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Dec.10, 2013
Visualization with 3D CG
8Kグラフィックワークステーション
4K/8K Ultra-High-Resolution
Imaging System
Masaki Hayashi
Visualization with 3D CG 2013
Content of the lecture
4K/8K Ultra High-Resolution Imaging System
1.
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4.
Visualization with 3D CG 2013
Basis of video production
4K video equipment
8K video equipment
Ultra-CG
8Kグラフィックワークステーション
Basis of video production
Visualization with 3D CG 2013
Resolution family in video
8K (Super Hi-Vision)
7680 X 4320
16 : 9
4K (QFHD)
Quad-Full-HD
3840 X 2160
16 : 9
2K (HDTV)
1920 X 1080
SD
16 : 9
720 X 480
 Television:
 Digital cinema:
Visualization with 3D CG 2013
4K (QFHD): 3840 X 2160, 16:9
4K: 4096 X 2160, 17:9(approx.) 256:135
Video equipment
Video production is :
Filming~ Editing ~ Transimitting
Camer
a
Switcher
Recorder
Transmi
t
Non-linear
editing
Monitor
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Real-time or not
 Editing
TV programs (Drama, Variety, Education,
Documentary), DVD, Blu-ray, etc.
Not live
Filming and non-linear editing, then
transmitting
→Final video is rendered one
 Live production
News, Sports, Event, TV conference, etc.
Live
Shooting, switching and go
→Final video is real-time
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8Kグラフィックワークステーション
4K Video Equipment
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Status of 4K video production
• 4K is not yet done much.
• Hollywood uses 4K already but not all. (Off line editing)
• 4K broadcast has been announced in Brazil, Korea,
Japan etc. Targeting the World Cup.
• Test live broadcast of 4K soccer game has been done in
Japan in order to confirm the feasibility.
• 4K test has been done in Europe, EBU etc.
• Medical use is under testing in Japan, also in USA.
• Video conference system needs ultra-high-resolution.
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4K Camera overview
 Many available
 Still camera evolved to 4K movie / Broadcast HD camera
evolved to 4K
 Most demand is cinema use
 Record the RAW signal and transfer to editing system.
Smooth data transfer to the non-linear editing, is very
important.
 Live 4K camera is not a main stream yet.
 Max size of real-time monitoring is still HD. (View finder)
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4K camera
RED Digital Cinema
RED 4K Camera
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•
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Released "RED ONE" in 2007, cheap
Hollywood has been using it
Enhancement of the still camera
Both Still and Movie are OK
Recently, released "EPIK", "SCARLET"
replacing "RED ONE"
• 4K movie(4096×2160), 5K still
• Compressed RAW data are recorded
• Real-time monitor is HD
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4K Camera
CANON
EOS C500 Digital Cinema 4K Camera
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4K/2K output
Bayer RAW data is recorded. External debayering
4K movie 4096×2160 QFHD 3840×2160
Real-time monitor is HD
Connect to an external debayering recorder for
actual use.
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4K Camera
Astrodesign
AH4413 4K Camera
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•
•
•
•
Real-time 4K debayering
Handy like the HD broadcast camera. Just one cable is enough to operate
QFHD 3840×2160
Live 4K output
HDTV monitoring
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Recorder overview
 Many available
 Record RAW output to HDD, SSD, various Cards
 Capability of real-time recording of uncompressed
video signal, or exclusive to off-line use
 Several external recorder for EOS C500 are available
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4K Recorder
Astrodesign
HR-7512-A
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•
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4K Record/Play
SSD(Solid State Drive)
Record/Play full-spec 4K uncompressed video signal.
Capable of recording full-spec 8K by using 4 of this
Uncompressed 4K(60p), Max 160 minutes
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4K Recorder
Astrodesign
Portable 4K Uncompressed SSD Recorder"HR-7510"
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For Canon "EOS C500"
Capable of recording 4K base-band signal
Real-time debayering and real-time direct 4K monitoring
High speed data transmission
Small and light
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Switcher
 4K M/E (Mixer/Effect, Keyer) is not available yet
 4K live production is not handy
 Decompose one 4K signal into 4 HDTV lines and
process them when real-time is required
 There's few real-time 4K digital processing system. (eg.
"Pablo" by Quantel, color correction)
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Non-linear editing
 4K mainstream is non-linear editing production. Off line
editing on PC and rendering then transfer to recorder or
burn DVD
 Most of the non-linear editing soft can handle 4K
 Adobe Premiere Pro, Apple Final Cut Pro, Avid Media
Composer, Sony Vegas Pro
 Editing procedure is advanced because of cinema use
(eg. Red one+Premier Pro)
 Many have DVD and Blu-Ray authoring function
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Non-linear editing
Abobe
Premier Pro CS6
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High-performance editing workflow
Enhanced Mercury Playback Engine using GPU for real-time preview
Digital multi effects
Adobe After Effect integration
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Output
 Off-line
DVD、Blu-ray authoring
Rendering JPEG2000、MPEG2、H264, etc.
 Real-time
HD-SDI X4
3G-SDI X2
DVI X4(X2)
HDMI X4
DisplayPort X2
Pro-use
 Transmit
Direct connect to encoder. Compress in H.264 etc. and
transmit
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Encoder/Decoder
IP-9610
HD/SD Codec
Fujitsu
• 4:2:2、10bit、H.264 compression 1080 60p ×2 (2 HDTV lines)
• 3G-SDI output
• Capable of 4K transmission with 2 sets
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Monitor
 Many available
 Japan, Korea (Toshiba, Sony, Sharp, Astrodesign, Samsung,
LG)
 SDI for pro-use. HDTV input for consumer, up-converting to
4K with special resolution enhancement function.
 Mostly large, 84 inch, 56 inch
 On the other hand 30 inch for desktop use.
 4096 for cinema, 3840 for broadcast. Support both.
4K Projector
 Several available
 DLP 4K Projector for Theater(BARCO、Christie, etc.)
4096x2160
 For consumer, 4K LCD projector, JVC, etc. 3840x2160
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4K Monitor
Toshiba
REGZA
55X3
4K Television
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Large 55 inch
QFHD 3840×2160
HDMI X4
Built-in BS/CS digital
broadcast receiver
• Built-in up-converter with
resolution enhancement
• Capable to record full-spec
4K video by attaching
breakout box "THD-MBA1"
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4K Monitor
Astrodesign
DM-3410-A
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56inch 10bit 4K Monitor
Large 56 inch
QFHD 3840×2160
10 bits
SDI、DVI
Professional use
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4K Projector
BARCO社
DP4K-32B
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4K DLP Cinema Projector
32 meter screen
4096×2160
Contrast 2000:1
SDI、DVI
Theater use
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Summary of 4K video production
・Off-line production is established
・Cinema production is matured in Hollywood
・Live production is not yet. Switcher is needed.
・Up-conversion of 2K to 4K is used
・Use of 4K other than video production is not yet
done.
→ Ultra-CG
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8K Video Production
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Super Hi-Vision (8K) specifications
Resolution:
Aspect ratio:
Viewing distance:
Viewing angle:
Frame rate:
Bit depth:
Audio system:
7680 × 4320
16:9
0.75 H
100°
120 Hz progressive
12-bit
22.2 ch surround sound
Sampling rate: 48/96 kHz
Bit length: 16/20/24 bit
Upper layer: 9 ch
Middle layer: 10 ch
Lower layer: 3 ch
LFE: 2 ch
Visualization with 3D CG 2013
Super Hi-Vision
Visualization with 3D CG 2013
Status of 8K video production
• 8K real-time production is available compared to 4K. The
reason is NHK promoting it
• Public viewing of London Olympic
Three live 8K cameras, switched on the site, transfer un-compressed
signal to studio in BBC via optical fiber, recorded in BBC and encode
in H.265 and transmit to Japan and US.
• 8K non-linear editing systems in Japan (Sapporo, BUG)
• Event use in NHK Studio Park, real-time 8K production
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8K video equipment
(Ikegami)
(Hitachi)
SwitcherSR-8422
Telop SC-8206
Made by Astrodesign
if not specified
Camera
CCU VP-8404
Transmit
Switcher
Color correction VP-8407
Recorder
Recorder HR-7512
Codec (Fujitsu)
Monitor
PDP(Panasonic)
SHV Non-linear
Editing
(Sapporo BUG)
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LCD (Sharp)
Compact projector(JVC)
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Summary of Super Hi-Vision (8K)
・System for both off-line and on-line is
developed
・Small amount of production experience
・No real-time up-conversion from 4K
・Video production only, no other application
→ Ultra-CG
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8Kグラフィックワークステーション
Ultra-CG
Ultra High Resolution
4K/8K Real-time CG System
Visualization with 3D CG 2013
Background #1
Ultra high resolution and high presence
Next generation visual media
4K
8K
• Broadcast is
scheduled
• Digital cinema,
event, medical
use, design
review
(Super Hi-Vision)
• NHK plans to
start broadcast by
2025
• Event use
Lack of content
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Background #2
Real-time CG
ウルトラCG プロジェクト高精細・高臨場感
2K
4K
な次世代の映像メディア
(Hi-Vision)
• Used in Virtual
Studio, event
• Few games for
HDTV
available
8K
• Used in largscale event
use but is
very limited
(Super-Hi-Vision)
• Does not
exist at all
Unknown area of R&D
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Proposal of Ultra-CG
4K/8K
• Tendancy of
technology driven
Development of
camera, recorder,
transmitter, display
• Lack of content
Real-time CG
• High-level CG expression
Cinema, game, event, etc.
• Matured CG technique
Programable Shader etc
• Evolution of GPU
nVidia, AMD
Ultra-CG
Expansion of the 4K and 8K market
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Requirement of Ultra-CG
CONTENT
SOFTWARE
HARDWARE
•Ultra high definition modeling
•Optimization to ultra high-definition
•CG environment adopted to 4K/8K
•High accurate rendering and control
•High performance CG machine
•4K/8K video system integration
Three areas in a cooperative balance
Visualization with 3D CG 2013
Prototype of 'Virtual Museum'
4K real-time CG system
56” 4K Monitor
Hardware
PC
QuadCore
Windows 7
GPU card
DisplayPort
×4
V7900 (AMD)
DVI
Software
Unity (Free version)
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Mouse
Demo
Visualization with 3D CG 2013
Target of Ultra-CG
4K/8K Content
Broadcast
Cinema
Conventional TV
program
production
Event
Game
Simulator
Game
Cinema
production
Full-CG
Museum
Ultra-CG
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Event
4K Game
"Battle Field"
Electronic Arts Inc.
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"Devil May Cry" CAPCOM
4K Game
 4K Game has huge impact
 Normally, 4K(2K) game is not so many due to the
production cost
 However, it is still very good when present PC game
(for HD) in 4K system
 Developing "serious game" is also the key
 We have the 4K game development environment.
Don't miss the high potential.
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Globe project
• Digitize the Globe in 18
century in Uppsala University
• Requires ultra high-resolution
texture. Globe is about 70cm
diameter but still letters are
so tiny.
• Interactive exhibition is
capable by using 3D game
method such as anotaion,
comparison with Google Maps,
etc.
Interactive 3D object in the 4K
Virtual Museum
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Digital Art
• Digital art exhibition
• Computer art is resolution-free
• 4K/8K as the art material
Artist: Jennifer Steinkamp
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Digital art project with Virtual
Museum
(*This picture is not a 4K/8K system)
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