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Windows Phone Guide for Android
Application Developers
Windows Phone Guide for Android Application Developers
Table of Content
Table of Content ................................................................................................................................2
About this Development Guide .................................................................................................... 4
Chapter 1: An Introduction to Windows Phone Platform for Android Application
Developers ..........................................................................................................................................5
The Developer Tools ...................................................................................................................................5
Windows Phone Architecture ...................................................................................................................5
Comparing the Programming Stack of Windows Phone with the Android Stack ......................7
Summary .......................................................................................................................................................11
Related Resources.......................................................................................................................................11
Chapter 2: User Interface Guidelines for the Windows Phone ............................................ 12
Designing the Application Interface ...................................................................................................... 13
Application User Interface Design ......................................................................................................... 14
Comparing Windows Phone and Android Navigation .................................................................... 19
Windows Phone Frame and Page Structure...................................................................................... 20
Application Templates .............................................................................................................................. 21
Summary ..................................................................................................................................................... 22
Related Resources..................................................................................................................................... 22
Chapter 3: An introduction to Windows Phone Developer and Designer Tools ........... 24
A Comparison of Android and Windows Phone Tools .................................................................. 24
Visual Studio is not only a powerful IDE but it can also be extended in a variety of ways. It
allows the ability to add macros, options, menus and toolbar commands, visualizers and
other tools. In addition, Visual Studio supports NuGet, a package manager, to add, remove
and manage libraries and tools in Visual Studio and the .NET Framework. ............................. 25
Windows Phone tools l ............................................................................................................................ 26
Tool for coding .......................................................................................................................................... 26
Tools for designing ................................................................................................................................... 27
Building Application ................................................................................................................................. 37
Debugging .................................................................................................................................................. 38
Summary ..................................................................................................................................................... 43
Chapter 4: An Introduction to C# programming for Java developers ............................. 44
Managed Programming.......................................................................................................................... 45
A Comparison between C# and Java Features ................................................................................. 46
Key features compared ........................................................................................................................... 57
Summary ..................................................................................................................................................... 66
Related Resources..................................................................................................................................... 66
Windows Phone Guide for Android Application Developers
Chapter 5: Application Lifecycle Differences Between Windows Phone and Android . 67
Android and Windows Phone Application Lifecycle........................................................................ 67
Programming for application States and navigation ...................................................................... 69
Windows Phone Application LifeCycle ................................................................................................ 69
Comparing Life-cycle Methods ............................................................................................................. 70
Windows Phone 8 Application LifeCycle and Tombstoning Example ........................................ 72
Summary ..................................................................................................................................................... 77
Related Resources..................................................................................................................................... 77
Chapter 6: Storage on Windows Phone ................................................................................... 78
IsolateStorageSettings lets you save any serializable object to the settings store. ................. 83
Managing the IsolatedStorage Space ................................................................................................. 83
Sharing Data Between Applications ..................................................................................................... 83
Content producers.................................................................................................................................... 84
Summary ..................................................................................................................................................... 84
Related Resources..................................................................................................................................... 84
Chapter 7: XML Support in Windows Phone and Android .................................................. 85
Traversing XML .......................................................................................................................................... 89
Summary ...................................................................................................................................................... 91
Related Resources...................................................................................................................................... 91
Appendix A: Migration Sample .................................................................................................. 92
In-App Advertisements............................................................................................................................ 93
Appendix B: Using the API Mapping Tool .............................................................................. 101
What’s the API Mapping tool ............................................................................................................... 101
How to use the tool................................................................................................................................. 101
What's next? .............................................................................................................................................. 101
Windows Phone Guide for Android Application Developers
About this Development Guide
If you have been developing Android applications and are interested in building your
applications
for Windows Phone, this guide is for you.
The guide
Phone
what you
applications.
covers what you need to know to add Windows
development to your skill set, while leveraging
have already learned building Android
Windows Phone Guide for Android Application Developers
Chapter 1: An Introduction to Windows
Phone Platform for Android Application
Developers
In late 2010, Microsoft announced the release of Windows Phone 7 which was followed by
the release of Windows Phone 8 in late 2012. A large number of devices running Windows
Phone operating system are available from a variety of manufacturers all over the world.
Over a hundred thousand apps are available on the Windows Phone Store.
For Windows Phone, Microsoft went back to the drawing board to figure out what phone
users really want, and built a phone from the ground up. The operating system, the user
experience, and the application development platform have all been engineered with users in
mind. The revenue opportunities in the Windows Phone marketplace, accompanied by a
great set of development tools, make Windows Phone a very attractive platform for
developers to build applications and games.
The Developer Tools
Microsoft has released a set of tools as part of the Windows Phone Software Development Kit
(SDK) 8.0 for developing Windows Phone applications. The SDK is free and can be
downloaded from here. The Windows Phone SDK 8.0 includes:



Visual Studio Express 2012 for Windows Phone, an IDE for developers
Blend for Visual Studio 2012, a User Interface design tool for designers
A Windows Phone emulator to test and debug applications
The tools can help you develop consumer applications, business applications or games. While
the emulator must be installed on Windows 8 pro edition on a CPU supporting Second Level
Address Translation (SLAT) for running Hyper-V, you can still use the SDK to develop
Windows Phone 8 apps even if your computer doesn’t support the emulator. See System
requirements for Windows Phone Emulator for more information.
Windows Phone Architecture
Like Android OS, Windows Phone OS is designed to run on multiple phones from multiple
vendors. To provide a consistent user experience and features that developers can rely on,
Windows Phone defines a minimum set of hardware specifications that all phones must meet.
Chapter 1: An Introduction to Windows Phone Platform for Android Application Developers
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Windows Phone Guide for Android Application Developers
Minimum hardware specifications include an ARM7 CPU, a DirectX capable GPU, a camera,
and a multi-touch capacitive display. Standard sensors include: an A-GPS, an accelerometer,
a compass, proximity and light sensors. There are three standard physical buttons on the
phone – back, start and search. As we will see in a subsequent chapter, these buttons provide
an easy and natural navigation model for the user.
Most of the Windows Phone 8 apps are built as managed apps using XAML with C# or VB.
Windows Phone 8 games are built using Direct3D using C++. It is also possible to render 3D
graphics within a XAML UI. It is also possible to build a Direct3D game using a thin XAML
wrapper. For more information, see Developing apps for Windows Phone. Windows Phone 8
adopts many of the components of Windows 8, providing better compatibility between the
two.
Apps with XAML
and Direct3D
Apps with XAML
C++
C# / VB
.NET API for Windows
Phone
Games with Direct3D
Windows Phone
Runtime
Win32 & COM
Figure 1 Windows Phone 8 Programming APIs
Chapter 1: An Introduction to Windows Phone Platform for Android Application Developers
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Windows Phone Guide for Android Application Developers
Comparing the Programming Stack of Windows Phone
with the Android Stack
The Application Model shown above provides services for managing the application lifecycle
such as installation and update. The UI model helps to manage the application user interface.
Applications are built using various Windows Phone Application Programming Interfaces,
APIs, known collectively as the Windows Phone API
This table gives an overview of the Windows Phone 8 frameworks that provide features
comparable to the Android programming layers.
Android Frameworks
Functionality
Windows Phone 8 Frameworks
Application UI, Device
integration (sensors, camera)
Windows Phone API
Graphics, Animation, Media
Direct3D or XAML media and
graphics for others
Android Libraries
Base services, Networking, Text,
XML, storage
Windows Phone API
Android runtime
(Dalvik)+ Linux kernel
Operating System
Windows Phone 8 OS
Android Application
Framework
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Windows Phone Guide for Android Application Developers
Android and Windows Phone Stacks Side by Side
This table compares the Android and Windows Phone 8 Frameworks side by side.
Android Frameworks
Windows Phone Frameworks
Application UI and
Phone integration
CoreWindow
(PointerPressed
Media
Foundation,
XAudio2, WASAPI
Direct3D
Direct3D
Location
XML, LINQ
Networking, Windows Communication
Foundation
CLR Base Classes
Windows Phone
Windows Phone API
IsolatedStorage
Two Application Types
Animation
Graphics
Controls &
Gestures
Direct3D
Animation
Graphics
OpenGL-ES
File System
SQLLite
Location
XML
Networking
Libc, Dalvik VM
Android runtime + Linux
kernel
Multi-tasking
Application UI
Device integration
Telephony
Browser Control
Notifications
XAML
Media
C#, VB, or C++
Media
Media Framework
Peer to Peer Gaming
Controls & Gestures
Java
Application UI and Phone
Multi-tasking
Application UI
Device integration
Telephony
Browser Control
Notifications
OS
Managed Code
On Android, you have been developing applications primarily using Java and some native
components using C++. On Windows Phone 8 you have the option of using C# or Visual
Basic (“managed code”) for XAML applications or C++ for Direct3D game development
Execution of C# or Visual Basic (VB) code is managed by the .NET Common Language
Runtime (CLR). . Similar to Dalvik VM on Android, CLR is the Virtual Machine (VM) on
Windows Phone OS. Similar to Java, C# and VB do not require memory management; CLR
handles garbage collection.
Chapter 1: An Introduction to Windows Phone Platform for Android Application Developers
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Windows Phone Guide for Android Application Developers
While most Windows Phone apps are written in C# or VB, you may want to use native C++
code for the following reasons:
1. Portability: This is useful if you are targeting multiple platforms you can write core
login in C++.
2. Direct3D: If you want to use Direct3D esp. to develop games, you must use C++.
3. Performance: For some scenarios, you may achieve higher performance using native
code.
In this paper we are going to focus on managed code.
Base Services
Windows Phone Base Class Library classes roughly correspond to those provided in the
Android Core Libraries. Android core libraries include functionality for media services such as
audio and video, graphics and animation using OpenGL and SGL, SQLite for database
support and networking services. It also includes LibC and interface libraries to interact with
Dalvik VM and the Linux kernel.
The Windows Phone Base Class Library layer includes base classes, collections, threading, text
processing and IO. The base class library also includes networking stacks, such as HTTP and
the Windows Communication Foundation (WCF). WCF provides an easy interface with XML
and SOAP services across the web, with support for XML data transfer,
serialization/deserialization and XML parsing.
While Windows Phone 8 does not have a pre-installed local database such as SQLite,
developers can use SQLite in their own application or use Language Integrated Query (LINQ).
LINQ support SQL-like queries in C# to query data loaded in memory,stored in isolated
storage (see below), or in remote databases such as SQL Azure.
Application UI and Device Integration
You have a choice of two different stacks in Windows Phone media applications, namely,
XAML and Direct3D. XAML for Windows Phone provides controls that are similar to Android
standard widgets.
It is recommended that you use XAML for Windows Phone for consumer or business
applications and Direct3D for games, although you can certainly also develop games using
XAML animation. It is also possible to mix XAML and Direct3D to take advantage of specific
features available in the two stacks.
Chapter 1: An Introduction to Windows Phone Platform for Android Application Developers
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Windows Phone Guide for Android Application Developers
Android applications
Windows Phone counterparts
UI using activity(contains
widgets) with navigation
between them
Windows Phone Applications:
2D or 3D games built with
OpenGL-ES
Direct3D games
XAML apps with pages connected by flows
Direct3D for Games
Windows Phone 8 supports Direct3D for gaming and enables hardware accelerated 3D
rendering and graphics. For a high performance game, Direct3D is the right option.
Controls and Media
You have been using Android controls in your application, , corresponding controls and
support for multi-touch are available via XAML. Extensible Application Markup Language
(XAML) is a declarative language used to design UI. Windows Phone controls are specifically
designed for the primary interaction with touch on a small form factor device. Developers
can use separate code-behind files, written in C# or VB, to respond to events or to
manipulate the controls.
Windows Phone provides high performance audio and video using a variety of CODECs. It
supports both vector and bitmap graphics with hardware acceleration. As opposed to a file
system, Windows Phone provides sandboxed storage, called Isolated Storage, to store
application-specific data. With the isolation of storage, one application cannot affect other
applications that are running on the phone.
Windows Phone Platform Features
If you need to use HTML in your application, you can use the Internet Explorer based browser
control for HTML UI. Windows Phone Framework layer also provides interfaces to various
sensors, such as the accelerometer or the camera. Similar to Google Cloud Messaging
Microsoft provides a push notification service, called Microsoft Push Notification Service.
Chapter 1: An Introduction to Windows Phone Platform for Android Application Developers
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Windows Phone Guide for Android Application Developers
Similar to multitasking in Android, Windows Phone supports multi-tasking. Windows Phone
multi-tasking supports fast application switching which allows users to rapidly switch between
applications. Multi-tasking also supports running scheduled tasks such as alarms and
reminders, background music, GPS tracking and remote communication. If you have used
ADMob API to publish advertisements in your Android application, you will find similar
functionality in the Microsoft Advertising SDK for Windows Phone.
Summary
In this chapter we looked at the Windows Phone 8 architecture and the Android and
Windows Phone 8 programming stacks. Now that you have a high-level idea of mapping
between the two, we are now going to go one level deeper. In the next section, we will look
at the user interface guidelines of Windows Phone 8 applications.
Related Resources
To learn more, visit:







Windows Phone Dev Center. Getting started, download tools and read all about
Windows Phone development
Building Apps for Windows Phone 8 Jump Starts. Video series tailored for developers
to build Windows Phone apps.
Windows Phone Developer Forums
Developing for Windows Phone Jumpstart Series on Channel 9
Developer Documentation
Windows Phone Code Samples
Other Resources you may find useful:
1.
2.
3.
4.
5.
Overview of the Windows Phone Application Platform
Windows Phone team blog.
Windows Phone Programming: Programming guide and reference documents.
Visual C#
XAML for Windows Phone
Chapter 1: An Introduction to Windows Phone Platform for Android Application Developers
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Windows Phone Guide for Android Application Developers
Chapter 2: User Interface Guidelines for the
Windows Phone
Microsoft’s Windows Phone uses a novel user interface that sets itself apart with its clean and
simple design, emphasis on color and typography. In contrast to the application-focused
design of Android, Windows Phone uses an information-centric design. Instead of an array of
application icons, the start screen of a Windows Phone consists of dynamic tiles that display
critical information at a glance to the user. The tiles are dynamic in the sense they
continuously display the up-to-date status of the applications. For example, the Calendar app
tile shows you the next appointment, the email tile shows the number of new emails waiting
for your attention. Users can personalize their phones by pinning the tiles that they care most
about.
Windows Phone introduces a new paradigm called “hubs”. Hubs bring related information
together. There are six hubs, namely, People, Pictures, Music + Videos, Marketplace, Office,
and Games. The People hub, is more than an address book. It aggregates your address book
contacts, as well as people and their updates from Facebook, Twitter, and LinkedIn.
Chapter 2: User Interface Guidelines for the Windows Phone
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Windows Phone Guide for Android Application Developers
Designing the Application Interface
While Windows Phone user interface is different from that of the Android, there are
similarities in the core design principles.
Similar Application Design Goals
Like Android, Windows Phone developers have to keep in mind the compact screen, lower
CPU and limited memory while designing the applications. Users can use one application at a
time, with just one screen visible. Both Android and Windows Phone are supported on variety
of devices with differing screen resolutions and hardware support. Developers must keep this
in mind while designing their application. For additional details on how to built multiresolution apps, read this article. In both Android and Windows Phone, usability and UI
design are not after thoughts, but are the primary goals behind. Applications need to be
simple and focus on key scenarios that most users care about.
Visual Elements and Direct Manipulation
Like Android, visual elements and direct manipulation of objects by touch are the key
characteristics of the Windows Phone application. Windows Phone provides a complete set
of UI controls designed for the phone that can be manipulated using touch. The controls
provide functionality similar to those on Android. It utilizes similar set of core multi-touch
gestures as Android with similar semantics – these include tap, double tap, pan, flick, touch
and hold, and pinch and stretch.
Implications of the Similarities for the Developers
For the most part, the application planning process is similar on both the platforms. While
designing your Windows Phone application, you will focus on the same information that is
critical to the user. Your key design principles from the Android application will get carried
over: direct manipulation with multi-touch, the need for immediate feedback and aesthetic
appeal, will still remain the same.
Chapter 2: User Interface Guidelines for the Windows Phone
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Windows Phone Guide for Android Application Developers
Application User Interface Design
While there are similarities in the design principles of the applications on both platforms, pay
close attention to the Windows Phone application user interface. It is best to take advantage
of the unique features and strengths of the Windows Phone platform.
Design Guidelines
Windows Phone provides clear design guidelines, and recommends consistent UI controls,
colors, typography and images. Together, they provide a consistent user experience. This can
be contrasted with Android which, for a long time, did not encourage simplicity and
consistency among application designs.. Unlike Android, Microsoft strongly encourages you
to follow the design guidelines so that the users have a consistent user experience.
XML and XAML
Android UI elements such as widgets and layouts may be specified using XML or created
programmatically at runtime or both. Windows Phone uses a similar mechanism. Typically,
you use XAML to develop Windows Phone applications. , Extensible Application Markup
Language (XAML)is an XML-based markup language used for visual representation of
applications in Windows Phone.
While both Android and Windows Phone use XML based languages to specify the UI
elements, designing Windows Phone UI is much easier thanks to XAML support in Windows
Phone design tools namely, Visual Studio and Blend. Both tools support WYSIWYG UI design
and produce common XAML code.
Controls and the Application Interface
The Windows Phone 8 development tools and SDK include a rich collection of controls for
Windows Phone that are designed specifically for usability and aesthetics. While you can
create your own controls, it is best to use the standard controls wherever possible. These
standard controls respond to theme changes and provide a consistent user interface.
The following table shows the mapping between Android controls and corresponding
Windows Phone 8 controls.
Android control
Windows Phone control
Border
Border
ButtonView
Button
Chapter 2: User Interface Guidelines for the Windows Phone
Notes
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Windows Phone Guide for Android Application Developers
Android control
Windows Phone control
AbsoluteLayout
Canvas
CheckBox
CheckBox
GridView
Grid
Notes
HyperlinkButton
ImageView
Image
ListView
ListBox
MediaController
MediaPlayerLauncher
MediaPlayer
MediaElement
MultiScaleImage
ViewGroup
Panel
EditText
PasswordBox
ProgressBar
ProgressBar
RadioButton,
RadioGroup
RadioButton, ToggleSwitch*
ScrollView
ScrollViewer
SeekBar
Slider
LinearLayout
StackPanel
EditText
TextBlock
EditText
TextBox
MapView
Map
WebView
WebBrowser
ToggleSwitch avail on
CodePlex
Panorama
Chapter 2: User Interface Guidelines for the Windows Phone
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Windows Phone Guide for Android Application Developers
Android control
Windows Phone control
Notes
Pivot
TimePicker
TimePicker*
Available on Codeplex
DatePicker
DatePicker*
Available on Codeplex
ExpandableListView
Spinner
ListBox
TableLayout
Grid Layout
ViewFlipper
ZoomControl
PivotControl
TabHost
RatingBar
Toggle button
ToggleSwitch*
* ToggleSwitch and Datepicker/Timepicker control are part of the Windows Phone Toolkit
available on Codeplex:
As you can see, Windows Phone offers controls that correspond to many Android controls.
While the look and feel is different, they provide similar functionality.
New Controls in Windows Phone
Windows Phone introduces a few controls that have no counterpart on Android. Here are
some of the examples:



A multi-scale image control allows the user to zoom in and pan a photo.
Panorama control is a multi-screen page spanning horizontally beyond the width
of the phone. It allows a large amount of related information to be presented. The
People hub is a great example of this control.
The Pivot control, shown below, is useful to manage views and display information
that is logically divided into sections.
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Windows Phone Guide for Android Application Developers
Notifications
Both Android and Windows Phone provide notification service, but notifications play a key
role in Windows Phone. Windows Phone provides number of different means to show
notifications to users – via status bar update, a dialog, as a toast, or live tile notifications. It is
the tile notifications that make Windows Phone come alive. Windows Phone sets itself apart
with live tiles that show critical information at a glance. Live tiles are used to display noncritical information without disrupting what the user is doing. If you are using status bar
notifications in Android, you can use tile notification as a replacement in Windows Phone to
show critical information. However, tiles have the ability to provide far more information,
including photos, a message and a number.
The notification service also displays toast notifications that provide time sensitive
information, such as an SMS. Toast notifications are shown for about 10 seconds and the user
may choose to ignore them or click to launch the app directly. These are similar to Android
toast notifications.
The following table shows the Windows Phone notifications that are closest to various
Android notification mechanisms. While you may replace status bar notifications with Tile
notifications, tile notifications provide much richer functionality. Additionally, tile notifications
do not require user response.
Chapter 2: User Interface Guidelines for the Windows Phone
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Windows Phone Guide for Android Application Developers
Android
Functionality
Windows Phone
Status bar
notification
Persistent information that requires user
response.
Tile notifications
Toast notification
Time sensitive non-persistent data that
the user may not respond to.
Toast Notifications
ActionBar vs. Application Bar
In Android, the ActionBar identifies the application and user location. It also shows actions
available to the user as well as navigation such as tabs. The status bar on Android shows the
device status and various notifications. While both Status bar and ActionBar are at the top of
the screen, action bar may be split and may also be shown at the bottom of the screen.
A: Status bar
B: Action bar
The status bar on Windows Phone provides functionality similar to Android status bar. On
Windows Phone, Page or application menus are supported using a versatile application bar
shown at the bottom of the screen on Windows Phone. The application bar can include up to
4 of the most common views or application tasks. You can also use application bar menus for
additional context-sensitive tasks. Application bar does not provide navigation nor tabbed
views as provided by the ActionBar.
A: Status bar
B: Title, Navigation
Chapter 2: User Interface Guidelines for the Windows Phone
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Windows Phone Guide for Android Application Developers
C: Appbar
Android
Functionality
Windows Phone
Status bar
Device status and
notifications
Status bar
Action bar
Navigation, Title,
Buttons for views or
actions
Back button for back
navigation
Buttons for views or
actions
App bar
ActionBar
Page title
Comparing Windows Phone and Android Navigation
Windows Phone apps are a collection of pages. Like Android, the user navigates through
pages using controls such as buttons and links. Like Android, all Windows Phones have a
Back button on them. On Windows Phone the back button behaves much like the back
button in the browser allowing the user to navigate between pages of an app or even across
apps. For example, consider that the user clicked a link in the email application to launch the
browser. With the Back button, the user would return back to the email application. The Back
button also closes menus and dialogs. As a developer, you should consider what the Back
button means to your user and plan to override it appropriately. For example, you may
decide to pause a game by using the Back button on the Phone.
The other two hardware buttons on the Windows phone, namely, Search and Home, have
fixed behaviors. The Home button takes the user to the Windows phone main page, much
like Android. Unlike Android where search button provides context sensitive search, the
Windows Phone search button performs a web search using Bing.
Chapter 2: User Interface Guidelines for the Windows Phone
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Windows Phone Guide for Android Application Developers
Windows Phone Frame and Page Structure
Each Windows Phone application has a single frame. It includes areas for:


A page where application content is rendered. This is the content where controls or
graphics are rendered.
A reserved space for the status bar and application bar. It also exposes certain
properties, such as orientation, to the application.
Status Bar and Application Bar
On Windows Phone, the status bar includes indicators for a variety of system-level status
information items such as connection status. The application bar includes the area for the
most common application menus, which may include various data views or tasks. The
application can manipulate the status bar to change its visibility, opacity or the color. The
application can use it to show progress.
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Windows Phone Guide for Android Application Developers
Page Structure of a Windows Phone Application
The following diagram shows the structure of a typical Windows Phone data-bound
application, which resembles the structure of a navigation-based Android application.
When the user first starts the application, he or she is presented with a splash screen,
designed to welcome the user, as well as to create the perception of a fast response. Splash
screens are usually an image file of the size of the display.
Usually the application starts with the home page, the main navigation page, with links for
search, and other page controls. Consider an application that shows information about
baseball teams and their players. The primary content page, marked as the widgets page in
the above diagram, will have the content of interest, for example, a list of all baseball teams.
However, depending on requirements, the home page can also be the primary content page.
The user can click on one of the team links to visit the team details page (“widget details
page”) which can provide multiple views. The page may employ a pivot control or a
panorama to display different views such as the team summary and the list of all players (“list
of gadgets”) from that team. Selecting one of the baseball players will take the user to the
page with player statistics (“Gadget Details page”). Such a page may use controls such as
textblocks, multi-scale images, or other multimedia using a MediaElement control.

Users may also use the search page to search and directly access the team page
(“widget details”) or the player page (“gadget details”)
Application Templates
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Windows Phone Guide for Android Application Developers
Visual Studio Express 2012 for Windows Phone provides a variety of templates for developing
Windows Phone 8 applications. Visual Studio templates create the appropriate structure of
the application automatically.
Functionality
Android Activity Template
Visual Studio Template
Information drilldown
applications
Master/Detail Flow, Blank
Activity
Windows Phone Data-bound App,
Pivot App, Panorama App
Utility applications.
For example, Bubble
Level
Fullscreen Activity, Blank
Activity
Windows Phone App
Games
Fullscreen Activity, Blank
Activity
Windows Phone Direct3D App (Visual
C++) app
Flexible template to
design any
application
Blank Activity
Windows Phone App
You can choose the Windows Phone application template to either create an application with
functionality similar to the view-based or the window-based Android application type.
Summary
In this chapter we looked at the similarities between the application design goals of the
Android and Windows Phone 8 platforms. When you plan your Windows Phone 8
application, you will be able to leverage your existing work on Android applications.
Revisit the application interface design to make sure you are taking advantage of the
Windows Phone controls and Windows Phone design and interface guidelines. You will find
that the Windows Phone 8 offers a large library of controls and gestures that have close
counterparts on Android. This chapter also showed you the use of innovative controls like
Panorama and explored the use of live tiles in building an engaging Windows Phone 8
experience.
Related Resources
To learn more, visit:


Windows Phone User Interface Guidelines
Windows Phone SDK ToolsWindows Phone toolkit on Codeplex
Other Resources you may find useful:
Chapter 2: User Interface Guidelines for the Windows Phone
22
Windows Phone Guide for Android Application Developers


App page model for Windows Phone
In-app navigations for Windows Phone
Chapter 2: User Interface Guidelines for the Windows Phone
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Windows Phone Guide for Android Application Developers
Chapter 3: An introduction to Windows
Phone Developer and Designer Tools
Along with the release of the Windows Phone OS , Microsoft published the user-friendly,
high productivity Visual Studio Development environment for Windows Phone 8
development. Developers who have used Visual Studio will find themselves in a familiar
environment. An Android application developer who is familiar with Eclipse will find it easy to
quickly migrate to Windows Phone 8 developer tools and quickly become productive.
A Comparison of Android and Windows Phone Tools
Visual Studio Express 2012 for Windows Phone is a full-featured Integrated Development
Environment (IDE). Visual Studio 2012 facilitates designing, developing, and debugging of
Windows Phone applications. Other Windows Phone 8 tools that can help you in the
development cycle of the Windows Phone 8 application are:


Blend for Visual Studio
Windows Phone Emulator
Compared to Android developer tools, the Windows Phone 8 developer tools offer richer
functionality. The following table gives an overview of the functionality of each of these tools.
The table also indicates the equivalent tools that you would use for Android application
development.
Functionality
Audience
Android tools
Windows Phone tools
Application
development
(coding)
Programmers
Eclipse
Visual Studio Express 2012 for
Windows Phone
Game
development
(coding)
Programmers
Eclipse
Visual Studio Express 2012 for
Windows Phone
Testing /
Emulation
Testers
Android Emulator
Windows Phone Emulator in
Visual Studio Express 2012
UI design
UI designers
and
programmers
Defined in
XML(Some
WYSIWYG support
Visual Studio Express 2012
and Blend for Visual Studio
Chapter 3: An introduction to Windows Phone Developer and Designer Tools
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Windows Phone Guide for Android Application Developers
Primary UI
design: Colors,
gradients, and
animation
UI designers
via ADT plug-in)
Pixel accurate WYSIWYG
layout using Blend for Visual
Studio
As you plan to develop applications for Windows Phone 8, you can continue to leverage the
skillsets in your team. Your development team structure and overall development process
can remain the same. The Windows Phone 8 toolset ensures that the entire team of
designers, developers, and testers familiar with Android development tools will find it easy to
migrate to the Windows Phone 8 toolset.
Visual Studio is not only a powerful IDE but it can also
be extended in a variety of ways. It allows the ability to
add macros, options, menus and toolbar commands,
visualizers and other tools. In addition, Visual Studio
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supports NuGet, a package manager, to add, remove
and manage libraries and tools in Visual Studio and the
.NET Framework.Windows Phone tools l
Windows Phone development tools facilitate a close collaboration between designers and
developers through the use of Blend and Visual Studio. The UI for a Windows Phone app is
created using XAML, a declarative XML-based language. Both Blend and Visual Studio can be
used to edit the XAML file, allowing designers and developers to use tools targeted toward
their discipline
Tool for coding
The file structure of a Windows Phone app
Like Eclipse, Visual Studio Express 2012 for Windows Phone is a full-featured IDE. It allows
you toorganize the source files s. as a collection of projects, i.e. separate functional units.
The organization of the codebase into projects makes it easy to manage manage the work
among team members. Visual Studio integrates a compiler and a debugger, both of which
can be invoked either interactively or via the command line.
In this chapter we will walk through the creation of a simple Shopping List app in order to
illustrate the Windows Phone development tools and steps. Let us create a sample
application
1. Start Visual Studio Express for Windows Phone from the Windows Start menu.
2. In Visual Studio Express, click File.
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3. Click New Project.
4. In the New Project dialog expand Installed -> Templates -> Visual C# -> Windows
Phone Select Windows Phone App.
5. In the Name text box, enter “ShoppingList” as the name of the project, and click OK.
Visual Studio Express will prompt you select the OS you want to target. Select “Windows
Phone OS 8.0” and Visual Studio will create the new project as shown below.
The Solution Explorer pane displays the solution that you have created. This solution has only
one project, also named ShoppingList. The project contains the sources code and other files.
Note: Visual Studio Express 2012 for Windows Phone does not provide integration with
source control systems. The Visual Studio Professional edition provides features such as
integration with various source control systems like Subversion. Alternatively, organizations
can use the Visual Studio Team System, an edition designed particularly for greater
communication and collaboration among
software development teams, for developing your Windows Phone application
Tools for designing
The Windows Phone 8 developer toolset includes two UI design tools:


Visual Studio UI Designer
Blend for Visual Studio
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Compared to Eclipse ADT UI plugin, Visual Studio UI design tool is much simpler and richer.
Android application developers migrating to Windows Phone 8 developer tools will find the
task of designing an application UI much easier.
The main page for our ShoppingList solution, MainPage.xaml, is already opened in the Visual
Studio UI designer tool for editing (shown above). Let us change the title of the application,
as well as the title of the current page. Right click on the title, “MY APPLICATION” and select
Properties. In the properties window, select Text and type “SHOPPING LIST.” Similarly, change
the title of the page by typing “my list” in the Text property of the title.
Let us design the interface of the main page of the application.
1. Open the Toolbox window (View -> Other Windows -> Toolbox) if not already open,
drag a TextBlock and drop it on the page in the designer window. Position it so that it is
at the top left. Click and select the TextBlock and update its Text property to “Item:” in the
Properties window.
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2. Drag a TextBox from the toolbox and place it underneath the text block created in the
previous step.
3. Update the Textbox’s Text property to delete any existing entry.
4. In the Properties window for the textbox, enter “txtItem” in the name field to set the
Name of the text box to txtItem. The properties pane in the VS UI is in sync with the
XAML code in the code editor window. You can set properties for controls manually in
XAML or set them in the UI using properties panel.
5. Resize the text box by dragging its lower right corner so that its width is 300.
6. Drag a Button to the right of the TextBox.
7. Change the button’s Content property to “Add”, and its Name to “btnAdd”.
8. Resize the button so that its width is 140.
9. Drag another TextBox and place it underneath the txtItem textbox.
10.Resize the new TextBox so that it covers the rest of the phone screen.
11.Update the Name of the new TextBox to “txtList”.
12.Update the Text property of the new TextBox to “Nothing here yet!”
At this point, your application should look something like this:
13.Click F5, or Debug and Start Debugging, to compile the application and launch it.
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This will start the Windows Phone 8 emulator, deploy the ShoppingList application and run it.
You can click on Add, but nothing will happen as we have not written any logic yet.
Blend for Visual Studio
Blend for Visual Studio is a full featured visual UI design tool created for designers. There is
no exact counterpart to this in the Android development toolset. Similar to the Visual Studio
design tool, Blend also allows drag and drop to design the UI. The tool, shown below, allows
pixel accurate layout of controls. They can easily create and use color palettes and gradients,
as well as special effects such as reflections and shadows. The tool can import Photoshop
files, which makes it easy to bring your Android application resources to your Windows
Phone application. Designers can also use the tool to define application behavior, as well as
certain animations, without any programming.
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You will need to use Visual Studio to code your application logic, but you can create the UI
in VS UI or Blend. Both tools include the same control set that provides accurate fidelity to
their run time visual representation, making it easy to visualize the application.
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Editing Code
Visual Studio has a simple to use, full-featured, configurable source editor. The editor has
various features that are familiar to Eclipse users. These include flexible search, rich editing,
code formatting, and the ability to outline/hide code.
Let us now proceed to add some logic to our application. :
1. Stop the running application by clicking Debug, then click Stop Debugging. Leave the
emulator running so that it doesn’t need to start up again the next time you debug.
This speeds up the subsequent debug sessions.
2. Double click the “Add” button which will open MainPage.xaml.cs with a method
btnAdd_click in the MainPage class.
3. To add logic for adding items to the shopping list, edit the btnAdd_click method.
Enter the following code:
string tStr = txtItem.Text;
Unlike Android where objects must be dereferenced in Java using getViewById, in XAML,
objects created in XAML are accessible in code-behind C# or VB files. The
specified x:Name or Name attribute of a XAML object becomes the name of a field that is
created in the underlying code when XAML is processed. This allows us to access the
textbox using txtItem, its x:Name attribute.
IntelliSense in Visual Studio
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When you enter "t" for "txtItem", Visual Studio displays the auto-completion dialog box. The
Visual Studio equivalent for Eclipse auto-completion content assistant is called Intellisense.
4. Enter the following code in the btnAdd_click method:
if (!string.IsNullOrEmpty(tStr))
When you type "string", Visual Studio displays the auto-completion dialog box. When you
type "Is", Visual Studio displays the class methods of the String class. As you see below, it
provides a synopsis of the IsNullOrEmpty method.
IntelliSense has a rich feature set. It uses history, code context, and .NET reflection for
intelligent auto-completion. IntelliSense can suggest and complete variable names,
parameters, classes, and method names. IntelliSense can also generate appropriate code
where needed, as shown in the code below:
To complete the event hookup, it will also generate an empty stub for the event handler, in
this case, the button1_click method.
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You will find the generated event handler in the C# code
void button1_Click(object sender, RoutedEventArgs e)
{
throw new NotImplementedException();
}
The default code would throw an exception if you forgot to implement necessary logic for
this handler.Subsequently, we will implement the logic to handle the button click.
Code Snippets in Visual Studio
Visual Studio provides another very useful feature called Code Snippets, similar to code
templates in Eclipse, allowing you to insert code fragments with a few clicks. Visual Studio
contains a large number of snippets and developers can create their own library of snippets.
They can also be indexed and searched using user defined terms.
Type ctrl+k ctrl+x to bring up the Insert Snippet prompt. Select Visual C#, followed by “i” to
select a code snippet for “if statement”, which will insert an if-statement in the code.
The inserted snippet identifies the parts the user needs to complete:
Type the remaining code, so that the body of the method is as follows:
string tStr = txtItem.Text;
if (!string.IsNullOrEmpty(tStr))
{
if (!initialized)
{
txtList.Text = "";
}
txtList.Text += txtItem.Text + "\n";
txtItem.Text = "";
}
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Make sure that you declare and initialize a variable called initialized as follows.
public partial class MainPage : PhoneApplicationPage
{
bool initialized = false;
Visual Studio supports various refactoring mechanisms. You can select any piece of code and
right-click the code to access the refactoring menu.
The Visual Studio editor is highly customizable. Developers can easily define various
keyboard shortcuts or create their own macros. Macros help you to automate repetitive
actions by combining a series of commands and instructions.
The following table provides various functions and corresponding keyboard shortcuts in both
Eclipse and Visual Studio.
Tool
Run
Ctrl+f11
Ctrl+f5
Debug
f11
f5
Toggle breakpoint
Ctrl+shift+b
f9
Switch editor tabs
Ctrl+f6
Ctrl+f6
Comment line/block
Ctrl+/
Ctrl+k Ctrl+c
Uncomment line/block
Ctrl+/
Ctrl+k Ctrl+u
Rename
Ctrl+shift+r
f2
Refactor
Ctrl+shift+t
Ctrl+R+..
Autocompletion
Ctrl+space
Automatic
Organize imports
Ctrl+Shift+o
Ctrl+.
Format source code
Ctrl+shift+f
Ctrl+e, f
Ctrl+f
Ctrl+f
Source code management
Search
Find
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Replace
Ctrl+f
Ctrl+h
Find next
Ctrl+k
f3
Find previous
Ctrl+shift+k
Shift+f3
Find in files
Ctrl+h
Ctrl+shift+f
Replace in files
Ctrl+h
Ctrl+shift+h
Goto Line
Ctrl+l
Ctrl+g
Goto Definition
Ctrl+click
F12
Navigation
Eclipse users can easily customize Visual Studio Editor to use shortcuts and keyboard
combinations with which they are familiar.
Developers can change the way various windows are laid out to suit their need. They can also
change the way in which various windows are docked within the Visual Studio Shell.
Building Application
Similar to Eclipse, Visual Studio Express 2012 for Windows Phone allows you to build a Visual
Studio solution on demand. Further, each project that is part of the solution can be built
separately.
Visual Studio uses an XML based, declarative build system called MSBuild which can be
compared to Ant or Nant. Builds can be invoked interactively or via a command line for
batch processing. This system is flexible and allows you to build a specific target either as a
debug build or as a release build.
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Tool for Testing
Windows Phone 8 developer tools include an emulator that can be used effectively for
testing applications. It provides features that are comparable to the Android simulator
included in the developer tools.
The Windows Phone 8 emulator provides a virtualized environment in which you can deploy,
debug and test applications. The Windows Phone Emulator is designed to provide
comparable performance to an actual device and meets the peripheral specifications
required for application development. As you can see below, the emulator allows emulation
of accelerometer as well as device location. It can be invoked from Visual Studio to load an
application package [.xap] within the emulator.
Debugging
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Visual Studio Express 2012 for Windows Phone includes a very powerful symbolic debugger
that can be used with the Windows Phone 8 emulator or with a remote device. Once the
application breaks into the debugger, the developer can view the variables in the application
and control the execution.
Let us look at the debugger in action. Press F5 to launch the application again. Type
“napkins” in the textbox and click Add Napkins is added to our list.
Now add, “milk” but find that “napkins” gets removed - not something we expected.
In Visual Studio, click in the light blue area to the left of the “string tStr = txtItem.Text;” line in
the code window. This will insert a breakpoint at that line.
Enter “milk” and click Add. When the application breaks into the debugger, use “Step over” or
(f10) to enter the outer if block. Hover over initialized variable in the code as shown and
Visual Studio shows its value as false something we did not expect Step through to find that
the execution enters the inner if and resets txtList.Text to blank again – therein lies our bug.
After adding first item to the list, we should have set the value of initialized to true.
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Fix the bug by adding, initialized
application.
= true;
in the inner if statement and restart the
You can inspect any variable, its type, its fields and properties while debugging. For
example, hover over txtList and click + to inspect various properties of txtList.
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You can set a “watch” on certain variables to inspect them continuously. Right click txtList,
followed by Add Watch. The watch window will show the variable txtList througout.
In the debugger, the developer can use the Visual Studio ‘immediate mode’ where one can
write managed code instructions to modify or view the variables or execute some code to
help with debugging.
Update the code and re-launch the application. Test it by adding couple of items to the
shopping list.
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Similar to Java applications using Eclipse with ADT, the Windows Phone 8 application
debugging is done entirely at the application source code level. Overall, you will find that,
with the power of Visual Studio and C#, debugging a Windows Phone 8 application is very
easy whether you are running the application in the emulator or an actual device.
In addition to the above debug facilities, the .NET Framework includes two specific classes,
Debug and Trace, that make it easy to write run-time debug messages to the output window.
C# also supports an assert statement, which is evaluated at run time. If the statement
evaluates to true, nothing happens, but if the statement returns false, the program breaks
into a debugger.
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Summary
In this chapter we looked at the Windows Phone Developer Toolset. The tool set includes rich
tools that are designed to support every step in the entire application development lifecycle.
The design, development, and testing tools are amenable to the existing Android team roles
and processes. The tight integration between the Windows Phone 8 development tools helps
you to streamline the design, develop the workflow, and test the workflow. These tools
provide end-to-end functionality and are highly customizable, with the power to make your
team quickly productive.
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Chapter 4: An Introduction to C#
programming for Java developers
In the previous chapter, we looked at the user interface guidelines for Windows Phone 8
applications. We will now dive deeper into what it takes to implement a Windows Phone 8
application.
In this chapter, we will look at the various C# features that map to the most common Java
features. We will provide code snippets which will ease the transition into C# code. We will
point to the key C# features that help you write safe code and enhance productivity.
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Managed Programming
Windows Phone 8 supports managed programming in C# or VB as well as C++. In this
chapter, we will only look at C# and compare it with Java. Before we jump into the details of
C#, let us briefly review the .NET programming environment.
Figure 2 Managed Application Execution Flow
The C# compiler (and similarly, the VB compiler) compiles the C# (or VB) code in an
intermediate language (IL) byte code and metadata. The Common Language Runtime (CLR)
executes the byte code. C# uses metadata to manage type safety, exception handling, and
run-time validations such as checking array bounds . The CLR also manages memory and
performs garbage collection. This is similar to Android where the Java code is compiled into a
.dex file which is then executed by the Dalvik VM.
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A Comparison between C# and Java Features
There are many many similarities between Java and C#. They both

Are object-oriented and based on C and C++.

support single inheritance and allow classes to implement multiple interfaces.

have objects as reference types.

create instances of a class are created on the heap and do not support explicit delete.

Implement automatic garbage collection. Instances that are no longer accessible, are
automatically garbage collected.

type safe languages and require type declaration for all variables. As you will see
below, recently C# has started supporting implicitly typed variables where the
compiler infers the type automatically.

support built-in threading and synchronization allowing developers to write
concurrent programs.
However, there are also many subtle and important differences between the two as we will
see below.
Class Declaration
Like Java, C# does not separate class definition from class implementation. The compiler
derives the metadata about the class from the class implementation. As in Java, we can
define multiple class definitions in the same file. However, unlike Java, more than one class in
a file can be public and the name of the file may be different from the public class in the file.
In the example, the public signature of the class Person consists of the age property and the
constructor. The rest of the class implementation is opaque.
using System;
// This is similar to java import except
//.NET directives are for the whole namespace
namespace FirstApplication
// scope for classes. Similar to package in Java
// Unlike C#, namespace does not force directory
{
class Person
// Like Java, only uses class defined
// implementation not declaration.
{
private DateTime birthDate;
// a private field accessible within this class
private int ageOn(DateTime date)
// a private method accessible in class
{
TimeSpan span = date.Subtract(birthDate); //like Java uses a .notation to invoke
return span.Days;
//Unlike Java, C# supports properties
}
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}
public int age
//Unlike Java, C# supports properties.
{
Get
// just a getter; it’s a read-only property
{
return this.ageOn(DateTime.Now);
}
}
public Person( DateTime dob) // instance constructor similar to Java
{
birthDate = dob;
}
}
class Program
//Unlike Java, another class in the same file.
{
static void Main(string[] args) // main entry point into the program
{
Person p = new Person(new DateTime(1973,11,12)); //construct an instance
System.Console.WriteLine("The age is is" + p.age.ToString());
DateTime dt = p.birthDate; //error in compilation birthDate is private
}
}
}
Instead of using the import statement in Java, C# employs a using statement to refer to
the metadata of other classes. The namespace declaration that is shown at the top of the file
is used to declare the scope, which avoids name conflict and organizes the code. You can
access a class in another namespace by referring to its fully-qualified name. See the reference
to System.Console.WriteLine in the example above, where console is in the System
namespace.
Strong Typing
Both Java and C# are strongly typed languages. The types must be specified for variables
and input/output parameters1. The compiler enforces the types. In the section on generics,
you can see how C# uses strong typing for collection classes.
Strong typing works similarly for all classes. The code example below shows the strong typing
for primitive types.
int a = 5;
int b = a + 2;
//OK
bool test = true; // OK
int c = a + test; // Error. Operator '+' cannot mix type 'int' and 'bool'.
Class Constructors
C# 4.0 introduced a concept of “var”, i.e. implicitly typed variables. While the developer does not declare the
type of such variables, the compiler figures out the actual type variables using the right hand side expression.
1
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Like Java, C# uses instance constructors to create and initialize instances. For example: p is an
instance of the Person class. You can construct and initialize p with a given birthdate, in a
single statement.
Person p = new Person(new DateTime(1973,11,12));
Properties
Unlike Java which has no class properties, C# classes can have properties. Properties provide
a natural syntax for accessing members. Properties help to abstract away from directly
accessing the members of a class. This technique is similar to using accessors (getters) and
modifiers (setters) in Java, but is more natural to read and compact. The properties can be
defined as read-only, write-only or read-write. You can make the C# property read-only by
providing the getter, write-only by providing the setter, or read-write by providing both
getter and setter. In the above example, “age” is implemented as a read-only property since
it only exposes a getter and not a setter. You often need to decide whether to implement a
member as a property or a method. As a general rule, use properties when you need to
access data. To take any action on the data, use methods.
Parameter Types
Like Java, C# uses value parameters by default. Parameters that are passed by value cannot
be modified in the method. But unlike Java, C# also allows the passing of reference
parameters by using the ref modifier. You can pass parameters by ref where you want to
change the value of the actual parameter. In some cases, you need to use reference
parameters for better efficiency since they avoid data copying.
void Foo (ref int x, int y)
{
x = 0;
y = 0;
}
..
int a = 5;
int b = 8;
Foo (ref a, b); //a is zero and b is still 8
C# also provides the parameters with an out modifier. The out modifier represents the
parameters that must be initialized by the called method before returning. This design
pattern is often used to return the error in addition to the value of the function.
Access Privileges
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Like Java, C# allows access privileges for class members. Access privileges can be specified
on fields (for example, birthDate), methods (for example, ageOn) and properties (for
example, age). C# uses public, private, and protected as modifiers to denote the three
different levels of access privileges.
In the above example, the compiler gives an error on p.birthDate since that variable is
private. Therefore, p.birthDate is not accessible from the Program class. Similarly, the ageOn
method is also private and inaccessible from the Program class. Similar to Java, C# protected
members are accessible from derived classes.
Methods with Multiple Parameters
Both Java and C# support methods with multiple parameters. While C# traditionally uses
positional and unnamed parameters, the latest version of C# also includes named
parameters. The following example shows the comparative syntax for Java and C#.
Java
C#
void addEmployee(string name,
int id, int age);
Method
signature
void addEmployee(string name,
int id, int age);
Off.addEmployee("Phil",2345,
23);
Positional
and unmamed
parameters
Off.addEmployee("Phil",2345,
23);
No named parameters
Named
parameters
Off.addEmployee(name: "Phil",
age:23, id:2345);
Like Java, C# explicitly supports method overloading. Both Java and C# use method name
and parameter types for defining method signatures and for differentiating between
methods. The following code sample shows how C# differentiates between methods that
have the same name.
void insert (myClass obj, int index);
void insert (myClass obj, myClass before);
The method insert may be called with both these signatures:
list.insert (myObj1, 4);
list.insert ( myInstanceNew, myInstanceOld);
Inheritance
Like Java, C# uses a single inheritance mechanism. Inheritance is specified by listing the
parent class after the class name as shown below. In this example, the class Rectangle inherits
from the class Shape, and the class Square inherits from the class Rectangle.
class Rectangle : Shape
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class Square : Rectangle
Similar to Java, in C#, the no parameter constructor of the base class is automatically invoked
when you construct an instance of a derived class. Similarly, a derived class in C# can invoke
a specific constructor of the base class if needed. You can see this in the constructor of the
Square class.
public Square(double s): base(s, s) //constructor. Calls parent
constructor explicitly
Unlike Java, a C# derived class may not override a method by just redefining it. The class
must use the keyword override in its method definition to explicitly override the definition in
the parent class. Override modifier is used to modify the abstract or virtual implementation of
an inherited method or property. An abstract modifier is intended to denote that a class,
method or property. Members marked abstract or included in an abstract class must be
implemented by a derived class. A virtual member denotes that it may be overridden in a
derived class.
The following code sample shows inheritance and how methods can be overridden in a
derived class:
using System;
namespace SecondApplication
{
struct Point
{
public double x;
modifiers
public double y;
public Point(double p1, double p2)
{
x = p1;
y = p2;
}
}
interface IThreeDShape
{
double volume
{
get;
setter
}
}
abstract class Shape
not be instantiated.
{
protected Point origin;
Similar to Java protected variables
protected static int counter = 0;
public string ID;
protected Shape()
name
{
counter++;
}
public Point Origin
// In contrast to Java C# provides structs
// struct fields can also have access
//a constructor for the struct
// an interface, like a Java interface
// defines the behavior
// Volume is a read-only property. no
// this class is marked abstract, i.e. may
// only derived classes may access.
// similar to Java class
variables
//a constructor. Same name as the class
// class variable being updated
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{
set
{
origin = value;
}
}
public abstract double Area
//denotes that this property must be
overridden in a derived class
{
get;
}
public abstract bool contains(Point p); // this method must also be
overridden
}
class Rectangle : Shape
// Inheritance. Similar to Java ‘extends’
{
public double length;
//field accessible from others
public double width;
public Rectangle(Point o, double l, double w)
//a public constructor
{
ID = "Rectangle_" + counter.ToString();
origin = o;
length = l; width = w;
}
public Rectangle(double l, double w) // one constructor using another
constructor
//creates a rectangle at the origin
: this(new Point(0, 0), l, w)
{
}
public override double Area
// Subclass must implement abstract
methods of parent class
// unlike Java, overridden method must
{
// use override keyword
get
{
return length * width;
}
}
public override bool contains(Point p)
{
if ((origin.x < p.x && origin.x + length > p.x) || (origin.x > p.x &&
origin.x - length < p.x))
if ((origin.y < p.y && origin.y + length > p.y) || (origin.y > p.y &&
origin.y - length < p.y))
return true;
return false;
}
}
class Square : Rectangle
{
public double side;
public Square(double s)
: base(s, s) //constructor
{
ID = "Square_" + counter.ToString();
side = s;
}
}
class Cube : Shape, IThreeDShape
//similar to Java, class implements
interface
{
public double side;
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public Cube(double s)
{
ID = "Cube_" + counter.ToString();
side = s;
}
public override double Area
{
get
{
return 6 * side * side;
}
}
public double volume
{
get
{
return side * side * side;
}
}
public override bool contains(Point p)
…
}
class SecondProgram
{
static void printVolume(IThreeDShape tdShape)
{
Console.WriteLine("The volume is " + tdShape.volume);
}
static void Main(string[] args)
{
Rectangle r = new Rectangle(5.0, 3.0);
Cube c = new Cube(4.0);
SecondProgram.printVolume(c);
double a = r.Area;
Console.WriteLine("The area of rectangle " + r.ID + " is " +
a.ToString());
bool b = r.contains(new Point(1, 2));
Console.WriteLine("The point is in " + b.ToString());
// will print
TRUE
}
}
}
Protected Access
Like Java, in C#, you can use the protected modifier to limit access to fields, properties, and
methods. Protected members are accessible only to derived classes. You can implement
protected variables in C# by using the protected access modifier, as shown in the code
sample below:
protected Point origin;
protected static int counter=0;
Instance vs. Class Level Access
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Like Java, C# uses a static modifier to denote class level methods, fields, and properties.
Other members without static modifier are at an instance level. In the above code example,
counter is a class level variable.
protected static int counter=0;
Abstract Classes
Abstract classes in C# are similar to Java abstract classes in that they cannot be instantiated.
The class Shape defined in the above C# code sample is an abstract class. It requires that
both the Area property and the contains method must have an override in any derived
classes.
abstract class Shape
{
public abstract double Area
{
get;
}
public abstract bool contains(Point p);
Interfaces
Interfaces are similar in Java and C#. In the sample code shown below, Interface
IThreeDShape is implemented by the Cube class. In both languages an Interface defines a
contract consisting of method signatures, but no implementations. A class that implements
an interface must implement all methods defied in the interface.
interface IThreeDShape
{
double volume
{
...
class Cube : Shape, IThreeDShape
Polymorphism
Both Java and C# provide polymorphism via class inheritance. A class can be used as more
than one type - as its own type, as a base type or as one of the interfaces it implements. You
can pass a C# derived class as a parameter to a method that expects a base class. Similarly, if
a method expects an interface parameter, you can pass an instance of a class that
implements that interface. The following sample code shows how to pass an instance of the
class Cube as a parameter, where the method expects an object of the class IThreeDShape.
static void printVolume(IThreeDShape tdShape)
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{
Console.WriteLine(“The volume is ” + tdShape.volume);
}
…
Cube c = new Cube(4.0);
SecondProgram.printVolume(c);
is legal
// Since Cube implements IThreeDShape interface, this
Structs
Unlike Java, C# provides structs as first class language primitives. In C# structs are similar to
classes except that they are a value-type. C# structs can use modifiers and can have
constructors, methods, and properties. However, a struct does not implement inheritance.
struct Point
{
public double x;
public double y;
}
Object Lifecycle: Creation and Deletion of Objects
Both Java and C# performs automatic memory management. Both languages use the new
operator to create objects, i.e. class instances, and initialize them. However, unlike C++,
neither of them provide object deletion. Objects are automatically ‘deleted’. When the code
execution reaches a place where an object is outside the scope, i.e. it can no longer be
accessed, the object becomes eligible for garbage collection. In C#, the garbage collection is
implemented using .NET. The .NET CLR garbage collector periodically frees up the memory
for the objects that are no longer accessible. Unlike C++, developers do not need to ref
count objects nor free up unused objects.
In rare circumstances, you may need to perform a cleanup at the time that an object is
destroyed. C# allows the use of destructors, which are similar to Java finalizers, but in practice
this is rare.
Type Checking vs. Reflection
Reflection is the ability to discover the members of a class and to invoke methods at runtime.
Both Java and C# support reflection. You can use reflection to:



Get information about the type from an existing object.
Dynamically create an instance of a type.
Bind the type to an existing object, access its methods, and access its fields and
properties.
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The following table maps the dynamic type checking in Java with its corresponding C#
reflection features.
Java Reflection
Explanation
C# Reflection
Constructor ct = cls.getConstructor();
Create an instance
Activator.CreateInstance(typeof(Cl
Is Object a subclass or
member?
type.IsSubclassOf(typeof(BaseClass
object.getClass()
Get class
object.getType() or typeof
search from
Does the object
implement the
method?
type.GetMethod(MethodName)
Does the class
respond to the
method?
type.GetMethod(MethodName)
Invoke a method
type.InvokeMember(…)
Object retobj = ct.newInstance();
If (obj instanceof MyClass)
If (MyClass instnceof BaseClass)
Method[] methods = c.getMethods();
Method methlist[]
= cls.getDeclaredMethods();
for (int i = 0; i <
methlist.length;
i++) {
Method m = methlist[i];
System.out.println("name
= " + m.getName());
Method.invoke(..)
Exception Handling
C# and Java support formal exception handling and they have many similarities. They use
very similar syntax for declaring exceptions; try blocks delineate guarded regions, catch
blocks handle exceptions and finally blocks release any resources. Exceptions can be
caught and re-thrown. You can either catch specific exceptions or use a catch-all statement.
Unlike Java, C# does not have checked exceptions. In Java, checked exceptions are declared
using the “throws” keyword and that must be handled by calling code. In C#, all exceptions
are unchecked and there is no counterpart to the throws declaration for the method
signature.
try
{
//block of code
}
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//Most specific:
catch (ArgumentNullException e)
{
Console.WriteLine(“{0}First exception caught.”, e);
}
//Least specific
catch (Exception e)
{
Console.WriteLine(“{0}First exception caught.”, e);
}
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Key features compared
Strings
C# provides a comprehensive string class, which offers you all the features that you associate
with this class.
Java Feature
C#
String
String greeting = “Hello WP!”;
Notes
Int length = greeting.Length;
Comparison
Strings are compared using ==.
They are compared
System.Console.WriteLine(“Matchin lexicographically using compare.
String color = “pink”;
If (color == “red”)
g colors!”);
string name = “Joe”;
if (string.compare(name, “Jack”)
> 0)
System.Console.WriteLine(name +
“ comes later”);
Concatenation System.Console.WriteLine
(greeting + " You rock!")
Splitting
Strings can be concatenated with
the ‘+’ operator. (This is called
operator overloading.)
string rainbow = "Violet, Indigo,
Blue, Green, Yellow, Orange,
Red";
string[] rainbowColors =
rainbos.Split(',');
foreach (string color in
rainbowColors)
System.Console.WriteLine
(color);
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Arrays
Arrays in C# are almost like arrays in Java. Both support jagged arrays, i.e., arrays of arrays. In
addition, C# also supports multi-dimensional arrays which are rectangular.
Java Feature
C#
Arrays of primitive int[] table;
types such as int, table = new int[3];
float
string[] names = new string[3]
{"Peter", "Paul", "Mary"};
Multi-dim arrays of Int[,] mAray;
Int[][] jaggedArray;
primitive types
string[][] singers = {new string[]
{"Peter", "Paul", "Mary"}, new
string[]{“Paul”,“Art”}};
Mutable array of
objects
List<string> colors = new
List<string>; //list of strings
Colors.Add(“Red”);
Notes
Array size is not a part of the
array declaration.
Arrays can be explicitly
initialized.
C# supports jagged arrays,
or arrays of arrays, and they
need not be rectangular.
Note: Arrays of strings, i.e.
objects, work the same way.
You can use Lists as a
replacement for mutable
arrays.
Colors.Add(“Green”);
Colors.Insert(1,”White”);
String myColor = Colors[0]; //”Red”
You may also use ArrayLists.
Colors[colors.IndexOf(“Red”)] =
“Pink”; // replace Red with pink
Dictionaries
C# provides a generic dictionary class that is similar to the HashMap functionality in Java. The
generic dictionary class allows you to add, lookup, and remove objects from the dictionary.
Since the dictionary class uses Generics, it also utilizes strong typing.
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Java
HashMap
C#
Notes
Dictionary<string, int> d = new
Dictionary<string, int>();
d.Add("Honda", 124);
d.Add("Toyota", 95);
d.Add("Ford", 135);
// See if Dictionary contains
string
if (d.ContainsKey("Ford")) //
True
{
int v = d["Ford"];
Console.WriteLine(v);
}
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Generics
Both Java and C# support generics. Generics introduce the notion of type parameters that
make it possible to design classes that are type safe, even though the actual type is deferred
till the object’s instantiation. Java implements generics using erasure, i.e. type information is
used only at compile time and not at runtime. This introduces certain limitations in Java
generics.
C#, on the other hand, implements generics using explicit support in .NET CLR. The
generated intermediate language (IL) supports the notion of generics.
The following code shows how to define a generic stack in C#:
Stack<int> intStack = new Stack<int>();
stack of int
// intStack is a
intStack.Push(1);
// OK
intStack.Push(2);
// OK
int number = intStack.Pop();
type safe assignment
// this is a
Stack<string> strStack = new Stack<string>();
strStack is different from type of intStack
//the type of
strStack.Push("green");
// OK
strStack.Push(23);
The Stack<T> uses T as a type parameter, thus allowing you to instantiate a stack of any
type. For example: Stack<int> or Stack<string>. You can use them in a type safe manner.
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Operator Overloading
Operator overloading is not supported in Java. In C#, Operator overloading allows you to
define the implementation of operators for user-defined classes. Use of operators can often
improve the readability of the program. Consider the following example of a complex
number struct. Operator Overloading allows you to define a + operation that uses a natural
syntax.
public struct Complex
{
public int real;
public int imaginary;
// Declare which operator to overload (+), define how it
is computed
public static Complex operator +(Complex c1, Complex c2)
{
return new Complex(c1.real + c2.real, c1.imaginary +
c2.imaginary);
}
…
Complex c1 = new Complex(3.0, 4.0);
Complex c2 = new Complex(4.0, 5.0);
Complex cSum = c1 + c2;
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Delegates
There is no concept of delegates in Java. The functionality of delegates in C# is like the
function pointers in C. However, unlike function pointers, C# delegates are strongly typed
and as a result improve program safety and readability.
In this design pattern, a class delegates another method with the same signature as the
delegate even though the actual method is not known at compile time.
using System;
namespace DelegateExample
{
public class ConsoleLogger
{
public static void WriteString(string s)
{
Console.WriteLine("Writing to console log: {0}", s);
}
}
public class FileLogger
{
public static void LogString(string s)
{
// File.WriteAllText(@"logfile.txt","Logging to file log: "+ s);
}
}
public class DelegatesTest
{
public delegate void StringDelegate(string s); //Signature for the delegates.
// All StringDelegates must have same signature
public static void Main()
{
StringDelegate Writer, Logger;
// define twp StringDelegate objects
// Create delegates with appropriate methods
Writer = new StringDelegate(ConsoleLogger.WriteString);
Logger = new StringDelegate(FileLogger.LogString);
Writer("Warning message 1\n");
// Send to Console Writer delegate method
Logger("Warning message 2\n");
// Send to File Logger delegate method
StringDelegate MultiLogger;
// to act as the multicast delegate
MultiLogger = Writer + Logger;
// combine the two delegates,
MultiLogger("Warning message 3");
// This should get sent to both delegates
}
}
}
In the above code example, StringDelegate is defined as a function that takes a string as a
parameter and returns void. Writer, logger, and multiLogger are constructed by passing
methods that have the same signature as the StringDelegate declaration.
Calling Writer invokes the writeString method of ConsoleLogger to print the message to the
console. Calling Logger invokes the logString method of FileLogger to log the message to
the file. Delegates achieve indirection while providing type safety. Delegates may be
concatenated as shown by MultiLogger, which logs the message to both loggers.
Such a design pattern can only be implemented using reflection in Java. However it does not
provide the type safety that delegates provide.
Events
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Both Java and C# support event handling though there are significant differences. There is
no general mechanism for events in Java though specific design patterns and classes may be
used for events.
Events are useful in the pub-sub (publisher and subscriber) design pattern and are useful for
asynchronous programming. C# events are implemented using delegates. In C#, the event is
used to automatically specify that a field within a subscriber is a delegate that will be used as
a callback during an event-driven situation. An object can publish an event that a subscriber
can subscribe to. When the publisher raises an event, all subscribers are notified without
publisher knowing who the listeners are.
using System;
namespace EventExample
{
public class ConsoleLogger
{
public void WriteString(string s)
{
Console.WriteLine("Writing to console log: {0}", s);
}
}
public class FileLogger
{
public void LogString(string s)
{
Console.WriteLine("Logging to file log: {0}", s);
}
}
public class DelegatesTest
{
public delegate void LogEventHandler(string s);
the delegate.
public static event LogEventHandler logEvent;
of the event.
public static void Main()
{
ConsoleLogger cl = new ConsoleLogger();
first subscriber
FileLogger fl = new FileLogger();
subscribe
logEvent += new LogEventHandler(cl.WriteString);
event and hook up the
logEvent += new LogEventHandler(fl.LogString);
logEvent("A new event");
which will invoke handlers
Console.ReadLine();
}
}
}
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// definition of
// the signature
// create the
// the second
// subscribe the
// event handlers
// raise event
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Comparing API Documentation Tools
JDK contains an API documentation generation tool called Javadoc. Javadoc automatically
generates documentation from the comments that are added to the java source code file.
There are a variety of document generation tools that are available for .NET, namely,
NDoc, Sandcastle, Doxygen, Doc-O-Matic.
. In comparison to Javadoc which produces HTML documentation, NDoc can generate
documentation in several formats, including:



MSDN style HTML Help format (.chm)
Visual Studio .NET Help format (HTML Help 2)
MSDN online style web pages
Unlike Java doc comments which are written in HTML, C# doc comments use XML as shown
below.
public class MyClass() {
///<summary>
///
///</summary>
///<param name=”s”></param>
Public MyClass(string s) {}
}
Implicitly Typed Variables
There are no implicitly typed variables in Java; all variables must be declared explicitly.
However, for C# local variables can be given an inferred "type" instead of an explicit type.
The “var” keyword instructs the compiler to infer the type of the variable from the expression
on the right side of the initialization statement. These are still strongly typed variables but
they are late bound. There is no counterpart to this in Java.
// i is
var i =
// a is
var a =
compiled as an int
5;
compiled as int[]
new[] { 0, 1, 2 };
// londonCustomers is compiled as IEnumerable<Customer>
// or perhaps IQueryable<Customer>
var londonCustomers =
from c in customers
where c.City == "London"
select c;
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// If a query produces a sequence of anonymous types,
// then use var in the foreach statement to access the properties.
var upperLowerWords =
from w in words
select new { Upper = w.ToUpper(), Lower = w.ToLower() };
// Execute the query
foreach (var ul in upperLowerWords)
{
Console.WriteLine("Uppercase: {0}, Lowercase: {1}", ul.Upper, ul.Lower);
}
This is particularly useful for LINQ query expressions as shown above where the type of the
result is based on the query.
Async Programming using Async and Await
In Visual Studio 2012, C# introduced async programming with compiler and runtime support,
which makes it easy to write code that does asynchronous processing. Asynchronism is
essential for operations that would otherwise be blocking such as accessing remote data
from the web. Using asynchronous programming, activities that do not depend on remote
data can continue, thereby improving response time of such operations. There is no
counterpart to this in Java.
Asynchronous processing in C# uses the keywords “async” and “await”.
A method can call other asynchronous methods and can use await to designate a
suspension point beyond which it cannot continue until the awaited asynchronous process is
complete. Meanwhile, control returns to the caller of the async method. This async method
can itself be waited on by methods that call it.
The await operator for a method call signifies a suspension point where the calling method
waits for the called asynchronous method to return the results.
An async method typically returns a Task or Task<TResult> which represents an ongoing
work in progress. The Task encapsulates the state of the asynchronous process, and
eventually, either the final result or the exception that was raised.
async Task WriteLogAsync(string filename, string message)
{
// Get a reference to the Local Folder
Windows.Storage.StorageFolder localFolder = Windows.Storage.ApplicationData.Current.LocalFolder;
// Create the file in the local folder, or if it already exists, just open it
Windows.Storage.StorageFile storageFile =
await localFolder.CreateFileAsync(filename, CreationCollisionOption.OpenIfExists);
Stream writeStream = await storageFile.OpenStreamForWriteAsync();
using (StreamWriter writer = new StreamWriter(writeStream))
{
await writer.WriteAsync(message);
}
}
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private async void btnAdd_Click(object sender, RoutedEventArgs e)
{
…
Task writeLog = WriteLogAsync("logfile.txt", "btnAdd clicked");
DoLocalWork();
await writeLog;
}
In the above example, WriteLogAsync is an asynchronous method. It creates a file in the
LocalFolder and writes to it asynchronously. Notice the await keyword before
writer.WriteAsync(). On the other hand, btnAdd_Click method calls WriteToLogAsync
method asynchronously and while the writing is getting completed, continues to do some
local work (captured in the DoLocalWork method). Once the local work is complete, it awaits
the return from WriteLogAsync method.
Summary
In this chapter, we looked at C# programming from the perspective of a Java developer. Java
and C# have many similarities and yet have some subtle differences. The knowledge of Java
and object oriented programming will help you master C# quickly.
Related Resources
To go deeper into C# and Java, visit:

C# and Java: Comparing Programming Languages

http://www.25hoursaday.com/CsharpVsJava.html
To go deeper into NDocs, visit:

http://ndoc.sourceforge.net/

http://shfb.codeplex.com/ – Sandcastle Summary
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Chapter 5: Application Lifecycle Differences
Between Windows Phone and Android
In this chapter, we look at the application lifecycle of the Windows Phone and compare it
with that of Android. We will examine the various application states needed to support the
navigation model, and what the developer needs to do to support those application states
and the transitions between them.
Android and Windows Phone Application Lifecycle
Both Windows Phone 8 and Android have a limit of one application running in the
foreground. They both support multitasking which allows other applications to run in the
background. They both provide an illusion that applications are always running and allow
application to be restarted “instantaneously.”
Android Application Lifecycle
When the user clicks the “home” button or launches another application, instead of
terminating the running application, Android moves the foreground activity to the
background. The background application remains alive in the phone memory and continues
to execute. It can do what it needs to even though it does not have focus. For example, if it
has a thread running in the background to download data, it can continue to do so.If the
user returns to that activity, the activity is resumed or restarted. However, if there is memory
pressure, Android destroys the activity and subsequently the activity must be restarted.
In addition, Android applications may include a service, a component that performs long
running operations such as background music or data transfer. A service does not present
user interface. A service may also be terminated in low memory situations.
Windows Phone Application Lifecycle
Windows Phone too supports multitasking and provides very similar features as Android. It
supports fast application switching and background processing. When the user presses the
start button while using an application, that application is deactivated and moved to
background and kept intact in memory, in a state referred to as dormant. When the user
navigates using the back button on the phone, this application is reactivated. Since the
application was in memory, the reactivation is instantaneous. As the user invokes other apps,
the Windows Phone OS reclaims memory by terminating dormant apps.
Consider that the user is composing a blog post, using the WordPress application, and then
hits the start button to reach the Start screen, at which time the WordPress application is
made dormant in which the application state is preserved in memory. The user then opens
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up the Facebook application. At this time, the Facebook application is launched. The user can
hit the back button while in the Facebook application, to first reach the Windows Phone Start
screen, and hit the back button again to go back to the WordPress application. The
WordPress application would open with the compose screen, exactly how and where the user
left it. The back button on Windows Phone behaves like browser back button. It not only
allows the user to move through application pages but also through apps.
In addition to using back button, user can switch to another application in a number of ways.
This includes fast switching to a dormant app by long pressing the back button, launching
another app from the start button, or clicking on a toast or tile.
The following table describes the user events and compares the corresponding behavior in
Android and Windows Phone.
User Action or Event
Android Behavior
Windows Phone Behavior
An incoming phone call
or SMS that user
answers
Running application is moved to
the background, current activity is
paused but the application is still
in memory
Running application is
deactivated and made
dormant
User presses the Home
button on the phone
Running application is moved to
the background but application is
still in memory and attached to
window manager. Any
background thread such as
downloading data will continue to
run.
Running application is
deactivated and made
dormant
User starts another
application from the
multitasking menu
Backround app is moved to
foreground, If the activity was
destroyed, it must be recreated
and previous state restored.
Running application is
deactivated and made
dormant. Background
application is moved to
foreground and reactivated in
its original state.
User navigates between
applications using the
Back button on the
Backround app is moved to
foreground, If the activity was
Dormant application is made
active again with its state
intact. If the app was
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phone
destroyed, it must be recreated
and previous state restored..
tombstoned it is activated
and the app needs to recreate
its state
User launches
application by clicking
on a toast
Running application is moved to
the background, current activity is
paused but the application is still
in memory.
Running application is
deactivated and then put into
dormant state
Programming for application States and navigation
As the application makes state transitions in response to various actions or events, Android
makes callbacks on the application. In response, the application has to save appropriate state
or load it depending on the event. Similarly, Windows Phone OS raises different events in
response to which the app has to save or load app state.
Android support for multitasking
In order to support Android multitasking, Android application developers have certain
responsibilities. When the application is moved to the background, they need to save the
application state, which must then restored if the activity is recreated. If the activity is
resumed or restarted, the state is intact and there is no need to recreate the state.
In particular, the application moving to background will receive a callback, onPause(), at
which time the application should commit unsaved changes to persistent state and reduce
any CPU intensive tasks such as animations. This processing should be quick since another
activity is not started till onPause of the previous activity completes. When the activity is no
longer visible to the user, onStop() is called at which time, the activity should stop all UI
operations. When the system destroys the activity to reclaim memory, onDestroy() is called.
When activity is created for the first time, the activity should restore previously frozen state.
When the activity becomes visible to the user, system called onStart() method whereas when
it comes to foreground, the system calls onResume().
Windows Phone Application LifeCycle
Windows Phone Application State Transition Diagram
The following state diagram shows the various states and explains what the developer should
do in response to various events.
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See App activation and deactivation for Windows Phone for details of application states and
transitions.
Comparing Life-cycle Methods
We can compare the Android lifecycle method with Windows Phone 8’s state-change events
and Page methods. Note that these mappings are approximate since Android provides
different ways to save and restore state.
Android Methods
Windows Phone
Application Events
onCreate()
Application_Launching
Windows Phone Page
Methods
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onStart(),
onResume()
NavigatedTo
onPause(),onSaveInstanceSta
te
NavigatedFrom
onStop(),
onSaveInstanceState
Application_Deactivated
onRestart()
Application_Activated
onDestroy()
Application_Closing
In Android, you can use the onCreate() method to initialize the activity, to setup or recreate
the activity state. In Windows Phone 8, application initialization is performed in response to
application_launching event. Windows Phone application should also load any persistent
state, state that should be preserved between instances of the application, at that time.
In Android, if a user launches a new application, the application in the foreground receives
onPause and onStop callbacks. You need to commit the application data to the persistent
storage or database as part of onPause (or during onSaveInstanceState). In Windows Phone
8, if a user launches a new application, the current foreground application is deactivated. At
the time of deactivation, the application receives the Application_Deactivated event and you
need to save the application’s state in its event handler. You have 10 seconds to complete the
processing.
When application is resume, Android makes onRestart and onResume callback methods. If
the activity was in background, there is no need to restore state, . However, if the activity was
destroyed, persistent state must be restored. In Windows Phone 8, when a user starts a
dormant or tombstoned application, the Application_activated event is raised. If the
application is reactivated from a dormant state as indicated by
IsApplicationInstancePreserved property, the application need not do anything. Otherwise,
you should restore the application state from the State object where the state is saved during
deactivation.
In Android, when one Activity replaces another, the current Activity receives the onPause and
onStop callbacks. This behavior is similar to the Page to Page navigation in Windows Phone
8. While moving from one page to another, the current page receives the NavigatedFrom()
event and the new page receives the NavigatedTo() event.
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Windows Phone 8 Application LifeCycle and
Tombstoning Example
Let us look at a simple example that illustrates the Windows Phone 8 state transitions and
tombstoning. This is a one page shopping list application where the user can add items to
the list. When the user leaves the application, the shopping list is saved automatically.
Saving the Application State
On Android, you may be saving application persistent state in a number of different ways
such as SharedPreferences, using device internal storage or SQLite database..
To save the persistent state of the application on Windows Phone 8, i.e., the shopping list, we
are going to use isolatedStorage. isolatedStorage is a sandboxed storage that is accessible
only to that application. It ensures that one application cannot affect another application. To
save the state, we first get the isolatedStore for the application. We then create a file in
isolatedStorage, in which to save the persistent state.
To save the shopping list, we first serialize the list and then save it to the file.
public static void SaveShoppingList(ShoppingListInfo shoppingListInfo, string fileName)
{
//Get the isolatedStore for this application
using (IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication())
{
// create a new file
using (IsolatedStorageFileStream fs = isf.CreateFile(fileName))
{
//and serialize data and save it
XmlSerializer xmlSer = new XmlSerializer(typeof(ShoppingListInfo));
xmlSer.Serialize(fs, shoppingListInfo);
}
}
}
In order to save transient state, Windows Phone 8 provides another class called
PhoneApplicationService.State. We will see the use of this object below.
Application Launching
When the application is launched from the Start screen, the application received the
Application_Launching event. This is equivalent to the activity onCreate, onStart and
onResume methods being called.
To improve the application startup time, application should do as little work as possible and it
should avoid loading application state from isolated storage or from remote servers.
In our application, we do no work and leave it to the appropriate page.
// Code to execute when the application is launching (eg, from Start)
// This code will not execute when the application is reactivated
private void Application_Launching(object sender, LaunchingEventArgs e)
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{
}
Application Activation
When the user uses back button to navigate into the application, the application receives the
Application_Activated event. Like the Launching event, doing resource intensive
work in response to this event will delay the app from resuming. Just like
Application_Launching, do as little work as possible.
// Code to execute when the application is activated (brought to foreground)
// This code will not execute when the application is first launched
private void Application_Activated(object sender, ActivatedEventArgs e)
{
if (e.IsApplicationInstancePreserved)
{
return;
}
// Check to see if the key for the application state data is in the State dictionary.
if (PhoneApplicationService.Current.State.ContainsKey("ApplicationDataObject"))
{
// If it exists, assign the data to the application member variable.
ApplicationDataObject =
PhoneApplicationService.Current.State["ApplicationDataObject"] as ShoppingListInfo;
}
}
The IsApplicationInstancePreserved property of ActivatedEventArgs lets your app know if the
app is returning from a dormant state or if it was tombstoned. Memory of the dormant
application is preserved and as a result, we need not do anything.
Next we check if the application state is available in the state dictionary and load it in the
AppliccationDataObject, a serialized string of the application state.
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Application Deactivation
Let us examine what happens when the user navigates forward from the application.e.g. by
hitting the start button while running the application. When the user hits the home button
on Android the onResume of the activity is called. On Windows Phone 8, the application will
receive the Application_Deactivated event. The application would be made
dormant and moreover, it may also be tombstoned. As a result, we save the application
persistent state both in the application state dictionary as well as in isolateStorage. If this
application is reactivated, we will restore either from the state dictionary or from the
isolatedStorage.
// Code to execute when the application is deactivated (sent to background)
// This code will not execute when the application is closing
private void Application_Deactivated(object sender, DeactivatedEventArgs e)
{
// If there is data in the application member variable...
if (ApplicationDataObject != null)
{
// Store it in the State dictionary.
PhoneApplicationService.Current.State["ApplicationDataObject"] =
ApplicationDataObject;
// Also store it in isolated storage, in case the application is never
reactivated.
SaveShoppingList(ApplicationDataObject, "myDataFile.txt");
}
}
Application Closing
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This event is raised when the user uses the back button to navigate backward past the first
page, after which the app is terminated. The user must re-launch the application to use it. As
a result, you should save any persistent data but not the transient data.
// Code to execute when the application is closing (eg, user hit Back)
// This code will not execute when the application is deactivated
private void Application_Closing(object sender, ClosingEventArgs e)
{
if (ApplicationDataObject != null)
{
// Also store it in isolated storage, so that we can restore the shopping list
SaveShoppingList(ApplicationDataObject, "myDataFile.txt");
}
}
This event is comparable to the onDestroy method of the activity.
Page Operations
In addition to the above application events, each page needs to override certain methods to
implement Fast Application Switching.
OnNavigatedFrom
OnNavigatedFrom method is called whenever the user navigates away from the page, i.e.
forward or back. In our method implementation, we determine if the user navigated forward,
we save the transient state of the page. This transient state is stored in the application state
dictionary. And we save the rest of the page state in the applications data object which will
be saved to isolatedStorage if the user leaves the application. The transient state is used if the
navigates back to the same page using back button.
protected override void OnNavigatedFrom(NavigationEventArgs e)
{
if (e.NavigationMode !=
System.Windows.Navigation.NavigationMode.Back)
{
PhoneApplicationService.Current.State["ShoppingListItem"] = txtItem.Text;
}
(Application.Current as ShoppingList.App).ApplicationDataObject.ItemsList =
shoppingItems;
}
OnNavigatedTo
OnNavigatedTo method is called whenever the user navigates to a page. In this method, we
check _isNewPageInstance to see if this is a new instance of the page or if the user is
navigating to a page that is already in memory. If it is a new page, and we have restored
application state, we load the page UI from the application state. Otherwise, we load the
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page by using a method called GetDataAsync. This method loads the application state
asynchronously so that the page is responsive to user as we load it.
Once we have loaded the persistent state of the page, we load the transient data if any data
is stored in the application state. If any transient state is available in the state dictionary, we
load it and populate the page controls.
protected override void OnNavigatedTo(NavigationEventArgs e)
{
// If _isNewPageInstance is true, the page constructor has been called, so
// state may need to be restored.
if (_isNewPageInstance)
{
// If the application member variable is not empty,
// set the page's data object from the application member variable.
if ((Application.Current as ShoppingList.App).ApplicationDataObject != null)
{
UpdateApplicationDataUI();
}
else
{
// Otherwise, call the method that loads data.
(Application.Current as ShoppingList.App).GetDataAsync();
}
}
if (PhoneApplicationService.Current.State.ContainsKey("ShoppingListItem"))
{
// If it exists, assign the data to the application member variable.
txtItem.Text = PhoneApplicationService.Current.State["ShoppingListItem"] as
string;
}
// Set _isNewPageInstance to false. If the user navigates back to this page
// and it has remained in memory, this value will continue to be false.
_isNewPageInstance = false;
}
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Summary
In this chapter we had a look at the different states of application life cycle in Android and
Windows Phone. We also compared methods for saving application state data in Android
and Windows Phone.
Related Resources
To learn more about the execution model for Windows Phone, visit:






Launching, resuming, and multitasking for Windows Phone
Implementing the Model-View-ViewModel pattern in a Windows Phone app
App structure and navigation models for Windows Phone
App manifest file for Windows Phone
Asynchronous Programming For Windows Phone 8
Quickstart: Working with settings in Windows Phone
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Chapter 6: Storage on Windows Phone
Windows Phone features a comprehensive system of managing data for applications on the
phone. This section compares the data management features of Windows Phone 8 and
Android.
Let us look at how Android and Windows Phone store data locally:
1. Application settings
2. Files and folders
3. Database
Purpose
Android
Windows Phone
Application Settings
SharedPreferences
IsolatedStorageSettings
Files and Folders
File in Internal storage
IsolatedStorage, StorageFolder
Relational Database
SQLite
*2 local database of SQLite
Windows phone uses IsolatedStorage to store data supported by the above abstractions. We
will look at each of the Windows Phone features in detail below.
Windows Phone Isolated Storage
Local folder is the root folder of your app’s data store. This store, also called IsolatedStorage,
provides application specific storage. Local folder is isolated from other apps and as a result
data belonging to an application can only be accessed by that application. Local folder or
IsolatedStorage can be compared with files stored in Android’s internal storage which are
also private to each application. Android allows an application to share its internal data with
other applications using an abstraction called content provider. This feature is not available
on Windows Phone.
The following diagram shows the folder structure for application storage in Windows Phone:
While no database is preinstalled on Windows Phone, app developers can use bundle and use SQLite as part
of their app.
2
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The following table compares the Data Storage Methods in Windows Phone and Android:
Storage Features
Windows Phone
Android
Storage
Store application data in local
folder
Store the application data in the
phone’s internal storage
Isolation
Local folder isolates files
belonging to an application from
other applications. Applications
cannot access files belonging to
other applications..
Files stored in internal storage
area are private to each
application. Other applications
cannot access that data.
Sandbox
Windows Phone restricts all Input
and Output (I/O) operations to
local folder and installation folder3
and prevents the I/O operations
from accessing operating system
files. This Windows Phone feature
prevents unauthorized access and
data corruption.
Android prevents unauthorized
data access by restricting I/O
operations to the same
application. However, you have an
option to make app data public by
writing to external storage.
To learn more about data storage on Windows Phone, visit:

3
Data for Windows Phone
Installation folder is a read-only folder.
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In both operating systems, the application developer has to manage the data that gets
stored during application installation or reinstallation. The developer has to modify and
migrate data if the application is updated; the OS does not manage data for the application.
Both operating systems delete the application files and folders in the private store when the
application is uninstalled.
Files and Folders
Android applications can create and use files and folders within the internal storage that is
private to an application. Similarly, Windows Phone 8 applications can create files and folders
using StorageFolder. It uses use StorageFolder and StorageFile classes for folder and file
operations. StreamReader and StreamWriter classes may be used for reading and writing to
files created in local folder.
The following table shows how various file operations are accomplished on the two
platforms.
Android
Windows Phone
Windows.Storage.ApplicationData.Current
.LocalFolder
Access application
specific storage
Create File or open
File
Context.openFileInput,
Context.openFileOutput
StorageFolder.CreateFileAsync
StorageFolder.OpenStreamForReadAsync
StorageFolder.OpenStreamForWriteAsync
File IO
FileOutputStream.write
StreamWriter.Write
StreamReader.Read
FileInputStream.read
Get or Create
Directory
Context.getDir
StorageFolder.CreateFolderAsync
StorageFolder.GetFolderAsync
Using files from local folder is similar to using regular files. The only difference is that you
have to first access application specific local folder. Here is an example of how you can use
local folder to write to files. In the first line, we retrieve local folder for the calling application.
We create a file in that storage and use a StreamWriter to write to the file. This may be
compared to opening a private file in Android using MODE_PRIVATE mode. Note that most
file and folder operations are asynchronous. The methods ReadFile and WriteToFile are also
marked using async keyword. These methods return a Task which represents an async
operation.
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private async Task WriteToFile()
{
// Get the local folder.
StorageFolder local = Windows.Storage.ApplicationData.Current.LocalFolder;
// Create a new folder name DataFolder.
var dataFolder = await local.CreateFolderAsync("DataFolder",
CreationCollisionOption.OpenIfExists);
StorageFile newFile = await dataFolder.CreateFileAsync("logfile.txt",
CreationCollisionOption.ReplaceExisting);
using (StreamWriter writer = new StreamWriter(await
newFile.OpenStreamForWriteAsync()))
{
await writer.WriteLineAsync("new log");
writer.Close();
}
// Write the data from the textbox.
}
The following code snippet that shows how to read data from files in local folder. The
structure of this code is similar to the above code.
private async Task ReadFile()
{
// Get the local folder.
StorageFolder local = Windows.Storage.ApplicationData.Current.LocalFolder;
if (local != null)
{
// Get the DataFolder folder.
var dataFolder = await local.GetFolderAsync("DataFolder");
// Read the data.
using (StreamReader streamReader = new StreamReader(await
dataFolder.OpenStreamForReadAsync("logfile.txt")))
{
string text = streamReader.ReadToEnd();
}
}
}
Application Settings
Most applications need to store and use application settings, options, and user data, such as
user language preference, or last used time stamp.
In Android, you can store application settings and data by using the SharedPreferences class.
The SharedPreferences class stores the key value pair of primitive data types. On Windows
Phone 8, you can save such data using the IsolatedStorageSettings class. This is the most
convenient way to store the data. The application can store its settings by using the following
code:
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IsolatedStorageSettings.ApplicationSettings.Add(“some_property”, value);
IsolatedStorageSettings.ApplicationSettings.Save();
The value object is serialized to disk when you call the Save() method. You can read the data
back by using the following code:
List<string> mydata =
(List<string>)IsolatedStorageSettings.ApplicationSettings["some_property"];
IsolateStorageSettings lets you save any serializable object to the settings store.
Managing the IsolatedStorage Space
While Windows Phone 8 OS does not impose a quota on the size of the application’s
IsolatedStorage, each application should make efficient use of available storage space. It is
important to use available space carefully since it is a shared resource. Saving minimal
amount of data can also speed up the launch of the application.
The techniques used in managing application state are the same in both platforms. An
Android application and a Windows Phone 8 application should save minimal amount of
data to application specific storage.
Sharing Data Between Applications
Android data sharing
On Android, you can save files to a shared external storage in an Android compatible device.
The shared external storage can also include the internal removable storage. Android allows
you to access and modify the files that are saved to the external storage by connecting to a
computer.
In Android, ContentProviders make data accessible to other applications. There are a number
of content providers for common data types such as audio, video, calendar and contacts.
While Android does not provide shared data storage on internal storage, ContentProviders is
another way to share data across applications.
Windows Phone data sharing
Unlike Android, Windows Phone 8 does not support access to external storage. By limiting
the use of external storage, Windows Phone 8 provides the application with a safe-sandbox,
and prevents unpredictable behavior caused by missing external storage or corruption of
data by other applications.
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Content producers
Windows Phone applications cannot directly access information from other information
stores, such as the contacts list or data managed by other applications.
Windows Phone 8 uses a mechanism called Launchers and Choosers which allow one
application to invoke other applications to access data managed by the phone or by other
applications, such as contacts and photos. This avoids the risk of unsafe data access and data
corruption.
Launchers and Choosers
Launchers
A Launcher allows you to programmatically invoke another built-in application to accomplish
some task. If your application needs to make a phone call, you can use launchers API to
invoke the PhoneCallTask with a phone number as a parameter. Windows Phone 8 OS
invokes the Phone application with the supplied number and makes the requested call.
When the invoked application completes, the invoking application is reactivated. The called
application does not return any data resulting from the user’s actions.
Choosers
A Chooser is similar to a launcher except that a Chooser returns data back to the calling
application.
For example, consider that in your app you want the user to select a photo from the photo
gallery. Instead of allowing your app to access photo gallery, Windows Phone allows your
app to invoke the built-in PhotoChooserTask and select a photo. Then the Chooser returns
that photo to your app. .
Summary
In this chapter we compared data storage and access mechanisms for Windows Phone and
Android. We also looked at the file and folder storage APIs in Windows Phone and Android
as well as for application settings. We looked at launchers and choosers from Windows
Phone 8 which allow one app to invoke another without allowing direct data sharing among
apps.
Related Resources
To learn more, visit:


Launchers and Choosers for Windows Phone
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Chapter 7: XML Support in Windows Phone
and Android
This chapter discusses the XML parsing methods in Windows Phone 8 and compares them
with the XML parsing methods in Android.
XML Support in Android
With its use of Java, the Android SDK includes rich support for handling XML. In particular,
Android supports Java's Simple API for XML (SAX) and the Document Object Model (DOM)
parser. In addition, Android support a pull parser that works similar to Java StAX. Windows
Phone 8 supports an efficient DOM
XML Support in Windows Phone
While the SAXParser and the DOMParser are not available in Windows Phone 8, Windows
Phone 8 provides a comparable, if not richer, mechanism for handling XML using two
separate mechanisms, namely, XMLReader and LINQ to XML. XMLReader is similar to
Android pull parser i.e. it reads the XML document node one at a time and parses it. Both
XMLReader and LINQ to XML provide read-only functionality; XML cannot be inserted or
deleted. Unlike DOM parser, iXMLReader does not load the entire document at once. Unlike
SAXParser, XMLReader is not event driven.
XML Parsing Using XMLReader
XMLReader provides a forward-only and read-only access to a stream of XML data.
The following C# snippet illustrates how to use XmlReader and query the XML data stream to
determine the current node type. It also shows the use of XMLWriter to write an XML
document.
StringBuilder output = new StringBuilder();
String xmlString =
@"<?xml version='1.0'?>
<!-- This is a sample XML document -->
<Items>
<Item >test with a child element <more/> stuff</Item>
</Items>";
// Create an XmlReader
// Uses StringReader which reads from string
using (XmlReader reader = XmlReader.Create(new StringReader(xmlString)))
{
// XmlWriterSettings specifis options on XmlWriter, i.e. Indent = true
XmlWriterSettings ws = new XmlWriterSettings();
ws.Indent = true;
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// XmlWriter is used to produce XML document
using (XmlWriter writer = XmlWriter.Create(output, ws))
{
// Parse the file and display each node.
// In Android, following iteration is done in handler
//implementation while using SAXParser
while (reader.Read())
{
switch (reader.NodeType)
{
case XmlNodeType.Element:
// This is similar to XmlPullParser.START_TAG
writer.WriteStartElement(reader.Name);
break;
case XmlNodeType.Text:
// Similar to XmlPullParser.TEXT
writer.WriteString(reader.Value);
break;
case XmlNodeType.XmlDeclaration:
case XmlNodeType.ProcessingInstruction:
writer.WriteProcessingInstruction(reader.Name, reader.Value);
break;
case XmlNodeType.Comment:
writer.WriteComment(reader.Value);
break;
case XmlNodeType.EndElement:
// This is similar to XmlPullParser.END_TAG
writer.WriteFullEndElement();
break;
case XmlNodeType.Attribute:
// In Android, attribute would be read using getAttribute
break;
default:
break;
}
}
}
}
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As you can see above, handling XML in Windows Phone has many similarities with XMLPullPa
rser in Android.
Handling XML using LINQ to XML
Windows Phone provides another technology called LINQ to XML that makes it very easy to
handle XML. It provides a versatile in-memory XML programming API. With LINQ to XML,
you can read, write and manipulate XML. It helps you to:



Read and parse XML from memory, a local file or from a communication channel
Manipulate an XML document by inserting or deleting XML elements
Create an XML document or Save XML to a file or XmlWriter
Like the Document Class of the DOM parser, the XDocument Class in Windows Phone 8
represents an in-memory representation of the XML document.
Create an XML Document
Let us look at an example that shows how to create an XML document using LINQ to XML.
The following code creates a document then adds a comment and element to the document.
The sample code also creates another document using the results of a query. The XElement
class, used in the sample code, is similar to the Element class in Android.
In the following example, we use LINQ to query an XML Document to extract all nodes
whose value starts with “C” and construct another document.
String xmlString1 =
@"<Items>
<Item>Beer</Item>
<Item>Chips</Item>
<Item>Salsa</Item>
<Item>Cheesecake</Item>
</Items>";
XDocument srcTree = XDocument.Parse(xmlString1);
XDocument doc = new XDocument(
new XComment("This is a list of items"),
new XElement("ItemsWithC",
// The following query is similar to a SQL select statememt
// from all children of “Items”, select those that start with C
from el in srcTree.Element("Items").Elements()
where ((string)el).StartsWith("C")
select el
)
);
// In Android to parse the XML tags using DOM, the equivalent code is
// root.getElementsByTagName(ITEM);
output1.Append(doc + Environment.NewLine);
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We use the following LINQ query to all children of “Items” node to extract those that start
with “C”.
from el in srcTree.Element("Items").Elements()
where ((string)el).StartsWith("C")
select el
You can compare this functionality with the DOMParser in Android where you can build an
XML document from bottom-up. You create the document and add XML elements to the
document.
Functional Construction
LINQ to XML supports functional construction to construct XML using a single statement.
Functional construction uses the XElement and XAttribute constructors to build an XML tree.
For example, consider the following XML Data:
<contacts>
<contact>
<name>Patrick Hines</name>
<phone type="home">206-555-0144</phone>
<phone type="work">425-555-0145</phone>
<address>
<street1>123 Main St</street1>
<city>Mercer Island</city>
<state>WA</state>
<postal>68042</postal>
</address>
<netWorth>10</netWorth>
</contact>
<contact>
<name>Gretchen Rivas</name>
…
</contact>
</contacts>
The following example constructs an XML tree by using LINQ to XML functional construction:
XElement contacts =
new XElement("Contacts",
new XElement("Contact",
new XElement("Name", "Patrick Hines"),
new XElement("Phone", "206-555-0144",
new XAttribute("Type", "Home")),
new XElement("phone", "425-555-0145",
new XAttribute("Type", "Work")),
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new XElement("Address",
new XElement("Street1", "123 Main St"),
new XElement("City", "Mercer Island"),
new XElement("State", "WA"),
new XElement("Postal", "68042")
)
)
);
Traversing XML
This section demonstrates the use of LINQ to XML for navigating an XML tree.
XDocument contacts = XDocument.Load("contacts.xml");
That is all it takes to load XML in a Windows Phone 8 application. Once loaded, you can
query the XML document to not only parse it, but select appropriate nodes from it.
Let us see what it takes to query the above XML document and look for all contacts in the
document. We can search for the descendants of the top element that are of type contact.
The trailing “select c” is used to select the entire node with “contact” tag.
var query = from c in contacts.Descendants( "contact" ) select c;
We can add filters to the query using a "where" clause on the attribute state. Here we select
all contact where state is WA.
var query1 = from c in contacts.Descendants("contact")
where c.Element("address").Element("state").Value == "WA"
select c;
But, if you do not want the entire node, you can select only certain attributes. For example, in
this example, we create new nodes with just name and networth elements.
var query2 = from c in contacts.Descendants("contact")
where c.Element("address").Element("state").Value == "WA"
select new
{
Name = c.Attribute("name").Value,
Networth = c.Attribute("netWorth").Value
};
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Getting the Children of an XML Element
LINQ to XML offers ways to traverse the XML tree by accessing children or descendents of a
node. As we saw above, it is possible to get all descendents of a node, i.e. children at any
level, using the Descendents() method. It is possible to get just the child nodes of a node
using Nodes property. On the other hand, if you only want to get child elements of a node,
use Elements() method. To access all children of a node, you can use the Nodes() method.
Querying XML using LINQ to XML
As seen above, LINQ to XML not only provides a way to construct XML documents but also
provides a way to query XML and traverse it the way you want.
You can use the following operators to query the data:





Where
Select
SelectMany
OrderBy
GroupBy
For example, the following query retrieves all contacts from location Washington and sorts
the contacts by name and returns just the name of the contact. The data is returned as string
and is displayed in the IEnumerable<string> format.
from
where
orderby
select
c in contacts.Elements("contact")
(string) c.Element("address").Element("state") == "WA"
(string) c.Element("name")
(string) c.Element("name");
In the following example, contacts that have a networth that is greater than the average
networth are retrieved.
from c in contacts.Elements("contact"),
average = contacts.Elements("contact").
Average(x => (int) x.Element("netWorth"))
where (int) c.Element("netWorth") > average
select c;
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Summary
In this chapter we compared XML processing technologies available on Android and
Windows Phone. Windows Phone OS provides two different mechanisms: XMLReader, a fast
forward only XML parser, and LINQ to XML, a powerful query mechanism to query XML
documents.
Related Resources

To learn more about XML data, visit:
http://msdn.microsoft.com/en-us/library/2bcctyt8.aspx

To learn more about LINQ to XML for Windows Phone, visit:
http://msdn.microsoft.com/enus/library/windowsphone/develop/system.xml.linq(v=vs.105).aspx

To learn more about processing XML data with LINQ to XML:
http://msdn.microsoft.com/en-us/library/bb387098.aspx
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Appendix A: Migration Sample
This section contains sample Android and Windows Phone applications along with
documentation.
The content within is intended to aid you in the process of migrating your Android
applications over to Windows Phone by providing a look at the differences and similarities of
each platform. Through analysis, you'll see how to implement the same functionality on
Windows Phone as you have within your Android application.
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In-App Advertisements
Introduction
Advertising in smartphone applications is a proven way to generate revenue from your paid,
trial, and free applications. Each phone platform has frameworks available for presenting ads
with little effort on the developer’s part. For Android phones, developers can use AdMobTM,
a platform from Google.
You can use Microsoft Advertising platform and SDK for showing ads in your Windows
Phone application. This allows Microsoft AdCenter as well as various other ad networks to bid
for the right show ads in your applications. . In this chapter, we are going to look at the use
of Microsoft Advertising SDK.
Phone Platform UI Comparisons
As you can see in the Android (Figure 1) and Windows Phone (Figure 2) screen captures, the
advertisement UI is nearly identical. A rectangular area presents ads above other elements.
The ads for Android have a glossy button look with some icon images. The Microsoft
Advertising control instead uses a less obtrusive design and follows the design guidelines for
the Windows Phone. You can choose the best layout and placement for the ad controls just
like with any other UI control.
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Windows Phone Guide for Android Application Developers
Figure 1 – Android
Figure 2 – Windows Phone
In Windows Phone ads can be text- or image-based. Ads are rotated automatically by the
AdControl. The rate at which the ads rotate is controlled by the setting on the AdControl. A
subtle animation helps make those rotations visible but not too jarring while the main part of
the application is being used. A simple vertical motion in the ad content happens as new ad
text appears from the top and the old ad text fades towards the bottom of the control.
Windows Phone uses the AdControl control to present the ads, but the only options that you
have over visuals is to set the BorderBrush property (there are other visual properties that
you may see for this control, but they are inherited from the Control class and will have no
effect). Note that this could be specified in code, but is more commonly specified in the
XAML:
<UI:AdControl Height="80" Width="480" BorderBrush="Blue" />
It is recommended that the ad control be positioned at the top or bottom of the Windows
Phone screen. Place the AdControl outside any scroll viewer’ otherwise, the ad will scroll on
and off the page. Similarly, ads placed inside Panorama or Pivot control will scroll out of view.
If you want the ad to remain visible, place the AdControl outside these controls.
While AdControl allows sizes of 350x50 and 480x80, the recommended size is 480x80 with
matching ad unit selected in Microsoft pubCenter. If the ad unit in pubCenter is smaller than
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the size of AdControl, the ad will be centered in the available space. In fact, if you use any
other size for AdControl, ads may not display in your application. When testing or
debugging your app, you should set the ApplicationId and AdUnitId properties to the test
values so that a test ad is displayed.
Comparison of ads between Android and Windows Phone
There are three steps in showing ads in your Windows Phone application.
1. Add the Microsoft AdControl to your application. Set a couple of properties in the
AdControl to identify your app and ad location, and start showing ads in your
application.
2. Join Windows Phone Dev Center which will allow you to publish your applications to
Windows Phone Store.
3. Sign up on the Microsoft pubCenter portal and register your application. Register
your application, create an ad unit with ad unit and use it with the AdControl.
Using AdControl in your app
To show the ads, you need to use Microsoft AdControl control in your application. AdControl
is part of the Windows Phone SDK 8.0.
Follow steps outlined earlier to create a new Windows Phone App project. Drag and drop
AdControl control on the surface. Position the AdControl at the bottom of the screen as
shown.
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An instance of AdControl is added to the MainPage.xaml file as shown below.
<UI:AdControl ApplicationId="test_client" AdUnitId="Image480_80"
HorizontalAlignment="Left" Height="80" Margin="0,527,0,0" VerticalAlignment="Top"
Width="480"/>
Additionally, the following namespace is declared in the ApplicationPage node.
xmlns:UI="clrnamespace:Microsoft.Advertising.Mobile.UI;assembly=Microsoft.Advertising.Mobile.UI"
This is analogus to including AdView control in the activity’s XML layout file.
At this point, you have a fully-functional ad control. App Manifest Settings
In addition to setting up your PubCenter account and embedding the control, you also need
to make sure that the app is configured properly for ads. In particular, you must declare app
capabilities. Capabilities are set in the WMAppManifest.xml file,
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You must include following capabilities to serve ads in your Windows Phone 8 app:
<Capabilities>
<Capability
<Capability
<Capability
<Capability
<Capability
</Capabilities>
Name="ID_CAP_IDENTITY_USER" />
Name="ID_CAP_MEDIALIB_PHOTO" />
Name="ID_CAP_NETWORKING" />
Name="ID_CAP_PHONEDIALER" />
Name="ID_CAP_WEBBROWSERCOMPONENT" />
Failure to set these capabilities will result in no ads being served in your app.
Now, run your app in the emulator to see the Ad Control in action. Your app shows a test ad
from Microsoft Advertising as shown below.
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Before you receive real ads on your app, you must register the app with pubCenter and
acquire an ApplicationId for the app. You must also register an Ad Unit. However, you can
test the app without registering them. When the AdControl was added to the page, it was
initialized with two attributes, namely, ApplicationId and AdUnitId.
ApplicationId="test_client" AdUnitId="Image480_80"
These values are used only for test purposes. ApplicationId must be “test_client” as shown
below and AdUnitId “Image480_80” for a 480x80 size image.
Windows Phone Dev Center
You will need to join Windows Phone Dev Center to publish and offer your applications in the
Windows Phone Store. Your subscription to dev center includes a personal dashboard to
track your applications and your earnings.
Follow steps listed in Registration Info to register to become a member of Windows Phone
Dev Center.
Register the application in pubCenter
To show ads in your application, you must register each application at Microsoft pubCenter.
For the Android ads, you may have signed up for the AdMob account at www.admob.com.
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Follow Getting started instructions listed in Microsoft pubCenter to Create an account and
register the application.
To display the ads, you need to create mobile application ad unit which defines the size and
categories of ads that appear in the Windows Phone app. Select the target categories
appropriate for your app.
Once you have registered your app and ad units (targeted ad content), enter the values of
ApplicationId and AdUnitIId in the AdControl control in your app.
<UI:AdControl ApplicationId="f807XXXXX-bXXd-4XX1-bXX5-37fcXXXX5e6" AdUnitId="123456"
HorizontalAlignment="Left" Height="80" Margin="0,527,0,0" VerticalAlignment="Top"
Width="480"/>
With this change, you can deploy your application to a device and get real advertisements to
show up in your application.
Ad Targeting
Similar to AdMob ad filters that allow the publisher to set categories, and filters, pubCenter
ad units allow you to create customizable targeted ad categories as well as filters consisting
of URLs and keywords. The targeting categories may include Travel and Automtive. You can
select up to three categories per ad unit. Also, like URL exclusions in Like AdMob filters, you
can exclude URLs to certain web sites, for example, your competitor’s site. For best results,
you will want to create an ad unit that targets the users of your app.
An advantage of ad units is that multiple similar apps can (though don’t need to) share the
same ad unit to simplify management.You can also specify ID_CAP_LOCATION capability to
enable location based targeting that can improve quality and relevance of ads shown to your
users. You may specify latitude, logitude, postal code and country or region for better
location-based targeting. This is similar to Android AdView which allows you to specify
latitude, longitude.
Refresh Interval
AdControl includes a property IsAutoRefreshEnabled that creates a background timer to
refresh ads automatically. This property is set to true by default. The default refresh interval
of ads is sixty seconds for the Microsoft AdControl. For iOS, the refresh interval is a server
setting in your iAd account.
To increase the number of advertisements, and potential revenue from ads, you may want to
decrease the refresh interval. In AdControl, turn of auto refresh by setting
IsAutoRefreshEnabled to false and refresh the ad by calling Refresh() on the AdControl.
Location-Based Personalization
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The Microsoft Advertising platform allows you to personalize ads based on the user’s current
location via postal code, latitude/longitude, or country name. Note that performing locationbased customization requires extra steps to actually determine the location. You also need
to notify the user that you are doing this, with the ability to opt-out, and you will need to add
the ID_CAP_LOCATION capability to the manifest file.
Summary
You can easily monetize your Windows Phone applications by using the Microsoft
Advertising controls. Just create your pubCenter account, register your application, register
an ad unit, and embed the AdControl. For more information about Microsoft AdCenterTM
you are encouraged to read the link article “Monetize your Windows Phone Apps” at
http://advertising.microsoft.com/mobile-apps.
References & Downloads

Download the In-App Advertisements Android Sample

Advertising in apps for Windows Phone

Make Money with the Microsoft Ad Control

Microsoft Advertising SDK for Windows Phone

API Documentation for Windows Phone Ad SDK on MSDN
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Appendix B: Using the API Mapping Tool
What’s the API Mapping tool
Windows Phone API mapping tool helps developers find their way around the code in the
Windows Phone platform. Think of the API mapping tool as being like a translation
dictionary. For example, let's say that you're planning a vacation to France. Since you don't
speak the language, you'll bring a pocket travel dictionary. Having this tool will surely help
you to get some idea about what you are ordering from a restaurant menu but you'll have
no idea what the actual recipe is - nor will you be able to have a conversion in French with
the server! But it is a great learning tool to make the first steps.
With this tool, developers can grab their apps, pick out the API calls, and quickly look up the
equivalent classes, methods and notification events in Windows Phone . A developer can
search a given API call and find the equivalent Windows Phone API call along with links to
the API documentations for both platforms. All Windows Phone 8 API documents are pulled
in from MSDN.
How to use the tool
Go to: http://WP7mapping.interopbridges.com/
And you start by simply browsing the tree on the left pane. One you’ve reach a mapped
item, you’ll see on the right pane the equivalent class, method, or event with links to the
Windows Phone documentation.
What's next?
Of course, this is a work in progress, coverage will expand and more APIs will be mapped
soon. So, please consider using the mapping tool in your porting efforts, and provide
feedback on the dedicated forum, where you can also suggest new mapping APIs to include:
http://WP7mapping.uservoice.com
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Revision History
Rev 5.0:
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Updated all sections for increased clarity.
Updated all sections to include most recent data.
Added additional reference links.
Fixed formatting issues.
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Distributed under Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
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