Ubiquitous Learning 6th in the Leverhulme Trust series on Learning Networks Caroline Haythornthwaite Leverhulme Trust Visiting Professor, Institute of Education, University of London Professor, Graduate School of Library and Information Science, University of Illinois at Urbana Champaign Thanks … Leverhulme Trust Institute of Education Professor Richard Andrews London Knowledge Lab Graduate School of Library and Information Science, University of Illinois at Urbana Champaign Participants throughout the series Lecture Series Dec. 1, 2009 Learning in the age of Web 2.0 Feb. 4, 2010 Learning and scholarly communication in the age of the Internet Feb. 23, 2010 New theories and perspectives on learning in the digital age Mar. 11, 2010 Social networks and learning Mar. 30, 2010 Social informatics: E-learning as a socio-technical intervention May 10, 2010 Ubiquitous learning Ubiquitous Learning Emerging from ideas of ubiquitous computing Embedded everywhere, anytime, anyone Infrastructural invisible, seamless, natural Ubiquitous Context aware computing, Awareness technologies, Pervasive computing expected, taken-for-granted Universal available, accessible, capable Ubiquitous Learning Transformation in Learning Practices Online Through computermediated communication Networked Crowds and communities Strangers and friends Collaborative, yet Self-Directed Community re-envisioned Online Local to student Local to instructor Technology mediated Design, metadata, structures Personal Personal : self-directed, owneroperated, personalized Event-driven : on demand, and just in time Mobile : phones, laptops, GPS Self-contained : information on laptop, cell phones, etc. Portable : multi-device compatible (XML), data deposit/capture separate from retrieval, on demand access (wired and wireless) Extended personal : computing as extension of the personal (Kurzweil) – senses, memory, reach across distance Networked : to people, resources; self-directed social networks; user-generated contexts (Luckin) Steve Mann, wearable computers Personal meets Educational “A generation ago, academia embraced the laptop as the most welcome classroom innovation since the ballpoint pen. But during the past decade, it has evolved into a powerful distraction… ‘This is like putting on every student's desk, when you walk into class, five different magazines, several television shows, some shopping opportunities and a phone, and saying, ‘Look, if your mind wanders, feel free to pick any of these up and go with it,’ ’ Cole said.” Washington Post, March 9, 2010. Mobile Managing entry and exit, involvement and attention in multiple spaces and places Affinity spaces (Gee; Jenkins); Social worlds (Strauss) Negotiating the sense of self in each social world Roles: Community star, member, lurker; ‘information tourist’, surfer Position: Expert, novice; wizard, newbie Identity: One’s own path, depth of involvement, and level of conformity within the world Negotiating boundaries Building boundaries between worlds for separated identities Recognizing synergies between worlds for single sense of self Personal but Shared Shared : with a self-directing community Non-profit, for profit, hybrid Informational, hobby, serious leisure sharing Creative commons : forward, modify, reuse Altruistic : addressing personal needs and those of others E.g., Sites that aggregate resources Proxy : learning for others, using ubiquitous resources for others E.g., Use at work is tied to use at home and for others at home Social : conversation, social and informational support, contribution Personal but Shared Presence : being there with others, and with avatars Karahalios, 2009, ChitChatClub What will the teacher avatar look like? What should it look like? Novel, Playful Novel : imaginitive, inventive Playful : games, games-based, gameskills based, serendipitous World of Warcraft Immersive The Cave, NCSA Data Intensive Data intensive: collection, visualization, interpretation Parallel : simultaneous, multiple observation, collection, processing Contributory : intentional or unintentional, crowd-based or community based Visualization of an F3 Tornado Within a Simulated Supercell Thunderstorm (NCSA: Patterson & Cox) Visualization of journal connections based on “clickstream” data. Bollen et al (2009). http://www.plosone.org/article/info:doi/10.1371/journal.pone.0004803 Contributory “A participatory culture is a culture with relatively low barriers to artistic expression and civic engagement, strong support for creating and sharing one’s creations, and some type of informal mentorship whereby what is known by the most experienced is passed along to novices. A participatory culture is also one in which members believe their contributions matter, and feel some degree of social connection with one another (at the least they care what other people think about what they have created).” (Jenkins, 2006, p.3) In the World and Of the World Wired, wireless, distributed, and cloud computing Wired Cities / Digital Cities / Cybercities /Rural infrastructures City feedback systems : CCTV, realtime bus schedules, Traffic monitoring Supporting community networking Wi-fi clouds for rural and urban areas Government forms and documents online Online shopping Online universities, degree programs, courses, certifications GPS locators and GPS enabled information Community networking initiatives / Community informatics Affordable access, instruction in use Access to IT skills based jobs Indigenous knowledge, local culture Draws on ideas about community education, e.g., Paulo Freire, John Dewey Ubiquitous Learning Un* : Uncontained, unrestrained, unstructured, unconscious, unobserved Emergent : perpetual beta Pervasive : pervasive, natural, ever present, ever acted on. Always on Designed : seamless, invisible in use Mashed : taken, used, combined and projected Shared : created, contributed, commented, rated, played with, used, re-used, modified and forwarded Networked : observed, responded to, transmitted, transformed, interpersonal, communal Wrapping up the Learning Networks Series E-learning as Ubiquitous Learning Learning Networks Learning Networks as a theoretical underpinning for addressing emerging learning paradigms ICT and Internet-supported, yet theoretically independent of the specific delivery mechanism Predicated on the notion of an individual connected to others Accessible and researchable through Individual action in relation to learning technologies and resources, including other people Networks of interrelated actors, technologies and/or resources Addressing the research and practice associated with initiatives and ideas subsumed under names such as: E-learning, Networked learning, online learning, technology-enhanced learning E-Learning / Networked Learning A complex, sociotechnical intervention As a continuously emergent practice based on the co-evolution of technology and practice, situated within larger organizational and societal contexts A practice of equivocality (Perrow) – where neither the questions nor the answers are known – rather than of uncertainty – where the questions are known, but not the answers A practice of expansive learning (Engestrom) and identity formation (Wenger) where outcomes and desired identity are not defined E-Learning / Networked Learning Part of a social revolution accompanying the e-* paradigm shift resulting from the emergent effects of IT, ICT, Internet and computer networks Data and metadata intensive data mining and linguistic analysis; data curation, metadata, informatics; eresearch/cyberinfrastructure Ubiquitous e-* in everyday life: e-commerce, e-government, e-democracy, e-learning Contributory and participatory Citizen journalists, bloggers, scientists Open Open source, open access, open courseware New literacies Emergent, participatory, sociotechnical Mediating • technologies and people Knowledge attributes • In a dynamic age Community Complexity • Shared spaces, shared experiences • Of influences Interpersonal Personal • Self-directed and effected Caveat: Neither complete nor ‘wedged’ as shown Knowledge ‘Problems’ for a Networked Age Knowledge acquisition in an age of rapid transformation. Requires Fixed Form, Known Outcome Know-what; Tacit and Explicit Formal, closed continuous learning self- and/or group-directed learning Emergent Form, Unknown Outcome learning under equivocality learning to be nimble and agile Know-how, know-who, knowledgeability learning to be something not yet defined Expansive learning (Engestrom) Identity learning (Wenger) Informal, open, perpetual beta Knowledge-building communities (Scardamalia & Bereiter) New knowledge practices Mutability of tools, technologies, authorities and means of production Personal and Communal Personal Individual Self-directed (heutagogy) Learners: child, young adult, adult, expert Communal Context : Learning for home, sport games and ‘serious leisure’ (Stebbins) Individually and informally situated and ‘accredited’ Group knowledge structures Social capital Collaborative learning Networked learning Knowledge-building communities Context : Formal, school, workplace, course based Organizationally situated and accredited Personal View Personalized, self-chosen, self-directed learning for work or pleasure, individually or group based, personalized information space (Luckin) Creation and maintenance of identity (Wenger), identity within a community of practice Formation of identity under conditions of uncertainty and/or equivocality Presentation of self Home pages, blogs, tweets; handles, user names, ids, photos Contributions to crowdsourced sites and to community sites Egocentric views of individual learning spaces Managing as an individual learner among competing social worlds Communal View Learning as a relation that connects people Learning as production as well as consumption An individual contributes content to a discussion, wiki, collaborative artwork Learning as an outcome of relations A student learns from a teacher; students learn together from a teacher; novices learn from each other A community holds a knowledge of its history, and information resources for dealing with new situations Learning spaces Affinity spaces (Gee), third places (Oldenburg), geo-community spaces (libraries, community centers, churches), online learning communities Crowd and community spaces Online and face-to-face spaces Mediation: People and Technology Mediating artefacts Technologies : as focus for flows (Latour), or as an object in a system (Activity theory, Engestrom) Practices : as ways of working, of learning Affordances : of technologies, and of educational systems as a whole Internet infrastructures, computer software and hardware Buildings and boundaries (in-school vs outside school) Mediators Teachers, experts, master practitioners, designers Librarians, collection developers Institutions Texts, writing, literacy Complexity and Multiplexity Multiple interacting influences Technologies : From buildings to mobiles; complete and partial infrastructures, digital spectrum of access and use Authorities Books/journals/newspapers ‘vs’ blogs, wikis, web sites Technical ‘vs’ content leaders Learner-leaders Local and remote Organizations : Institutional actors, structures, constraints Methods for addressing multiple influences, for research and practice include: Socio-technical, actornetworks, social networks Theories of science, technology, networks, learning, pedagogy, organizations, society Levels of analysis : psychological/individual, social psychology/dyadic, small group, sociological/large group, society Learning Networks Learning is a network relation, currently facilitated and radically altered by new technologies and new open learning practices Learning is also a network outcome, one that serves to support or limit the social capital within a community Technology is a mediator for network relations including the vital relation of learning Contributory, open and participatory practices supported through open access technologies are making significant social changes in where, when and from whom we learn Following and harnessing these trends is the exciting emergent work for teachers, learners, educators and researchers Questions, Suggestions Caroline Haythornthwaite haythorn@illinois.edu Look for our forthcoming book Caroline Haythornthwaite & Richard Andrews E-Learning Theory and Practice Sage, 2011 For papers and slides associated with the Leverhulme series on Learning Networks, see http://newdoctorates.blogspot.com/2009/10/leverhulme-trust-public-lectures.html ----- AND/OR ------http://haythorn.wordpress.com/recent-activities References/Further Reading Cope, B & Kalantzis, M. (Eds.) (2009). Ubiquitous Learning. Champaign, IL: University of Illinois Press. Andrews, R. & Haythornthwaite, C. (Eds.) (2007). Handbook of E-Learning Research. London: Sage. Haythornthwaite, C. (2009). Participatory transformations. In W. Cope & M. Kalantzis (Eds.), Ubiquitous Learning (pp. 31-48). Champaign, IL: U. of Illinois Press. http://hdl.handle.net/2142/14200 Haythornthwaite, C. & Hagar, C. (2004). The social worlds of the web. Annual Review of Information Science and Technology, 39, 311-346. Kazmer, M. M. (2007). Beyond C U L8R: Disengaging from online social worlds. New Media and Society, 9, 111-138. Kurzweil, R. (2008) The Singularity is Near. Neff, G. & Stark, D. (2003). Permanently Beta: Responsive Organization in the Internet Era, in Philip E.N. Howard and Steve Jones, (Eds.), Society Online: The Internet In Context (pp. 173-188). Thousand Oaks, CA: Sage. Urry, J. (2005). The complexity turn. Theory, Culture & Society, 22(5), 1-14.