A Cog in the Machine LDD Confidential Gears of War Level Design Document: A Cog in the Machine Gears of War – Epic Mod Version 1.0 Designer: Document Date: Intended Level Delivery Date: Epic Mod Page 1 of 61 Campbell Crapsey 6/5/2012 7/10/2012 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Document Revisions Table Version Description Requestor Date 0.1 0.2 0.3 1.0 Initial Document Sketch Map for each section Map Continued, Area Sections Final Maps, Area Sections, Table Updates Professor Ouellette Professor Ouellette Professor Ouellette Professor Ouellette 5/29/2012 5/31/2012 6/3/2012 6/5/2012 Epic Mod Page 2 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Table of Contents Table of Figures ............................................................................................................................................. 5 DFS Focus ...................................................................................................................................................... 7 Quick Summary ............................................................................................................................................. 7 Gameplay Overview ...................................................................................................................................... 7 General Game Flow................................................................................................................................... 8 Major Elements ......................................................................................................................................... 9 Objective Summary ................................................................................................................................... 9 Technical Overview ..................................................................................................................................... 10 Campaign ................................................................................................................................................ 10 Mission Location ..................................................................................................................................... 10 Mission Difficulty .................................................................................................................................... 10 Mission Metrics ....................................................................................................................................... 10 Level Details ................................................................................................................................................ 12 Level Atmosphere/Mood ........................................................................................................................ 12 Major Characters/Vehicles ..................................................................................................................... 12 Story ........................................................................................................................................................ 13 Major Areas/Visual Themes .................................................................................................................... 15 Visual Area 1: Highway........................................................................................................................ 15 Visual Area 2: Maintenance Building .................................................................................................. 27 Visual Area 3: Weapon Factory ........................................................................................................... 32 Level Objectives ...................................................................................................................................... 36 Challenge Highlights................................................................................................................................ 36 Water Cooler Moments .......................................................................................................................... 37 Actors ...................................................................................................................................................... 38 User Interface ......................................................................................................................................... 44 Gameplay Details ........................................................................................................................................ 45 Level Progression Chart .......................................................................................................................... 45 Gameplay Mechanics .............................................................................................................................. 46 Level Overview Map and Key .................................................................................................................. 47 Area Walkthroughs/Detailed Map Descriptions ..................................................................................... 48 Epic Mod Page 3 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Area 1: Highway ...................................................................................................................................... 48 Gameplay ............................................................................................................................................ 48 Dialog .................................................................................................................................................. 49 Visual References ................................................................................................................................ 49 Area 2: Rocket Building ........................................................................................................................... 51 Gameplay ............................................................................................................................................ 51 Dialog .................................................................................................................................................. 52 Visual References ................................................................................................................................ 52 Area 3: Factory ........................................................................................................................................ 53 Gameplay ............................................................................................................................................ 53 Dialog .................................................................................................................................................. 54 Visual References ................................................................................................................................ 54 Area 4: Extraction.................................................................................................................................... 56 Gameplay ............................................................................................................................................ 56 Dialog .................................................................................................................................................. 57 Visual References ................................................................................................................................ 57 References .................................................................................................................................................. 58 Asset List ..................................................................................................................................................... 61 Epic Mod Page 4 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Table of Figures Figure 1: Level Flow Map (Pink for Critical Path) .......................................................................................... 8 Figure 2: Major Areas Map ......................................................................................................................... 15 Figure 3: Ground Clutter and Aesthetic ...................................................................................................... 16 Figure 4: Doomed City Concept Art for ground and walls .......................................................................... 16 Figure 5: Balance between green space and brown dirt and/or pavement ............................................... 17 Figure 6: High edged sides of road with low space dotted with greenery ................................................. 17 Figure 7: Colossal Romanesque Architecture ............................................................................................. 18 Figure 8: High Walls to Press in Gameplay ................................................................................................. 18 Figure 9: Security Office .............................................................................................................................. 19 Figure 10: City Block Buildings .................................................................................................................... 19 Figure 11: Level-wide Brown Desaturation................................................................................................. 20 Figure 12: Skybox Cloud Effects and Light Rays .......................................................................................... 21 Figure 13: Haze and Light Rays ................................................................................................................... 21 Figure 14: Dust Particles obscuring long range visibility............................................................................. 22 Figure 15: Marcus Crouched As He Would Be Behind Cover...................................................................... 22 Figure 16: Marcus Fenix Holding Lancer ..................................................................................................... 23 Figure 17: Locust Drone attacking COG soldier (Baird) .............................................................................. 24 Figure 18: Marcus Fenix (Demonstrates Tension, moody lighting) ............................................................ 25 Figure 19: Marcus Fenix in an outdoor environment similar to Monastery courtyard .............................. 26 Figure 20: COG Team .................................................................................................................................. 26 Figure 21: Maintenance Building Exterior (Under Construction) ............................................................... 27 Figure 22: Construction Interior ................................................................................................................. 28 Figure 23: Maintenance Interior (Clutter included) .................................................................................... 29 Figure 24: Spatial Lighting ........................................................................................................................... 30 Figure 25: Wall Lighting .............................................................................................................................. 31 Figure 26: Column Textures and Stairs ....................................................................................................... 32 Figure 27: Factory Exterior .......................................................................................................................... 33 Figure 28: Factory Interior (Clutter and Architecture) ................................................................................ 33 Figure 29: Warehouse cover and architecture ........................................................................................... 34 Figure 30: Factory Shadows (Exterior) ........................................................................................................ 34 Figure 31: Factory Lighting Exterior (Even in daylight) ............................................................................... 35 Figure 32: Factory Interior Lighting (Heavy Sense of Reflection) ............................................................... 35 Figure 33: Marcus Fenix (Player Character) ................................................................................................ 38 Figure 34: Dom ............................................................................................................................................ 39 Figure 35: Baird ........................................................................................................................................... 40 Figure 36: Locust Drones............................................................................................................................. 41 Figure 37: Theron Drones ........................................................................................................................... 42 Figure 38: Anya ........................................................................................................................................... 43 Epic Mod Page 5 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 39: Level Progression Chart ............................................................................................................ 45 Figure 40: Level Overview Complete .......................................................................................................... 47 Figure 41: Area 1 (To Scale) ........................................................................................................................ 48 Figure 42: Shows highway size and orientation as well as tall nearby buildings........................................ 50 Figure 43: Shows spacing from side of highway to nearby buildings ......................................................... 50 Figure 44: Area 2 (To Scale) ........................................................................................................................ 51 Figure 45: Rocket Building Architectural Style ............................................................................................ 52 Figure 46: Area 3 (To Scale) ........................................................................................................................ 53 Figure 47: Factory Interior (Lighting, Clutter, and Ambience) .................................................................... 54 Figure 48: Factory Exterior (Structure, Architecture, and Ambience) ........................................................ 55 Figure 49: Area 4 (To Scale) ........................................................................................................................ 56 Figure 50: Rooftop Extraction (View, Lighting) ........................................................................................... 57 Epic Mod Page 6 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War DFS Focus The DFS Focus for A Cog in the Machine focuses on adding to traditional Gears gameplay by integrating new gameplay mechanics (push-able cover) into a Gears level. The goal is to create a seamless transition between traditional gameplay and new mechanics while staying within the cinematic feel of the Gears of War game. This level attempts to create a unique Gears experience while delivering it in a way that any Gears player believes A Cog in the Machine represents the quality of the original game. Therefore, the polish and storytelling must be at the same level of quality as any other Gears level, despite the gameplay tweaks. Quick Summary A Cog in the Machine presents a cinematic single player Gears of War level that takes place midway through the Gears of War campaign. The level occurs in late afternoon along an abandoned downtown highway and inside a factory off the main road. The level focuses on close-quarters team combat between a COG strike team and the Locust Horde. Gameplay Overview The level revolves around intense gameplay that pits Marcus and his team against several Locust positions. A Cog in the Machine presents a very tactical experience because the player must balance advancing to kill the Locust with managing team support. The player must move with the COG team to protect the Bomb Trawler. By lowering the bomb into the underground munitions storage within the Weapons Factory the team can prevent the Locust forces from obtaining new weapons. Along the way the player regularly deviates from the other COGs’ path to complete very short solo objectives that progress the level forward. At the level midpoint a rocket-equipped Locust fire team destroys the COG Trawler and the COGs move the bomb onto a junked out car that Marcus must push into the factory to finish the level while the COGs provide cover. Once the player pushes the bomb onto the munitions hoist (to lower the bomb into the munitions storage) they must run to the top of the factory for helicopter extraction before a timer runs out and the bomb goes off. Epic Mod Page 7 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War General Game Flow Figure 1: Level Flow Map (Pink for Critical Path) The player begins next to the rest of their team on the highway. The COGs surround the Trawler which continually moves forward slowly. An intro cinematic sets up the story background and the importance of the Trawler. As the cinematic ends the player takes control of Marcus Fenix and moves up the highway with the rest of the COG team fighting off waves of Locust as they move from cover to cover. Once the team reaches the front of the Rocket Team Building (unknown to the player) a Locust fire team pops out on the roof and blasts the Trawler with a series of rockets, disabling the Trawler during an ingame cinematic. While the remaining COGs unload the bomb from the back of the Trawler and relocate to a junked out car (occurs off-screen) Marcus moves into the Rocket Team Building and clears it out from the bottom to the top, then takes the elevator back down to the first floor. At that point the player must push the junked out car with the bomb on it into the factory and move it onto the hoist while the COG team provides covering fire to pin down the enemy Locust. The player Epic Mod Page 8 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War leaves the car on the hoist, activates the hoist, and runs for extraction with the rest of the COG team to escape the factory before the bomb goes off. As the team flies away onboard the King Raven the level cuts to a cinematic to show the bomb going off as the helicopters fly away. Major Elements Major Features o Push-able cover-based objective Cool Elements o Level that focuses on waves of enemies that for the most part pin the player to the Trawler and the car o Rocket attack that changes the sense of the level and puts the COGs at an immediate disadvantage. Gameplay Hooks o The ability to push the car during the varied combat sequences. Balancing combat with forward progression. o Full COG team to assist the player WOW Moments o Rocket Attack o Escape from the factory as the bomb explodes (End Cinematic) Story Beats o Intro Cinematic (Level Setup) o Player and team move along with the Trawler to protect it from the Locust o Enemy Rocket Team destroys the Trawler (Cinematic) o Player moves solo into the Rocket Building to clear out entrenched Locust o Player returns to the COG team and begins pushing the junked car towards the factory hoist o Player leaves the junked car on the hoist and activates the hoist by pushing a button o Player runs towards the King Ravens on the roof o Player and team extracted by King Raven and they fly off while the factory and surrounding area explode (Level End Cinematic) Objective Summary Survive o Use the Trawler, junked car, and additional cover along the way to stay out of the line of fire o Don’t get too far ahead of the COG teammates Kill all Locust along route Clear out Rocket Building Push Bomb onto Factory Hoist Rendezvous with King Ravens for Extraction Epic Mod Page 9 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Technical Overview Campaign Name –Gears of War single-player campaign. Occurs in a war-torn post-apocalyptic world where humanity fights for survival against the subterranean Locust horde. Set in the future, the Sci-Fi themed campaign takes place on the planet of Serra. Level Position in Campaign – A Cog in the Machine takes place midway through the Gears of War campaign before the events in Act 4 with the Adams family residence. This level sets up the attempt to map the Hollow because the COG army needs to buy time to initialize the mapping device. o A Cog in the Machine occurs as part of a three mission addition in between Act 3 and Act 4. This level serves as the second level of the three. The first additional level sends Marcus to reunite with a full strength Delta squad to make contact with COG scouts that have been mapping enemy movements. That level ends with those scouts giving Marcus and company information on Locust plans to raid an abandoned weapons factory. A Cog in the Machine ends with the team flying out towards COG headquarters. The beginning of the third additional level focuses on a crash landing which leaves Marcus stranded alone in the woods. Marcus fights to make contact and Anya subsequently informs him of new developments, leading to the Adams family residence storyline in Act IV. Mission Location Theme – Overwhelmed push to buy time for larger army Mood – Frantic combat Setting – Inner city along a highway route through the Manufacturing district Time of Day – Late Afternoon Season – Summer Weather – Clear Mission Difficulty Scale: 1-10 (1 is Easiest and 10 is Hardest) Starting – 6, oncoming waves of enemies Middle – 7, solo fight against enemies within a multi-level maintenance building followed by pushing the bomb towards the objective alongside other COGs Ending – 8, solo fight against numerous enemies while lowering bomb into final position. Timed escape from weapons depot Mission Metrics Play Time – 18 minute average Physical Length/Critical Path (units) – Critical Path: ~8192 uu Physical Area (units) – Dimensions: 8192 X 8192 uu Epic Mod Page 10 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Page 11 of 61 6/5/2012 New Characters – N/A Visual Themes – o Weapon Factory o Highway o Maintenance Building Epic Mod A Cog in the Machine LDD Confidential Gears of War Level Details Level Atmosphere/Mood A Cog in the Machine portrays Delta team’s battle to leave a powerful explosive in the weapons factory the Locust seek to raid. In order to convey that theme the level sets up several “game changing” moments that take some of the sense of invincibility away from the player by killing off a few COG soldiers as the level progresses and by destroying the Trawler, forcing the COGs to adjust their game plan. Destroyed City Block o Torched and Ruined Building Meshes o Smashed Concrete and Pavement Meshes, Textures, and Decals o Overwhelmed with Locust Dead COG bodies Blood Stains Fallen Weapons Cacophony of Ambient Sounds from wind to enemy noises o Extensive City Skybox Engaging combat in a variety of situations from defending against oncoming waves to assaulting entrenched Locust positions. o Push-able cover in the end portion of the level creates new a gameplay experience for players which forces them to balance forward progression with engaging enemies. Late Afternoon lighting and environment o Long shadows to create immersive environment o In-game cinematics that show plot points as well as epic combat sequences COG Team o Numerous COGs including well known characters such as Baird and Cole Train as well as several “Redshirts” to round out team composition o Audio and on-screen dialogue to give life to team o Intelligent AI that moves depending on the location of the bomb along the critical level path Major Characters/Vehicles Character 1 – Marcus Fenix o Survive o Move bomb into position o Protect fellow COG soldiers Character 2 – Augustus Cole (Cole Train) o Survive o Move bomb into position o Protect fellow COG soldiers Character 3 – Dom Epic Mod Page 12 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War o Survive o Move bomb into position o Protect fellow COG soldiers Character 4 – Baird o Survive o Move bomb into position o Protect fellow COG soldiers Character 5 – Locust Drone o Kill Marcus Fenix o Kill COG team o Prevent Bomb from moving to objective Character 6 – Theron Guard o Kill Marcus Fenix o Kill COG team o Prevent Bomb from moving to objective Character 7 – Locust Sniper o Kill Marcus Fenix o Kill COG team o Prevent Bomb from moving to objective Character 8 – Locust Marauder o Kill Marcus Fenix o Kill COG team o Prevent Bomb from moving to objective Character 9 – COG Redshirts o Survive o Move bomb into position o Protect fellow COG soldiers Story Intro o Intro Cinematic that portrays Marcus Fenix and the rest of the COG team walking alongside the Bomb Trawler discussing the mission (to fill the player in on the objectives) o Occasionally mission command cuts in over the headset to speak about the objective. o The player learns that the COG team must push the bomb into the factory, hoist it down into the munitions storage, and reach extraction quickly In-Game o The player moves with the COG team to cover the Trawler as it moves down the highway towards the factory. o The level cuts to an in-game cinematic to show the Trawler’s destruction at the hands of a Locust rocket team. o The player clears out the Rocket Building and returns to the COG team o The player pushes the car with the bomb on it into the factory and onto the hoist o The player activates the hoist, which lowers the bomb into the munitions storage o The player runs to extraction point on factory roof Extro Epic Mod Page 13 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War o The level ends with a cinematic that shows the King Ravens flying away from the factory as the bomb goes off “60 seconds of gameplay” o “Move up!” screamed Marcus as rounds whipped overhead. The Trawler rumbled on, oblivious to the small arms fire pinging off its hull, the driver safe from everything except explosives. Other COGs moved into position behind broken cover, protecting the Trawler from any Locust that threatened to get too close and lob a grenade under the treads. Another group of Locust sallied out from a wrecked building near the looming factory. They raced towards Marcus with weapons raised high. Marcus calmly reloaded his rifle and waited for the perfect moment to strike. One of the new recruits started panicking, firing early and emptying his entire clip at the oncoming Locust with no success. An odd silence descended on the battlefield as the gun emptied, only the treads of the Trawler humming nearby and the sharp pings of rounds ricocheting off the hull from distant sniper fire. “Hit them now!” Marcus swung his rifle up onto the concrete barricade he had taken cover behind and lined up the sights with the nearest Drone. As Dom and Baird opened fire Marcus joined in, adding his rounds to the storm of death flying at the Locust horde. Bullets ripped into reptilian flesh, provoking screams and cries from the enemy. Bodies crumpled to the ground and blood poured freely onto the pavement. Marcus ejected the clip and pulled a fresh one from the pouch on his hip. “Move Up!” he commanded as the Trawler rumbled forward. Epic Mod Page 14 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Major Areas/Visual Themes Figure 2: Major Areas Map Visual Area 1: Highway Text Description The opening section of the level takes place along an old abandoned highway that stretches through an abandoned city in Serra. Epic Mod Page 15 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Visual References Terrain/Vegetation Figure 3: Ground Clutter and Aesthetic Figure 4: Doomed City Concept Art for ground and walls Epic Mod Page 16 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 5: Balance between green space and brown dirt and/or pavement Figure 6: High edged sides of road with low space dotted with greenery Epic Mod Page 17 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Models/Architecture Figure 7: Colossal Romanesque Architecture Figure 8: High Walls to Press in Gameplay Epic Mod Page 18 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 9: Security Office Figure 10: City Block Buildings Epic Mod Page 19 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Textures/Lighting Figure 11: Level-wide Brown Desaturation Epic Mod Page 20 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 12: Skybox Cloud Effects and Light Rays Figure 13: Haze and Light Rays Epic Mod Page 21 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 14: Dust Particles obscuring long range visibility Characters/Vehicles Figure 15: Marcus Crouched As He Would Be Behind Cover Epic Mod Page 22 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 16: Marcus Fenix Holding Lancer Epic Mod Page 23 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 17: Locust Drone attacking COG soldier (Baird) Epic Mod Page 24 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 18: Marcus Fenix (Demonstrates Tension, moody lighting) Epic Mod Page 25 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 19: Marcus Fenix in an outdoor environment similar to Monastery courtyard Figure 20: COG Team Epic Mod Page 26 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Visual Area 2: Maintenance Building Text Description The tall Maintenance Building houses the Locust Rocket Team that takes out the Trawler midway through the level. Marcus must push into the building alone while the team takes care of the bomb outside. Marcus only steps outside on the roof of the Maintenance Building, the rest of the fighting occurs inside. Visual References Terrain/Vegetation N/A Models/Architecture Figure 21: Maintenance Building Exterior (Under Construction) Epic Mod Page 27 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 22: Construction Interior Epic Mod Page 28 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 23: Maintenance Interior (Clutter included) Epic Mod Page 29 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Texture/Lighting Figure 24: Spatial Lighting Epic Mod Page 30 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 25: Wall Lighting Epic Mod Page 31 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 26: Column Textures and Stairs Characters/Vehicles Character List (Same) Visual Area 3: Weapon Factory Text Description The Weapon Factory houses the Munitions Storage that Marcus must hoist the bomb down into. Of all the visual areas, this area provides the most clutter and shadow. Visual References Terrain/Vegetation N/A Epic Mod Page 32 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Models/Architecture Figure 27: Factory Exterior Figure 28: Factory Interior (Clutter and Architecture) Epic Mod Page 33 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 29: Warehouse cover and architecture Textures/Lighting Figure 30: Factory Shadows (Exterior) Epic Mod Page 34 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 31: Factory Lighting Exterior (Even in daylight) Figure 32: Factory Interior Lighting (Heavy Sense of Reflection) Epic Mod Page 35 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Characters/Vehicles Characters (Same) Level Objectives Primary o Hoist the bomb into the munitions depot o Protect the Trawler (Trawler destroyed midway through level but the player does not know that) o Escape (Extraction) o Survive Secondary o Protect Fellow Cogs Bonus o N/A Hidden o N/A Challenge Highlights Area 1: Highway Combat o Survive Locust Waves Stealth o N/A Puzzles o N/A Conversation o N/A Boss Battles o N/A Area 2: Rocket Building Combat o Clear Locust out of Building o Destroy Rocket Team on Roof Stealth o N/A Puzzles o N/A Conversation Epic Mod Page 36 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War o N/A Boss Battles o N/A Area 3: Factory Combat o Survive Locust Waves o Move car into position while enemies fire at the player o Activate Hoist while under fire Stealth o N/A Puzzles o N/A Conversation o N/A Boss Battles o N/A Area 4: Extraction Combat o Assault entrenched Locust positions o Move to King Raven within allotted time while under fire Stealth o N/A Puzzles o N/A Conversation o N/A Boss Battles o N/A Water Cooler Moments Area 1: Highway – Moving with COG team to protect Bomb Trawler Area 2: Rocket Building – Rocket Team destroys Trawler, killing several COGs Area 3: Weapons Factory – Pushing car through enemy fire Area 4: Reach King Raven in time for extraction (End Cinematic shows Factory detonating) Epic Mod Page 37 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Actors Player Model(s): Figure 33: Marcus Fenix (Player Character) Inventory: Lancer Assault Rifle, Shotgun, Snub Pistol, 2 Grenades Start Location: Near the Trawler and the rest of the COG team at one end of the Highway Motives/Objectives: Destroy everything, kill Locust, hi Professor Ouellette. Epic Mod Page 38 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Key Actors Actor 1: Dom Model(s): Figure 34: Dom Inventory: Lancer Assault Rifle, Shotgun Motives/Objectives: Push bomb into Munitions Storage, Survive Starting Location: Next to Marcus, Trawler, at one end of the highway Epic Mod Page 39 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Actor 2: Baird Model(s): Figure 35: Baird Inventory: Lancer Assault Rifle, Shotgun Motives/Objectives: Push bomb into Munitions Storage, Survive Starting Location: Next to Marcus, Trawler, at one end of the highway Epic Mod Page 40 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Actor 3: Locust Drone Model(s): Figure 36: Locust Drones Inventory: Hammerburst Motives/Objectives: Kill COGs Starting Location: Everywhere Epic Mod Page 41 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Actor 3: Theron Guard Model(s): Figure 37: Theron Drones Inventory: Torque Bow Motives/Objectives: Kill COGs Starting Location: Factory Epic Mod Page 42 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Supporting Actors Actor X: Anya Model(s): Figure 38: Anya Inventory: N/A Motives/Objectives: N/A Uses Within Level: Audio Dialogue over the headset Epic Mod Page 43 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War User Interface Pre-Game Information o N/A In-Game Information o Introduction Baird and Anya explain the purpose of moving the bomb into the munitions storage area to deprive the Locust a possible weapons source Cinematic shots show COG soldiers moving with the Trawler o In-Game Audio cues to notify player of incoming enemy waves Audio cues and a rocket trail point to the rocket building that the player must clear out to protect the bomb Audio instruction that tells the player how to push the bomb into the factory Audio instruction and green light highlight to lead the player to the hoist activation control so they can drop the car into the munitions storage Audio instruction (and whirring King Raven blade sounds) that tell the player that they must run to the roof for extraction o Objectives Protect the Trawler from Locust forces Assault the Rocket Team before they can destroy the bomb Push the car-bomb onto the factory hoist Run to the roof for King Raven extraction o Conclusion/Debriefing Brief machinima that shows the bomb detonating and the factory collapsing Audio report by Marcus confirming the explosion to headquarters Post-Game Information o N/A HUD Elements o Normal Elements Used Damage Post Process Effect Aiming Reticle Ammo Counter Weapon Selection Pop-up Text POI Icons Objective Text Mission Timer Push-able Cover Indicator o Special Elements Required God Mode Select Epic Mod Page 44 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Gameplay Details Level Progression Chart Figure 39: Level Progression Chart Epic Mod Page 45 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Gameplay Mechanics Prerequisite Skills – o Movement o Shooting o Reloading o Understanding of Checkpoint System o Previous encounter with Emergence Hole o Knowledge of Enemy Types o Knowledge of how to use cover o How to use push-able cover Skills Learned – o Moving with full COG squad during combat o Pushing cover-based objective towards goal o Level Layout Epic Mod Page 46 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Level Overview Map and Key Figure 40: Level Overview Complete Epic Mod Page 47 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Area Walkthroughs/Detailed Map Descriptions Area 1: Highway Figure 41: Area 1 (To Scale) Gameplay Player moves along with fellow COG team and Bomb Trawler towards the middle of the highway. Along the way the team fends off waves of enemy troops (primarily Locust). All fellow COG soldiers are invulnerable during this portion of the mission. Epic Mod Page 48 of 61 6/5/2012 A Cog in the Machine LDD Dialog Confidential Gears of War Area 1 ends when the Locust Rocket team appears on the Rocket Building. Baird: “At the rate this Trawler moves we are never going to reach the target.” Marcus: “Quit your whining, we’re almost there.” Marcus: “Anyone see anything?” Assorted Redshirts: “No, sir!” Marcus: “Keep your eyes open, they’re not going to let us just push the bomb down their throats.” Anya: “Reports of enemies moving your way, keep sharp!” Marcus: “You heard the lady! Everyone to your positions! Protect the Trawler at all costs! We have to make sure we get the bomb into that weapons factory or else we are all going to be in a world of hurt!” ---- Level Start---Random: “Incoming!” Random: “I’ve been hit!” Random: “Locust!” Visual References Visual References Additional: Epic Mod Page 49 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 42: Shows highway size and orientation as well as tall nearby buildings Figure 43: Shows spacing from side of highway to nearby buildings Epic Mod Page 50 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Area 2: Rocket Building Figure 44: Area 2 (To Scale) Gameplay Player assaults Rocket Team Building alone while the rest of the COG team unloads the bomb from the now destroyed Trawler and moves it to the push-able Car. Enemy AI stays in entrenched positions up the three-story Rocket Building, forcing the player to move carefully point-to-point. Epic Mod Page 51 of 61 6/5/2012 A Cog in the Machine LDD Dialog Confidential Gears of War The Locust Rocket Team on the roof fires rockets at the player until they kill all enemies on top, allowing them to take the elevator back down to the first floor (Marked by “Continue from Here” on map). The player then takes up position behind the push-able car. Dom: “There’s a rocket team on the roof! Take out the rocket team!” Random: “Incoming!” ---Trawler Destroyed--Dom: “Marcus, you get to the top of that building and take out that team while they’re reloading! The bomb wasn’t hit! We’ll move the bomb off the Trawler and put it on one of these cars so that we can still push it into the factory! You need to get rid of those rockets!” ----Marcus clears out Rocket building--Marcus: “All clear.” Dom: “We’re almost ready. Come back down and get ready to move the car. You’re going to have to push it into the factory while we provide covering fire.” Visual References Visual References Additional: Figure 45: Rocket Building Architectural Style Epic Mod Page 52 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Area 3: Factory Figure 46: Area 3 (To Scale) Gameplay Player pushes car towards Factory Hoist while remaining COG team provides covering fire Player fends off waves of Locust as he/she moves closer to hoist Player runs to activate hoist controls once they move car onto the hoist itself o Meanwhile, friendly COG soldiers move into Factory interior to provide closer covering fire Epic Mod Page 53 of 61 6/5/2012 A Cog in the Machine LDD Dialog Confidential Gears of War Player activates hoist, which triggers final audio informing the player of premature activation and the timed extraction Random: “Incoming!” Random: “I’m hit!” Random: “He’s down!” Random: “Got him!” Baird: “Keep driving that car forward Marcus! Once you get it on the hoist we can lower it into the old munitions storage area!” Dom: “Hook it up quick! We’ll provide as much covering fire as we can!” Dom: “Good! Now lower it into the munitions hold by activating the hoist. There should be a button somewhere nearby!” Visual References Visual References Additional: Figure 47: Factory Interior (Lighting, Clutter, and Ambience) Epic Mod Page 54 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Figure 48: Factory Exterior (Structure, Architecture, and Ambience) Epic Mod Page 55 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Area 4: Extraction Figure 49: Area 4 (To Scale) Gameplay Player receives Anya and Baird audio cues that direct them up the stairs towards the waiting King Ravens Player and accompanying COG soldiers must overcome several small Locust entrenched positions to reach the extraction point Player reaches King Raven before timer runs out COG squad flies away during end cinematic (Wow Moment - End Level) Epic Mod Page 56 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War Dialog Anya: “Hurry Marcus, the bomb detonation sequence has been activated by command! You only have a few seconds to get out!” Baird: “Quick! Run to the roof for extraction before they detonate the bomb!” Marcus: “Marcus to base. Bomb detonation confirmed. Delta team outbound.” Visual References Visual References Additional: Figure 50: Rooftop Extraction (View, Lighting) Epic Mod Page 57 of 61 6/5/2012 A Cog in the Machine LDD Confidential Gears of War References Anonymous. “Marcus Fenix”. ImageShack.com. http://imageshack.us/photo/myimages/252/gearsofwar42qg0.jpg/sr=1 MovieFanGirl20. “Gears of War”. FanPop.com. http://www.fanpop.com/spots/gears-ofwar/images/23640280/title/gears-war-photo Anonymous. “Gears of War”. GameWallpapers.com. http://www.hdwallpapers.com/photo/Game_pictures/Gears_of_War Ronquillo, Ulysses. “Gears of War”. SelectStart.com. http://selectstartgames.files.wordpress.com/2009/07/gears-of-war-20060714024932572.jpg Anonymous. “Gears of War Evil”. 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