Goal: Explore a variety of program and curriculum definitions as well as ways to plan so you may determine what best fits your style and school/organization.
• A set of materials
• A sequence of courses/projects
• A set of performance objectives
• A course of study
• That which is taught in school/org
• Content
• Everything that goes on within the school/org including extra-class activities, guidance, and interpersonal relationships
• Everything that is planned by school/org personnel
• A series of experiences undergone by learners in school/org
• That which an individual learner experiences as a result of schooling/org participation
According to Google.com define: program,
• a system of projects or services intended to meet a public need;
"he proposed an elaborate program of public works"; "working mothers rely on the day care program”
• course of study: an integrated course of academic studies; "he was admitted to a new program at the university"
• (computer science) a sequence of instructions that a computer can interpret and execute; "the program required several hundred lines of code”
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• A program or programme (in management) has at least two senses: 1) A collection of projects that are directed toward a common goal, e.g., the NASA space program; 2) A broad framework of goals to be achieved, serving as a basis to define and plan specific projects, e.g. the EU's SAPARD Programme. en.wikipedia.org/wiki/Program_(management)
• Generally defined as an organized set of activities directed toward a common purpose or goal, undertaken or proposed by an agency in order to carry out its responsibilities. In practice, however, the term program has many uses and is used to describe an agency's mission, programs, functions, activities, services, projects, and processes.
data2.itc.nps.gov/budget2/glossary.htm
Albert Oliver…
Curriculum is an educational program with four basic elements
1. The program of studies
2. The program of experiences
3. The program of services
4. The hidden curriculum
Robert Gagne…
Curriculum encompasses
1. Subject matter (content)
2. Statement of ends (end objectives)
3. The sequencing of content
4. Preassessment of entry skills
Hass… the curriculum is all of the experiences that individual learners have in a program of education whose purpose is to achieve broad goals and related specific objectives, which is planned in terms of a framework of theory and research or past and present professional practice.
Kerr… All the learning which is planned and guided by the school, whether it is carried on in groups or individually, inside or outside the school.
How does curriculum/program apply to:
• The university (athletics, student services, etc.)
• Business/Industry Training
• Other settings
How do you define curriculum/program in your preferred setting?
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•
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Curriculum Planning VS Planned Curriculum
(what’s the difference???)
Core curriculum
Written curriculum
• Planned curriculum
• Taught curriculum
Supported curriculum
• Tested curriculum
• Experienced curriculum
• Hidden curriculum
• Learned curriculum
Structured
Nonstructured
Basic
Mastery
Organic
Enrichment
Team Planned
Student Determined
Thought question...
What types of curriculum do you value most? Why?
What does your organization advocate?
http://clarke.cmich.edu/schoolhouse/clark6.jpg
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• 1892
• Purpose of American high schools debated http://www.tfhrc.gov/pubrds/06mar/images/wein2.jpg
• College preparatory OR a people’s school offering a range of practical courses?
• Establishment of a standard curriculum and liberalizing the high school by offering alternatives to the Latin and Greek classic curricula.
• Goal of high school was to prepare all students to do well in life, contributing to their own well-being and society’s good, and to prepare some students for college. http://www/nd.edu/~rbarger/www7/neacom10.html
• 1918
• Curriculum is an arena for social engineering.
• Assumption: “Scientific” experts are qualified and justified in designing curricula based on expert knowledge of what qualities are desirable in adult members of society and it can be know what experiences would produce those qualities. Thus, curriculum is defined as the experiences that someone ought to have in order to become the kind of adult they ought to become.
Curriculum is an ideal rather than reality of what will actually happen. http://e n.wikipedia.org/w iki/Curr iculum
Max Weber -- Authority types
French and Raven -- Sources of supervisory power (social power)
Traditional -- authority base legitimized by tradition, devine right of kings, etc. Examples: patriarchal businesses, paternalistic schools.
Charismatic -- leader is inspired by supernatural powers
Legal-Rational -- authority based on laws
(Plus) Professional -- authority guided by professional rules, codes of ethics http://danawilliams2.tripod.com/authority.html
Reward -- power based on ability to reward (ie. pay increases, favors, better equipment
Coercive -- power based on ability to punish
Expert -- power based on expert abilities as perceived by others
(others respect the leader’s abilities)
Referent -- power based on respect/admiration
Legitimate -- power based on office held http://www.valuebasedmanagement.net/methods_ french_raven_bases_social_power.html
Max Weber’s
Authority Types
Traditional
Charismatic
Legal-rational
Professional
French & Raven’s
Sources of Supervisory Power
Reward
Coercive
Expert
Referent (respect)
Legitimate
Research paradigms, value systems, and beliefs about the world in general will influence the model of curriculum planning you advocate.
Which “camp” do you most readily fall into?
OR
Applies scientific methods and principles to the task of curriculum development.
Assumptions:
• Reality is definable
• The goals of education are knowable
• A linear, objective process will yield a useful documents and high quality plans
--->
• Top down
• Extensive administrator involvement
• Starts by examining broader questions/purposes of education and societal needs before addressing the classroom level
Key authors: Tyler, Hass, Hunkins, WIDS
--->
• Bottom up
• Curriculum development by classroom teachers
• Starts by developing individual units which will be assembled into a cohesive program
Key author: Taba
(Ornstein & Hunkins, 1993,j p. 267-8; Wiles & Bondi, 1989, p. 10)
1. Define purpose of school
Identify instructional objectives
2. Relate educational experiences to school purposes
3. Organize educational experiences
4. Evaluate purposes for program effectiveness.
(Hass & Parkay, 1993, p. 294)
1. Identify context (gather data about intended learners and the human, social, and environmental variables within which learners interact)
2. Determine objectives
Set goals
3. Select , Prepare, & Implement ---->
Strategies and Alternatives
4. Evaluate
(Hass & Parkay, 1993, p. 329-32; Ornstein & Hunkins, 1993, p. 207-73)
1. Curr. conceptualization and legitimization
• built on society’s values, beliefs, knowledge bases, institutions, and artifacts
• complete front end analysis:
� ask philosophical questions
� debate purpose of schooling
� debate curriculum designs
� develop master curriculum plan
2. Curriculum diagnosis
• Identify reasons for human performance deficiencies
• Translate needs into causes
• Generate goals, objectives, expected learner outcomes
3. Content selection
• Identify criteria for content selection
(ie. economy, significance, validity, interest, learnability, feasibility)
• Sequence content --->
4. Experiencs and material selection (by teacher)
• Determine methods, strategies, activities, incentives, materials, nature of educational environment
5. Implementation
• Pilot curriculum (assess curriculum not students)
• Modify where necessary
• Full implementation
--->
6. Evaluation
• Determine if curriculum is presented/taught as written and recommended (supervision function)
• Furnish data so decisions can be made to continue, modify or discontinue program
7. Maintenance
• Monitor and maintain curriculum
(Oliva, 1992, p. 160-2)
1. Produce pilot units
(see next slide)
2. Test experimental units
3. Revise and consolidate units
4. Develop a framework
5. Install and disseminate new units
1. Diagnose needs - what are current gaps in student learning
2. Formulate objectives
3. Select content
4. Organize content
5. Select learning experiences
6. Organize learning activites
7. Determine what to evaluate and ways and means of evaluation
8. Check for balance and sequence
1. Perform needs/task analysis
8. Develop
Course/goal
Description
9. Specify
Assessment
Strategies
14. Create
A Class
Syllabus
Wisconsin Instructional Design System
2. Write
Course
Competencies
3. Analyze
Course
Competencies
7. Sequence
Competencies
10. Develop
Assessment/
Record Plan
13. Layout
Learning/
Lesson Plans
6. Designate
Core
Abilities
12. Develop
Instructional
Materials
4. Develop
Learning
Objectives
5. Develop
Performance standards
11. Design
Learning
Activities
Nontechnical-nonrational approach
Assumptions:
• Curriculum evolves as learners, teachers, and knowledge interact
• All goals of education cannot be predefined
• Content can only be tentatively selected
• Learning will be based on the creation of knowledge, especially self-knowledge
• Curriculum development is highly political requiring administrators and teachers to work together
Key author: Glatthorn (naturalistic model)
(Ornstein & Hunkins, 1993, p. 274; Glatthorn, 1987, p. 89+)
1. Assess the alternatives - evaluate current approaches
2. Stake out the territory
• define course parameters
• define learning audience
• define learning activities
3. Develop a constituency
--->
4. Build the knowledge base
• identify content
• gather data on faculty skill and support
• gather data on student audience
5. Block the unit
• select unit topics
• write general objectives
6. Develop unit planning guide
--->
7. Plan quality learning experiences
• Select experiences not content to be learned
8. Develop course examination
• Tell how learning will be documented (not test development)
9. Develop learning scenarios
10. Package the product
Next week: How does your organization develop/revise curriculum/programs, what’s the process, who does what.