Motion estimation Introduction to Computer Vision CS223B, Winter 2005 Richard Szeliski Why Visual Motion? Visual Motion can be annoying • Camera instabilities, jitter • Measure it. Remove it. Visual Motion indicates dynamics in the scene • Moving objects, behavior • Track objects and analyze trajectories Visual Motion reveals spatial layout of the scene • Motion parallax 2/1/2005 Motion estimation 2 Today’s lecture Motion estimation • background: image pyramids, image warping • application: image morphing • parametric motion (review) • optic flow • layered motion models 2/1/2005 Motion estimation 3 Image Pyramids Image Pyramids 2/1/2005 Motion estimation 5 Pyramid Creation filter mask “Gaussian” Pyramid “Laplacian” Pyramid • Created from Gaussian pyramid by subtraction Ll = Gl – expand(Gl+1) 2/1/2005 Motion estimation 6 Octaves in the Spatial Domain Lowpass Images Bandpass Images 2/1/2005 Motion estimation 7 Pyramids Advantages of pyramids • Faster than Fourier transform • Avoids “ringing” artifacts Many applications • • • • small images faster to process good for multiresolution processing compression progressive transmission Known as “mip-maps” in graphics community Precursor to wavelets • Wavelets also have these advantages 2/1/2005 Motion estimation 8 Laplacian level 4 Laplacian level 2 Laplacian level 0 2/1/2005 left pyramid Motion estimation right pyramid 9 blended pyramid Pyramid Blending 2/1/2005 Motion estimation 10 Image Warping Parametric (global) warping Examples of parametric warps: translation affine 2/1/2005 rotation perspective Motion estimation aspect cylindrical 14 Image Warping Given a coordinate transform x’ = h(x) and a source image f(x), how do we compute a transformed image g(x’) = f(h(x))? h(x) x 2/1/2005 x’ f(x) Motion estimation g(x’) 16 Forward Warping Send each pixel f(x) to its corresponding location x’ = h(x) in g(x’) • What if pixel lands “between” two pixels? h(x) x 2/1/2005 x’ f(x) Motion estimation g(x’) 17 Forward Warping Send each pixel f(x) to its corresponding location x’ = h(x) in g(x’) • What if pixel lands “between” two pixels? • Answer: add “contribution” to several pixels, normalize later (splatting) h(x) x 2/1/2005 x’ f(x) Motion estimation g(x’) 18 Inverse Warping Get each pixel g(x’) from its corresponding location x = h-1(x’) in f(x) • What if pixel comes from “between” two pixels? h-1(x’) x 2/1/2005 x’ f(x) Motion estimation g(x’) 19 Inverse Warping Get each pixel g(x’) from its corresponding location x = h-1(x’) in f(x) • What if pixel comes from “between” two pixels? • Answer: resample color value from interpolated (prefiltered) source image x 2/1/2005 x’ f(x) Motion estimation g(x’) 20 Interpolation Possible interpolation filters: • • • • nearest neighbor bilinear bicubic (interpolating) sinc / FIR Needed to prevent “jaggies” and “texture crawl” (see demo) 2/1/2005 Motion estimation 21 Prefiltering Essential for downsampling (decimation) to prevent aliasing MIP-mapping [Williams’83]: 1. build pyramid (but what decimation filter?): – block averaging – Burt & Adelson (5-tap binomial) – 7-tap wavelet-based filter (better) 2. trilinear interpolation – bilinear within each 2 adjacent levels – linear blend between levels (determined by pixel size) 2/1/2005 Motion estimation 22 Prefiltering Essential for downsampling (decimation) to prevent aliasing Other possibilities: • summed area tables • elliptically weighted Gaussians (EWA) [Heckbert’86] 2/1/2005 Motion estimation 23 Image Warping – non-parametric Specify more detailed warp function Examples: • splines • triangles • optical flow (per-pixel motion) 2/1/2005 Motion estimation 24 Image Warping – non-parametric Move control points to specify spline warp 2/1/2005 Motion estimation 25 Image Morphing Image Morphing How can we in-between two images? 1. Cross-dissolve (all examples from [Gomes et al.’99]) 2/1/2005 Motion estimation 27 Image Morphing How can we in-between two images? 2. Warp then cross-dissolve = morph 2/1/2005 Motion estimation 28 Warp specification How can we specify the warp? 1. Specify corresponding points 2/1/2005 • interpolate to a complete warping function • Nielson, Scattered Data Modeling, IEEE CG&A’93] Motion estimation 29 Warp specification How can we specify the warp? 2. Specify corresponding vectors • 2/1/2005 interpolate to a complete warping function Motion estimation 30 Warp specification How can we specify the warp? 2. Specify corresponding vectors • 2/1/2005 interpolate [Beier & Neely, SIGGRAPH’92] Motion estimation 31 Warp specification How can we specify the warp? 3. Specify corresponding spline control points • 2/1/2005 interpolate to a complete warping function Motion estimation 32 Final Morph Result 2/1/2005 Motion estimation 33 Motion estimation Classes of Techniques Feature-based methods • Extract salient visual features (corners, textured areas) and track them over multiple frames • Analyze the global pattern of motion vectors of these features • Sparse motion fields, but possibly robust tracking • Suitable especially when image motion is large (10-s of pixels) Direct-methods • Directly recover image motion from spatio-temporal image brightness variations • Global motion parameters directly recovered without an intermediate feature motion calculation • Dense motion fields, but more sensitive to appearance variations • Suitable for video and when image motion is small (< 10 pixels) 2/1/2005 Motion estimation 35 The Brightness Constraint Brightness Constancy Equation: J ( x, y ) I ( x u ( x, y ), y v( x, y )) Or, better still, Minimize : E (u, v) ( J ( x, y) I ( x u, y v)) 2 Linearizing (assuming small (u,v)): J ( x, y ) I ( x, y ) I x ( x, y ) u ( x, y ) I y ( x, y ) v ( x, y ) 2/1/2005 Motion estimation 36 Local Patch Analysis 2/1/2005 Motion estimation 38 Patch Translation [Lucas-Kanade] Assume a single velocity for all pixels within an image patch E (u, v) I x , y ( x, y)u I y ( x, y)v I t 2 x Minimizing I x2 I x I y I I I x y 2 y u I x It I I v y t II U I It T LHS: sum of the 2x2 outer product tensor of the gradient vector 2/1/2005 Motion estimation 39 The Aperture Problem Let M I I T and I x I t b I I y t • Algorithm: At each pixel compute U by solving MU b • M is singular if all gradient vectors point in the same direction • e.g., along an edge • of course, trivially singular if the summation is over a single pixel or there is no texture • i.e., only normal flow is available (aperture problem) • Corners and textured areas are OK 2/1/2005 Motion estimation 40 Aperture Problem and Normal Flow 2/1/2005 Motion estimation 41 Local Patch Analysis 2/1/2005 Motion estimation 42 Iterative Refinement Estimate velocity at each pixel using one iteration of Lucas and Kanade estimation Warp one image toward the other using the estimated flow field (easier said than done) Refine estimate by repeating the process 2/1/2005 Motion estimation 43 Optical Flow: Iterative Estimation estimate update Initial guess: Estimate: x0 2/1/2005 Motion estimation x 44 Optical Flow: Iterative Estimation estimate update Initial guess: Estimate: x0 2/1/2005 Motion estimation x 45 Optical Flow: Iterative Estimation estimate update Initial guess: Estimate: x0 2/1/2005 Motion estimation x 46 Optical Flow: Iterative Estimation x0 2/1/2005 Motion estimation x 47 Optical Flow: Iterative Estimation Some Implementation Issues: warping is not easy (make sure that errors in interpolation and warping are not bigger than the estimate refinement) warp one image, take derivatives of the other so you don’t need to re-compute the gradient after each iteration. often useful to low-pass filter the images before motion estimation (for better derivative estimation, and somewhat better linear approximations to image intensity) 2/1/2005 Motion estimation 48 Optical Flow: Iterative Estimation Some Implementation Issues: • warping is not easy (make sure that errors in interpolation and warping are not bigger than the estimate refinement) • warp one image, take derivatives of the other so you don’t need to re-compute the gradient after each iteration. • often useful to low-pass filter the images before motion estimation (for better derivative estimation, and somewhat better linear approximations to image intensity) 2/1/2005 Motion estimation 49 Optical Flow: Aliasing Temporal aliasing causes ambiguities in optical flow because images can have many pixels with the same intensity. I.e., how do we know which ‘correspondence’ is correct? actual shift estimated shift nearest match is correct (no aliasing) nearest match is incorrect (aliasing) To overcome aliasing: coarse-to-fine estimation. 2/1/2005 Motion estimation 50 Coarse-to-Fine Estimation warp + a aw refine J pixels u=1.25 u=2.5 pixels Δa u=5 pixels image J u=10 pixels Pyramid of image J 2/1/2005 image I Pyramid of image I Motion estimation 53 Coarse-to-Fine Estimation ain J J warp + pyramid construction J I Jw refine Jw refine warp warp + 2/1/2005 a a + J I Jw Motion estimation aout pyramid construction I a refine a I 54 Global Motion Models 2D Models: Affine Quadratic Planar projective transform (Homography) 3D Models: Instantaneous camera motion models Homography+epipole Plane+Parallax 2/1/2005 Motion estimation 55 Example: Affine Motion u ( x, y ) a1 a 2 x a3 y Substituting into the B.C. Equation: v ( x, y ) a 4 a 5 x a 6 y I x ( au1Iay 2 xv Iat3 y )0 I y (a 4 a5 x a 6 y ) I t 0 Each pixel provides 1 linear constraint in 6 global unknowns Least Square Minimization (over all pixels): Err (a ) I x (a1 a2 x a3 y ) I y (a4 a5 x a6 y ) I t 2/1/2005 Motion estimation 56 2 Other 2D Motion Models Quadratic – instantaneous approximation to planar motion u q1 q2 x q3 y q7 x 2 q8 xy v q4 q5 x q6 y q7 xy q8 y 2 x' Projective – exact planar motion h1 h2 x h3 y h7 h8 x h9 y h4 h5 x h6 y y' h7 h8 x h9 y and u x ' x, v y ' y 2/1/2005 Motion estimation 57 3D Motion Models Instantaneous camera motion: u xy X (1 x 2 )Y y Z (TX TZ x) Z 2 Global parameters: X , Y , Z , TX , TY , TZ v (1 y ) X xyY xZ (TY TZ x) Z Local Parameter: Z ( x, y ) x' h1 x h2 y h3 t1 h7 x h8 y h9 t3 y' h4 x h5 y h6 t1 h7 x h8 y h9 t3 Homography+Epipole Global parameters: h1 ,, h9 , t1 , t2 , t3 Local Parameter: ( x, y ) v y ' y (t3 x t1 ) 1 t3 t1 , t2 , t3 w v y x (t3 y t 2 ) Motion estimation ( x, y ) 1 t3 Residual Planar Parallax Motion Global parameters: 2/1/2005 Local Parameter: and : u x ' x, u xw x 58 Correlation and SSD For larger displacements, do template matching • Define a small area around a pixel as the template • Match the template against each pixel within a search area in next image. • Use a match measure such as correlation, normalized correlation, or sum-of-squares difference • Choose the maximum (or minimum) as the match • Sub-pixel interpolation also possible 2/1/2005 Motion estimation 59 Discrete Search vs. Gradient Based Estimation Consider image I translated by u0 , v0 I 0 ( x, y ) I ( x, y ) I1 ( x u0 , y v0 ) I ( x, y ) 1 ( x, y ) E (u, v) ( I ( x, y ) I1 ( x u, y v)) 2 x, y ( I ( x, y ) I ( x u0 u, y v0 v) 1 ( x, y )) 2 x, y The discrete search method simply searches for the best estimate. The gradient method linearizes the intensity function and solves for the estimate 2/1/2005 Motion estimation 63 Correlation Window Size Small windows lead to more false matches Large windows are better this way, but… • Neighboring flow vectors will be more correlated (since the template windows have more in common) • Flow resolution also lower (same reason) • More expensive to compute Another way to look at this: Small windows are good for local search but more precise and less smooth Large windows good for global search but less precise and more smooth method 2/1/2005 Motion estimation 69 Optical Flow: Robust Estimation Issue 7: Noise distributions are often non-Gaussian, having much heavier tails. Noise samples from the tails are called outliers. Sources of outliers (multiple motions): specularities / highlights jpeg artifacts / interlacing / motion blur multiple motions (occlusion boundaries, transparency) velocity space u2 + + u1 2/1/2005 Motion estimation 70 Robust Estimation Noise distributions are often non-Gaussian, having much heavier tails. Noise samples from the tails are called outliers. Sources of outliers (multiple motions): • specularities / highlights • jpeg artifacts / interlacing / motion blur • multiple motions (occlusion boundaries, transparency) velocity space u2 + + u1 2/1/2005 Motion estimation 71 Robust Estimation Standard Least Squares Estimation allows too much influence for outlying points E (m) ( xi ) i ( xi ) ( xi m) 2 Influence ( x) ( xi m) x 2/1/2005 Motion estimation 72 Robust Estimation Ed (us , vs ) I xus I y vs I t Robust gradient constraint Ed (us , vs ) I ( x, y) J ( x us , y vs ) Robust SSD 2/1/2005 Motion estimation 73 Robust Estimation Problem: Least-squares estimators penalize deviations between data & model with quadratic error fn (extremely sensitive to outliers) error penalty function influence function Redescending error functions (e.g., Geman-McClure) help to reduce the influence of outlying measurements. error penalty function 2/1/2005 Motion estimation influence function 74 Layered Motion Models Layered models provide a 2.5 representation, like cardboard cutouts. Key players: intensity (appearance) alpha map (opacity) warp maps (motion) 2/1/2005 Motion estimation 75 Layered Scene Representations Motion representations How can we describe this scene? 2/1/2005 Motion estimation 77 Block-based motion prediction Break image up into square blocks Estimate translation for each block Use this to predict next frame, code difference (MPEG-2) 2/1/2005 Motion estimation 78 Layered motion Break image sequence up into “layers”: = Describe each layer’s motion 2/1/2005 Motion estimation 79 Outline • • • • • Why layers? 2-D layers [Wang & Adelson 94; Weiss 97] 3-D layers [Baker et al. 98] Layered Depth Images [Shade et al. 98] Transparency [Szeliski et al. 00] 2/1/2005 Motion estimation 80 Layered motion Advantages: • can represent occlusions / disocclusions • each layer’s motion can be smooth • video segmentation for semantic processing Difficulties: • how do we determine the correct number? • how do we assign pixels? • how do we model the motion? 2/1/2005 Motion estimation 81 Layers for video summarization 2/1/2005 Motion estimation 82 Background modeling (MPEG-4) Convert masked images into a background sprite for layered video coding + + + = 2/1/2005 Motion estimation 83 What are layers? [Wang & Adelson, 1994] • intensities • alphas • velocities 2/1/2005 Motion estimation 84 How do we form them? 2/1/2005 Motion estimation 87 How do we estimate the layers? 1. 2. 3. 4. 5. compute coarse-to-fine flow estimate affine motion in blocks (regression) cluster with k-means assign pixels to best fitting affine region re-estimate affine motions in each region… 2/1/2005 Motion estimation 88 Layer synthesis For each layer: • stabilize the sequence with the affine motion • compute median value at each pixel Determine occlusion relationships 2/1/2005 Motion estimation 89 Results 2/1/2005 Motion estimation 90 What if the motion is not affine? Use a “regularized” (smooth) motion field [Weiss, CVPR’97] 2/1/2005 Motion estimation 91 A Layered Approach To Stereo Reconstruction Simon Baker, Richard Szeliski and P. Anandan CVPR’98 Layered Stereo Assign pixel to different “layers” (objects, sprites) … already covered in Stereo Lecture 2 … 2/1/2005 Motion estimation 93 Layer extraction from multiple images containing reflections and transparency Richard Szeliski Shai Avidan P. Anandan CVPR’2000 “extra bonus material” Transparent motion Photograph (Lee) and reflection (Michael) 2/1/2005 Motion estimation 95 Previous work Physics-based vision and polarization [Shafer et al.; Wolff; Nayar et al.] Perception of transparency [Adelson…] Transparent motion estimation [Shizawa & Mase; Bergen et al.; Irani et al.; Darrell & Simoncelli] 3-frame layer recovery [Bergen et al.] 2/1/2005 Motion estimation 96 Problem formulation Motion ( X ) + Motion ( Y ) X,i Y,i 2/1/2005 Motion estimation 97 Image formation model Pure additive mixing of positive signals mk(x) = l Wkl fl(x) or mk = l Wkl fl Assume motion is planar (perspective transform, aka homography) 2/1/2005 Motion estimation 98 Two processing stages Estimate the motions and initial layer estimates Compute optimal layer estimates (for known motion) 2/1/2005 Motion estimation 99 Dominant motion estimation Stabilize sequence by dominant motion robust affine [Bergen et al. 92; Szeliski & Shum] 2/1/2005 Motion estimation 100 Intensity Dominant layer estimate Time How do we form composite (estimate)? 2/1/2005 Motion estimation 101 Intensity Average? Time 2/1/2005 Motion estimation 102 Intensity Median? Time Hint: all layers are non-negative 2/1/2005 Motion estimation 103 Intensity Min-composite Time Smallest value is over-estimate of layer 2/1/2005 Motion estimation 104 Difference sequence Subtract min-composite from original image original 2/1/2005 - = min composite = difference image Motion estimation 105 Intensity Min composite Time (overestimate of background layer) 2/1/2005 Motion estimation 106 Intensity Difference sequence Time (underestimate of foreground layer) 2/1/2005 Motion estimation 107 Intensity Stabilizing secondary motion Time How do we form composite (estimate)? 2/1/2005 Motion estimation 108 Intensity Max-composite Time Largest value is under-estimate of layer 2/1/2005 Motion estimation 109 Min-max alternation Subtract secondary layer (under-estimate) from original sequence Re-compute dominant motion and better mincomposite Iterate … Does this process converge? 2/1/2005 Motion estimation 110 Min-max alternation Does this process converge? • in theory: yes • each iteration reduces number of mis-estimated pixels (tightens the bounds) — proof in paper 2/1/2005 Motion estimation 111 Min-max alternation Does this process converge? • in practice: no • resampling errors and noise both lead to divergence — discussion in paper resampling error 2/1/2005 noisy Motion estimation 112 Two processing stages Estimate the motions and initial layer estimates Compute optimal layer estimates (for known motion) 2/1/2005 Motion estimation 113 Optimal estimation Recall: additive mixing of positive signals mk = l Wkl fl Use constrained least squares (quadratic programming) min k | l Wkl fl – mk |2 s.t. fl 0 2/1/2005 Motion estimation 114 Least squares example blue: least squares red: constrained LS background 2/1/2005 foreground Motion estimation 115 Uniqueness of solution If any layer does not have a “black” region, i.e., if fl c, then can add this offset to another layer (and subtract it from fl) background 2/1/2005 foreground Motion estimation 116 Degeneracies in solution If motion is degenerate (e.g., horizontal), regions (scanlines) decouple (w/o MRF) recovered mixed scaled errors 2/1/2005 Motion estimation 117 Noise sensitivity In general, low-frequency components hard to recover for small motions recovered mixed scaled errors 2/1/2005 Motion estimation 118 Three-layer example 3 layers with general motion works well = 2/1/2005 + Motion estimation + 119 Complete algorithm Dominant motion with min-composites Difference (residual) images Non-dominant motion on differences Improve the motion estimates Unconstrained least-squares problem Constrained least-squares problem 2/1/2005 Motion estimation 120 Complete example original stabilized min-composite 2/1/2005 Motion estimation 121 Complete example difference stabilized max-composite 2/1/2005 Motion estimation 122 Final Results = 2/1/2005 + Motion estimation 123 Another example original 2/1/2005 stabilized min-comp. resid. 2 Motion estimation 124 Results: Anne and books = original 2/1/2005 + background foreground (photo) Motion estimation 125 Transparent layer recovery Pure (additive) mixing of intensities • simple constrained least squares problem • degeneracies for simple or small motions Processing stages • dominant motion estimation • min- and max-composites to initialize • optimization of motion and layers 2/1/2005 Motion estimation 126 Future work Mitigating degeneracies (regularization) Opaque layers ( estimation) Non-planar geometry (parallax) 2/1/2005 Motion estimation 127 Bibliography L. Williams. Pyramidal parametrics. Computer Graphics, 17(3):1--11, July 1983. L. G. Brown. A survey of image registration techniques. Computing Surveys, 24(4):325--376, December 1992. C. D. Kuglin and D. C. Hines. The phase correlation image alignment method. In IEEE 1975 Conference on Cybernetics and Society, pages 163--165, New York, September 1975. J. Gomes, L. Darsa, B. Costa, and L. Velho. Warping and Morphing of Graphical Objects. Morgan Kaufmann Publishers, San Francisco Altos, California, 1999. G. M. Nielson. Scattered data modeling. IEEE Computer Graphics and Applications, 13(1):60--70, January 1993. T. Beier and S. Neely. Feature-based image metamorphosis. Computer Graphics (SIGGRAPH'92), 26(2):35--42, July 1992. 2/1/2005 Motion estimation 128 Bibliography J. R. Bergen, P. Anandan, K. J. Hanna, and R. Hingorani. Hierarchical model-based motion estimation. In ECCV’92, pp. 237–252, Italy, May 1992. M. J. Black and P. Anandan. The robust estimation of multiple motions: Parametric and piecewise-smooth flow fields. Comp. Vis. Image Understanding, 63(1):75–104, 1996. H. S. Sawhney and S. Ayer. Compact representation of videos through dominant multiple motion estimation. IEEE Trans. Patt. Anal. Mach. Intel., 18(8):814–830, Aug. 1996. Y. Weiss. Smoothness in layers: Motion segmentation using nonparametric mixture estimation. In CVPR’97, pp. 520–526, June 1997. 2/1/2005 Motion estimation 129 Bibliography J. Y. A. Wang and E. H. Adelson. Representing moving images with layers. IEEE Transactions on Image Processing, 3(5):625--638, September 1994. Y. Weiss and E. H. Adelson. A unified mixture framework for motion segmentation: Incorporating spatial coherence and estimating the number of models. In IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'96), pages 321--326, San Francisco, California, June 1996. Y. Weiss. 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