UNIVERSITY OF CENTRAL LANCASHIRE Programme Specification This Programme Specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if he/she takes full advantage of the learning opportunities that are provided. 1. Awarding Institution / Body University of Central Lancashire 2. Teaching Institution and Location of Delivery University of Central Lancashire 3. University School/Centre Journalism, Media & Communication 4. External Accreditation None 5. Title of Final Award BSc (Hons) Film and Television Graphics Production 6. Modes of Attendance offered FT / PT 7. UCAS Code WP23 8. Relevant Subject Benchmarking Group(s) Communication, media, film and cultural studies, QAA 251 06/08. Art and design, QAA 238 03/08. 9. Other external influences BBC 10. Date of production/revision of this form June 2011 11. Aims of the Programme The generic aims of the Media Technology Programmes are for students to practice high technical standards in media production through a deep understanding of the technology gain a systematic understanding of key aspects of the field including detailed knowledge of some areas and an appreciation of the limitations of that knowledge make confident use of industry-relevant technology and techniques and to be able to exploit advances in new technology in the future develop an analytical approach to situations and problems found in the industry design and produce technical solutions to relevant problems gain confidence in their abilities that enhance employment opportunities both now and in the future maintain growth in skills and understanding that enables continuing personal development develop communication skills, team work ability and favourable attitudes towards responsibility and flexibility Specifically the Film and Television Graphics Production degree will give students a broad and deep understanding of film and television graphics design and development 1. Learning Outcomes, Teaching, Learning and Assessment Methods A. Knowledge and Understanding A1. of visual design principles applied to film and television graphics A2 of a range of resources used in the production of film and television graphics A3. of contextual and editorial issues to be considered in the development of film and television graphics A4. of the roles of individuals and groups in a production environment Teaching and Learning Methods Teaching and learning methods include lectures, seminars, directed study, demonstrations, guided practical sessions, workshops and simulated/live project briefs with individuals and in teams. Assessment methods Written assessment methods include log books, product development records and formal reports. Oral assessment methods include presentations and group critiques. Practical skills are assessed using assignment briefs, interviews and demonstrations. B. Subject-specific skills B1. the ability to design and produce film and television graphics B2. the ability to use a range of equipment in the development and production of film and television graphics B3. the ability to prepare film and television graphics for delivery on a range of digital platforms B4. the ability to deliver film and television graphics across a range of digital platforms Teaching and Learning Methods Teaching and learning methods include traditional lectures, seminars, directed study, demonstrations, guided practical sessions, workshops and simulated/live project briefs with individuals and in teams. Assessment methods Written assessment methods include log books, product development records and formal reports. Oral assessment methods include presentations and group critiques. Practical skills are assessed using assignment briefs, interviews and demonstrations. C. Thinking Skills C1. the analysis of information and data in the synthesis of products C2. the evaluation and selection of appropriate resources and techniques for specific tasks given a range of disparate constraints C3. the evaluation of alternative solutions to problems C4. the critical analysis of historical and contemporary work Teaching and Learning Methods Teaching and learning methods include traditional lectures, seminars, directed study, demonstrations, guided practical sessions, workshops and simulated/live project briefs with individuals and in teams. Assessment methods Written assessment methods include log books, product development records and formal reports. Oral assessment methods include presentations and group critiques. Practical skills are assessed using assignment briefs, interviews and demonstrations. D. Other skills relevant to employability and personal development D1. communicate ideas accurately, persuasively and succinctly in writing, orally and in a variety of mediums D2. work independently on projects relevant to the field D3. perform effectively in a team, recognising their own particular talents and applying them D4. locate and use information from a range of authoritative sources Teaching and Learning Methods Teaching and learning methods include traditional lectures, seminars, directed study, demonstrations, guided practical sessions, workshops and simulated/live project briefs with individuals and in teams. Assessment methods Written assessment methods include log books, product development records and formal reports. Oral assessment methods include interviews, presentations and group critiques. Practical skills are assessed using assignment briefs, interviews and demonstrations. Teamwork skills are assessed using assignment work contributions, peer assessment, staff observation and client/expert reports. 13. Programme Structures* Level Module Code Level 6 Module Title 14. Awards and Credits* Credit rating 20 20 Bachelor Honours Degree Requires 360 credits including a minimum of 220 at Level 5 or above and 100 at Level 6 20 20 Bachelor Degree Requires 320 credits including a minimum of 180 at Level 5 or above and 40 at Level 6 2 compulsory modules: TE3002 TE3060 Applied Graphics Motion Graphics 80 credits from: TE3041 TE3066 TE3069 TE3071 TE3072 TE3075 TE3980 TE3989 Level 5 User, Experience, Design (UXD) Broadcast Graphics Enterprise Development & Production Audio 3 Advanced TV Production Advanced Post Production Single Project Double Project 40 20 20 20 20 40 3 compulsory modules: TE2014 TE2061 TE2075 Professional Practice Television Graphics Post Production Techniques 20 20 20 60 credits from: TE2008 TE2012 TE2013 TE2060 TE2071 TE2072 Page Layout for Design and Publishing Student Initiated Module Student Initiated Module Information Graphics Audio 2 TV Production and Technology 20 10 10 20 20 20 20 credits from: An elective module chosen from the university Electives Catalogue. (A non-compulsory module can optionally be selected as the elective module) 20 HE Diploma Requires 240 credits including a minimum of 100 at Level 5 or above 13. Programme Structures (continued) * Level Module Code Level 4 Module Title 14. Awards and Credits* Credit rating 4 compulsory modules: DD1000 TE1003 TE1070 TE1072 Historical Contextual Studies Computer Graphics Connections Basic Video Production 20 20 20 20 HE Certificate Requires 120 credits including 100 at Level 4 or above 20 credits from: TE1002 TE1071 TE1074 Interactive Media Production Audio 1 Television Production 20 20 20 20 credits from: An elective module chosen from the university Electives Catalogue. 20 (A non-compulsory module can optionally be selected as the elective module) 15. Personal Development Planning Within the Media Technology Programmes there are many opportunities for students to engage in the PDP process and reflect on their own learning, performance and achievements. The Professional Practice module, which is a compulsory module for this course, gives students opportunities to look at their target industry and see how they will fit in. Students are encouraged to define individual goals and intentions for learning or achievement and record their progress. One example of how the PDP is embedded in the course is the Applied Graphics module which requires students to write their own project briefs based on a personal evaluation of their skills, interests and vocational goals. Group critiques and options for student weighting of graded work are just two techniques that the module uses to enhance personal development and reflection. The Media Programmes structure allows for many options, including changing amongst the courses and subjects. The process of deciding on what modules to study from the options available is a PDP opportunity in itself. This is supported by Personal Tutors and the whole course team. The manner in which these options are expressed within this Programme Specification may not be the easiest to follow and you are referred to the diagrams in the Student Handbook which includes the module prerequisites. 16. Admissions criteria Programme Specifications include minimum entry requirements, including academic qualifications, together with appropriate experience and skills required for entry to study. These criteria may be expressed as a range rather than a specific grade. Amendments to entry requirements may have been made after these documents were published and you should consult the University’s website for the most up to date information. Students will be informed of their personal minimum entry criteria in their offer letter. The University’s minimum standard entry requirements must be met by A2 level qualifications or equivalent. Although we recognise the breadth of study AS levels present, we would not accept these as forming part of your entry offer. Applications should be supported by a satisfactory GCSE performance, normally consisting of five GCSEs at Grade C or above including Maths and English. Specific entry requirements for this course are: 300 points at A2 or AVCE, ND with Grade DMM GCSE English at grade C or above Overseas students are required to have achieved a score of 6.5 in assessment by IELTS, the International English Language Testing System. Other acceptable qualifications include: Scottish Certificate of Education Higher Grade Irish Leaving Certificate Higher Grade International Baccalaureate BTEC National Certificate/Diploma Access to HE Diploma We accept students who have appropriate non-standard entry qualifications and/or relevant experience. Please contact the Admissions Tutor for more information. 17. Key sources of information about the programme The Media Technology web site http://media.uclan.ac.uk, particularly the Module Catalogue. Student Handbook, available from http://media.uclan.ac.uk on the Downloads page. From the course team; email the Course Leader, Gavin Allanwood, at gallanwood@uclan.ac.uk or phone 01772 893312 and ask to speak to a member of the course team. 18. Curriculum Skills Map Level Module Code Module Title Programme Learning Outcomes Core (C), Compulsory (COMP) or Option (O) Knowledge and understanding A1 TE3002 Applied Graphics COMP TE3060 Motion Graphics COMP TE3041 User, Experience, Design (UXD) Note: B1 B2 O O TE3071 TE3072 Advanced TV Production O TE3075 Advanced Post Production O TE3980 MT Single Project O TE3989 TE2014 MT Double Project Professional Practice O COMP TE2061 Television Graphics COMP TE2075 COMP TE2012/3 Post Production Techniques Page Layout for Design and Publishing Student Initiated Module TE2060 Information Graphics O TE2071 Audio 2 O TE2072 O COMP TE1003 TV Production & Technology Historical Contextual Studies Computer Graphics (1) COMP TE1070 Connections COMP TE1072 TE1002 TE1071 Basic Video Production Interactive Media Production Audio 1 COMP O O TE1074 Television Production TE3069 DD1000 4 A4 O TE2008 5 A3 Broadcast Graphics Enterprise Development and Production Audio 3 TE3066 6 A2 Subject-specific Skills O B3 C1 C2 C3 C4 D4 D3 D2 O D1 O O Thinking Skills B4 Other skills relevant to employability and personal development Mapping to other external frameworks, e.g. professional/statutory bodies, will be included within Student Course Handbooks