CCHHAAPPTTEERR 11 27 Store Layout, Design, and Visual Merchandising Retailing Management 8e McGraw-Hill/Irwin -1 © 2012 by The McGraw-Hill Companies, Inc. All rights17 reserved. © The McGraw-Hill Companies,Copyright All rights reserved. Store Management CCHHAAPPTTEERR 11 27 Managing the Store Store Layout, Design, and Visual Merchandising Customer Service 17-2 Questions CCHHAAPPTTEERR 11 27 • What are the critical issues retailers consider in designing a store? • What are the advantages and disadvantages of alternative store layouts? • How is store floor space assigned to merchandise departments and categories? • What are the consideration in where to display products in a category? • What are the best techniques for merchandise presentation? • How can retailers create a more appealing shopping experience? • How exciting should a store environment be? 17-3 Store Design Objectives CCHHAAPPTTEERR 11 27 • Implement Retailer’s strategy • Build Loyalty • Increase Sales on Visits • Control Cost • Legal Considerations—Americans with Disabilities Act • Design Trade-Offs 17-4 Store Design and Retail Strategy CCHHAAPPTTEERR 11 27 The primary objective of store design is implementing the retailer’s strategy (c) Brand X Pictures/PunchStock Meets needs of target market Builds a sustainable competitive advantage Displays the store’s image C. Borland/PhotoLink/Getty Images 17-5 CCHHAAPPTTEERR 1127 McDonald’s remodeled its stores to better appeal to European customers Retailing Management Retailing Retailing 8e Management, Management, © The 8/e McGraw-Hill©Companies, © The The McGraw-Hill McGraw-Hill All rights Companies, Companies, reserved. All Allrights rightsreserved. reserved. 171 - 6 CCHHAAPPTTEERR 1217 In India, a retailer finds key to success is clutter 17-7 Build Loyalty CCHHAAPPTTEERR 11 27 • Store design provides utilitarian benefits when it enables customers to locate and purchase products in an efficient and timely manner with minimum hassle • Store design provides hedonic benefits by offering customers an entertaining and enjoyable shopping experience. H. Wiesenhofer/PhotoLink/Getty Images 17-8 Increase Sales on Visits CCHHAAPPTTEERR 1217 • Store design has a substantial effect on which products customers buy, how long they stay in the store, and how much they spend during a visit. 17-9 Control Cost CCHHAAPPTTEERR 11 27 • Control the cost of implementing the store design and maintain the store’s appearance • Store design influences • Shopping experience and thus sales • Labor costs • Inventory shrinkage 17-10 Legal Considerations CCHHAAPPTTEERR 1217 • Americans with Disabilities Act (ADA) • Protects people with disabilities from discrimination in employment, transportation, public accommodations, telecommunications and activities of state and local government • Affects store design as disabled people need “reasonable access” to merchandise and services built before 1993. After 1993, stores are expected to be fully accessible. 17-11 Reasonable Access What does that mean? CCHHAAPPTTEERR 11 27 • 32 inch wide pathways on the main aisle and to the bathroom, fitting rooms elevators and around most fixtures • Lower most cash wraps and fixtures so they can be reached by a person in a wheelchair • Make bathroom and fitting room fully accessible Keith Brofsky/Getty Images 17-12 Ease of locating merchandise for planned purchases Royalty-Free/CORBIS Giving customers adequate space to shop CCHHAAPPTTEERR 1217 (c) image100/PunchStock Design Trade-Offs Exploration of store, impulse purchases Productivity of using this scarce resource for merchandise 17-13 Store Design Elements CCHHAAPPTTEERR 11 27 • Layouts • Signage and Graphics • Feature Area 17-14 Store Layouts CCHHAAPPTTEERR 1217 • To encourage customer exploration and help customers move through the stores • Use a layout that facilitates a specific traffic pattern • Provide interesting design elements • Types of Store Layouts • Grid • Racetrack • Free Form 17-15 Grid Layout CCHHAAPPTTEERR 11 27 • Easy to locate merchandise • Does not encourage customers to explore store • Limited site lines to merchandise • Allows more merchandise to be displayed • Cost efficient • Used in grocery, discount, and drug stores: Why? 17-16 Racetrack Layout (Loop) CCHHAAPPTTEERR 1217 • Loop with a major aisle that has access to departments • Draws customers around the store • Provide different viewing angles and encourage exploration, impulse buying • Used in department stores 17-17 JCPenney Racetrack Layout CCHHAAPPTTEERR 11 27 17-18 Free-Form (Boutique) Layout CCHHAAPPTTEERR 1217 • Fixtures and aisles arranged asymmetrically • Provides an intimate, relaxing environment that facilitates shopping and browsing • Pleasant relaxing ambiance doesn’t come cheap – small store experience • Inefficient use of space • More susceptible to shoplifting – salespeople can not view adjacent spaces. • Used in specialty stores and upscale department stores 17-19 Usage of Signage and Graphics • • • • • CCHHAAPPTTEERR 11 27 Location – identifies the location of merchandise and guides customers Category Signage – identifies types of products and located near the goods Promotional Signage – relates to specific offers – sometimes in windows Point of sale – near merchandise with prices and product information Lifestyle images – creates moods that encourage customers to shop H & M effectively uses graphic photo panels to add personality, beauty, and romance to its store’s image 17-20 Suggestions for Effectively Using Signage CCHHAAPPTTEERR 1217 • Coordinate signage to store’s image • Use appropriate type faces on signs • Inform customers • Use them as props • Keep them fresh • Limit the text on signs • Use appropriate typefaces on signs 17-21 Digital Signage CCHHAAPPTTEERR 11 27 Visual Content delivered digitally through a centrally managed and controlled network and displayed on a TV monitor or flat panel screen • Superior in attracting attention • Enhances store environment • Provides appealing atmosphere • Overcomes time-to-message hurdle • Messages can target demographics • Eliminates costs with printing, distribution and installing traditional signage 17-22 Feature Areas CCHHAAPPTTEERR 1217 • Areas within a store designed to get the customers’ attention • Feature areas • Entrances • Freestanding displays • Cash wraps (POP counters, checkout areas) • End caps • Promotional aisles • Walls • Windows • Fitting rooms PhotoLink/Getty Images 17-23 Space Management CCHHAAPPTTEERR 11 27 • The space within stores and on the stores’ shelves are fixtures is a scarce resource • The allocation of store space to merchandise categories and brands • The location of departments or merchandise categories in the store 17-24 Space Planning CCHHAAPPTTEERR 1217 • Productivity of allocated space (sales per square foot, sales per linear foot) • Merchandise inventory turnover • Impact on store sales • Display needs for the merchandise 17-25 Prime Locations for Merchandise CCHHAAPPTTEERR 11 27 • Highly trafficked areas • Store entrances • Near checkout counter • Highly visible areas • End aisle • Displays 17-26 Location of Merchandise Categories CCHHAAPPTTEERR 1217 • Impulse merchandise – near heavily trafficked areas • Demand/Destination merchandise – back left-hand corner of the store • Special merchandise – lightly trafficked areas (glass pieces, women’s lingerie) • Adjacencies – cluster complimentary merchandise next to each other 17-27 Location of Merchandise within a Category: The Use of Planograms CCHHAAPPTTEERR 11 27 • Supermarkets and drug stores place private-label brands to the right of national brands – shoppers read from left to right (higher priced national brands first and see the lower-priced private-label item) • Planogram: a diagram that shows how and where specific SKUs should be placed on retail selves or displays to increase customer purchases 17-28 Learning customers’ movements and decision-making CCHHAAPPTTEERR 1217 • Videotaping Consumers • Learn customers’ movements, where they pause or move quickly, or where there is congestion • Evaluate the layout, merchandise placement, promotion • Virtual Store Software • Learn the best place to merchandise and test how customers react to new products 17-29 Visual Merchandising: Fixtures CCHHAAPPTTEERR 11 27 A. Straight rack B. Rounder (bulk fixture, capacity fixture) C. Four-way fixture (feature fixture) D. Gondolas 17-30 Straight Rack CCHHAAPPTTEERR 1217 Royalty-Free/CORBIS • Holds a lot of apparel • Hard to feature specific styles and colors • Found often in discount and offprice stores 17-31 Rounder CCHHAAPPTTEERR 11 27 • Smaller than straight rack • Holds a maximum amount of merchandise • Easy to move around • Customers can’t get frontal view of merchandise 17-32 Four-Way CCHHAAPPTTEERR 1217 • Holds large amount of merchandise • Allows customers to view entire garment • Hard to maintain because of styles and colors • Fashion oriented apparel retailer 17-33 Gondolas CCHHAAPPTTEERR 11 27 • Versatile • Grocery and discount stores • Some department stores • Hard to view apparel as they are folded Royalty-Free/CORBIS 17-34 Merchandise Presentation Techniques • • • • • • CCHHAAPPTTEERR 1217 Idea-Oriented Presentation Style/Item Presentation Color Organization Price Lining Vertical Merchandising Tonnage Merchandising • large quantities of merchandise displayed together • Frontal Presentation • display as much of the product as possible to catch the customer’s eye 17-35 Idea-Orientation Presentation CCHHAAPPTTEERR 11 27 • Present merchandise based on a specific idea or the image of the store • Encourage multiple complementary purchases • Women’s fashion • Furniture combined in room settings • Sony Style mini-living rooms Fifty percent of women get their ideas for clothes from store displays or window shopping 17-36 Creating an Appealing Store Atmosphere CCHHAAPPTTEERR 1217 The design of an environment through visual communications, lighting, colors, music, and scent to stimulate customers’ perceptual and emotional responses and ultimately to affect their purchase behavior 17-37 Lighting CCHHAAPPTTEERR 11 27 • Highlight merchandise • Structure space and capture a mood • Energy efficient lighting • Downplay features The McGraw-Hill Companies, Inc./Lars A. Niki, photographer 17-38 Color CCHHAAPPTTEERR 1217 • Warm colors (red, gold, yellow) produce emotional, vibrant, hot, and active responses • Cool colors (white, blue, green) have a peaceful, gentle, calming effect • Culturally bounded • French-Canadians – respond more to warm colors • Anglo-Canadians – respond more to cool colors The McGraw-Hill Companies, Inc./Lars Niki, photographer 17-39 Music CCHHAAPPTTEERR 11 27 • Control the pace of store traffic, create an image, and attract or direct consumers’ attention • A mix of classical or soothing music encourage shoppers • to slow down, relax, and take a good look at the merchandise • thus to stay longer and purchase more 17-40 Music CCHHAAPPTTEERR 1217 • J.C. Penney – different music at different times of the day • Jazzy music in the morning for older shoppers • Adult contemporary music in the afternoon for 35-40 year old shoppers • U.S. firm Muzak supplies 400,000 shops, restaurants, and hotels with songs tailed to reflect their identity 17-41 Scent • Has a positive impact on impulse buying behavior and customer satisfaction • Scents that are neutral produce better perceptions of the store than no scent • Customers in scented stores think they spent less time in the store than subjects in unscented stores CCHHAAPPTTEERR 11 27 The McGraw-Hill Companies, Inc./Gary He, photographer 17-42 How Exciting Should a Store Be? CCHHAAPPTTEERR 1217 • Depends on the Customer’s Shopping Goals • Task-completion: • a simple atmosphere with slow music, dimmer lighting, and blue/green colors • Fun: • an exciting atmosphere with fast music, bright lighting, and red/yellow colors 17-43 Web Site Design CCHHAAPPTTEERR 11 27 • Simplicity Matters • Getting Around – Easy Navigation • Let Them See It • Example: Lands’ End My Virtual Model • Blend the Web Site with the Store • Prioritize 17-44 Web Site Design CCHHAAPPTTEERR 1217 • Type of Layout • When shopping on the Web, customer are interested in speed, convenience, ease of navigation, not necessarily fancy graphics • Checkout • Make the process clear and appear simple • Enclose the checkout process • Make the process navigable without loss of information • Reinforce trust in the checkout process 17-45 Keywords CCHHAAPPTTEERR 11 27 • shrinkage An inventory reduction that is caused by shoplifting by employees or customers, by merchandise being misplaced or damaged, or by poor bookkeeping. • sales per linear foot A measure of space productivity used when most merchandise is displayed on multiple shelves of long gondolas, such as in grocery stores. • sales per square foot A measure of space productivity used by most retailers since rent and land purchases are assessed on a per-square-foot basis. • impulse merchandise Products that are purchased by customers without prior plans. These products are almost always located near the front of the store, where they’re seen by everyone and may actually draw people into the store. • demand/destination area Department or area in a store in which demand for the products or services offered is created before customers get to their destination. 17-46