Anti-Money Laundering and Keeping Online Gaming Crime Free

advertisement
Anti-Money Laundering and
Keeping Online Gaming
Crime Free
26th February 2008
Gambling Compliance: Executive Forum
Leon Thomas
Head of Regulatory Compliance and MLRO
Background: Fraud and AML in context
3/18/2016
2
What constitutes online fraud and abuse?
Nuisance
•Chat Room Abuse
3/18/2016
Suspicious
•Bots
•Collusion
•Money Dumping
•Bonus Abuser
•Multiple Accounts
Fraud/Crime
•Money Laundering/Fraud
Rings
•Credit Card Fraud
•Hacking
•Phishing
•Insider Betting
3
Financial Risks
• Cost of Investigations & Inefficiencies
– Staff costs
– Revolving door of new accounts
• Reputation & Cost Impact
– Player trust & attrition
– Shrinking deposits and deposit amounts
– Lower share price/valuation
• Higher Payment Processing Costs
– Chargeback losses
3/18/2016
4
Legal Risks
Regulation: Comply or Die
• Regulated by the Third Money Laundering Directive
• Licence Conditions from UK, Alderney Gibraltar & Malta operators
• Industry Association Best Practice Codes
Definition and Practicality
• “Dirty money” being used to obviscate the source of funds
• Money must already have been “laundered”
• No cash is taken, only bank/credit card deposits
Fraud
Identity Theft
Cheating
3/18/2016
Chip Dumping
Sanctions List
Tax evasion
Credit Card Fraud
Money
Laundering
5
Anti-Fraud ToolBox
Internal Tools
& Settings
Verification
Solutions
Analysis/Engaging
with Stakeholders
Trained &
Dedicated Staff
3/18/2016
6
Internal Tools and Settings
3/18/2016
7
eGaming AML Policy
Systems and Controls
• Appoint a trained MLRO independent from revenue
generating departments
• Senior Management take responsibility
• Regular Reports of AML Compliance
• Customer facing departments are trained in AML detection
• Over 400 staff have mandatory online annual training
• Risk based internal fraud/AML systems are implemented
• Suspicious Activity Reporting procedures
• Sanctions matching checks
3/18/2016
8
The Framework of Prevention
Processes/Policies
•Identity Verification
Tools
•In-House and Third Party
Identity Tools
•Velocity Analysis
(deposit/redemption)
•Cashout Restrictions
•Geographic Risk Analysis
•Blocklists/Geolocation/IP
•Player Behaviour Anomaly
•Automated Alerts
•Exposing Player Associations
•Automated Fraud Scrubbing
•CyberCrime Arrest Policy
•Shared Fraud Network
3/18/2016
9
Trained and Dedicated Staff
3/18/2016
10
Adds Value
3/18/2016
11
Adds No Value
3/18/2016
12
Adds No Value
3/18/2016
13
Adds Value
3/18/2016
14
Compliance Culture
Fraud
Fraud
Department
Customer
Department
Service
Risk/Fraud
Investigations
Marketing
Payments
MLRO
Compliance
Legal
Executive
3/18/2016
15
Verification Solutions
3/18/2016
16
Identity verification
UK Player Submits Name
Address, date of Birth,
Telephone number
No
Level 1 URU
Cross Checks a number of data sources to find a match
Electoral
Roll
(Over 18)
Directory
Enquiries
(Over 18)
Mortality
Data
Credit Data
(Over 18)
Yes
Level 3 Manual
Customer is
not registered
and is requested
To submit copy of
Govt issued
ID
Customer is
Registered in
Party Cashier
Level 2 URU
Player Submits Driving
Licence or Passport Number
3/18/2016
17
Telephone Verification
Establishing the customer exists by verifying telephone number
and other non-biographical information magnifies the identity
footprint of a customer
3/18/2016
18
E-Verification
Pros
• Verification footprint is more accurate than a documentary snapshot
• Triangulation of different methods can produce an identity risk score
• Real time verification is consumer friendly
• Financial Services industry trusts this methodology
Current Limitations
• Restrictive/Anti-competitive data protection practices
• Banks & other Internet companies do not share data outside of their
industry
• Control of personal information
• Parents must monitor their children’s access through ISP parental controls
devices such as Cyberpatrol (http://www.cyberpatrol.com)
• Documentary proof has a higher intelligence value
3/18/2016
19
Analysis and Engaging with Stakeholders
3/18/2016
20
Risk Analysis
• Ongoing Risk Assessment of Product Risk
– Peer to Peer Games
• Poker/Backgammon (high)
• Betting Exchange (high)
– House Games
• Sports Betting (low)
• Casino (low)
• Review of Transactions
– Payment Options
– Chargebacks/Fraud
• Audit
– Compliance audits
– Quarterly Payment Security Standards Compliance
3/18/2016
21
External Sources
CPI Index 2007
CPI Index
10
8
6
4
2
al
ia
So
m
ria
ig
e
N
R
us
s
ia
il
az
Br
e
nc
Fr
a
SA
U
K
U
da
an
a
C
ed
e
Sw
D
en
m
ar
k
n
0
10 is best - threshold is 3.5
3/18/2016
22
Is
e-gaming a real risk?
Is e-gaming a real risk?
• Lessons from instances where e-gaming firms have been victims
– Cybercriminals are patient, persistent, intelligent and IT literate
– A perfect audit trail is good intelligence value for the police
– Trained staff are able to assist investigations
– Other industries affected: Bank, IT and Credit Card companies
– Anti-fraud systems make e-gaming sites unprofitable
• No definitive quantum of the extent of laundering in our sector
• Average bet size tend to be small
• Perfect audit trail of all transactions
• Enrolment occurs at financially regulated institutions
eGaming is low risk and is already going further
than most. How do we know?
3/18/2016
23
Working to improve things further
• Proactively engaging a leading criminologist to produce:
• Typologies of online gaming fraudsters
• Quantify approximate sums of criminal fraud
• Produce industry analysis of reports made to authorities
• Industry and Cross-Industry Forums
• European Gaming Betting Association Compliance, RGA Anti-Crime
• Anti-Money Laundering Europe
• Financial Action Task Force Casino Working Group
• European Sports Security Association
• CyberCrime Arrest Policy
• Close liaison with police to secure arrests
• Fraud Database managed by regulators/authorities
• Closed forum share ideas/SARS experiences with police, regulators
3/18/2016
24
The Third Money Laundering Directive
3/18/2016
25
rd MLD
Questions:
3
FATF recommendations
•
No mention of e-Gaming within the 3rd MLD directive
•
Licensed e-Casinos are covered. Unlicensed?
•
What about e-poker? e-sports?
•
Definition of CDD for an e-gaming company
•Entry: or
•Deposit threshold of EUR 2000
•No mention of withdrawal
•
UK: when a customer hits the threshold in 24 hrs
•
Alderney: 48 hours
3/18/2016
26
Questions: 3rd MLD
• Why can’t we reasonably rely on the fact a customer has entered
using a payment method from an institution which is regulated?
(Article 14)
• Will the 3rd MLD be uniformly adopted?
• UK Guidance
– Differs to Alderney guidance
• Gibraltar Guidance
– In the pipeline
• Malta
– Progress?
• Italy
– Different Suspicious Activity Reporting
• FATF Casino working group guidance the last hope?
3/18/2016
27
What more can be done?
3/18/2016
28
Governments need to engage with the industry
• The industry is already leading the charge on fighting Cyber-crime
• Governments can do more;
– Use regulations as a stick to beat criminals
– Urge ALL e-commerce firms to adopt to good standards and work with
the authorities
– Make third-party databases available to improve KYC procedures
• Cyber-fraud is not an egaming issue: it is an e-commerce one
• Regulations should be extended to cover all e-commerce
transactions (ebay, amazon etc).
• Third MLD formalises our position of compliance
• eGaming has taken the lead in e-commerce and we continue to
work with the right stakeholders to KEEP CRIME OUT!
3/18/2016
29
Download