Are We Really Discovering “Interesting” Knowledge from Data? Alex A. Freitas University of Kent, UK Outline of the Talk Introduction to Knowledge Discovery – Selecting “interesting” rules/patterns – – Criteria to evaluate discovered patterns User-driven (subjective) approach Data-driven (objective) approach Summary Research Directions The Knowledge Discovery Process – the “standard” definition “Knowledge Discovery in Databases is the non-trivial process of identifying valid, novel, potentially useful, and ultimately understandable patterns in data” (Fayyad et al. 1996) Focus on the quality of discovered patterns – independent of the data mining algorithm This definition is often quoted, but not very seriously taken into account Criteria to Evaluate the “Interestingness” of Discovered Patterns useful Amount of Research novel, surprising comprehensible valid (accurate) Difficulty of measurement Main Machine Learning / Data Mining Advances in the Last Decade ?? Ensembles (boosting, bagging, etc) Support Vector Machines Etc… These methods aim at maximizing accuracy, but… – they usually discover patterns that are not comprehensible Motivation for comprehensibility User’s interpretation and validation of discovered patterns Give the user confidence in the discovered patterns – Improves actionability, usefulness Importance of comprehensibility depends on the application – Pattern recognition vs. medical/scientific applications Discovering comprehensible knowledge Most comprehensible kinds of knowledge representation ?? – – – – Decision trees IF-THEN rules Bayesian nets Etc… No major comparison of the comprehensibility of these representations - (Pazzani, 2000) Typical comprehensibility measure: size of the model – Syntactical measure, ignores semantics Accuracy and comprehensibility do not imply novelty or surprisingness (Brin et al. 1997) found 6,732 rules with a maximum ‘conviction’ value in Census data, e.g.: – – – “five years olds don’t work” “unemployed residents don’t earn income from work” “men don’t give birth” (Tsumoto 2000) found 29,050 rules, out of which only 220 (less than 1%) were considered interesting or surprising by the user (Wong & Leung 2000) found rules with 40-60% confidence which were considered novel and more accurate than some doctor’s domain knowledge The intersection between useful (actionable) and surprising patterns (Silberchatz & Tuzhilin 1996) argue that there is a large intersection between these two notions actionable surprising The remainder of the talk focuses on the notions of novelty or surprisingness (unexpectedness) Selecting the Most Interesting Rules in a Post-Processing Step Goal: select a subset of interesting rules out of all discovered rules, in order to show to the user just the most interesting rules User-driven, “subjective” approach – Uses the domain knowledge, believes or preferences of the user Data-driven, “objective” approach – – Based on statistical properties of discovered patterns More generic, independent of the application domain and user Data-driven vs user-driven rule interestingness measures all rules all rules data-driven measure user-driven measure Note: user-driven measures real user interest believes, Dom. Knowl. user user selected rules selected rules Selecting Interesting Association Rules based on User-Defined Templates User-driven approach: the user specifies templates for interesting and non-interesting rules Inclusive templates specify interesting rules Restrictive templates specify non-interesting rules A rule is considered interesting if it matches at least one inclusive template and it matches no restrictive template (Klemettinen et al. 1994) Selecting Interesting Association Rules – an Example Hierarchies of items and their categories food drink clothes rice fish … hot dog coke wine … water trousers … socks Inclusive template: IF (food) THEN (drink) Restrictive template: IF (hot dog) THEN (coke) Rule IF (fish) THEN (wine) is interesting Selecting Surprising Rules based on General Impressions User-driven approach: the user specifies her/his general impressions about the application domain (Liu et al. 1997, 2000); (Romao et al. 2004) Example: IF (salary = high) THEN (credit = good) (different from “reasonably precise knowledge”, e.g. IF salary > £35,500 …) Discovered rules are matched with the user’s general impressions in a post-processing step, in order to determine the most surprising (unexpected) rules Selecting Surprising Rules based on General Impressions – cont. Case I – rule with unexpected consequent A rule and a general impression have similar antecedents but different consequents Case II – rule with unexpected antecedent A rule and a general impression have similar consequents but the rule antecedent is different from the antecedent of all general impressions In both cases the rule is considered unexpected Selecting Surprising Rules based on General Impressions - example GENERAL IMPRESSION: IF (salary = high) AND (education_level = high) THEN (credit = good) UNEXPECTED RULES: IF (salary > £30,000) AND (education BSc) AND (mortage = yes) THEN (credit = bad) /* Case I - unexpected consequent */ IF (mortgage = no) AND (C/A_balance > £10,000) THEN (credit = good) /* Case II – unexpected antecedent */ /* assuming no other general impression has a similar antecedent */ Data-driven approaches for discovering interesting patterns Two broad groups of approaches: Approach based on the statistical strength of patterns – entirely data-driven, no user-driven aspect Based on the assumption that a certain kind of pattern is surprising to “any user”, in general – – But still independent from the application domain and from believes / domain knowledge of the target user So, mainly data-driven Rule interestingness measures based on the statistical strength of the patterns More than 50 measures have been called rule “interestingness” measures in the literature For instance, using rule notation: IF (A) THEN (C) Interest = |A C| – (|A| |C|) / N (Piatetsky-Shapiro, 1991) – – Measures deviation from statistical independence between A, C Measures co-occurrence of A and C, not implication A C The vast majority of these measures are based only on statistical strength or mathematical properties (Hilderman & Hamilton 2001), (Tan et al. 2002) Are they correlated with real human interest ?? Evaluating the correlation between datadriven measures and real human interest 3-step Methodology: – – – Rank discovered rules according to each of a number of data-driven rule interestingness measures Show (a subset of) discovered rules to the user, who evaluates how interesting each rule is Measure the linear correlation between the ranking of each data-driven measure and real human interest Rules are evaluated by an expert user, who also provided the dataset for the data miner First Study – (Ohsaki et al. 2004) A single dataset (hepatitis), and a single user 39 data-driven rule interestingness measures First experiment: 30 discovered rules – 1 measure had correlation 0.4; correlation: 0.48 Second experiment: 21 discovered rules – 4 measures had correlation 0.4; highest corr.: 0.48 In total, out of 78 correlations, 5 (6.4%) were 0.4 NB: the paper also shows other performance measures Second Study – (Carvalho et al. 2005) 8 datasets, one user for each dataset 11 data-driven rule interestingness measures Each data-driven measure was evaluated over 72 <user-rule> pairs (8 users 9 rules/dataset) 88 correlation values (8 users 11 measures) – – 31 correlation values (35%) were 0.6 The correlations associated with each measure varied considerably across the 8 datasets/users Data-driven approaches based on finding specific kinds of surprising patterns Principle: a few special kinds of patterns tend to be surprising to most users, regardless of the “meaning” of the attributes in the pattern and the application domain Does not require domain knowledge or believes specified by user We discuss three approaches: – – – Discovery of exception rules contradicting general rules Measuring the novelty of text-mined rules with WordNet Detection of Simpson’s paradox Selecting Surprising Rules Which Are Exceptions of a General Rule Data-driven approach: consider the following 2 rules R1: IF Cond1 THEN Class1 (general rule) R2: IF Cond1 AND Cond2 THEN Class2 (exception) Cond1, Cond2 are conjunctions of conditions Rule R2 is a specialization of rule R1 Rules R1 and R2 predict different classes An exception rule is interesting if both the rule and its general rule have a high predictive accuracy (Suzuki & Kodratoff 1998), (Suzuki 2004) Selecting Surprising Exception Rules – an Example Mining data about car accidents – (Suzuki 2004) IF (used_seat_belt = yes) THEN (injury = no) (general rule) IF (used_seat_belt = yes) AND (passenger = child) THEN (injury = yes) (exception rule) If both rules are accurate, then the exception rule would be considered interesting (it is both accurate and surprising) Measuring Novelty of Text-Mined Rules with WordNet (Basu et al. 2001) Motivation: avoid the discovery of trivial text-mined rules such as “SQL database” WordNet is an online lexical knowledge-base of about 130,000 English words and some semantic relationships between them Rule format: IF A (words) THEN C (words) Novelty measure based on measuring the semantic distance between each pair of words in A and C – Distance based on number of edges in the shortest path between words in the WordNet network Simpson’s Paradox – an example Income and taxes in the USA (in 109 US$) Year Value 1974 income 880.18 tax 123.69 rate 0.141 From 1974 to 1978, the 1978 tax rate (tax / income) income 1242.40 has increased tax 188.58 rate 0.152 Simpson’s Paradox – an example (cont.) Year 1974 income tax rate 1978 income tax rate <5 income category (in 103 US$) 5..10 10..15 15..100 >100 Total 41.7 146.4 192.7 2.2 13.7 21.5 0.054 0.093 0.111 470.0 75.0 0.160 29.4 11.3 0.384 880.18 123.69 0.141 19.9 122.9 0.7 8.8 0.035 0.072 865.0 137.9 0.159 62.81 24.05 0.383 1242.40 188.58 0.152 171.9 17.2 0.100 Overall the rate increased, but it decreased in each category! Discovering Instances of Simpson’s Paradox as Surprising Patterns Simpson’s paradox occurs when: One value of attribute A (year) increases the probability of event X (tax) in a given population but, at the same time, decreases the probability of X in every subpopulation defined by attribute B (income category) Although Simpson’s paradox is known by statisticians, occurrences of the paradox are surprising to users Algorithms that find all instances of the paradox in data and rank them in decreasing order of surprisingness: – (Fabris & Freitas 1999, 2005) – algorithms for “flat”, singlerelation data and for hierarchical multidimensional (OLAP) data Summary Data mining algorithms can easily discover too many rules/patterns to the user – there is a clear motivation for selecting the most interesting rules/patterns The main challenge is to discover novel, useful patterns, going beyond accuracy and comprehensibility User-driven and data-driven approaches have complementary advantages and disadvantages – Using a hybrid approach seems sensible Discovering patterns that are truly interesting to the user without using a lot of user-specified domain knowledge is an open problem Research Direction – improving the effectiveness of data-driven measures Estimate the user’s interest in a rule with an ensemble of data-driven rule interestingness measures: int1…intm Training Set Test Set Rule 1 : int1 . . . Intm user’s int 0.9 0.4 high : Rule n ... : 0.3 0.8 int1 . . . Intm user’s int 0.2 0.5 ? : : low 0.9 ... : : 0.2 ? Mapping from (int1…intm) into predicted user’s interest: can be a predefined function (e.g. voting) or learned In (Abe et al. 2005) a classification algo learns the mapping Research Direction – increasing the autonomy of the user-driven approach User-driven approach is very user-dependent, requires “prior model” (e.g. general impressions) from the user Automatic learning of general impressions with text mining data Web text mining general impressions data mining patterns Research Direction – a broader role for interestingness measures Think about interestingness (surprisingness, usefulness) since the start of the KDD process: pre-proc data mining post-proc interestingness measures E.g. Attribute selection and construction trying to maximize not only accuracy and comprehensibility, but also surprisingness and/or usefulness Any Questions ?? Thanks for listening! References (Abe et al. 2005) H. Abe, S. Tsumoto, M. Ohsaki, T. Yamaguchi. A rule evaluation support method with learning models based on objective rule evaluation indices. To appear in 2005 IEEE Int. Conf. on Data Mining. (Basu et al. 2001) S. Basu, R.J. Mooney, K.V. Pasupuleti, J. Ghosh. Evaluating the novelty of text-mined rules using lexical knowledge. Proc. KDD-2001, 233-238. (Brin et al. 1997) S. Brin, R. Motwani, J.D. Ullman, S. Tsur. Dynamic itemset counting and implication rules for market basket data. Proc. KDD97. (Carvalho et al. 2005) D.R. Carvalho, A.A. Freitas, N.F. Ebecken. Evaluating the correlation between objective rule interestingness measures and real human interest. To appear in Proc. PKDD-2005. References (cont.) (Fabris & Freitas1999) C.C. Fabris and A.A. Freitas. Discovering surprising patterns by detecting occurrences of Simpson's paradox. In: Research and Development in Intelligent Systems XVI, 148-160. Springer (Fabris & Freitas 2005) C.C. Fabris and A.A. 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