Chapter 8: Language and Thought The Cognitive Revolution Cognition: Mental processes involved in acquiring knowledge. 19th Century focus on the mind Introspection Behaviorist focus on overt responses arguments regarding incomplete picture of human functioning Empirical study of cognition – 1956 conference Simon and Newell – problem solving Chomsky – new model of language Miller – memory (7 +/-2) Language: Turning Thoughts into Words Properties of Language Symbolic: Use sounds/words to represent objects Semantic: Meaning Generative: Limited number of symbols can be combined & generate infinite combinations Structured: Rules that govern how you can arrange sentences The Hierarchical Structure of Language • Phonemes = smallest speech units – 100 possible, English – about 40 • Morphemes = smallest unit of meaning – 50,000 in English, root words, prefixes, suffixes • Semantics = meaning of words and word combinations – Objects and actions to which words refer • Syntax = a system of rules for arranging words into sentences – Different rules for different languages Language Development: Milestones • Initial vocalizations similar across languages – Crying, cooing, babbling • 6 months – babbling sounds begin to resemble surrounding language • 1 year – first word – similar cross-culturally – words for parents – receptive vs. expressive language Overview of Typical Language Development Language Development: Milestones Continued • 18-24 months – vocabulary spurt, receptive vocab (understanding) is greater then productive vocab (spoken). – Fast Mapping: map a word onto an understanding concept after 1 exposure – Overextension: incorrectly use words to describe similar objects (ball: anything around) – Underextension: incorrectly use words to narrower set of objects (doll: their favorite doll) Language Development: Milestones Continued • End of second year – combine words – Telegraphic Speech: omitting words that are less critical (Give Doll) – Mean Length of Utterance (MLU): average length of spoken statements (morphemes) • End of third year – complex ideas, plural, past tense – Overregularization: grammar rules are incorrectly use (I goed to sleep) • 4-5 years old- formal training in writing – Metalinguistic Awareness: to reflect on the use of language (coming up with jokes) Bilingualism: Learning More Than One Language • Research findings: – Smaller vocabularies in one language, combined vocabularies average – Higher scores for middle-class bilingual subjects on cognitive flexibility, analytical reasoning, selective attention, and metalinguistic awareness – Slight disadvantage in terms of language processing speed – 2nd languages more easily acquired early in life – Acculturation: how much a person is socially & psychologically integrated into a new culture facilitates acquisition Age and second language learning Can Animals Develop Language? • Dolphins, sea lions, parrots, chimpanzees – Vocal apparatus issue – American Sign Language • Allen and Beatrice Gardner (1969) – Chimpanzee - Washoe – 160 word vocabulary • Sue Savage-Rumbaugh – Bonobo chimpanzee - Kanzi – Symbols – Receptive language – 72% of 660 requests Theories of Language Acquisition • Behaviorist – Skinner • learning of specific verbal responses • Nativist – Chomsky • learning the rules of language • Language Acquisition Device (LAD): innate mechanism that facilitates learning of language (biologically) • Interactionist – Cognitive, social communication, and biological theories Interactionist theories of language acquisition Thinking Thinking refers to mental activities used to reason or reflect • Mental Representations: representations of knowledge & thought. Two type: 1) Analogical: the representation has some of the qualities of the thing it represents 2) Symbolic: the representation has none of the qualities of the thing it represents Thinking • Visual Imagery: representations of sensory experience that occur in the brain w/out the presence of sensory input. • Concept Formation: mental classification of objects & events based on common features 1) Concept: a class or category w/ individuals or subtypes (birds) 2) Prototype: the best example of a concept (sparrow) • Problem Solving: Types of Problems • Greeno (1978) – three basic classes • Problems of inducing structure – Series completion and analogy problems • Problems of arrangement – String problem and Anagrams • Often solved through insight • Problems of transformation – Hobbits and orcs problem – Water jar problem Six standard problems used in studies of problem solving The tower of Hanoi problem Effective Problem Solving • Well defined vs. ill defined problems • Barriers to effective problem solving: – Irrelevant Information – Functional Fixedness: to see an item for only its most common use – Mental Set: when people use problem solving strategies that have worked in the past – Unnecessary Constraints Approaches to Problem Solving • Problem Space: the set of possible pathways to a solution considered by the problem solver. • Algorithms: method, step by step procedure in searching for a solution – Trial-&-Error: trying possible solutions & discarding those that don’t work until you find a solution. • Heuristics: “rule of thumb” – Shortcuts – No guaranteed solution • • • • Forming subgoals Working backward Searching for analogies Changing the representation of a problem Culture, Cognitive Style, and Problem Solving • Field dependence – relying on external frames of reference • Field independence – relying on internal frames of reference – Western cultures inspire field independence – Cultural influence based in ecological demands Decision Making: Evaluating Alternatives & Making Choices • Framing: the way a problem is posed affects the perception of how • Theory of Bounded Rationality: people use simple strategies that focus on a few facts of available option which leads to irrational decisions (Simon) • Making Choices – Additive strategies: list positives of two things – Elimination by aspects Application of the additive model to choosing an apartment Taking Chances • Risky Decision Making: making choices under uncertain conditions – Expected Value: engage in activity only if we except to win or gain something. (gambling) – Subjective Utility: represents what an outcome is personally worth to a person (having insurance) – Subjective Probability: personal estimates of probabilities if actual probability is not available. Heuristics in Judging Probabilities • Availability Heuristic: estimating the probability based on instances that come to mind • Representativeness Heuristic: estimates the probability based on how similar it is to a typical prototype • Tendency to Ignore Base Rates: pg 326 • Conjunction Fallacy: people estimate the odds of 2 uncertain events happening together are greater then happening alone • Alternative Outcomes Effect: beliefs about outcomes change depending how the info is presented The Conjunction Fallacy Understanding Pitfalls in Reasoning About Decisions • Reasoning: the determination of the conclusions that can be drawn from examples or assertions 1) Inductive Reasoning: the construction of conclusions from particular examples 2) Deductive Reasoning: the process of deciding whether a conclusion can be drawn from the premises or facts • • • • The gambler’s fallacy Overestimating the improbable Confirmation bias and belief perseverance The overconfidence effect