CHAPTER 3 CONSUMER BEHAVIOR 3/19/2016 1 Consumer Decision Making Extensive Decision Making: Limited Decision Making: Highly complex and expensive products, such as car, house. Moderate time spend for purchasing, such as shirts, shoes. Routine Decision Making Simple and inexpensive products, such as candy bars, soft drinks. 3/19/2016 2 Consumer Decision Making Process Problem recognition Information search: (1) written sources (2) Personal Sources (3)Electronic sources Evaluation of alternatives: Product test Purchase Decision Post Purchase Behaviors: Cognitive Dissonance 3/19/2016 3 Need Recognition Psychological Factors: Maslow’s Hierarchy of Needs Physiological Safety Love Esteem Self-actualization 3/19/2016 4 Alternative Search Internal sources Group sources advertising, dealers, sales person, displays Public sources family, friend, neighbors Marketing sources store information consumer report Personal Experience 3/19/2016 5 Evaluation of Alternatives Information about number of brands Evoked set of alternatives Evaluations of Attributes Color,quality, size Consumers’ perception of attributes Greatest number of desired attributes that the consumer likes the best Selection the brand consumer likes the best 3/19/2016 6 Purchase Decision Perceived Risk Consumers reduce risk in their decision by reducing uncertainty They purchase small quantity Seek additional information 3/19/2016 7 Post Purchase Behaviors Cognitive Dissonance Dissatisfaction with the purchase • If selected brand does not promise the expected performance • If unselected brand becomes more favorable or exceed the expectations • If expected risk of purchase becomes higher Reducing the Dissonance • • • • Full support by the manufacturer Advertising the product as a best buy Sending a congratulation letter Establishing consumer satisfaction unit 3/19/2016 8 Factors Influencing Purchasing Decision Economic Factors: Income, price Age and life cycle Geography: Regional factors Social class Culture and subculture Peer pressure: Membership group, Aspiration group, family Life style: VALS2 3/19/2016 9 VALS 2 Principle VALS VALS 22 5-8 5-8 Actualizers Actualizers Abundant Abundant Resources Resources Principle Oriented Status Oriented Action Oriented Fulfilleds Fulfilleds Achievers Achievers Experiencers Experiencers Believers Believers Strivers Strivers Makers Makers Strugglers Strugglers Minimal Minimal Resources Resources Ó Copyright 1999 Prentice Hall 3/19/2016 10 Situational Influences Physical surroundings Social surroundings Time since last purchase Task Definition Additional depth of a situation Temporal Perspectives Lighting, music Personal use or gift Antecedent States-cash/credit card payment 3/19/2016 11 Factors Influencing Purchasing Decision (Cont.) Diffusion of Innovation (1) Innovator (2.5%) (2) Early Adopters (13.5%) (3) Early Majority (34%) (4) Late Majority (34%) (5) Laggards (16%) 3/19/2016 12 Adoption of Innovation Early Majority Innovators Percentage of Adopters Adoption Adoption of of Innovations Innovations Early Adopters Late Majority 34% Laggards 34% 16% 13.5% 2.5% 5-19 5-19 Time of Adoption Early Late Ó Copyright 1999 Prentice Hall 3/19/2016 13 Usage and Loyalty Usage status-experience of consumer(nonusers, former users, potential users, firsttime users, regular users) Loyalty status: Hard-core, soft-core, switchers Customer franchise: Long experience with the product/brand-Coca Cola 3/19/2016 14 Consumers in Turkey 3/19/2016 15