and repetition of the event can affect habituation & sensitization

 Sensitization: an INCREASE in the intensity or probability of response to stimuli

 Sensitization example:

 Light touch: no response

 Painful shock: flinch

 Light touch: flinch

habituation

 Habituation: a DECREASE in the intensity or probability of response to stimuli

 Stimulus specific

 Habituation example:

 Loud noise: startle

 Loud noise: less startle

 Loud noise: less startle

Fixed Action Patterns

 Similar to reflexes: innate and very stereotypic

 Involve more complex actions, or a series of actions

 Set off by a ‘sign stimulus’ or ‘releaser’

 Start-to-finish

fixed action patterns

MAIL

Other examples of FAPs

 Greylag Goose rolling eggs

 Gulls

 Yawning?

 Westermarck effect

General Behaviour Traits

 Behavioural traits strongly influenced by genes

 Not the same as FAPs

 More plastic, flexible

 No single sign stimulus

 Species specific defense reactions

 Rats: freeze

Evolved modifiability

 Natural selection is slow, so innate behaviours are not enough…

 Ability to learn

 Nature vs. Nurture

Learning & Behaviour

 Remember: Learning is a change in behaviour due to experience

 Why behaviour??

 Hard Line Behaviourism?

 Watson

 Skinner

The Science of Learning

 Avoiding circular explanations

Q: Why did the chicken cross the road?

A: To get to the other side.

A: Because it crossed the road

Q: How do we know the chicken wanted to get to the other side?

Operational Definitions

 A precise way of defining events

 Multiple observers can agree on occurrence of event

 Or, quantify an event

 Inter-rater reliability

How to define choice?

-When bird lands on perch?

-When bird pulls off Velcro?

-When beak touches Velcro?

Measuring Learning

 Reduction in errors

 Change in speed

 Change in topography (form)

 Change in intensity

 Change in latency

 Change in rate or frequency

How to study learning

 Anecdotal evidence

 First- or second-hand reports of personal experiences

 Good for ideas, but not very scientific

How to study learning

 Anecdotal evidence

 Naturalistic Observation

 Observe subjects in their natural setting

 Limited controls

 Little to no interaction

How to study learning

 Anecdotal evidence

 Naturalistic Observation

 Case Studies

 More detail than an anecdote

 Study an individual/event/small group in detail

 Time consuming

 Hard to generalize

 Doesn’t answer all questions (e.g. causation)

How to study learning

 Anecdotal evidence

 Naturalistic Observation

 Case Studies

 Descriptive Studies

 Questionnaires, statistical analyses

 More information than case studies, but less detail

 Correlations, not causation

How to study learning

 Anecdotal evidence

 Naturalistic Observation

 Case Studies

 Descriptive Studies

 Experimental Studies

 Manipulate variables

 Different designs

 High control

 Measures effect of specific variables on behaviour

Types of Variables

 Independent variables

 Manipulated

 Dependent variables

 Measured

 Controlled variables

 Things to keep constant

Experimental Designs

 Between Subjects design

 Two or more groups of participants/subjects

 Experimental & Control groups

Manipulate independent variable between groups

One group gets it, and one doesn’t

Measure dependent variable between groups

 Assignment into groups can be random or matched

Between Subjects

Experimental Designs

 Within Subjects design

 One group of participants/subjects, compare across time points

Effect of Alcohol on Spelling Errors

30

25

20

15

10

5

0

0 1 2 3

Number of Drinks

4 5

Experimental Designs

 Within Subjects Designs

 ABA reversals

Evaluation Research

 Validity

 How well a study, a procedure, or a measure does what it is supposed to do

 Reliability

 How well a measure can be reproduced

 Replicability

Evaluating Research

 Sampling bias

 Sample: collection of subjects selected for a study

 Population: much larger collection of animals or people from which the sample was drawn

 Distortions in self-reports

 Self-reports: subjects give a verbal/written account of their own performance

Evaluation Research

 Placebo effects

 Demand characteristics

 Experimental bias

 Intentional and unintentional

 Single- and double-blind procedures

Animal Research

 How useful to human learning?

 Control over variables

 Ethics

 Cognitive constants, differences

 Comparative Cognition

 Animal Rights

 Computer simulations

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