Challenges on Customer Role on Distributed Agile

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DYNAMIC BANDWIDTH

ALLOCATION OF OFDMA LTE

SYSTEM WITH GAME THEORY

DPS 861A

Josua Purba

Jill O'Sullivan

Raul Zevallos

Sergio Boniche

China Pankey

OUTLINE

 What is Resource Management on Cellular

System ?

 Current Research on LTE Resource Management

 Research Questions

 So What?

 LTE Technology Overview

 Why use Game Theory?

 Research Methodology

 Future Research

 Conclusion

WHAT IS RESOURCE MANAGEMENT

ON CELLULAR SYSTEM ?

What are the resources?

Bandwidth (Spectrum Frequency)

The RF Spectrum frequency where the signal information are sent.

• Limited in size.

Could be 5 MHz (WCDMA), 1.4, …,5,10,20 MHz (LTE)

Affect the rate and application run on the system

Control the capacity of the system to handle the users

Power

Transmit Power of Radio signal

• Can cause interference to other user/sector/cell if to big

Different system different requirements

WHAT IS RESOURCE MANAGEMENT

ON CELLULAR SYSTEM ?

 Code

• On Code Division Multiplex technique (CDMA family, WCDMA, HSPA)

• Limited number of code

• Could not use too many code – would cause interference, thus reduce performance.

This could make receiver more complex.

WHAT IS RESOURCE MANAGEMENT

ON LTE SYSTEM ?

Resource Management on LTE System [17]

 The role of RRM is essentially to :

• Ensure that radio resources are efficiently utilized

• Taking advantage of the available adaptation techniques

• Serve users according to their quality of service

(QoS) attributes.

• Usually RRM handles Mobility Management

(Handover) from 1 BS to another.

WHAT IS RESOURCE MANAGEMENT

ON CELLULAR SYSTEM ?

 The mechanisms include [17]

Bearer admission control multi-user time and frequency domain packet scheduling

QoS-aware

Hybrid automatic repeat request (ARQ) management link adaptation with dynamic switching between different transmission modes.

The available transmission modes include single- and dual-codeword transmissions for multi-antenna configurations

Localized and distributed subcarrier transmission.

WHAT IS RESOURCE MANAGEMENT

ON LTE SYSTEM ?

BS User Plane and Control Plane Architecture

[17]

CURRENT RESEARCH ON RESOURCE

MANAGEMENT

Spectrum pooling [10],[11]

 Licensed Users (LU) share spectrum with Rental Users

(RU)

 RU get the same Bandwidth size like LU

 RU needs to detect LU before use the spectrum

 Interference issue from RU to LU and vice versa

 Works on FDMA/TDMA and OFDM system

 Study the packet delay, throughput and the blocking probability for a spectrum pooling system by using

Markov chain. [11]

CURRENT RESEARCH ON RESOURCE

MANAGEMENT ?

Spectrum pooling [10]

CURRENT RESEARCH ON LTE RESOURCE

MANAGEMENT ?

Spectrum Pooling + Random Access [13]

 Spectrum Pooling use Round Robin – not efficient

 Combine it with Random Access to improve utilization radio resources and improve throughput

 Use Wifi for the experiment

Heterogeneous system (TV and Wireless) [14]

 Share (Sell) TV spectrum to service providers

 Use double auction game theory

 One between TV station and service providers

 One between service providers and users

CURRENT RESEARCH ON LTE RESOURCE

MANAGEMENT ?

Scheduling [21]

 Classical scheduling goals in a communication system are to maximize utilization (throughput) and to allow communication for all users (fairness).

 Study the fairness vs. efficiency on OFDMA scheduling.

 Compare various kind of game theory criteria for cooperative bargaining.

 Found Kalai-Smorodinsky solutions as alternative to proportional fairness (Nash solution), both offer compromise between efficiency and fairness.

CURRENT RESEARCH ON LTE RESOURCE

MANAGEMENT ?

Adaptive [15]

 Exploits the time diversity, frequency diversity as well as multiuser diversity in the time, frequency and user domain, respectively.

 Adopt a two-step allocation method to reduce the scheduling complexity and meanwhile improve the scheduling performance.

 Allocate users into 2 dimension frequency and time domain like grids.

CURRENT RESEARCH ON LTE RESOURCE

MANAGEMENT ?

Adaptive [15]

CURRENT RESEARCH ON LTE RESOURCE

MANAGEMENT ?

Optimal Solution [9]

 Investigate the issue of power control and subcarrier assignment in a sectorized two-cell downlink OFDMA

(WIMAX) system impaired by multicell interference.

 Usually with practical problem, this would not have simple closed form solution.

 Some of available bandwidth would be reused by different base station, subject to multi cell interference.

 The rest of the available bandwidth would be shared in an orthogonal way between the different base stations, no multi cell interference

 The paper provide simpler form of general solution.

CURRENT RESEARCH ON LTE RESOURCE

MANAGEMENT ?

Cognitive Radio [8]

 Propose and validate a Cognitive RRM scheme in the context of LTE network segments.

 Use cognitive features that provide the system with knowledge which observed from past interactions with the environment.

 The system will be able to apply already known solutions in timely manner when identifying a problem that has been already addressed in the past.

 Assume: all sub carrier use the same modulation type and power level (comment: not practical)

 Proposed scheme can result in significant efficiency improvement in terms of performance and network adaptation.

CURRENT RESEARCH ON LTE RESOURCE

MANAGEMENT ?

Game Theory – Auction Theory [20]

 Develop theory on allocate wireless channel with auction theorem.

 Consider fair competition over independent wireless fading channel.

 each user submits a bid according to the channel condition (assume known in the beginning time slot)

 Use centralized scheduler that assign time slots according to the Nash equilibrium strategy based on users’ average money amount.

RESEARCH QUESTIONS

What is the optimum way to allocate bandwidth dynamically on OFDMA LTE system with auction theory, scheduling and cognitive radio? Is it possible to find general optimum solution?

What is the complexity of the dynamic bandwidth allocation with auction theorem compare to results without game theory?

 How to apply time notion as multiple step decision of auction theory on allocation the bandwidth dynamically?

SO WHAT ?

 RIM CEO mention the need to conserve bandwidth

( http://www.mobilecrunch.com/2010/02/16/rim-ceo-pulls-an-att-we-need-to-conservebandwidth/)

At the end 2009, AT&T ask its customer to reduce to use their smart phone by giving incentive.

http://news.cnet.com/8301-30686_3-10412804-266.html

 Operator can increase the capacity and efficiency of the network. Thus increase the revenue … bottom line … make money and customer satisfaction

Why LTE ?

 People/customer use the technology not only research but also commercial (real implementation)

 Majority market use LTE compare to Wimax and Ultra

Mobile Broadband (UMB)

LTE OVERVIEW – KEY FEATURES

Support for, and mobility between, Multiple heterogeneous systems:

 legacy system (GSM, GPRS, EDGE, WCDMA,

HSPA)

 Non-3GPP system (Wifi, Wimax, EV-DO, satellite)

 All IP Network

 Enhanced Air Interface allow increased data rate

 With Mobility: 100 MBps (DL) and 50 MBps(UL)

 Stationary: 1GBps (DL) and 500 MBps (UL)

LTE OVERVIEW – KEY FEATURES

Support for higher throughput and lower latency

 User Plane Latency: < 5ms

 Control Plane Latency (Transition Time to Active

State): < 100ms (from idle to active)

 Increase Control Plane Capacity: > 200 users per cell (for 5MHz Spectrum)

 Mobility Support:

 Up to 500 Kmph

 Optimized for low speed from 0 to 15 Kmph

LTE OVERVIEW – KEY FEATURES

Spectrum Flexibility to achieve higher spectrum efficiency [18]: where RB: Resource Block

LTE OVERVIEW – KEY FEATURES

Channel Bandwidth Definition [18]:

LTE TECHNOLOGY OVERVIEW

High Level Overview BS Architecture [19]

LTE TECHNOLOGY OVERVIEW

LTE scheduler on protocol stack [16]

LTE TECHNOLOGY OVERVIEW

Channel quality variations in time and freq [16]

LTE TECHNOLOGY OVERVIEW

Down Link (DL)

 OFDM (Orthogonal Frequency Division

Multiplexing) use a large number of narrowband subcarrier for multi carrier transmission.

 OFDM avoids the problem with multipath reflections by sending message bits slow enough so it has high tolerance for multipath delay spread.

 OFDMA: assigning different sub channel to different user.

 Use the same principle as HSPA for scheduling of share channel data and fast link adaptation.

LTE TECHNOLOGY OVERVIEW

Down Link (DL)

 OFDM symbols are grouped into resource block which has 180KHz in frequency domain and 0.5 ms in time domain.

 Each user is allocated a number of resource block in time-frequency grid.

 The more resource block the higher the rate.

 The scheduling mechanism control the number of resource block at any given time.

LTE TECHNOLOGY OVERVIEW

LTE TECHNOLOGY OVERVIEW

Up Link (UL)

 Use SC-FDMA(Single Carrier Frequency

Division Multiple Access).

 It adds DFT/IDFT to OFDMA architecture.

 It groups the resource block in away reduce PAPR

(Peak Average Power Ratio).

LTE TECHNOLOGY OVERVIEW

 Multiple Antenna [16]

Use Multiple Input Multiple Output (MIMO) to increase data rate, diversity, increase capacity and beam forming.

It use 2x2 or 4x4 MIMO system.

LTE TECHNOLOGY OVERVIEW

The DL PHY resource space for one TTI. Pilot symbols for channel estimation purposes are not illustrated [17].

LTE TECHNOLOGY OVERVIEW [23]

LTE TECHNOLOGY OVERVIEW [23]

WHY USE GAME THEORY?

What is Game theory? [7,12]

Mathematical models of interaction between two or more rational decision makers

Study and analysis of situations where conflict of interests are present.

Game theory concepts apply whenever the actions of several agents are interdependent.

These agents may be individuals, groups, firms, or any combination of these.

The concepts of game theory provide a model to formulate, structure, analyze, and understand strategic scenarios.

WHY USE GAME THEORY?

Advantages of Game theory

Simplicity

 Compare to typical math derivation

 Dynamic

 Decision made based on its condition at the time

 Different decision for different condition

 Distributed

 Users involved in making decision

WHY USE GAME THEORY?

Limitations of Game theory

Real world conflicts are complex

 Model at best can capture important aspect

No unified solution to general conflict resolution

Players are (usually) considered rational

 determine what is best for them given that others are doing the same (not cooperative)

But it can provide intuitions, suggestions and partial prescriptions

RESEARCH METHODOLOGY

Mathematical derivation and optimization

Start from system model (still evolve)

Assumption and important parameter

Apply Game theory to system

Find optimization

Use software to help optimization

Formulize the algorithm

If time permit, simulate with software package

RESEARCH METHODOLOGY

System Model: combination cognitive radio and game theory.

Management Infrastructure

INPUT

( Context, Profiles,

Policies)

Optimization &

Decision

( Game Theory)

LTE Network Element

(eNB, segment, cell )

Configuration capabilities

Decision efficiency

User preferences

“Learning”

Environment

Sensing

Infrastructure

Abstraction

RESEARCH METHODOLOGY

Assumption:

One Sector, One Cell, One BS

Multiple Users (N)

With Interference and Power Control

 Multiple or repeated step Auction Theory that include notion of time

Parameter or Variable:

 Bandwidth size and frequency

Time

Number of User

Type of Service

Number of Resource Block

Bidding strategy

Interference (SINR)

Slot number

Rate or throughput

Number of sub-carriers

RESEARCH METHODOLOGY

Apply Game theory to system

Auction Theorem

 Part of Game Theory

 Definition: A public sale of property or merchandise to the highest bidder.

 Auctions have rules and bidders.

Auctioneer decides what rules to use but takes bidders as given.

Auction mechanism tries to maximize the seller’s revenue through the bidding of each player.

 Show the supply (limited) and demand (a lot).

 BS has limited resources and many users wants them.

RESEARCH METHODOLOGY

Consider the following scenarios:

 Non-Cooperative (Competitive) Games: Realistic

 Cooperative Games: User willing to compromise

 Repeated and Evolutionary Games: dynamic scenario

Auction model:

 N: number of users (i=1..N)

 B: Bidding strategy (Bi= bidding strategy of user i)

 P: Pay off function (Pi = Pay off function of user i)

 R: Rate or throughput (Ri = Rate of user i)

RESEARCH METHODOLOGY

Auction model (continued):

 K: number of sub-carrier (Ki= sub-carrier of user i)

 SIR: Signal-to-Interference Ratio (SIRi of user i)

Bidding function model :

The goal is to maximize the revenue by extracting each user’s willingness to pay about an object

I plan to use Sealed bid: bidders tell auctioneer their bids without interacting with each other.

 Sealed bid has the following rules:

 First-price. Winner pays its own bid. Losers pay nothing.

RESEARCH METHODOLOGY

 Sealed bid has the following rules (continued):

 Second-price. Winner pays highest losing bid.

Losers pay nothing.

 All-pay. Each bidder (including losers) pays its own bid.

 Have not decided what strategy to use, but my candidate might be Second-price.

RESEARCH METHODOLOGY

Current auction model for throughput and fairness analysis [22]:

Sum rate maximization

 Does not consider fairness.

 Assign sub carrier to user that has best channel condition.

Max-Min fairness

 Most strict fairness criterion since every users data rate are equal.

 Maximize user who has lowest data rate.

Proportional fairness

Trade off between Sum rate maximization and Max-Min fairness.

Maximize sum of logarithmic utility function.

RESEARCH METHODOLOGY

Proposed the new method and utility function:

 Find utility function

F = [N, K, {Bi}, Pi{.}, SIRi]

Include scheduling to equation:

 Proportional fairness: Nash Solution

S = argmax Σ Ri = argmax Π Ri

 Kalai – Smorodinsky fairness algorithm

S = argmax {min (Ri / Ri max)}

Need to work the detail more in LTE context.

RESEARCH METHODOLOGY

Key Issues in analysis

 Steady state characterization

 Steady state optimality

 Convergence

 Stability

 Scalability

RESEARCH METHODOLOGY

Optimization

 Find Cost function

 Cooperative, non-cooperative and repetition.

Heuristic: Case by case

Case by case for few cases

Find common case or case that is used many times

Shorter time frame to develop

General Solution

The goal : find Global optimum and unique solution

Is it possible to find it on multiple step?

General case answer all possibilities

Longer time frame to develop

RESEARCH METHODOLOGY

Use software to help optimization

 Use Matlab to plot the function

 Find Optimum point

Formulize the algorithm in terms of steps to

LTE protocol stack procedures.

If time permit, simulate with software package

FUTURE RESEARCH

Design and implement the algorithm using network simulation software such as: OPNET or

OMNET

Add the fading and multipath on the analysis.

Add power control restriction on the analysis

Add case with 2 sectors, 2 cell, 2 BS and handover as part of the analysis

Add MIMO to BS only.

Add MIMO to BS and terminals (users)

CONCLUSION

Dynamic resource allocation research is very important as the demand for bandwidth increase rapidly.

Different kind of methodology can be applied to find optimum solution on dynamic bandwidth allocation.

Many researchers use game theory for dynamic resource allocation since it has dynamic, less complexity and distributed characteristic.

REFERENCES

1. 3GPP Standard and Specification ( http://www.3gpp.org/ )

2. UMTS Forum ( http://www.umts-forum.org/)

3. 3GPP Long Term Evolution on Wiki

( http://en.wikipedia.org/wiki/3GPP_Long_Term_Evolution )

4. LTE Tutorial from Radio Electronics ( http://www.radioelectronics.com/info/cellulartelecomms/lte-long-term-evolution/lte-ofdm-ofdmascfdma.php) .

5. Ericsson, “LTE Overview”, 284 23-3124 Uen Rev B, June 2009.

6. The Mobile Broadband Evolution: 3GPP Release 8 and Beyond, 3G Americas, February

2009.

7. Martin Shubik, “Game theory, complexity and simplicity part 1: a tutorial”, Publisher

John Wiley & Sons, Inc. New York, NY, USA, Pages: 39 - 46, Volume 3 , Issue 2

(Nov./Dec. 1997), Pages: 39 - 46, ISSN:1076-2787, 1997.

8. Saatsakis, A., Tsagkaris, K., von-Hugo, D., Siebert, M., Rosenberger, M., Demestichas,

P,”Cognitive Radio Resource Management for Improving the Efficiency of LTE Network

Segments in the Wireless B3G World”, 3rd IEEE Symposium on New Frontiers in Dynamic

Spectrum Access Networks, 2008. DySPAN 2008.

9. Ksairi, N.; Bianchi, P.; Ciblat, P.; Hachem, W., “Resource Allocation for Downlink

Cellular OFDMA Systems: Part 1- Optimal Allocation”, Signal Processing, IEEE

Transactions on : Accepted for future publication Volume PP, Forthcoming, 2009.

REFERENCES - CONTINUED

10. T.A. Weiss and F.K. Jondral,”Spectrum Pooling: An Innovative Strategy for the

Enhancement of Spectrum Efficiency”, IEEE Radio Communication, March 2004.

11. Fatih Capar, Friedrich Jondral ,” Resource Allocation in a Spectrum Pooling System for

Packet Radio Networks Using OFDM/TDMA”, IST Mobile & Wireless

Telecommunications Summit June 16-19, Thessaloniki, Greece 2002.

12. Game Theory on wiki ( http://en.wikipedia.org/wiki/Game_theory )

13. Shimizu,Yoshitaka; Nuno, Fusao,”Performance Evaluation of Novel DSA Scheme that

Combines Polling Method with Random Access Method”,The 17th Annual IEEE

International Symposium on Personal, Indoor and Mobile Radio Communications

(PIMRC'06),Helsinki, Finland, 2006.

14. Dusit Niyato, Ekram Hossain, Zhu Han, “Dynamic Spectrum Access in IEEE 802.22-

Based Cognitive Wireless Networks: A Game Theoretic Model for Competitive Spectrum

Bidding and Pricing”, IEEE Wireless Communications, April 2009.

15. Xing Zhang, En Zhou, Renshui Zhu, Shiming Liu, Wenbo Wang, “Adaptive multiuser radio resource allocation for OFDMA systems”, IEEE Global Telecommunications

Conference, 2005. GLOBECOM '05, St. Louis, MO, 23 January 2006.

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Parkvall, "LTE: The Evolution of Mobile Broadband " , IEEE Communications Magazine ,

Vol. 47, no. 4, April 2009

REFERENCES - CONTINUED

17. Klaus I. Pedersen, Troels E. Kolding, Frank Frederiksen, István Z. Kovács, Daniela

Laselva, and Preben E. Mogensen, " An Overview of Downlink Radio Resource

Management for UTRAN Long-Term Evolution " , IEEE Communications Magazine , Vol.

47, no. 7, July 2009

18. 3GPP TS 36.101: "Evolved Universal Terrestrial Radio Access (E-UTRA); User

Equipment (UE) radio transmission and reception“, V9.2.0 (2009-12).

19. 3GPP TS 36.300: "Evolved Universal Terrestrial Radio Access (E-UTRA) and Evolved

Universal Terrestrial Radio Access Network (E-UTRAN); Overall description; “, V9.2.0

(2009-12).

20. Jun Sun, Eytan Modiano , Lizhong Zheng,” Wireless Channel Allocation Using an

Auction Algorithm”, IEEE Journal on Selected Areas in Communications, Vol. 24, No. 5,

May 2006.

21. Ibing, A.; Boche, H.,” Fairness vs. Efficiency: Comparison of Game Theoretic Criteria for OFDMA Scheduling”, Conference Record of the Forty-First Asilomar Conference on

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Grove, CA.

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OFDMA System Using an Auction Algorithm”, IEEE 66 th Vehicular Technology

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REFERENCES - CONTINUED

23. Reshef, Ehud,” LTE & WIMAX Evolution to 4G”, Comsys, 29 October 2008.

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