No Slide Title - Villanova Department of Computing Sciences

advertisement

Weak AI: Can Machines Act Intelligently?

• Some things they can do:

– Computer vision: face recognition from a large set

– Robotics: autonomous (mostly) car

– Natural language processing: simple machine translation

– Spoken language systems: ~1000 word continuous speech

– Learning: text categorization into ~1000 topics

– Games: Grand Master level in chess (world champion), etc.

• Some ways they do it:

– Search

– Knowledge Representation

– Machine Learning

• So -- yes or no?

Strong AI: Can Machines Really Think?

• Argument from consciousness, Chinese Room

– Computer programs are formal, syntactic entities

– Minds have mental contents, or semantics

– Syntax is not by itself sufficient for semantics

– Brains cause minds.

• What do we mean by "really think"?

Some Ethical Issues in AI

• The usual automation issues

– loss of jobs

– dependence on technology

– loss of motivation

• Privacy issues

• Loss of accountability

• Danger to humanity

(Asimov's Three Laws,

Vinge's Singularity)

• Do AIs have rights?

What Next?

• 2003: IJCAI Invited Speakers

– Computer Vision: AI or Non-AI Problem

(Kanade, CMU)

– The Past, Present and Future of Web Information Retrieval

(Henzinger,

Google)

– Deploying Information Agents on the Web

(Knoblock, S. Cal)

– Web Intelligence (WI): A New Paradigm for Developing the

Wisdom Web and Social Network Intelligence

(Liu, Hong Kong Baptist University)

– Intelligent Systems in Travel and Tourism

(Werthner, University of Trento, Italy)

– Optimality of Collective Choice in Social Insects and Social

Robots

(Deneubourg, University Libre du Bruxelles)

– Self-reconfiguring Robots: Challenges and Successes

(Rus, Dartmouth)

And papers for 2004

AAAI 2004: Some Workshops

• Adaptive Text Mining and Extraction

• Agent Organizations, Coalitions and Teams in

Adaptive MultiAgent Systems

• Challenges in Game AI

• Semantic Web Personalization

• Sensor Networks, Anchoring Symbols to Sensor Data

• Intelligent Agent Architectures

• Collective Mind: Architectures for Fleets of

Equipment that Learn from their Experience

2003 IAAI Deployed Applications

Papers

• Criterion Online Essay Evaluation: An Application for Automated Evaluation of Student Essays

• Mobile Intelligence for Door-to-Door Sales

Support System

• The NASD Securities Observation, New Analysis, and Regulation System (SONAR)

• TPO: A System for Scheduling and Managing

Train Crew in Norway

2003 IAAI Emerging Applications Papers

• Applying Reinforcement Learning to Packet Scheduling in Routers

• The Analogical Thesaurus

• Broadcast News Understanding and Navigation

• Qualitative Spatial Reasoning about Sketch Maps

• Infrastructure Components for Large-Scale Information Extraction Systems

• Building Agents for the Customer Service Front

• Searching for Hidden Messages: Automatic Detection of Steganography

• A Probabilistic Vehicle Diagnostic System Using Multiple Models

• A Knowledge Acquisition Tool for Course of Action Analysis

• Teachable Agents: A Learning by Teaching Environment for Science Domains

• Secure Mobile Agents on Ad Hoc Wireless Networks

• Say Cheese!: Experiences with a Robot Photographer

• Transparent Grid Computing: A Knowledge-Based Approach

• LAW: A Workbench for Approximate Pattern Matching in Relational Data

• Guided Conversations about Leadership

Where Will We Be in 25 Years?

2004 ??

2029 ??

And what if we get there?

Download