BSc (Hons) Film and Television Graphics Production

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UNIVERSITY OF CENTRAL LANCASHIRE
Programme Specification
This Programme Specification provides a concise summary of the main features of the programme
and the learning outcomes that a typical student might reasonably be expected to achieve and
demonstrate if he/she takes full advantage of the learning opportunities that are provided.
1.
Awarding Institution / Body
University of Central Lancashire
2.
Teaching Institution and Location
of Delivery
University of Central Lancashire
3.
University School/Centre
Journalism, Media & Communication
4.
External Accreditation
None
5.
Title of Final Award
BSc (Hons) Film and Television Graphics
Production
6.
Modes of Attendance offered
FT / PT
7.
UCAS Code
WP23
8.
Relevant Subject Benchmarking
Group(s)
Communication, media, film and cultural
studies, QAA 251 06/08.
Art and design, QAA 238 03/08.
9.
Other external influences
BBC
10.
Date of production/revision of this
form
June 2011
11.
Aims of the Programme
The generic aims of the Media Technology Programmes are for students to
 practice high technical standards in media production through a deep understanding of the
technology
 gain a systematic understanding of key aspects of the field including detailed knowledge of
some areas and an appreciation of the limitations of that knowledge
 make confident use of industry-relevant technology and techniques and to be able to exploit
advances in new technology in the future
 develop an analytical approach to situations and problems found in the industry
 design and produce technical solutions to relevant problems
 gain confidence in their abilities that enhance employment opportunities both now and in the
future
 maintain growth in skills and understanding that enables continuing personal development
 develop communication skills, team work ability and favourable attitudes towards responsibility
and flexibility
Specifically the Film and Television Graphics Production degree will give students
 a broad and deep understanding of film and television graphics design and development
1. Learning Outcomes, Teaching, Learning and Assessment Methods
A. Knowledge and Understanding
A1. of visual design principles applied to film and television graphics
A2 of a range of resources used in the production of film and television graphics
A3. of contextual and editorial issues to be considered in the development of film and television
graphics
A4. of the roles of individuals and groups in a production environment
Teaching and Learning Methods
Teaching and learning methods include lectures, seminars, directed study, demonstrations, guided
practical sessions, workshops and simulated/live project briefs with individuals and in teams.
Assessment methods
Written assessment methods include log books, product development records and formal reports.
Oral assessment methods include presentations and group critiques.
Practical skills are assessed using assignment briefs, interviews and demonstrations.
B. Subject-specific skills
B1. the ability to design and produce film and television graphics
B2. the ability to use a range of equipment in the development and production of film and television
graphics
B3. the ability to prepare film and television graphics for delivery on a range of digital platforms
B4. the ability to deliver film and television graphics across a range of digital platforms
Teaching and Learning Methods
Teaching and learning methods include traditional lectures, seminars, directed study, demonstrations,
guided practical sessions, workshops and simulated/live project briefs with individuals and in teams.
Assessment methods
Written assessment methods include log books, product development records and formal reports.
Oral assessment methods include presentations and group critiques.
Practical skills are assessed using assignment briefs, interviews and demonstrations.
C. Thinking Skills
C1. the analysis of information and data in the synthesis of products
C2. the evaluation and selection of appropriate resources and techniques for specific tasks given a
range of disparate constraints
C3. the evaluation of alternative solutions to problems
C4. the critical analysis of historical and contemporary work
Teaching and Learning Methods
Teaching and learning methods include traditional lectures, seminars, directed study, demonstrations,
guided practical sessions, workshops and simulated/live project briefs with individuals and in teams.
Assessment methods
Written assessment methods include log books, product development records and formal reports.
Oral assessment methods include presentations and group critiques.
Practical skills are assessed using assignment briefs, interviews and demonstrations.
D. Other skills relevant to employability and personal development
D1. communicate ideas accurately, persuasively and succinctly in writing, orally and in a variety of
mediums
D2. work independently on projects relevant to the field
D3. perform effectively in a team, recognising their own particular talents and applying them
D4. locate and use information from a range of authoritative sources
Teaching and Learning Methods
Teaching and learning methods include traditional lectures, seminars, directed study, demonstrations,
guided practical sessions, workshops and simulated/live project briefs with individuals and in teams.
Assessment methods
Written assessment methods include log books, product development records and formal reports.
Oral assessment methods include interviews, presentations and group critiques.
Practical skills are assessed using assignment briefs, interviews and demonstrations.
Teamwork skills are assessed using assignment work contributions, peer assessment, staff
observation and client/expert reports.
13. Programme Structures*
Level
Module
Code
Level 6
Module Title
14. Awards and Credits*
Credit
rating
20
20
Bachelor Honours Degree
Requires 360 credits including a
minimum of 220 at Level 5 or
above and 100 at Level 6
20
20
Bachelor Degree
Requires 320 credits including a
minimum of 180 at Level 5 or
above and 40 at Level 6
2 compulsory modules:
TE3002
TE3060
Applied Graphics
Motion Graphics
80 credits from:
TE3041
TE3066
TE3069
TE3071
TE3072
TE3075
TE3980
TE3989
Level 5
User, Experience, Design (UXD)
Broadcast Graphics
Enterprise Development &
Production
Audio 3
Advanced TV Production
Advanced Post Production
Single Project
Double Project
40
20
20
20
20
40
3 compulsory modules:
TE2014
TE2061
TE2075
Professional Practice
Television Graphics
Post Production Techniques
20
20
20
60 credits from:
TE2008
TE2012
TE2013
TE2060
TE2071
TE2072
Page Layout for Design and
Publishing
Student Initiated Module
Student Initiated Module
Information Graphics
Audio 2
TV Production and Technology
20
10
10
20
20
20
20 credits from:
An elective module chosen from
the university Electives
Catalogue.
(A non-compulsory module can
optionally be selected as the elective
module)
20
HE Diploma
Requires 240 credits including a
minimum of 100 at Level 5 or
above
13. Programme Structures (continued) *
Level
Module
Code
Level 4
Module Title
14. Awards and Credits*
Credit
rating
4 compulsory modules:
DD1000
TE1003
TE1070
TE1072
Historical Contextual Studies
Computer Graphics
Connections
Basic Video Production
20
20
20
20
HE Certificate
Requires 120 credits including
100 at Level 4 or above
20 credits from:
TE1002
TE1071
TE1074
Interactive Media Production
Audio 1
Television Production
20
20
20
20 credits from:
An elective module chosen from
the university Electives
Catalogue.
20
(A non-compulsory module can
optionally be selected as the elective
module)
15. Personal Development Planning
Within the Media Technology Programmes there are many opportunities for students to engage in the
PDP process and reflect on their own learning, performance and achievements. The Professional
Practice module, which is a compulsory module for this course, gives students opportunities to look at
their target industry and see how they will fit in. Students are encouraged to define individual goals
and intentions for learning or achievement and record their progress.
One example of how the PDP is embedded in the course is the Applied Graphics module which
requires students to write their own project briefs based on a personal evaluation of their skills,
interests and vocational goals. Group critiques and options for student weighting of graded work are
just two techniques that the module uses to enhance personal development and reflection.
The Media Programmes structure allows for many options, including changing amongst the courses
and subjects. The process of deciding on what modules to study from the options available is a PDP
opportunity in itself. This is supported by Personal Tutors and the whole course team. The manner in
which these options are expressed within this Programme Specification may not be the easiest to
follow and you are referred to the diagrams in the Student Handbook which includes the module prerequisites.
16. Admissions criteria
Programme Specifications include minimum entry requirements, including academic qualifications,
together with appropriate experience and skills required for entry to study. These criteria may be
expressed as a range rather than a specific grade. Amendments to entry requirements may have
been made after these documents were published and you should consult the University’s website for
the most up to date information.
Students will be informed of their personal minimum entry criteria in their offer letter.
The University’s minimum standard entry requirements must be met by A2 level qualifications or
equivalent. Although we recognise the breadth of study AS levels present, we would not accept these
as forming part of your entry offer. Applications should be supported by a satisfactory GCSE
performance, normally consisting of five GCSEs at Grade C or above including Maths and English.
Specific entry requirements for this course are:
300 points at A2 or AVCE, ND with Grade DMM
GCSE English at grade C or above
Overseas students are required to have achieved a score of 6.5 in assessment by IELTS, the
International English Language Testing System.
Other acceptable qualifications include:
Scottish Certificate of Education Higher Grade
Irish Leaving Certificate Higher Grade
International Baccalaureate
BTEC National Certificate/Diploma
Access to HE Diploma
We accept students who have appropriate non-standard entry qualifications and/or relevant
experience. Please contact the Admissions Tutor for more information.
17. Key sources of information about the programme
 The Media Technology web site http://media.uclan.ac.uk, particularly the Module Catalogue.
 Student Handbook, available from http://media.uclan.ac.uk on the Downloads page.
 From the course team; email the Course Leader, Gavin Allanwood, at gallanwood@uclan.ac.uk or
phone 01772 893312 and ask to speak to a member of the course team.
18. Curriculum Skills Map
Level Module Code Module Title
Programme Learning Outcomes
Core (C),
Compulsory
(COMP) or
Option (O)
Knowledge and
understanding
A1
TE3002
Applied Graphics
COMP
TE3060
Motion Graphics
COMP
TE3041
User, Experience, Design
(UXD)
Note:
B1
B2
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O
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O
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TE3071
TE3072
Advanced TV Production
O
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TE3075
Advanced Post Production
O



TE3980
MT Single Project
O
TE3989
TE2014
MT Double Project
Professional Practice
O
COMP
TE2061
Television Graphics
COMP



TE2075
COMP



TE2012/3
Post Production Techniques
Page Layout for Design and
Publishing
Student Initiated Module
TE2060
Information Graphics
O
TE2071
Audio 2
O
TE2072
O

COMP

TE1003
TV Production & Technology
Historical Contextual
Studies
Computer Graphics (1)
COMP

TE1070
Connections
COMP

TE1072
TE1002
TE1071
Basic Video Production
Interactive Media Production
Audio 1
COMP
O
O
TE1074
Television Production
TE3069
DD1000
4
A4

O
TE2008
5
A3
Broadcast Graphics
Enterprise Development and
Production
Audio 3
TE3066
6
A2
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Subject-specific Skills
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O
B3
C1
C2
C3
C4
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D3
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D2
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O
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D1
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O
O
Thinking Skills
B4
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Other skills relevant to
employability and
personal development
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Mapping to other external frameworks, e.g. professional/statutory bodies, will be included within Student Course Handbooks
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