APARAPI Java™ platform’s ‘Write Once Run Anywhere’ ® now includes the GPU Gary Frost AMD PMTS Java Runtime Team AGENDA The age of heterogeneous computing is here The supercomputer in your desktop/laptop Why Java ™? Current GPU programming options for Java developers Are developers likely to adopt emerging Java OpenCL™/CUDA ™ bindings? Aparapi – What is it? – How does it work? Performance Examples/Demos Proposed Enhancements Future work 2 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 THE AGE OF HETEROGENEOUS COMPUTE IS HERE GPUs originally developed to accelerate graphics operations Early adopters repurposed their GPUs for ‘general compute’ by performing ‘unnatural acts’ with shader APIs OpenGL allowed shaders/textures to be compiled and executed via extensions OpenCLTM/GLSL/CUDATM standardized/formalized how to express GPU compute and simplified host programming New programming models are emerging and lowering barriers to adoption 3 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 THE SUPERCOMPUTER IN YOUR DESKTOP Some interesting tidbits from http://www.top500.org/ – November 2000 “ASCI White is new #1 with 4.9 TFlops on the Linpack" http://www.top500.org/lists/2000/11 – November 2002 “3.2 TFlops are needed to enter the top 10” http://www.top500.org/lists/2002/11 May 2011 – AMD RadeonTM 6990 5.1TFlops single precision performance http://www.amd.com/us/products/desktop/graphics/amd-radeon-hd-6000/hd-6990/Pages/amd-radeon-hd-6990-overview.aspx#3 4 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 WHY JAVA? One of the most widely used programming languages – http://www.tiobe.com/index.php/content/paperinfo/tpci/index.html Established in domains likely to benefit from heterogeneous compute Java C 7.54 C++ Even if applications are not implemented in Java, they may still run on the Java6.51 Virtual Machine (JVM) 5.01 C# – JRuby, JPython, Scala, Clojure, Quercus(PHP) PHP Acts as a good proxy/indicator for enablement of other runtimes/interpreters Objective C 18.16 4.58 – JavaScript, Flash, .NET, PHP, Python, Ruby, Dalvik? Python Other 32.89 – BigData , Search, Hadoop+Pig, Finance, GIS, Oil & 9.14 Gas 16.17 5 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 GPU PROGRAMMING OPTIONS FOR JAVA PROGRAMMERS Emerging Java GPU APIs require coding a ‘Kernel’ in a domain-specific language // JOCL/OpenCL kernel code __kernel void squares(__global const float *in, __global float *out){ int gid = get_global_id(0); out[gid] = in[gid] * in[gid]; } import static org.jocl.CL.*; import org.jocl.*; public class Sample { public static void main(String args[]) { // Create input- and output data int size = 10; float inArr[] = new float[size]; float outArray[] = new float[size]; for (int i=0; i<size; i++) { inArr[i] = i; } Pointer in = Pointer.to(inArr); Pointer out = Pointer.to(outArray); // Obtain the platform IDs and initialize the context properties cl_platform_id platforms[] = new cl_platform_id[1]; clGetPlatformIDs(1, platforms, null); cl_context_properties contextProperties = new cl_context_properties(); contextProperties.addProperty(CL_CONTEXT_PLATFORM, platforms[0]); // Create an OpenCL context on a GPU device cl_context context = clCreateContextFromType(contextProperties, CL_DEVICE_TYPE_CPU, null, null, null); As well as writing the Java ‘host’ CPU-based code to: – – – – – – – – – // Obtain the cl_device_id for the first device cl_device_id devices[] = new cl_device_id[1]; clGetContextInfo(context, CL_CONTEXT_DEVICES, Sizeof.cl_device_id, Pointer.to(devices), null); // Create a command-queue cl_command_queue commandQueue = clCreateCommandQueue(context, devices[0], 0, null); Initialize the data Select/Initialize execution device Allocate or define memory buffers for args/parameters Compile 'Kernel' for a selected device Enqueue/Send arg buffers to device Execute the kernel Read results buffers back from the device Cleanup (remove buffers/queues/device handles) Use the results // Allocate the memory objects for the input- and output data cl_mem inMem = clCreateBuffer(context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, Sizeof.cl_float * size, in, null); cl_mem outMem = clCreateBuffer(context, CL_MEM_READ_WRITE, Sizeof.cl_float * size, null, null); // Create the program from the source code cl_program program = clCreateProgramWithSource(context, 1, new String[]{ "__kernel void sampleKernel("+ " __global const float *in,"+ " __global float *out){"+ " int gid = get_global_id(0);"+ " out[gid] = in[gid] * in[gid];"+ "}" }, null, null); // Build the program clBuildProgram(program, 0, null, null, null, null); // Create and extract a reference to the kernel cl_kernel kernel = clCreateKernel(program, "sampleKernel", null); // Set the arguments for the kernel clSetKernelArg(kernel, 0, Sizeof.cl_mem, Pointer.to(inMem)); clSetKernelArg(kernel, 1, Sizeof.cl_mem, Pointer.to(outMem)); // Execute the kernel clEnqueueNDRangeKernel(commandQueue, kernel, 1, null, new long[]{inArray.length}, null, 0, null, null); // Read the output data clEnqueueReadBuffer(commandQueue, outMem, CL_TRUE, 0, outArray.length * Sizeof.cl_float, out, 0, null, null); // Release kernel, program, and memory objects clReleaseMemObject(inMem); clReleaseMemObject(outMem); clReleaseKernel(kernel); clReleaseProgram(program); clReleaseCommandQueue(commandQueue); clReleaseContext(context); for (float f:outArray){ System.out.printf("%5.2f, ", f); } } } 6 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 ARE DEVELOPERS LIKELY TO ADOPT EMERGING JAVA OPENCL/CUDA BINDINGS? Some will – Early adopters – Prepared to learn new languages – Motivated to squeeze all the performance they can from available compute devices – Prepared to implement algorithms both in Java and in CUDA/OpenCL Many won’t – OpenCL/CUDA C99 heritage likely to disenfranchise Java developers Many walked away from C/C++ or possibly never encountered it at all (due to CS education shifts) Difficulties exposing low level concepts (such as GPU memory model) to developers who have ‘moved on’ and just expect the JVM to ‘do the right thing’ Who pays for retraining of Java developers? – Notion of writing code twice (once for Java execution another for GPU/APU) alien Where’s my ‘Write Once, Run Anywhere’? 7 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 WHAT IS APARAPI? An API for expressing data parallel workloads in Java – Developer extends a Kernel base class – Compiles to Java bytecode using existing tool chain – Uses existing/familiar Java tool chain to debug the logic of their Kernel implementations A runtime component capable of either : – Executing Kernel via a Java Thread Pool – Converting Kernel bytecode to OpenCL and executing on GPU Yes Execute Kernel using Java Thread Pool Bytecode can be converted to OpenCL? Yes Convert bytecode to OpenCL No Platform Supports OpenCL? No MyKernel.class 8 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 Execute OpenCL Kernel on GPU AN EMBARRASSINGLY PARALLEL USE CASE First lets revisit our earlier code example – Calculate square[0..size] for a given input in[0..size] final int[] square= new int[size]; final int[] in = new int[size]; // populating in[0..size] omitted parallel-for i=0;i++){ i<size; i++){ Note that the order we traverse the loop is unimportant for (int i=0; (int i<size; square[i] = in[i] * in[i]; Ideally Java would provide a way to indicate that the } body of the loop need not be executed sequentially Something like a parallel-for ? However we don’t want to modify the language, compiler or tool chain. 9 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 REFACTORING OUR EXAMPLE TO USE APARAPI final int[] square= new int[size]; final int[] in = new int[size]; // populating in[0..size] omitted for (int i=0; i<size; i++){ square[i] = in[i] * in[i]; } new Kernel(){ @Override public void run(){ int i = getGlobalID(); square[i] = in[i]*in[i]; } }.execute(size); 10 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 EXPRESSING DATA PARALLEL IN APARAPI kernel.execute(size); Execute Kernel using Java Thread Pool Bytecode can be converted to OpenCL? Yes Convert bytecode to OpenCL No Kernel kernel = new Kernel(){ @Override public void run(){ int i=getGlobalID(); square[i]=int[i]*int[i]; } }; Yes No Platform Supports OpenCL? No Yes What happens when we call execute(n)? Execute OpenCL Kernel on GPU Is this the first execution? No Do we have OpenCL? 11 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 Yes FIRST CALL OF KERNEL.EXECUTE(SIZE) WHEN OPENCL/GPU IS AVAILABLE Reload classfile via classloader and locate all methods and fields For ‘run()’ method and all methods reachable from ‘run()’ – Convert method bytecode to an IR Expression trees Conditional sequences analyzed and converted to if{}, if{}else{} and for{} constructs – Create a list of fields accessed by the bytecode Note the access type (read/write/read+write) Accessed fields will be turned into args and passed to generated OpenCL Create an OpenCL buffer for each accessed primitive array (read, write or readwrite) – Create and Compile OpenCL Bail and revert to Java Thread Pool if we encounter any issues in previous steps 12 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 ALL CALLS OF KERNEL.EXECUTE(SIZE) WHEN OPENCL/GPU IS AVAILABLE Lock any accessed primitive arrays (so the garbage collector doesn’t move or collect them) For each field readable by the kernel: – If field is an array → enqueue a buffer write – If field is scalar → set kernel arg value Enqueue Kernel execution For each array writeable by the kernel: – Enqueue a buffer read Wait for all enqueued requests to complete Unlock accessed primitive arrays 13 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 KERNEL.EXECUTE(SIZE) WHEN OPENCL/GPU IS NOT AN OPTION Create a thread pool One thread per core Clone Kernel once for each thread Each Kernel accessed exclusively from a single thread Each Kernel loops globalSize/threadCount times Update globalId, localId, groupSize, globalSize on Kernel instance Executes run() method on Kernel instance Wait for all threads to complete 14 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 BYTECODE PRIMER Variable Length instructions Access to immediate values – Mostly constant pool and local variable table indexes Stack Based execution – IMUL : multiply two integers from stack and push result – …,<op2>, <op1> => [ IMUL ] => …,<op1*op2> – Sometimes the types and number of operands cannot be determined from the bytecode alone. We need to decode from the ConstantPool Some surprising omissions – Store 0 in a local variable or field? (3+ bytes) – Instead we push 0, then pop into a local variable (4+ bytes) 15 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 BYTECODE PRIMER: FILE FORMAT ClassFile { u4 magic; u2 minor_version; u2 major_version; u2 constant_pool_count; cp_info constant_pool[constant_pool_count-1]; u2 access_flags; u2 this_class; u2 super_class; u2 interfaces_count; u2 interfaces[interfaces_count]; u2 fields_count; field_info fields[fields_count]; u2 methods_count; method_info methods[methods_count]; u2 attributes_count; attribute_info attributes[attributes_count]; } 16 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 CONSTANTPOOL Each class has one ConstantPool A list of constant values used to describe the class Not all express source artifacts Pool is made up of one or more Entries containing:– primitive types (int, float, double, long) – Double and Longs take two slots – Strings (UTF8) – Class/Method/Field/Interface descriptors These descriptors contain grouped references to other slots. So a method descriptor will reference the slot containing the Class definition, the slot containing the name of the method (utf8/String) the slot containing the signature (utf8/String).. say “(Ljava/lang/String;I)[F” 17 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 ATTRIBUTES The various sections of the classfile will contain sets of ‘attributes’ – Each attribute has a name, a length and a sequence of bytes (the value) Think ‘HashMap<String, Pair<int, ?>>’ – Class/top level attributes include the name of the sourcefile, the generic signature information etc. – Attributes can be nested – Allows new features to be added to the classfile without violating the original spec Field sections have lists of attributes – Generic signature etc... Method sections have lists of attributes – Generic signature etc... – One of the attributes of a Method is a ‘Code’ attribute This contains the sequence of bytecodes representing the method body 18 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 A BYTECODE TOUR 0: iconst_0 1: istore_1 2: iconst_0 3: istore_2 public void run() { 4: goto 26 int total = 0; 7: iload_2 8: bipush 10 for (int i = 0; i < 100; i++) { 10: irem if (i%10==0 && i%4==0) { 11: ifne 23 javap –c MyClass 14: iload_2 total++; 15: iconst_4 } 16: irem 17: ifne 23 } 20: iinc 1, 1 System.out.println(total); 23: iinc 2, 1 26: iload_2 } 27: bipush 100 29: if_icmplt 7 32: getstatic #15; //Field java/lang/System.out:Ljava/io/PrintStream; 35: iload_1 36: invokevirtual #21; //Method java/io/PrintStream.println:(I)V 39: return 19 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 A BYTECODE TOUR … 0: iconst_0 1: istore_1 2: iconst_0 3: istore_2 public void run() { 4: goto 26 int total = 0; 7: iload_2 8: bipush 10 for (int i = 0; i < 100; i++) { 10: irem if (i%10==0 && i%4==0) { 11: ifne 23 Store 0 in var slot 1 14: iload_2 total++; 15: iconst_4 } 16: irem 17: ifne 23 } 20: iinc 1, 1 System.out.println(total); 23: iinc 2, 1 26: iload_2 } 27: bipush 100 29: if_icmplt 7 32: getstatic #15; //Field java/lang/System.out:Ljava/io/PrintStream; 35: iload_1 36: invokevirtual #21; //Method java/io/PrintStream.println:(I)V 39: return 20 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 A BYTECODE TOUR … 0: iconst_0 1: istore_1 2: iconst_0 3: istore_2 public void run() { 4: goto 26 int total = 0; 7: iload_2 8: bipush 10 for (int i = 0; i < 100; i++ ) { Loop Control 10: irem if (i%10==0 && i%4==0) { 11: ifne 23 Oracle javac style 14: iload_2 total++; 15: iconst_4 } 16: irem Eclipse javac places 17: ifne 23 } condition at top and 20: iinc 1, 1 System.out.println(total); 23: iinc 2, 1 unconditional at 26: iload_2 } 27: bipush 100 bottom 29: if_icmplt 7 32: getstatic #15; //Field java/lang/System.out:Ljava/io/PrintStream; 35: iload_1 36: invokevirtual #21; //Method java/io/PrintStream.println:(I)V 39: return 21 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 A BYTECODE TOUR … 0: iconst_0 1: istore_1 2: iconst_0 3: istore_2 public void run() { 4: goto 26 int total = 0; 7: iload_2 8: bipush 10 for (int i = 0; i < 100; i++) { 10: irem if (i%10==0 && i%4==0) { 11: ifne 23 Executed once 14: iload_2 total++; 15: iconst_4 Store 0 in var slot 2 } 16: irem Branch to instruction #26 17: ifne 23 } 20: iinc 1, 1 System.out.println(total); 23: iinc 2, 1 26: iload_2 } 27: bipush 100 29: if_icmplt 7 32: getstatic #15; //Field java/lang/System.out:Ljava/io/PrintStream; 35: iload_1 36: invokevirtual #21; //Method java/io/PrintStream.println:(I)V 39: return 22 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 A BYTECODE TOUR … 0: iconst_0 1: istore_1 2: iconst_0 3: istore_2 public void run() { 4: goto 26 int total = 0; 7: iload_2 8: bipush 10 for (int i = 0; i < 100; i++) { 10: irem if (i%10==0 && i%4==0) { 11: ifne 23 Increment var slot 2 by 1 14: iload_2 total++; if var slot 2 < 100 15: iconst_4 16: irem branch to instruction at 7 } 17: ifne 23 } 20: iinc 1, 1 System.out.println(total); 23: iinc 2, 1 26: iload_2 } 27: bipush 100 29: if_icmplt 7 32: getstatic #15; //Field java/lang/System.out:Ljava/io/PrintStream; 35: iload_1 36: invokevirtual #21; //Method java/io/PrintStream.println:(I)V 39: return 23 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 A BYTECODE TOUR … 0: iconst_0 1: istore_1 2: iconst_0 3: istore_2 public void run() { 4: goto 26 int total = 0; 7: iload_2 8: bipush 10 for (int i = 0; i < 100; i++) { 10: irem if (i%10==0 && i%4==0) { 11: ifne 23 “Loop Body” 14: iload_2 total++; 15: iconst_4 } 16: irem 17: ifne 23 } 20: iinc 1, 1 System.out.println(total); 23: iinc 2, 1 26: iload_2 } 27: bipush 100 29: if_icmplt 7 32: getstatic #15; //Field java/lang/System.out:Ljava/io/PrintStream; 35: iload_1 36: invokevirtual #21; //Method java/io/PrintStream.println:(I)V 39: return 24 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 A BYTECODE TOUR … 0: iconst_0 1: istore_1 2: iconst_0 3: istore_2 public void run() { 4: goto 26 int total = 0; 7: iload_2 8: bipush 10 for (int i = 0; i < 100; i++) { 10: irem if (i%10==0 && i%4==0) { 11: ifne 23 “Condition control” 14: iload_2 total++; 15: iconst_4 } 16: irem 17: ifne 23 } 20: iinc 1, 1 System.out.println(total); 23: iinc 2, 1 26: iload_2 } 27: bipush 100 29: if_icmplt 7 32: getstatic #15; //Field java/lang/System.out:Ljava/io/PrintStream; 35: iload_1 36: invokevirtual #21; //Method java/io/PrintStream.println:(I)V 39: return 25 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 A BYTECODE TOUR … 0: iconst_0 1: istore_1 2: iconst_0 3: istore_2 public void run() { 4: goto 26 int total = 0; 7: iload_2 8: bipush 10 for (int i = 0; i < 100; i++) { 10: irem if (i%10==0 && i%4==0) { 11: ifne 23 14: iload_2 total++; 15: iconst_4 } 16: irem 17: ifne 23 } 20: iinc 1, 1 System.out.println(total); 23: iinc 2, 1 26: iload_2 } 27: bipush 100 29: if_icmplt 7 32: getstatic #15; //Field java/lang/System.out:Ljava/io/PrintStream; 35: iload_1 36: invokevirtual #21; //Method java/io/PrintStream.println:(I)V 39: return 26 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 A BYTECODE TOUR … 0: iconst_0 1: istore_1 2: iconst_0 3: istore_2 public void run() { 4: goto 26 int total = 0; 7: iload_2 8: bipush 10 for (int i = 0; i < 100; i++) { 10: irem if (i%10==0 && i%4==0) { Logical operators 11: ifne 23 14: iload_2 total++; result in ‘short 15: iconst_4 circuit’ branches } 16: irem 17: ifne 23 } 20: iinc 1, 1 System.out.println(total); 23: iinc 2, 1 26: iload_2 } 27: bipush 100 29: if_icmplt 7 32: getstatic #15; //Field java/lang/System.out:Ljava/io/PrintStream; 35: iload_1 36: invokevirtual #21; //Method java/io/PrintStream.println:(I)V 39: return 27 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 A BYTECODE TOUR … 0: iconst_0 1: istore_1 2: iconst_0 3: istore_2 public void run() { 4: goto 26 int total = 0; 7: iload_2 8: bipush 10 for (int i = 0; i < 100; i++) { 10: irem if (i%10==0 && i%4==0) { 11: ifne 23 14: iload_2 total++; 15: iconst_4 } 16: irem 17: ifne 23 } 20: iinc 1, 1 System.out.println(total); 23: iinc 2, 1 26: iload_2 } 27: bipush 100 29: if_icmplt 7 32: getstatic #15; //Field java/lang/System.out:Ljava/io/PrintStream; 35: iload_1 36: invokevirtual #21; //Method java/io/PrintStream.println:(I)V 39: return 28 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 A BYTECODE TOUR … 0: iconst_0 1: istore_1 2: iconst_0 3: istore_2 public void run() { 4: goto 26 int total = 0; 7: iload_2 8: bipush 10 for (int i = 0; i < 100; i++) { 10: irem if (i%10==0 && i%4==0) { “Conditional body” 11: ifne 23 14: iload_2 total++; 15: iconst_4 } 16: irem 17: ifne 23 } 20: iinc 1, 1 System.out.println( total ); 23: iinc 2, 1 26: iload_2 } 27: bipush 100 29: if_icmplt 7 32: getstatic #15; //Field java/lang/System.out:Ljava/io/PrintStream; 35: iload_1 36: invokevirtual #21; //Method java/io/PrintStream.println:(I)V 39: return 29 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 A BYTECODE TOUR … 0: iconst_0 1: istore_1 2: iconst_0 3: istore_2 public void run() { 4: goto 26 int total = 0; 7: iload_2 8: bipush 10 for (int i = 0; i < 100; i++) { 10: irem if (i%10==0 && i%4==0) { 11: ifne 23 14: iload_2 total++; 15: iconst_4 } 16: irem 17: ifne 23 } 20: iinc 1, 1 System.out.println( total ); 23: iinc 2, 1 26: iload_2 } 27: bipush 100 29: if_icmplt 7 32: getstatic #15; //Field java/lang/System.out:Ljava/io/PrintStream; 35: iload_1 36: invokevirtual #21; //Method java/io/PrintStream.println:(I)V 39: return 30 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 LETS LOOK AT AN EXAMPLE Lets ‘fold’ the following instructions 0: 1: 2: 3: 4: 5: iload_2 iload_1 iadd iconst_2 idiv ireturn Start with an empty list head and tail pointing to ‘NULL’ head NULL tail 31 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 LETS LOOK AT AN EXAMPLE 0: 1: 2: 3: 4: 5: iload_2 iload_1 iadd iconst_2 idiv ireturn head iload_2 consumes ‘0’ stack operands Create a new iload_2 and make it the tail of the list NULL tail head 32 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 iload_2 tail LETS LOOK AT AN EXAMPLE 0: 1: 2: 3: 4: 5: iload_1 consumes ‘0’ stack operands iload_2 iload_1 iadd iconst_2 idiv ireturn head Create a new iload_1 and add to the tail of the existing linked list iload_2 tail head iload_2 33 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 iload_1 tail LETS LOOK AT AN EXAMPLE 0: 1: 2: 3: 4: 5: head iload_2 iload_1 iadd iconst_2 idiv ireturn iload_2 iadd consumes ‘2’ stack operands Create a new iadd Remove ‘tail’ from list (adjust tail) and make it operand[1] of iadd Remove new ‘tail’ (and adjust tail) and make it operand[0] of iadd iload_1 tail head operand 0 iload_2 34 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 iadd tail operand 1 iload_1 LETS LOOK AT AN EXAMPLE 0: 1: 2: 3: 4: 5: Iconst_2 consumes ‘0’ stack operands iload_2 iload_1 iadd iconst_2 idiv ireturn head operand 0 iload_2 Create a new iconst_2 and add to tail iadd tail operand 1 iload_1 head iadd operand 0 iload_2 35 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 iconst_2 operand 1 iload_1 tail LETS LOOK AT AN EXAMPLE 0: 1: 2: 3: 4: 5: idiv consumes ‘2’ stack operands iload_2 iload_1 iadd iconst_2 idiv ireturn head operand 0 iload_2 Create a new idiv Remove ‘tail’ from list (adjust tail) and make it operand[1] of idiv Remove new ‘tail’ (and adjust tail) and make it operand[0] of idiv iadd iconst_2 tail head operand 1 idiv operand 0 iload_1 operand 1 iadd operand 0 iload_2 36 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 tail iconst_2 operand 1 iload_1 LETS LOOK AT AN EXAMPLE 0: 1: 2: 3: 4: 5: ireturn consumes ‘1’ stack operands iload_2 iload_1 iadd iconst_2 idiv ireturn head Create a new ireturn and move existing tail as operand[0] idiv operand 0 ireturn head operand 1 iadd operand 0 tail operand 0 iconst_2 idiv operand 1 operand 0 iload_2 tail iload_1 operand 1 iadd operand 0 iload_2 37 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 iconst_2 operand 1 iload_1 THE RESULT After parsing we determine that this is a single return statement For reference here is the source public int mid(int _min, int _max){ return((_max+_min)/2); } When we apply this approach to more complex methods we end up with a linked list of instructions which represent the ‘roots’ of expressions or statements. Essentially we end up with a list comprised of conditionals, goto’s, assignments and return statements. All branch targets are ‘roots’ From this we can fairly easily recognize larger level structures (for/while/if/else) 38 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 ADOPTION CHALLENGES (APARAPI VS EXISTING JAVA GPU BINDINGS) Emerging GPU bindings Aparapi Learn OpenCL/CUDA DIFFICULT N/A Locate potential data parallel opportunities MEDIUM MEDIUM Refactor existing code/data structures MEDIUM MEDIUM Create Kernel Code DIFFICULT EASY Create code to coordinate execution and buffer transfers MEDIUM N/A Identify GPU performance bottlenecks DIFFICULT DIFFICULT Iterate code/debug algorithm logic DIFFICULT MEDIUM Solve build/deployment issues DIFFICULT MEDIUM 39 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 MANDELBROT EXAMPLE new Kernel(){ @Override public void run() { int gid = getGlobalId(); float x = (((gid % w)-(w/2))/(float)w); // x {-1.0 .. +1.0} float y = (((gid / w)-(h/2))/(float)h); // y {-1.0 .. +1.0} float zx = x, zy = y, new_zx = 0f; int count = 0; while (count < maxIterations && zx * zx + zy * zy < 8) { new_zx = zx * zx - zy * zy + x; zy = 2 * zx * zy + y; zx = new_zx; count++; } rgb[gid] = pallette[count]; }).execute(width*height); 40 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 CONWAYS ‘GAME OF LIFE’ EXAMPLE @Override public void run() { int gid = getGlobalId(); int to = gid + toBase; int from = gid + fromBase; int x = gid%width; int y = gid/width; if ((x == 0 || x == width - 1 || y == 0 || y == height - 1)) { imageData[to] = imageData[from]; }else{ int neighbors = (imageData[from - 1] & 1) + // EAST (imageData[from + 1] & 1) + // WEST (imageData[from - width - 1] & 1) + // NORTHEAST (imageData[from - width] & 1) + // NORTH (imageData[from - width + 1] & 1) + // NORTHWEST (imageData[from + width - 1] & 1) + // SOUTHEAST (imageData[from + width] & 1) + // SOUTH (imageData[from + width + 1] & 1); // SOUTHWEST if (neighbors == 3 || (neighbors == 2 && imageData[from] == ALIVE)) { imageData[to] = ALIVE; }else{ imageData[to] = DEAD; } } } 41 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 EXPRESSING DATA PARALLEL IN JAVA WITH APARAPI BY EXTENDING KERNEL class SquareKernel extends Kernel{ final int[] in, square; public SquareKernel(final int[] in){ this.in = in; this.square = new int[in.length); } @Override public void run(){ int i=getGlobalID(); square[i]=int[i]*int[i]; } public int[] square(){ execute(in.length); square() method ‘wraps’ the execution return(square); Provides a more natural Java API } } int []in = new int[size]; SquareKernel squareKernel = new SquareKernel(in); // populating in[0..size] omitted int[] result = squareKernel.square(); 42 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 mechanics EXPRESSING DATA PARALLELISM IN APARAPI USING PROPOSED JAVA 8 LAMBDAS JSR 335 ‘Project Lambda’ proposes addition of ‘lambda’ expressions to Java 8. http://cr.openjdk.java.net/~briangoetz/lambda/lambda-state-3.html How we expect Aparapi will make use of the proposed Java 8 extensions final int [] square = new int[size]; final int [] in = new int[size]; // populating in[0..size] omitted Kernel.execute(size, #{ i -> out[i]=int[i]*int[i]; }); 43 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 HOW APAPAPI EXECUTES ON THE GPU At runtime Aparapi converts Java bytecode to OpenCL OpenCL compiler converts OpenCL to device specific ISA (for GPU/APU) GPU comprised of multiple SIMD (Single Instruction Multiple Dispatch) Cores SIMD performance stems from executing the same instruction on different data at the same time – Think single program counter shared across multiple threads – All SIMDs executing at the same time (in lock-step) new Kernel(){ @Override public void run(){ int i = getGlobalID(); int temp= in[i]*2; temp = temp+1; out[i] = temp; } }.execute(4) i=0 i=1 i=2 i=3 int temp =in[0]*2 int temp =in[1]*2 int temp =in[2]*2 int temp =in[3]*2 temp=temp+1 temp=temp+1 temp=temp+1 temp=temp+1 out[0]=temp out[1]=temp out[2]=temp out[3]=temp 44 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 DEVELOPER IS RESPONSIBLE FOR ENSURING PROBLEM IS DATA PARALLEL Data dependencies may violate the ‘in any order’ contract for (int i=1; i< 100; i++){ out[i] = out[i-1]+in[i]; } new Kernel(){ @Override public void run(){ int i = getGlobalID(); out[i] = out[i-1]+in[i]; }}.execute(100); out[i-1] refers to a value resulting from a previous iteration which may not have been evaluated yet Loops mutating shared data will need to be refactored or will necessitate atomic operations for (int i=0; i< 100; i++){ sum += in[i]; } new Kernel(){ @Override public void run(){ int i = getGlobalID(); sum+= in[i]; }}.execute(100); sum += x causes a race condition Almost certainly will not be atomic when translated to OpenCL Not safe in multi-threaded Java either 45 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 SOMETIMES WE CAN REFACTOR TO RECOVER SOME PARALLELISM for (int i=0; i< 100; i++){ sum += in[i]; } new (int Kernel(){ for n=0; n<10; n++){ @Override public void run(){ for (int i=0; i<10; i++){ partial[n] += data[n*10+i]; int i = getGlobalID(); }sum+= in[i]; } } for (int i=0; i< 10; i++){ }.execute(100); sum+=partial[i]; new Kernel(){ } @Override public void run(){ int n = getGlobalID() for (int i=0; i<10; i++) partial[n] += data[n*10+i]; } }.execute(10); for (int i=0; i< 10; i++){ sum+=partial[i]; } 46 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 TRY TO AVOID BRANCHING WHEREVER POSSIBLE SIMD performance impacted when code contains branches – To stay in lockstep SIMDs must process both the 'then' and 'else' blocks – Use result of 'condition' to predicate instructions (conditionally mask to a no-op) new Kernel(){ @Override public void run(){ int i = getGlobalID(); int temp= in[i]*2; if (i%2==0) temp = temp+1; else temp = temp -1; out[i] = temp; } }.execute(4) i=0 i=1 i=2 i=3 int temp =in[0]*2 int temp =in[1]*2 int temp =in[2]*2 int temp =in[3]*2 <c> = (0%2==0) <c> = (1%2==0) <c> = (2%2==0) <c> = (3%2==0) if< c> temp=temp+1 if< c> temp=temp+1 if< c> temp=temp+1 if< c> temp=temp+1 if <!c> temp=temp-1 if <!c> temp=temp-1 if <!c> temp=temp-1 if <!c> temp=temp-1 out[0]=temp out[1]=temp out[2]=temp out[3]=temp 47 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 CHARACTERISTICS OF IDEAL DATA PARALLEL WORKLOADS Code which iterates over large arrays of primitives – Where the order of iteration is not critical Avoid data dependencies between iterations – Each iteration contains sequential code (few branches) Good balance between data size (low) and compute (high) Compute – 32/64 bit data types preferred – Transfer of data to/from the GPU can be costly Although APUs likely to mitigate this over time – Trivial compute often not worth the transfer cost – May still benefit by freeing up CPU for other work 48 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 Ideal Data Size GPU Memory NBODY EXAMPLE @Override public void run() { int body = getGlobalId(); int count = bodies * 3; int globalId = body * 3; float accx = 0.f; float accy = 0.f; float accz = 0.f; float myPosx = xyz[globalId + 0]; float myPosy = xyz[globalId + 1]; float myPosz = xyz[globalId + 2]; for (int i = 0; i < count; i += 3) { float dx = xyz[i + 0] - myPosx; float dy = xyz[i + 1] - myPosy; float dz = xyz[i + 2] - myPosz; float invDist = rsqrt((dx * dx) + (dy * dy) + (dz * dz) + espSqr); float s = mass * invDist * invDist * invDist; accx = accx + s * dx; accy = accy + s * dy; accz = accz + s * dz; } accx = accx * delT; accy = accy * delT; accz = accz * delT; xyz[globalId + 0] = myPosx + vxyz[globalId + 0] * delT + accx * .5f * delT; xyz[globalId + 1] = myPosy + vxyz[globalId + 1] * delT + accy * .5f * delT; xyz[globalId + 2] = myPosz + vxyz[globalId + 2] * delT + accz * .5f * delT; vxyz[globalId + 0] = vxyz[globalId + 0] + accx; vxyz[globalId + 1] = vxyz[globalId + 1] + accy; vxyz[globalId + 2] = vxyz[globalId + 2] + accz; } 49 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 APARAPI NBODY EXAMPLE NBody is a common OpenCL/CUDA benchmark/demo – For each particle/body Calculate new position based on the gravitational force impinged on each body, by every other body Essentially a N^2 space problem – If we double the number of bodies, we perform four times the positional calculations Following charts compare – Naïve Java version (single loop) – Aparapi version using Java Thread Pool – Aparapi version running on the GPU (ATI Radeon ™ 5870) 50 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 APARAPI NBODY PERFORMANCE (FRAMES RATE VS NUMBER OF BODIES) 800 Frames per second 700 Java Single Thread 670.2 Aparapi Thread Pool 600 Aparapi GPU 500 400 300 389.12 260.8 200 100 186.05 80.42 19.96 0 1k 79.87 72.67 2k 19.37 5.19 5.47 1.29 34.24 1.45 0.32 12.18 0.38 0.08 4k 8k 16k 32k Number of bodies/particles 51 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 3.57 0.1 0.02 0.94 0.01 0.02 64k 128k NBODY PERFORMANCE: CALCULATIONS PER ΜSEC VS. NUMBER OF BODIES Position calculations per µS 18000 15663 Java Single Thread 16000 16101 Aparapi Thread Pool 14000 13078 Aparapi GPU 12000 10000 9190 8000 6000 5360 4000 2000 0 3146 1632 702 273 304 313 367 388 407 412 412 84 83 83 86 86 86 86 86 1k 2k 64k 128k 4k 8k 16k 32k Number of bodies/particles 52 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 APARAPI EXPLICIT BUFFER MANAGEMENT This code demonstrates a fairly common pattern. Namely a Kernel executed inside a loop int [] buffer = new int[HUGE]; int [] unusedBuffer = new int[HUGE]; Kernel k = new Kernel(){ @Override public void run(){ // mutates buffer contents // no reference to unusedBuffer } }; Although Aparapi analyzes kernel methods to optimize host buffer transfer requests, it has no knowledge of buffer accesses from the enclosing loop. Aparapi must assume that the buffer is modified between invocations. This forces (possibly unnecessary) buffer copies to and from the device for each invocation of Kernel.excute(int) for (int i=0; i< 1000; i++){ //Transfer buffer to GPU k.execute(HUGE); //Transfer buffer from GPU } 53 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 APARAPI EXPLICIT BUFFER MANAGEMENT Using the new explicit buffer management APIs int [] buffer = new int[HUGE]; Kernel k = new Kernel(){ @Override public void run(){ // mutates buffer contents } }; Developer takes control (of all buffer transfers) by k.setExplicit(); marking the kernel as explicit k.put(buffer); for (int i=0; i< 1000; i++){ k.execute(HUGE); Then coordinates when/if transfers take place } k.get(buffer); Here we save 999 buffer writes and 999 buffer reads 54 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 APARAPI EXPLICIT BUFFER MANAGEMENT A possible alternative might be to expose the ‘host’ code to Aparapi int [] buffer = new int[HUGE]; Kernel k = new Kernel(){ @Override public void run(){ // mutates buffer contents } @Override public void host(){ for (int i=0; i< 1000; i++){ execute(HUGE); } } }; k.host(); Developer exposes the host code to Aparapi by overriding the host() method. By analyzing the bytecode of host(), Aparapi can determine when/if buffers are mutated and can ‘inject’ appropriate put()/get() requests behind the scenes. 55 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 APARAPI BITONIC SORT WITH EXPLICIT BUFFER MANAGEMENT Bitonic mergesort is a parallel friendly ‘in place’ sorting algorithm – http://en.wikipedia.org/wiki/Bitonic_sorter On 10/18/2010 the following post appeared on Aparapi forums “Aparapi 140x slower than single thread Java?! what am I doing wrong?” – Source code (for Bitonic Sort) was included in the post An Aparapi Kernel (for each sort pass) executed inside a Java loop. Aparapi was forcing unnecessary buffer copies. Following chart compares : – Single threaded Java version – Aparapi/GPU version without explicit buffer management (default AUTO mode) – Aparapi/GPU version with recent explicit buffer management feature enabled. Both Aparapi versions running on ATI Radeon ™ 5870. 56 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 EXPLICIT BUFFER MANAGEMENT EFFECT ON BITONIC SORT IMPLEMENTATION 3500 3235 Java Single Thread 3000 2855 GPU (AUTO) Time (ms) 2500 GPU (EXPLICIT) 2000 1500 1525 1462 1000 850 632 500 495 332 0 337 296 117 17 13 137 21 19 164 36 23 215 69 25 142 34 54 97 16k 32k 64k 128k 256k 512k 1024k Number of integers 57 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 165 2048k 4096k APARAPI EXPLICIT BUFFER MANAGEMENT Alternate for simple tight loops. – Use an extended form of Kernel.execute(range, count) int [] buffer = new int[HUGE]; Kernel k = new Kernel(){ @Override public void run(){ // mutates buffer contents } }; k.setExplicit(); k.put(buffer); for (int i=0; i< 1000; i++){ k.execute(HUGE); } k.get(buffer); k.execute(HUGE, 1000); 58 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 APARAPI ENHANCEMENT: ALLOW ACCESS TO ARRAYS OF OBJECTS A Java developer implementing an 'nbody' solution would probably define a class for each particle public class Particle{ private int x, y, z; private String name; private Color color; // ... } … would make all fields private and limit access via setters/getters public void setX(int x){ this.x = x}; public int getX(){return this.x); // same for y,z, name etc … and expect to create a Kernel to update positions for an array of such particles Particle[] particles = new Particle[1024]; ParticleKernel kernel = new ParticleKernel(particles); while(displaying){ kernel.execute(particles.length); updateDisplayPositions(particles); } 59 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 APARAPI ENHANCEMENT: ALLOW ACCESS TO ARRAYS OF OBJECTS Unfortunately the original ‘alpha’ version of Aparapi would fail to convert this kernel to OpenCL Would fall back to using a Thread Pool. Aparapi initially required that OO form be refactored so that data is held in primitive arrays int[] x = new int[1024]; int[] y = new int[1024]; int[] z = new int[1024]; Color[] color = new Color[1024]; String[] name = new String[1024]; Positioner.position(x, y, z); This is clearly a potential ‘barrier to adoption’ 60 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 APARAPI ENHANCEMENT: ALLOW ACCESS TO ARRAYS OF OBJECTS Enhancement allows Aparapi Kernels to access arrays (or array based collections) of objects At runtime Aparapi: – Tracks all fields accessed via objects reachable from Kernel.run() – Extracts the data from these fields into a parallel-array form – Executes a Kernel using the parallel-array form – Returns the data back into the original object array These extra steps do impact performance (compared with refactored data parallel form) – However, we can still demonstrate performance gains over non-Aparapi versions 61 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 FUTURE WORK Sync with ‘project lambda’ (Java 8) and allow kernels to be represented as lambda expressions Continue to investigate automatic extraction of buffer transfers from object collections Determine how to utilize Aparapi from Hadoop Hand more explicit control to ‘power users’ – Explicit buffer (or even sub buffer) transfers – Expose local memory and barriers – Allow new library methods to be defined in OpenCL+Java and accessed from Kernels Possibly using JOCL Library developer must provide Java + JOCL solution. Aparapi chooses which gets executed. 62 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 SIMILAR INTERESTING/RELATED WORK Tidepowerd – Offers a similar solution for .NET – NVIDIA cards only at present http://www.tidepowerd.com/ java-gpu – An open source project for extracting kernels from nested loops – Extracts code structure from bytecode – Creates CUDA behind the scenes http://code.google.com/p/java-gpu/ RiverTrail – Intel’s recently release open source project. Converts javascript to OpenCL (via Firefox plugin) at runtime. https://github.com/RiverTrail/RiverTrail/wiki 63 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 SUMMARY APUs/GPUs offer unprecedented performance for the appropriate workload Don’t assume everything can/should execute on the APU/GPU Profile your Java code to uncover potential parallel opportunities Aparapi provides an ideal framework for executing data-parallel code on the GPU Find out more about Aparapi at http://aparapi.googlecode.com Please participate in the Aparapi Open Source community 64 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 QUESTIONS Disclaimer & Attribution The information presented in this document is for informational purposes only and may contain technical inaccuracies, omissions and typographical errors. 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IN NO EVENT WILL ANY LIABILITY TO ANY PERSON BE INCURRED FOR ANY DIRECT, INDIRECT, SPECIAL OR OTHER CONSEQUENTIAL DAMAGES ARISING FROM THE USE OF ANY INFORMATION CONTAINED HEREIN, EVEN IF EXPRESSLY ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. AMD, AMD Radeon, the AMD arrow logo, and combinations thereof are trademarks of Advanced Micro Devices, Inc. All other names used in this presentation are for informational purposes only and may be trademarks of their respective owners. OpenCL is a trademark of Apple Inc used under license to the Khronos Group, Inc. NVIDIA, the NVIDIA logo, and CUDA are trademarks or registered trademarks of NVIDIA Corporation. Java , JVM, JDK and “Write Once, Run Anywhere" are trademark s of Oracle and/or its affiliates. © 2011 Advanced Micro Devices, Inc. All rights reserved. 66 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011 BACKUP ADOPTION CHALLENGES (APARAPI VS EXISTING JAVA GPU BINDINGS) Emerging GPU bindings Aparapi Learn OpenCL/CUDA DIFFICULT N/A Locate potential data parallel opportunities MEDIUM MEDIUM Refactor existing code/data structures MEDIUM MEDIUM Create Kernel Code DIFFICULT EASY Create code to coordinate execution and buffer transfers MEDIUM N/A Identify GPU performance bottlenecks DIFFICULT DIFFICULT Iterate code/debug algorithm logic DIFFICULT MEDIUM Solve build/deployment issues DIFFICULT MEDIUM 68 | APARAPI : Java™ platform’s ‘Write Once Run Anywhere’® now includes the GPU | Austin JUG Nov 2011